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The '''Scout''' is one of the four [[Dwarves]] in the game.
 
The '''Scout''' is one of the four [[Dwarves]] in the game.
 
<br />
 
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He is equipped with the '''[[Deepcore GK2]],''' '''[[M1000 Classic]],''' and '''[[DRAK-25 Plasma Carabine]]''' as his primaries, and the '''[[Jury-Rigged Boomstick]]''' and '''[[Zhukov NUK17|Zhukov NUK17s]]''' as his secondaries. He has the '''[[Grappling Hook]]''', the '''[[Flare Gun]]''', and the '''[["Fox" Armor Rig]]''' as his [[equipment]], and the '''[[Inhibitor-Field Generator]]''', the '''[[Cryo Grenade]]''', and the '''[[Pheromone Canister]]''' as his [[throwables]].
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He is equipped with the [[Deepcore GK2|'''Deepcore GK2''']]''',''' '''[[M1000 Classic]],''' and '''[[DRAK-25 Plasma Carabine|DRAK-25 Plasma Carbine]]''' as his primaries, and the '''[[Jury-Rigged Boomstick]]''', '''[[Zhukov NUK17|Zhukov NUK17s]]''', and [[Nishanka Boltshark X-80]] as his secondaries. He has the '''[[Grappling Hook]]''', the '''[[Flare Gun]]''', and the '''[["Fox" Armor Rig]]''' as his [[equipment]], and the '''[[Inhibitor-Field Generator]]''', the '''[[Cryo Grenade]]''', and the '''[[Pheromone Canister]]''' as his [[throwables]].
   
   
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=== Equipment ===
 
=== Equipment ===
   
All classes have eight pieces of gear, each of which can be individually upgraded using {{credits}} [[Credits]] and [[Resources#Crafting.2FUpgrades|crafting resources]]. There are currently two unlockable weapons per class. Each weapon has their own [[assignments|assignment]]. Once an assignment for a weapon has been completed it then can be purchased within the upgrade terminal.
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All classes have twelve pieces of gear, each of which can be individually upgraded using {{credits}} [[Credits]] and [[Resources#Crafting.2FUpgrades|crafting resources]]. There are currently four unlockable weapons per class. Each weapon has their own [[assignments|assignment]]. Once an assignment for a weapon has been completed it then can be purchased within the upgrade terminal.
   
 
{{Dwarf gear table scout}}
 
{{Dwarf gear table scout}}
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* Previously before Update 24: Explosive Expansion the Scout was the only class to carry a unique grenade, that being the IFG. All the other Dwarves carried simple frag grenades.
 
* Previously before Update 24: Explosive Expansion the Scout was the only class to carry a unique grenade, that being the IFG. All the other Dwarves carried simple frag grenades.
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*The internal name for Scout used to be Navigator.
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[[Category:Dwarves]]
 
[[Category:Dwarves]]
 
[[es:Explorador]]
 
[[es:Explorador]]
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[[ru:Разведчик]]

Revision as of 17:01, 18 May 2022

Afraid of the dark? No need, you got me.
— The Scout
Scout
Scout
Class Details
Icon Scout
Voice Pitch 115%

The Scout is one of the four Dwarves in the game.
He is equipped with the Deepcore GK2, M1000 Classic, and DRAK-25 Plasma Carbine as his primaries, and the Jury-Rigged Boomstick, Zhukov NUK17s, and Nishanka Boltshark X-80 as his secondaries. He has the Grappling Hook, the Flare Gun, and the "Fox" Armor Rig as his equipment, and the Inhibitor-Field Generator, the Cryo Grenade, and the Pheromone Canister as his throwables.


About

As the Scout, you are the only one to carry the powerful Flare Gun, and the entire team depends on you for light. To scout ahead, you are also equipped with a Grappling Hook, letting you get to almost anywhere. But, while you are carrying an Assault Rifle and a Sawed off Shotgun, you should be careful not to get cut off from your team - the caves don't take kindly to lone explorers.
— Class Description

The Scout boasts the fastest mobility in the game, due to his reusable Grappling Hook, and is the only class capable of placing sticky flares using his unique Flare Gun that can be used to light up much larger areas than the normal Flares are capable of.

The Scout is able to choose from three different types of grenade: The Inhibitor-Field Generator (IFG) which slows enemies down and increases their damage taken; the Cryo Grenade which applies freeze and can potentially freeze most enemies instantly; and the Pheromone Canister which covers enemies in pheromones, turning them into a target for other enemies to attack.

Equipment

All classes have twelve pieces of gear, each of which can be individually upgraded using Credit Credits and crafting resources. There are currently four unlockable weapons per class. Each weapon has their own assignment. Once an assignment for a weapon has been completed it then can be purchased within the upgrade terminal.


Primary
Assault-rifle
Deepcore GK2
Assault Rifle
M1000
M1000 Classic
Semi-Automatic Rifle
Drak
DRAK-25 Plasma Carbine
Assault Rifle
Secondary
Sawedoff-shotgun
Jury-Rigged Boomstick
Shotgun
Dual machine pistols
Zhukov NUK17
Submachine Gun
Crossbow
Nishanka Boltshark X-80
Crossbow
Equipment
Grappling-gun
Grappling Hook
Support Tool
Flare-gun
Flare Gun
Support Tool
Armor
"Fox" Armor Rig
Armor Undersuit
Throwables
Grenade ifg
Inhibitor-Field Generator
Throwable
Grenade freeze
Cryo Grenade
Throwable
Grenade pheromone
Pheromone Canister
Throwable
150px-Grenade voltaic
Voltaic Stun Sweeper
Throwable


Voice Responses

Class Selected / Joining An Active Mission
  • "The truth is out there. So's the gold."
  • "Yeah, I don't so much "scout" as make this operation possible."
  • "Afraid of the dark? No need, you got me."
  • "Allow me to...illuminate the situation. Heh heh heh...!"
  • "Yeah, I got a grappling hook. Whatchu gonna do about it?"
  • "Time to light this shit up!"
  • "Darkness? Ain't nothin'."
  • "Let's move it!"
  • "Keep them shites off me, and I'll keep the Team alive."
  • "Darkness, here I come!"
  • "I can get anywhere, anytime."

Trivia

  • Previously before Update 24: Explosive Expansion the Scout was the only class to carry a unique grenade, that being the IFG. All the other Dwarves carried simple frag grenades.
  • The internal name for Scout used to be Navigator.