Radioactive Exclusion Zone

From Deep Rock Galactic Wiki
Jump to: navigation, search
Radioactive Exclusion Zone
Radioactive exclusion zone preview.png
Details
Rock Hardness 3 (Hard)
Crafting
Materials
Umanite Umanite (Abundant)
Enor Pearl Enor Pearl (Scarce)
Unique Hazard(s) Volatile Uranium, Spider Webs
Unique Enemy Type(s) Radioactive Enemy Variants
Ravaged by thousands of years of high-intensity gamma radiation, this region of the planet is now a veritable hellhole of radioactive ash and decrepit, mutated flora. Move with great care, and pay particular attention that you maintain full detox procedure upon return.
~ Ingame description

Radioactive Exclusion Zone is one of the biomes of Hoxxes IV. They usually have big open spaces, connected by wide tunnels. The Radioactive Crystals, while dangerous, do produce light. The caves themselves are generally empty with very few living things around. The air is mixed with ash like dust particles. The rock forming the caves is sturdy, taking 3 hits to destroy it.

Hazards

The biome-specific hazard for Radioactive Exclusion Zone are Radioactive Crystals called Volatile Uranium, which irradiate any Dwarf or Creature who gets too close and slowly eats away at their health. It can be destroyed by directly hitting its light source with the appropriate weapon or simply smashing it with a pickaxe. There are also Spider Webs which, when passed through, will cover the player in webs, reducing movement speed and placing an effect on the screen that obstructs vision. These webs can be burned with a Flamethrower or most of the other fire sources.

Enemies

Several enemies have a unique radioactive-themed variation that appears instead of their regular counterpart. Their attacks are also affected, with some such as Glyphid Exploders, Glyphid Praetorians and Glyphid Swarmers leaving behind clouds of radiation when killed. Radioactive Exclusion Zone enemy variants can be far more resistant to radiation than creatures found elsewhere on Hoxxes. Most Glyphids can be encountered in Radioactive Exclusion Zone, including Spitball Infectors, Cave Leeches, and Glyphid Dreadnoughts. Most Glyphids also have a slight radioactive glow in the darkness, making them easier to spot

Biome Features

Radioactive Exclusion Zone contains sparse and highly irradiated flora, along with dead trees. The Cave Vine is unique to this biome, while creepy, are harmless and will at most be a mild nuisance.

Item Type Description
Functional
BF Volatile Uranium.png
Volatile Uranium
Hazardous Highly active uranium crystals, will damage anything that approaches it. Can be disabled by attacking the crystal's center.
BF Spider Web REZ.png
Spider Web
Hazardous Temporarily slows down and impairs the vision of any players running into it, can be burnt with a Flamethrower.
Other
BF Breather.png
Breather
Neutral Strange mouth mutation of flora, seems to breathe aimlessly.
BF Radipuff.png
Radipuff
Neutral Mutated result of a puffy flower.
BF Inert Uranium.png
Inert Uranium
Neutral An exhausted uranium crystal, no longer poses any danger.
BF Tumorous Growth.png
Tumorous Growth
Neutral Highly mutated tumors embedded into the cave's surfaces.
BF Rock-Tree.png
Rock-Tree
Neutral A fossilised tree that shatters when mined.
BF Wall Eye.png
Wall Eye
Neutral Organic eyes with purple bits surrounding them covering the walls of a cave. Damaging an eye will make it close for a short while. Also found in Crystalline Caverns.

Ores

As with every biome, some of the Ores that can be found in Radioactive Exclusion Zone are determined by the mission type, such as Morkite and Aquarq. The crafting materials found in Radioactive Exclusion Zone are Umanite Umanite and Enor pearl Enor Pearl, with Umanite being abundant and Enor Pearl being scarce.

Trivia