Deep Rock Galactic Wiki
(Update 29.7 Overclock Changes)
Tag: Visual edit
(Updated price column to use Template:Price table.)
Line 12: Line 12:
 
| +Randomized Damage </br> (between x0.8 and x1.4 damage)
 
| +Randomized Damage </br> (between x0.8 and x1.4 damage)
 
| More damage on average but it's a bit inconsistent.
 
| More damage on average but it's a bit inconsistent.
  +
| {{Price table | width = 100%
| {{credits}} 7350 Credits</br>
+
| credits = 7350
{{icon resource|croppa}} 135 Croppa</br>
 
  +
| croppa = 135
{{icon resource|magnite}} 70 Magnite</br>
 
  +
| magnite = 70
{{icon resource|enor pearl}} 105 Enor Pearl
 
  +
| enor pearl = 105
  +
}}
 
|-
 
|-
 
| style="padding:10px" | {{icon upgrade|Ricoshet|45px}} </br> Chain Hit
 
| style="padding:10px" | {{icon upgrade|Ricoshet|45px}} </br> Chain Hit
 
| +33% Ricochet chance on bullets
 
| +33% Ricochet chance on bullets
 
| Any shot that hits a weakspot has a chance to ricochet into a nearby enemy.
 
| Any shot that hits a weakspot has a chance to ricochet into a nearby enemy.
  +
| {{Price table | width = 100%
| {{credits}} 7300 Credits</br>
+
| credits = 7300
{{icon resource|magnite}} 120 Magnite</br>
 
  +
| jadiz = 110
{{icon resource|enor pearl}} 80 Enor Pearl</br>
 
  +
| magnite = 120
{{icon resource|jadiz}} 110 Jadiz
 
  +
| enor pearl = 80
  +
}}
 
|-
 
|-
 
! rowspan=2 style="border-bottom-width: 3px;" | Balanced </br> {{icon overclock|Balanced|100px}}
 
! rowspan=2 style="border-bottom-width: 3px;" | Balanced </br> {{icon overclock|Balanced|100px}}
Line 29: Line 33:
 
| +300% Damage Vs Burning </br>-----</br> -25 Damage
 
| +300% Damage Vs Burning </br>-----</br> -25 Damage
 
| Fuel on the fire! These rounds are extremely effective against burning targets but at the cost of direct damage dealt to unaffected creatures.
 
| Fuel on the fire! These rounds are extremely effective against burning targets but at the cost of direct damage dealt to unaffected creatures.
  +
| {{Price table | width = 100%
| {{credits}} 7350 Credits</br>
+
| credits = 7350
{{icon resource|croppa}} 130 Croppa</br>
 
  +
| croppa = 130
{{icon resource|magnite}} 60 Magnite</br>
 
{{icon resource|jadiz}} 110 Jadiz
+
| jadiz = 110
  +
| magnite = 60
  +
}}
 
|-
 
|-
 
| style="padding:10px" | {{icon upgrade|ClipSize|45px}} </br> Six Shooter
 
| style="padding:10px" | {{icon upgrade|ClipSize|45px}} </br> Six Shooter
Line 40: Line 46:
 
+0.5 Reload Time<br> ×1.5 Base Spread
 
+0.5 Reload Time<br> ×1.5 Base Spread
 
| An updated casing profile lets you squeeze 2 more rounds into the cylinder and take a few more rounds with you, but all that filling and drilling has compromised the accuracy of the weapon and it takes longer to reload.
 
| An updated casing profile lets you squeeze 2 more rounds into the cylinder and take a few more rounds with you, but all that filling and drilling has compromised the accuracy of the weapon and it takes longer to reload.
  +
| {{Price table | width = 100%
| {{credits}} 7750 Credits</br>
+
| credits = 7750
{{icon resource|bismor}} 120 Bismor</br>
 
{{icon resource|croppa}} 60 Croppa</br>
+
| croppa = 60
{{icon resource|magnite}} 100 Magnite
+
| magnite = 100
  +
| bismor = 120
  +
}}
 
|-
 
|-
 
! rowspan=2 style="border-bottom-width: 3px;" | Unstable </br> {{icon overclock|Unstable|100px}}
 
! rowspan=2 style="border-bottom-width: 3px;" | Unstable </br> {{icon overclock|Unstable|100px}}
Line 54: Line 62:
 
+0.5 Reload Time<br> x2.5 Recoil <br> +71% Spread per Shot
 
+0.5 Reload Time<br> x2.5 Recoil <br> +71% Spread per Shot
 
| Heavy tweaking has made it possible to use modified autocannon rounds in the revolver! The damage is crazy but so is the recoil and you can't carry very many rounds. Also only 3 rounds fit in the gun and reload time is a bit slower but base accuracy is improved.
 
| Heavy tweaking has made it possible to use modified autocannon rounds in the revolver! The damage is crazy but so is the recoil and you can't carry very many rounds. Also only 3 rounds fit in the gun and reload time is a bit slower but base accuracy is improved.
  +
| {{Price table | width = 100%
| {{credits}} 7300 Credits</br>
+
| credits = 7300
{{icon resource|enor pearl}} 140 Enor Pearl</br>
 
  +
| magnite = 90
{{icon resource|umanite}} 65 Umanite</br>
 
  +
| umanite = 65
{{icon resource|magnite}} 90 Magnite
 
  +
| enor pearl = 140
  +
}}
 
|-
 
|-
 
| style="padding:10px" | {{icon upgrade|Ricoshet|45px}} </br> Magic Bullets
 
| style="padding:10px" | {{icon upgrade|Ricoshet|45px}} </br> Magic Bullets
 
| +Magic Bullets </br> +8 Max Ammo </br>-----</br> -20 Damage
 
| +Magic Bullets </br> +8 Max Ammo </br>-----</br> -20 Damage
 
| Smaller bouncy bullets ricochet off hard surfaces and hit nearby enemies like magic and you can carry a few more due to their compact size. However the overall damage of the weapon is reduced.
 
| Smaller bouncy bullets ricochet off hard surfaces and hit nearby enemies like magic and you can carry a few more due to their compact size. However the overall damage of the weapon is reduced.
  +
| {{Price table | width = 100%
| {{credits}} 8750 Credits</br>
+
| credits = 8750
{{icon resource|magnite}} 130 Magnite</br>
 
  +
| croppa = 105
{{icon resource|umanite}} 75 Umanite</br>
 
  +
| magnite = 130
{{icon resource|croppa}} 105 Croppa
 
  +
| umanite = 75
|-
 
  +
}}
 
|}
 
|}
 
<noinclude>
 
<noinclude>

Revision as of 07:53, 22 May 2020

"Bulldog" Heavy Revolver
Type Overclock Effect Description Price
Clean
Clean
Icon Overclock ChangeOfHigherDamage.png
Homebrew Powder
+Randomized Damage
(between x0.8 and x1.4 damage)
More damage on average but it's a bit inconsistent.
Credit.png 7350 Credits
Croppa 135 Croppa
Magnite 70 Magnite
Enor Pearl 105 Enor Pearl
Icon Upgrade Ricoshet.png
Chain Hit
+33% Ricochet chance on bullets Any shot that hits a weakspot has a chance to ricochet into a nearby enemy.
Credit.png 7300 Credits
Jadiz 110 Jadiz
Magnite 120 Magnite
Enor Pearl 80 Enor Pearl
Balanced
Balanced
Icon Upgrade Heat.png
Volatile Bullets
+300% Damage Vs Burning
-----
-25 Damage
Fuel on the fire! These rounds are extremely effective against burning targets but at the cost of direct damage dealt to unaffected creatures.
Credit.png 7350 Credits
Croppa 130 Croppa
Jadiz 110 Jadiz
Magnite 60 Magnite
Icon Upgrade ClipSize.png
Six Shooter
+2 Magazine Size
+8 Max Ammo

+4 Rate of Fire
-----

+0.5 Reload Time
×1.5 Base Spread

An updated casing profile lets you squeeze 2 more rounds into the cylinder and take a few more rounds with you, but all that filling and drilling has compromised the accuracy of the weapon and it takes longer to reload.
Credit.png 7750 Credits
Croppa 60 Croppa
Magnite 100 Magnite
Bismor 120 Bismor
Unstable
Unstable
Icon Upgrade DamageGeneral.png
Elephant Rounds
x2 Damage

x0.5 Base Spread
-----
-13 Max Ammo

-1 Magazine Size

+0.5 Reload Time
x2.5 Recoil
+71% Spread per Shot

Heavy tweaking has made it possible to use modified autocannon rounds in the revolver! The damage is crazy but so is the recoil and you can't carry very many rounds. Also only 3 rounds fit in the gun and reload time is a bit slower but base accuracy is improved.
Credit.png 7300 Credits
Magnite 90 Magnite
Umanite 65 Umanite
Enor Pearl 140 Enor Pearl
Icon Upgrade Ricoshet.png
Magic Bullets
+Magic Bullets
+8 Max Ammo
-----
-20 Damage
Smaller bouncy bullets ricochet off hard surfaces and hit nearby enemies like magic and you can carry a few more due to their compact size. However the overall damage of the weapon is reduced.
Credit.png 8750 Credits
Croppa 105 Croppa
Magnite 130 Magnite
Umanite 75 Umanite