Deep Rock Galactic Wiki
mNo edit summary
m (typos, "Preatorian" -> "Praetorian" ; "Centain" -> "Certain" ; "loosing" -> "losing")
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** Duration: 10 s
 
** Duration: 10 s
 
**
 
**
* Preatorian Acid Spit:
+
* Praetorian Acid Spit:
 
** Damage: 5
 
** Damage: 5
 
** Damage type: Poison
 
** Damage type: Poison
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Freeze effects:
 
Freeze effects:
 
* Frozen enemy take no bonus weakpoint damage.
 
* Frozen enemy take no bonus weakpoint damage.
* Centain enemy lose their unique death effect. For example, Glyphid Exploders will not detonate if they are killed while frozen.
+
* Certain enemy lose their unique death effect. For example, Glyphid Exploders will not detonate if they are killed while frozen.
** Exhaustive list of enemies loosing their unique death effect: Radioactive Glyphid Swarmer, Glyphid Praetorian, Radioactive Glyphid Praetorian, Glyphid Frost Praetorian, Glyphid Exploder, Radioactive Glyphid Exploder, Glyphid Bulk Detonator, Glyphid Oppressor, Glyphid Crassus Detonator, Mactera Goo Bomber, Mactera Ice Bomber, Glyphid Brood Nexus.
+
** Exhaustive list of enemies losing their unique death effect: Radioactive Glyphid Swarmer, Glyphid Praetorian, Radioactive Glyphid Praetorian, Glyphid Frost Praetorian, Glyphid Exploder, Radioactive Glyphid Exploder, Glyphid Bulk Detonator, Glyphid Oppressor, Glyphid Crassus Detonator, Mactera Goo Bomber, Mactera Ice Bomber, Glyphid Brood Nexus.
 
**
 
**
 
* '''Any instant non AOE damage will do x3 damage against a frozen creature.''' (Examples and details below.)
 
* '''Any instant non AOE damage will do x3 damage against a frozen creature.''' (Examples and details below.)

Revision as of 23:31, 4 June 2020

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Status acid Acid

Acid effects:

  • Green Maggot Acid Cloud:
    • Damage: 2 - 3
    • Damage type: Poison
    • Interval: 0.5 - 0.8 s
    • Duration: 4 s
    • Full damage radius: 2 m
    • Damage radius: 2 m
    • Max Resistance: 25
  • Acid Spitter Acid Spit:
    • Damage: 2.5
    • Damage type: Poison
    • Interval: 0.5 - 1.0 s
    • Duration: 2 s
  • Praetorian Acid Cloud:
    • Damage: 3
    • Damage type: Poison
    • Interval: 1.0 - 1.5 s
    • Duration: 10 s
  • Praetorian Acid Spit:
    • Damage: 5
    • Damage type: Poison
    • Interval: 0.5 - 1.0 s

Status fire On Fire

On Fire effects:

  • Duration: Variable – the formula is (BurnTemperature - DouseFireTemperature) / CoolingRate
  • Interval: 0.25 - 0.5 s
  • Damage: 5
  • Damage type: Fire
  • Affected by: Fire resistance

Status frozen Frozen

Freeze effects:

  • Frozen enemy take no bonus weakpoint damage.
  • Certain enemy lose their unique death effect. For example, Glyphid Exploders will not detonate if they are killed while frozen.
    • Exhaustive list of enemies losing their unique death effect: Radioactive Glyphid Swarmer, Glyphid Praetorian, Radioactive Glyphid Praetorian, Glyphid Frost Praetorian, Glyphid Exploder, Radioactive Glyphid Exploder, Glyphid Bulk Detonator, Glyphid Oppressor, Glyphid Crassus Detonator, Mactera Goo Bomber, Mactera Ice Bomber, Glyphid Brood Nexus.
  • Any instant non AOE damage will do x3 damage against a frozen creature. (Examples and details below.)
    • All damage over time like burn, radiation, electrocution… will do normal damage.
    • All AOE attack will do normal damage, if an attack has a single target part and an AOE part, the single target part will do triple damage while the AOE part will do normal damage.
    • All spray attack (CRSPR Flamethrower / Cryo Cannon) will do normal damage.
      • Reinforced Power Drills will do triple damage
      • Power attack will do normal damage
      • Pickaxe attack is composed of 2 subhit:
        • first part of the hit (11 melee damage) will do triple damage
        • second part of the hit (16.5 melee damage) will do normal damage since it’s an AOE
      • Impact Axe is composed of 3 subhits:
        • 50 melee damage this part will normal damage despite being single target
        • 110 melee damage this part will do triple damage
        • 80 explosive damage this part will do normal damage

Status radioactive Radiation

Radiation effects:

  • Radiation Hazards
    • Interval: 0.5 - 1.0 s
    • Damage: 6
    • Damage type: Radiation
  • Fat Boy vs Enemies:
    • Interval: 0.75 - 1.25 s
    • Damage: 25
    • Damage type: Radiation
    • Full damage radius: 8 m
    • Damage radius: 8 m
    • Duration: 15 s
  • Fat Boy vs Players:
    • Interval: 0.5 - 1.0 s
    • Damage: 6
    • Damage type: Radiation
    • Full damage radius: 8 m
    • Damage radius: 8 m
    • Duration: 15 s
  • Radioactive Swarmer:
    • Interval: 0.5 - 1.0 s
    • Damage: 2
    • Damage type: Radiation
    • Full damage radius: 2 m
    • Damage radius: 2 m
    • Duration: 4 s
  • Radioactive Praetorian:
    • Interval: 0.5 - 1.0 s
    • Damage: 6
    • Damage type: Radiation
    • Full damage radius: 2.75 m
    • Damage radius: 2.75 m
    • Duration: 7 s

Status goo Sticky Goo

Sticky Goo effects

  • Interval: 1 s
  • Mouvement speed: -65% / -70% (Mactera Goo Bomber / Fungus Bog)

Status electricity Electrocution

  • Electrocuted enemies take DoT and making it difficult for them to move.
  • Common sources: Electro Crystals, "Stubby" Voltaic SMG

Electrocution effects:

  • Duration: 4.00 s (3.00 s for the stubby)
  • Interval: 0.25 s
  • Damage per tick: 3
  • Total damage: 48 (36 for the stubby)
  • Damage type: Electric
  • Movement speed: -80%
  • Stackable: No
  • Can be refreshed: Yes
  • Reduced by: Electric resistance (for both the damage and the slow)

Status cobweb Web

Web effects:

  • Duration: 4 / 8 s (Web Spitter / Sticky Web)
  • Obscure vision
  • Movement speed: -50%

Status Staggered Stun

  • Stunned enemies are unable to act or move.
  • The melee of a Glyphid Grunt Slasher can deal a stun.
  • Certain creatures with channeled attacks, such as Praetorian acid spit, will be interrupted by stuns.
  • The pickaxe power attack stuns enemies briefly.

Status Pheromones Pheromones

Status Neurotoxin Neurotoxin

Neurotoxin effects:

  • Duration: 30s / 10s (Neurotoxin Grenade / Neurotoxin Coating & Neurotoxin Payload)
  • Interval: 0.75 to 1.25 s
  • Damage per tick: 12
  • Damage type: Poison
  • Movement speed: -30%
  • Stackable: No
  • Can be refreshed: Yes (can only proc once per bug and per grenade)

Status Oxygen Suffocation

  • Exclusive to the Low Oxygen Warning Mutator
  • Suffocating dwarves will take constant damage, ignoring shields.
  • Suffocation will end when the player is downed or refill their O2