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This page is possibly not up to date. It was last updated for Update 33: New Frontiers
Vampire is one of the 23 available perks that currently exist in Deep Rock Galactic. It can be unlocked on the sixth row of perks and there are 4 tiers; each tier requiring 2 / 3 / 5 / 7 perk points respectively for a total of 17.
Perk Table[]
Icon | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Description |
---|---|---|---|---|---|
Regain 2 health | Regain 3 health | Regain 4 health | Regain 5 health | Good thing you work underground! Regain 2 / 3 / 4 / 5 health when you kill a medium sized or larger creature with a melee attack! |
Perk Breakdown[]
- Vampire won’t trigger on the following creatures: Glyphid Spawn, Glyphid Swarmer, Naedocyte Shocker, Naedocyte Hatchling, Xynarch Charge-Sucker, Shredder and any neutral creature.
- The killing hit on the creature must be classified as melee damage for the healing to occur. Attacks capable of this include:
- Pickaxe Swing
- Pickaxe Power Attack
- Reinforced Power Drills
- Impact Axe
- Will only trigger vampire if the target is killed by the melee part of the attack
- Impact Axe does 3 damage instances in this order: 50 melee damage, 110 melee damage, 80 explosive damage.
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