Deep Rock Galactic Wiki
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* Exploder appearance rate (amount of exploders and time between packs)
 
* Exploder appearance rate (amount of exploders and time between packs)
 
** is this escalating or random?
 
** is this escalating or random?
* Exploder vs Infestation Exploder differences?
+
* Image of Infestation Exploder vs regular variant
** Image of Infestation Exploder vs regular variant
 
   
 
1.3 Haunted Cave
 
1.3 Haunted Cave
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1.9 Shield Disruption
 
1.9 Shield Disruption
  +
*
* Which damage is reduced, only enemies or also terrain hazards?
 
   
 
2 Anomalies
 
2 Anomalies
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2.1 Critical Weakness
 
2.1 Critical Weakness
 
* More mentioned examples of creatures without weakspots
 
* More mentioned examples of creatures without weakspots
* Explain how it works in more detail:
 
** What counts as a weakspot hit? What about AoE damage? Flamer for example doesn't seem to profit from this
 
 
* Better image
 
* Better image
   
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2.5 Low Gravity
 
2.5 Low Gravity
* How much is gravity reduced by?
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*
   
 
2.6 Mineral Mania
 
2.6 Mineral Mania
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2.7 Rich Atmosphere
 
2.7 Rich Atmosphere
* How much of a speed increase?
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*
** Same for Dwarves as for enemies?
 
   
 
2.8 Volatile Guts
 
2.8 Volatile Guts
* How much damage?
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* Which enemies are which size?
 
[[User:Rotterdxm|Rotterdxm]] ([[User talk:Rotterdxm|talk]]) 21:51, 6 September 2020 (UTC)
* How big is the area affected?
 
* Are these the same for all enemies?
 
* Can this prevent Bulk/Crassus Detonators from using their normal death explosion?
 
[[User:Rotterdxm|Rotterdxm]] ([[User talk:Rotterdxm|talk]]) 02:24, 6 September 2020 (UTC)
 

Latest revision as of 21:51, 6 September 2020

TO DO:

1 Warnings

   1.1 Cave Leech Clusters
       * appearance rate increase: how much? what is the normal chance without warning?
   1.2 Exploder Infestation
       * Exploder appearance rate (amount of exploders and time between packs)
       ** is this escalating or random?
       * Image of Infestation Exploder vs regular variant
   1.3 Haunted Cave
       * Unknown Horror stats, behavior description
       * Unknown Horror image
       * Some more tips on how to deal with it
   1.4 Lethal Enemies
       * Physical damage increased only, so...
       ** what counts as physical damage?
   1.5 Low Oxygen
       * 
   1.6 Mactera Plague
       * Some more tips on how to deal with this
   1.7 Parasites
       * Larvae image
       * Some more tips on how to deal with this
   1.8 Regenerative Bugs
       * Image of Bug regenerating (green-blue glow)
   1.9 Shield Disruption
       * 

2 Anomalies

   2.1 Critical Weakness
       * More mentioned examples of creatures without weakspots
       * Better image
   2.2 Double XP
       * 
   2.3 Gold Rush
       * Better image
       * Specific amount of gold that tends to be in these veins
   2.4 Golden Bugs
       * Better image
   2.5 Low Gravity
       * 
   2.6 Mineral Mania
       * More details on how mineral deposit amounts are generated
   2.7 Rich Atmosphere
       * 
   2.8 Volatile Guts
       * Which enemies are which size?

Rotterdxm (talk) 21:51, 6 September 2020 (UTC)