Regular dummkopf (talk | contribs) (→Modification: added the missing upgrade price) |
(→Modifications: Added precise value of Fall Damage resistance, a link to new Fall Damage page, added the Unique Modifications entry for Disconnection Protection, and added a Trivia about using the permanent buff.) Tag: Visual edit |
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− | {{stub}} |
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{{equipment infobox |
{{equipment infobox |
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− | | name = Zipline |
+ | | name = Zipline Launcher |
| image = GearGraphic_ZiplinePistol.png |
| image = GearGraphic_ZiplinePistol.png |
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⚫ | |||
| type = Support Tool |
| type = Support Tool |
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| used = [[Gunner]] |
| used = [[Gunner]] |
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}} |
}} |
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{{quote|Fully portable and constructed from lightweight components, this handy gadget will fire a steel-reinforced tether across any chasm you might happen upon in the depths.|Item Description}} |
{{quote|Fully portable and constructed from lightweight components, this handy gadget will fire a steel-reinforced tether across any chasm you might happen upon in the depths.|Item Description}} |
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+ | |||
− | + | == About == |
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− | The Zipline gun is a key mobility and support tool used by the Gunner. Upon firing, it launches a zipline up to 35 meters long. It is one of the most useful mobility tools in the game, as any member of the team can ride on the ziplines. |
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+ | |||
+ | The '''Zipline Launcher''' is a Support Tool used by the [[Gunner]]. It creates long-ranged ziplines which are designed to facilitate travel through the caves. The weapon features two barrels which fire the Zipline mount and cable from the bottom and front respectively. |
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+ | |||
+ | To create a zipline the user must be standing on solid ground and aim the reticle in a way that is within the length and angle limitations; the zipline will then shoot out quickly and can be used near-instantly after firing. Ziplines are invincible – they will not be targeted by [[Creatures|enemies]] nor will they break when the ground beneath them is destroyed. |
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+ | |||
+ | Once deployed, they can be used an infinite amount of times and it is possible to reverse directions when riding one by pressing [USE] ("E" by default). Holding [USE] will automatically snap to the nearest zipline when one comes into reach, eliminating the need to spam [USE] or to wait for the pop-up. Additionally, this can be used to escape a [[Mactera Grabber]]. |
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+ | |||
+ | Additionally, the sliding speed is relative to the angle of the zipline. In other words, if a zipline is steeply angled, going down a zipline will make you go mildly faster, and vice versa, with the addition of "releasing the brake" while going down a zipline by holding [FORWARD] ("W" by default). This will significantly increase your speed as you quickly slide down the cable. |
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+ | |||
+ | The travel speed on a zipline is not inhibited by movement-slowing effects such as [[Status_Effects#Sticky_Goo|Sticky Goo]], earthquakes in the [[Magma Core]] or – most importantly – while carrying heavy objects such as Gemstones ([[Aquarq]], [[Compressed Gold]], [[Jadiz]] etc.), [[Mini-M.U.L.E. Leg]]s or [[Cargo Crate|Cargo Crate Batteries]]. |
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+ | |||
+ | If a Dwarf takes too much damage while riding a zipline they will get knocked off the cable and fall. Walking enemies that can shoot are more likely to target players on ziplines. |
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{| class="wikitable" |
{| class="wikitable" |
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|{{Equipment stats |
|{{Equipment stats |
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− | | range = 30 |
+ | | range = 30 |
− | | ammo = 3 |
+ | | ammo = 3 |
− | | reload = 1.5 |
+ | | reload = 1.5 |
+ | | custom1 name = Max Angle |
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⚫ | |||
+ | | custom2 name = Movement Speed |
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+ | | custom2 = 250 |
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}} |
}} |
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|} |
|} |
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+ | |||
− | === Modification === |
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+ | == Modifications == |
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− | There's currently two tiers with one upgrade each. |
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+ | |||
+ | {{Mod notice|Equipment3tier1-3}} |
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{| class="wikitable" width="100%" style="text-align:center" |
{| class="wikitable" width="100%" style="text-align:center" |
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! colspan=5 | Gunner Upgrades |
! colspan=5 | Gunner Upgrades |
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|- |
|- |
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+ | ! width="45px" | |
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− | ! |
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− | ! Mod |
+ | ! width="20%" | Mod |
+ | ! width="20%" | Effect |
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! Description |
! Description |
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+ | ! width="150px" | Price |
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− | ! Effect |
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− | ! Price |
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|- |
|- |
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+ | ! rowspan=3 style="border-bottom-width: 3px;" | Tier 1 |
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− | ! Tier 1 |
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− | | style="padding: |
+ | | style="padding:10px" | {{icon upgrade|Ammo}}<br/>Expanded Ammo Bags |
⚫ | |||
⚫ | |||
⚫ | |||
− | {{icon resource|croppa}} 130 Croppa |
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⚫ | |||
⚫ | |||
− | | style="padding:5px" | [[File:Icon_Upgrade_Ammo.png|45px]]<br/>Extra Ziplines |
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− | | 1 Extra zipline to deploy |
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| +1 Max Ammo |
| +1 Max Ammo |
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+ | | You had to give up some sandwich-storage, but your total ammo capacity is increased! |
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⚫ | |||
+ | | {{Price table | width = 100% |
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− | {{icon resource|jadiz}} 240 Jadiz<br/> |
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⚫ | |||
− | {{icon resource|umanite}} 130 Umanite |
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+ | | jadiz = 10 |
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⚫ | |||
|- |
|- |
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+ | | style="padding:10px" | {{icon upgrade|Angle}}<br/>Upgraded Connection Joint |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | | {{Price table | width = 100% |
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⚫ | |||
+ | | bismor = 10 |
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+ | }} |
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⚫ | |||
+ | | style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Distance}}<br/>Reinforced Anchor |
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+ | | style="border-bottom-width: 3px;" | +10m Max Range |
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+ | | style="border-bottom-width: 3px;" | Zipline can span a greater distance |
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+ | | style="border-bottom-width: 3px;" | {{Price table | width = 100% |
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+ | | credits = 420 |
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+ | | umanite = 10 |
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+ | }} |
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+ | |- |
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+ | ! rowspan=1 style="border-bottom-width: 3px;" | Tier 2<br/>{{level}} 5 |
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+ | | style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Distance}}<br/>Reinforced Cable |
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+ | | style="border-bottom-width: 3px;" | +10m Max Range |
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+ | | style="border-bottom-width: 3px;" | Zipline can span a greater distance |
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+ | | style="border-bottom-width: 3px;" | {{Price table | width = 100% |
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+ | | credits = 780 |
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+ | | enor pearl= 22 |
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+ | }} |
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+ | |- |
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⚫ | |||
+ | | style="padding:10px" | {{icon upgrade|FallDamage Resistance}}<br/>Disconnection Protection |
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+ | | +25% [[Fall Damage]] Resistance |
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+ | | Take less damage if you fall off the zipline |
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+ | | {{Price table | width = 100% |
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+ | | credits = 960 |
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+ | | jadiz = 16 |
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+ | | magnite = 12 |
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+ | }} |
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+ | |- |
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+ | | style="padding:10px" | {{icon upgrade|MovementSpeed}}<br/>Increased Motor Traction |
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+ | | +75 Movement Speed |
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+ | | Improved acceleration and speed when riding Ziplines. |
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+ | | {{Price table | width = 100% |
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+ | | credits = 960 |
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+ | | croppa = 12 |
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+ | | umanite = 16 |
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+ | }} |
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+ | |}<br /> |
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− | === |
+ | === Unique Modifications === |
− | * |
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+ | ==== Disconnection Protection ==== |
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+ | [[File:Icon Upgrade FallDamage Resistance.png|left|64x64px]] |
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+ | Disconnection Protection grants an extra 25% of Fall Damage Resistance to any team member that disconnects from a Zipline. Although it was probably intended to be a temporary buff (perhaps only for 3 seconds, or until fall damage is taken?), it's currently bugged out and becomes a permanent buff for the rest of the mission. |
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+ | <br /> |
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+ | == Gallery == |
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+ | [[File:Zipline Gun Animations.webm]] |
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⚫ | |||
+ | == Trivia == |
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+ | |||
+ | * Because the Status Effect provided by Disconnection Protection is bugged out to be permanent (instead of temporary), Gunners can provide their whole team with a 25% Fall Damage Resistance buff for an entire mission with just one Zipline. |
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⚫ | |||
+ | <br />{{Updated|U34}} |
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[[Category:Equipment]] |
[[Category:Equipment]] |
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+ | [[es:Lanzatirolinas]] |
Revision as of 02:33, 19 June 2021
“ | Fully portable and constructed from lightweight components, this handy gadget will fire a steel-reinforced tether across any chasm you might happen upon in the depths. |
— Item Description |
About
The Zipline Launcher is a Support Tool used by the Gunner. It creates long-ranged ziplines which are designed to facilitate travel through the caves. The weapon features two barrels which fire the Zipline mount and cable from the bottom and front respectively.
To create a zipline the user must be standing on solid ground and aim the reticle in a way that is within the length and angle limitations; the zipline will then shoot out quickly and can be used near-instantly after firing. Ziplines are invincible – they will not be targeted by enemies nor will they break when the ground beneath them is destroyed.
Once deployed, they can be used an infinite amount of times and it is possible to reverse directions when riding one by pressing [USE] ("E" by default). Holding [USE] will automatically snap to the nearest zipline when one comes into reach, eliminating the need to spam [USE] or to wait for the pop-up. Additionally, this can be used to escape a Mactera Grabber.
Additionally, the sliding speed is relative to the angle of the zipline. In other words, if a zipline is steeply angled, going down a zipline will make you go mildly faster, and vice versa, with the addition of "releasing the brake" while going down a zipline by holding [FORWARD] ("W" by default). This will significantly increase your speed as you quickly slide down the cable.
The travel speed on a zipline is not inhibited by movement-slowing effects such as Sticky Goo, earthquakes in the Magma Core or – most importantly – while carrying heavy objects such as Gemstones (Aquarq, Compressed Gold, Jadiz etc.), Mini-M.U.L.E. Legs or Cargo Crate Batteries.
If a Dwarf takes too much damage while riding a zipline they will get knocked off the cable and fall. Walking enemies that can shoot are more likely to target players on ziplines.
Initial Stats | ||||||||||
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Modifications
There are three tiers of modifications and each tier has one to three upgrades. Only one modification can be equipped per tier.
Gunner Upgrades | ||||
---|---|---|---|---|
Mod | Effect | Description | Price | |
Tier 1 | Expanded Ammo Bags |
+1 Max Ammo | You had to give up some sandwich-storage, but your total ammo capacity is increased! | |
Upgraded Connection Joint |
+6° Max Angle | Increases the operational angle of the zipline | ||
Reinforced Anchor |
+10m Max Range | Zipline can span a greater distance | ||
Tier 2 5 |
Reinforced Cable |
+10m Max Range | Zipline can span a greater distance | |
Tier 3 10 |
Disconnection Protection |
+25% Fall Damage Resistance | Take less damage if you fall off the zipline | |
Increased Motor Traction |
+75 Movement Speed | Improved acceleration and speed when riding Ziplines. |
Unique Modifications
Disconnection Protection
Disconnection Protection grants an extra 25% of Fall Damage Resistance to any team member that disconnects from a Zipline. Although it was probably intended to be a temporary buff (perhaps only for 3 seconds, or until fall damage is taken?), it's currently bugged out and becomes a permanent buff for the rest of the mission.
Gallery
Trivia
- Because the Status Effect provided by Disconnection Protection is bugged out to be permanent (instead of temporary), Gunners can provide their whole team with a 25% Fall Damage Resistance buff for an entire mission with just one Zipline.
|