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{{quote|Afraid of the dark? No need, you've got me!|the Scout||Scout portrait.png}}
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{{quote|Afraid of the dark? No need, you got me.|The Scout||Scout portrait.png}}
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{{Class infobox
 
{{Class infobox
 
|name = Scout
 
|name = Scout
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|pitch = 115
 
|pitch = 115
 
}}
 
}}
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The '''Scout''' is one of the four playable [[dwarves]] in the game. He is equipped with a 'Deepcore GK2' assault rifle, the 'Jury Rigged Boomstick" shotgun, a reusable Grappling Gun, and a Flare Gun that fires sticky flares.<br/>
 
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The '''Scout''' is one of the four [[Dwarves]] in the game.
===About===
 
 
<br />
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He is equipped with the '''[[Deepcore GK2]]''' and '''[[M1000 Classic]]''' as his primaries, and the '''[[Jury-Rigged Boomstick]]''' and '''[[Zhukov NUK17|Zhukov NUK17s]]''' as his secondaries. He has the '''[[Grappling Hook]]''', the '''[[Flare Gun]]''', and the '''[["Fox" Armor Rig]]''' as his [[equipment]], and the '''[[Inhibitor-Field Generator]]''', the '''[[Cryo Grenade]]''', and the '''[[Pheromone Canister]]''' as his [[throwables]].
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=== About ===
 
{{quote|As the [[{{PAGENAME}}]], you are the only one to carry the powerful '''Flare Gun''', and the entire team depends on you for light. To scout ahead, you are also equipped with a '''Grappling Hook''', letting you get to almost anywhere. But, while you are carrying an '''Assault Rifle''' and a '''Sawed off Shotgun''', you should be careful not to get cut off from your team - the caves don't take kindly to lone explorers.|Class Description}}
 
{{quote|As the [[{{PAGENAME}}]], you are the only one to carry the powerful '''Flare Gun''', and the entire team depends on you for light. To scout ahead, you are also equipped with a '''Grappling Hook''', letting you get to almost anywhere. But, while you are carrying an '''Assault Rifle''' and a '''Sawed off Shotgun''', you should be careful not to get cut off from your team - the caves don't take kindly to lone explorers.|Class Description}}
The Scout boasts the fastest movement speed in the game, due to his reusable [[Grappling Gun]], and is the only class capable of placing sticky flares using his unique [[Flare Gun]], that can be used to light up much larger areas than the normal [[flare|flares]] are capable of. The Scout is also equipped with a light [[Deepcore GK2|Assault Rifle]] and [[Jury-Rigged Boomstick|Sawed-Off Shotgun]] for close and long ranged encounters.
 
   
 
The Scout boasts the fastest mobility in the game, due to his reusable Grappling Hook, and is the only class capable of placing sticky flares using his unique Flare Gun that can be used to light up much larger areas than the normal [[High-Intensity Flare|Flares]] are capable of.
Unlike all other classes, the Scout possesses a specialized grenade, the 'IFG' or Inhibitor Field Generator. When thrown, it detonates to create an area of effect that slows down all enemies who enter the radius by 75% of their movement speed for the duration that they remain within the area of effect. This grenade can be upgraded to weaken any enemies caught within the field by 33%, causing them to deal less damage to players.
 
===Equipment===
 
All classes have eight pieces of gear, each of which can be individually upgraded using {{credits}} credits and [[Resources#Crafting.2FUpgrades|crafting resources]]. There's currently two unlockable weapons per class, each weapon has their own [[assignments|assignment]]. Once an assignment for a weapon has been completed it then can be purchased within the upgrade terminal.
 
{{Dwarf gear table scout}}
 
   
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The Scout is able to choose from three different types of grenade: The Inhibitor-Field Generator (IFG) which slows enemies down and increases their damage taken; the Cryo Grenade which applies freeze and can potentially freeze most enemies instantly; and the Pheromone Canister which covers enemies in pheromones, turning them into a target for other enemies to attack.
===Basic Tips and Strategy===
 
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* '''Deepcore GK2'''
 
 
=== Equipment ===
** The Battle Frenzy modification gives the Scout a a short speed boost every time he kills an enemy with the GK2. The speed boost is useful for kiting large groups of enemies.
 
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* '''M1000 Classic'''
 
 
All classes have eight pieces of gear, each of which can be individually upgraded using {{credits}} [[Credits]] and [[Resources#Crafting.2FUpgrades|crafting resources]]. There are currently two unlockable weapons per class. Each weapon has their own [[assignments|assignment]]. Once an assignment for a weapon has been completed it then can be purchased within the upgrade terminal.
** The M1000 has the longest effective range out of all the weapons in the Scout's arsenal. Use it to quickly dispatch of deadly long-ranged enemies like the Glyphid Acid Spitter and Glyphid Web Spitter.
 
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**The Precision Terror modification will cause enemies to run away from you when you kill an enemy with a focused shot at their weakpoint. This comes in handy when a large group of enemies are closing in on you.
 
 
{{Dwarf gear table scout}}
** Cancel the rifle's focus shot by swinging your pickaxe.
 
* '''Jury-Rigged Boomstick'''
 
** The Boomstick is capable of greatly damaging Praetorians.
 
** Don't be afraid to use the Boomstick if you're running low on primary ammunition.
 
* '''Zhukov NUK17'''
 
** The Zukov's firing speed and low accuracy make it a solid close ranged weapon. Use it in conjunction with the M1000 Classic in order to make up for the M1000's lackluster close range effectiveness.
 
* '''Grappling Gun'''
 
** The Grappling Hook is the fastest traversal method in the game, try not to leave your team behind.
 
** Team up with the [[Engineer]]'s Platform Gun to make ceiling [[resources]] more accessible.
 
** The mobility granted by The Grappling Hook combined with the Field Medic perk makes the Scout great at reviving downed teammates.
 
* '''Flare Gun'''
 
** Use the Flare Gun to spot Cave Leeches and unseen minerals, also useful during waves for spotting enemies.
 
** The Flare Gun's flares can bounce off of players and enemies.
 
   
 
=== Voice Responses ===
 
=== Voice Responses ===
   
===== Class Selected =====
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===== Class Selected / Joining An Active Mission =====
* "The truth is out there, so is the gold."
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* "The truth is out there. So's the gold."
* "Yeah, I don't so much 'scout' as make this operation possible!"
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* "Yeah, I don't so much "scout" as make this operation possible."
* "Afraid of the dark? No need, you got me!"
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* "Afraid of the dark? No need, you got me."
* "Allow me to 'illuminate' the situation! Ha ha ha ha ha!"
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* "Allow me to...illuminate the situation. Heh heh heh...!"
* "Yeah, I got a grappling hook, what are '''''you''''' gonna do about it?"
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* "Yeah, I got a grappling hook. Whatchu gonna do about it?"
* "Time to light this shit up."
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* "Time to light this shit up!"
* "Darkness? Ain't nothing."
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* "Darkness? Ain't nothin'."
* "Let's move it."
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* "Let's move it!"
* "Keep them Shites off me, I'll keep the team alive!"
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* "Keep them shites off me, and I'll keep the Team alive."
 
* "Darkness, here I come!"
 
* "Darkness, here I come!"
 
* "I can get anywhere, anytime."
 
* "I can get anywhere, anytime."
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<br/>
 
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=== Trivia ===
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* Previously before Update 24: Explosive Expansion the Scout was the only class to carry a unique grenade, that being the IFG. All the other Dwarves carried simple frag grenades.
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<br />
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{{Dwarves nav|state=expanded}}
 
{{Dwarves nav|state=expanded}}
   
 
[[Category:Dwarves]]
 
[[Category:Dwarves]]
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[[es:Explorador]]

Revision as of 16:58, 10 May 2021

Afraid of the dark? No need, you got me.
— The Scout
Scout
Scout
Class Details
Icon Scout
Voice Pitch 115%

The Scout is one of the four Dwarves in the game.
He is equipped with the Deepcore GK2 and M1000 Classic as his primaries, and the Jury-Rigged Boomstick and Zhukov NUK17s as his secondaries. He has the Grappling Hook, the Flare Gun, and the "Fox" Armor Rig as his equipment, and the Inhibitor-Field Generator, the Cryo Grenade, and the Pheromone Canister as his throwables.


About

As the Scout, you are the only one to carry the powerful Flare Gun, and the entire team depends on you for light. To scout ahead, you are also equipped with a Grappling Hook, letting you get to almost anywhere. But, while you are carrying an Assault Rifle and a Sawed off Shotgun, you should be careful not to get cut off from your team - the caves don't take kindly to lone explorers.
— Class Description

The Scout boasts the fastest mobility in the game, due to his reusable Grappling Hook, and is the only class capable of placing sticky flares using his unique Flare Gun that can be used to light up much larger areas than the normal Flares are capable of.

The Scout is able to choose from three different types of grenade: The Inhibitor-Field Generator (IFG) which slows enemies down and increases their damage taken; the Cryo Grenade which applies freeze and can potentially freeze most enemies instantly; and the Pheromone Canister which covers enemies in pheromones, turning them into a target for other enemies to attack.

Equipment

All classes have eight pieces of gear, each of which can be individually upgraded using Credit Credits and crafting resources. There are currently two unlockable weapons per class. Each weapon has their own assignment. Once an assignment for a weapon has been completed it then can be purchased within the upgrade terminal.


Primary
Assault-rifle
Deepcore GK2
Assault Rifle
M1000
M1000 Classic
Semi-Automatic Rifle
Drak
DRAK-25 Plasma Carbine
Assault Rifle
Secondary
Sawedoff-shotgun
Jury-Rigged Boomstick
Shotgun
Dual machine pistols
Zhukov NUK17
Submachine Gun
Crossbow
Nishanka Boltshark X-80
Crossbow
Equipment
Grappling-gun
Grappling Hook
Support Tool
Flare-gun
Flare Gun
Support Tool
Armor
"Fox" Armor Rig
Armor Undersuit
Throwables
Grenade ifg
Inhibitor-Field Generator
Throwable
Grenade freeze
Cryo Grenade
Throwable
Grenade pheromone
Pheromone Canister
Throwable
150px-Grenade voltaic
Voltaic Stun Sweeper
Throwable


Voice Responses

Class Selected / Joining An Active Mission
  • "The truth is out there. So's the gold."
  • "Yeah, I don't so much "scout" as make this operation possible."
  • "Afraid of the dark? No need, you got me."
  • "Allow me to...illuminate the situation. Heh heh heh...!"
  • "Yeah, I got a grappling hook. Whatchu gonna do about it?"
  • "Time to light this shit up!"
  • "Darkness? Ain't nothin'."
  • "Let's move it!"
  • "Keep them shites off me, and I'll keep the Team alive."
  • "Darkness, here I come!"
  • "I can get anywhere, anytime."

Trivia

  • Previously before Update 24: Explosive Expansion the Scout was the only class to carry a unique grenade, that being the IFG. All the other Dwarves carried simple frag grenades.