Deep Rock Galactic Wiki
m (Still up to date for U31, no change made to the page.)
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Tag: Rollback
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{{Updated|U31}}
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{{Updated|U33}}
   
 
{{equipment infobox
 
{{equipment infobox
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| availability = 1
 
| availability = 1
 
}}
 
}}
  +
 
{{quote|No respectable miner would leave home without it.|Item Description}}
 
{{quote|No respectable miner would leave home without it.|Item Description}}
  +
 
=== About ===
 
=== About ===
The '''{{PAGENAME}}''' is a fundamental Support Tool available to every class. By default, it is bound to the right mouse button when using a Keyboard and Mouse, and the Left Trigger on controllers. Swinging the Pickaxe at terrain will destroy it, allows the player to shape the environment around them. The Pickaxe is also used to mine veins of [[resources]], such as [[Morkite]], where destroying them will immediately transfer the mined material into your mineral inventory. Normally only 40 of each resource can be carried at a time, but the inventory can be emptied by depositing into the [[M.U.L.E.]], [[Drop Pod]], or [[Mine Head]], and carry capacity can be improved through the Deep Pockets [[Perks|Perk]] and an Armor Rig upgrade.
+
The '''{{PAGENAME}}''' is a fundamental Support Tool available to every class. By default, it is bound to the right mouse button when using a Keyboard and Mouse, and the Left Trigger on controllers. Swinging the Pickaxe at terrain will destroy it, allowing the player to shape the environment around them. The Pickaxe is also used to mine veins of [[resources]], such as [[Morkite]], where destroying them will immediately transfer the mined material into your mineral inventory. Normally only 40 of each resource can be carried at a time, but the inventory can be emptied by depositing into the [[M.U.L.E.]], [[Drop Pod]], or [[Mine Head]], and carry capacity can be improved through the Deep Pockets [[Perks|Perk]] and an Armor Rig upgrade.
   
The Pickaxe can also be used as a basic melee weapon to damage enemies. It does 27.5 damage per swing, instantly killing weak enemies such as [[Glyphid Swarmer]]s. You will be unable to sprint for a short moment after attacking with your Pickaxe, making you vulnerable to attacks. With the "Power Attack" upgrade the Pickaxe is capable of dishing out much more damage by pressing the Right Mouse Button and then immediately followed by Left Mouse Button (Left Trigger followed by Right Trigger on an Xbox Controller). The "Power Attack" has a larger damage radius and much higher damage but there's a 30 second cooldown applied after each use.
+
The Pickaxe can also be used as a basic melee weapon to damage enemies. It does 27.5 damage per swing, instantly killing weak enemies such as [[Glyphid Swarmer]]s. You will be slowed by 50% for a second after attacking with your Pickaxe, making you vulnerable to attacks. With the "Power Attack" upgrade the Pickaxe is capable of dishing out much more damage by pressing the Right Mouse Button and then immediately followed by Left Mouse Button (Left Trigger followed by Right Trigger on an Xbox Controller). The "Power Attack" has a larger damage radius and much higher damage but there's a 30 second cooldown applied after each use. Both attacks can be used to unfreeze teammates.
   
 
{| class="wikitable"
 
{| class="wikitable"
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|-
 
|-
 
|{{Equipment stats
 
|{{Equipment stats
| damage = {{tooltip|27.5|It’s not a mistake, the game is lying to you}}
+
| damage = {{tooltip|27.5|It’s not a mistake, the game is lying to you}} Melee
 
| custom1 name = Armor Breaking
 
| custom1 name = Armor Breaking
 
| custom1 = 150%
 
| custom1 = 150%
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=== Modifications ===
 
=== Modifications ===
There's currently two tiers and up to three mods per tier.
+
There are currently two tiers; one mod for tier one and 3 mods for tier two.
  +
 
{| class="wikitable" width="100%" style="text-align:center"
 
{| class="wikitable" width="100%" style="text-align:center"
 
! colspan=5 | Driller, Engineer, Gunner, Scout Upgrades
 
! colspan=5 | Driller, Engineer, Gunner, Scout Upgrades
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!
 
!
 
! Mod
 
! Mod
! Description
 
 
! Effect
 
! Effect
 
! In Game Description
 
! width="150px" | Price
 
! width="150px" | Price
 
|-
 
|-
! rowspan=1| Tier 1
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! rowspan=1| Tier 1<br/>{{level}}4
 
| style="padding:5px" | [[File:Icon_ExtractOre.png|45px|link=]]<br/>Power Attack
 
| style="padding:5px" | [[File:Icon_ExtractOre.png|45px|link=]]<br/>Power Attack
| Channel your dwarven rage through your pickaxe. While holding the mining button, press fire to activate.
 
 
| + Power Attack
 
| + Power Attack
 
Power Attack Area Damage: 120<br>
 
Power Attack Area Damage: 120<br>
Power Attack Effect Radius: 1<br>
+
Power Attack Effect Radius: 1m<br>
 
Power Attack Stun Chance: 50%<br>
 
Power Attack Stun Chance: 50%<br>
Power Attack Stun Duration: 1.5<br>
+
Power Attack Stun Duration: 1.5s<br>
Power Attack Cooldown: 30
+
Power Attack Cooldown: 30s
 
| "''Channel your dwarven rage through your pickaxe. While holding the mining button, press fire to activate.''"
 
| {{Price table | width = 100%
 
| {{Price table | width = 100%
| credits = 800
+
| credits = 800
| bismor = 10
+
| bismor = 10
}}
+
}}
 
|-
 
|-
! rowspan=3| Tier 2
+
! rowspan=3| Tier 2<br/>{{level}}8
 
| style="padding:5px" | {{icon upgrade|DamageGeneral}}<br/>Serrated Edge
 
| style="padding:5px" | {{icon upgrade|DamageGeneral}}<br/>Serrated Edge
| Power Attack does more direct damage to your target.
 
 
| +120 Power Attack Area Damage
 
| +120 Power Attack Area Damage
 
| "''Power Attack does more direct damage to your target.''"
 
| {{Price table | width = 100%
 
| {{Price table | width = 100%
| credits = 3600
+
| credits = 3600
| jadiz = 30
+
| jadiz = 30
}}
+
}}
 
|-
 
|-
 
| style="padding:5px" | {{icon upgrade|Area}}<br/>Shockwave
 
| style="padding:5px" | {{icon upgrade|Area}}<br/>Shockwave
| Power Attack affects a larger area.
+
| +1m Power Attack Effect Radius
| +1 Power Attack Effect Radius
+
| "''Power Attack affects a larger area.''"
 
| {{Price table | width = 100%
 
| {{Price table | width = 100%
| credits = 3600
+
| credits = 3600
| umanite = 30
+
| umanite = 30
}}
+
}}
 
|-
 
|-
 
| style="padding:5px" | {{icon upgrade|ChargeUp}}<br/>Better Weight Balance
 
| style="padding:5px" | {{icon upgrade|ChargeUp}}<br/>Better Weight Balance
 
| -10s Power Attack Cooldown
| Thanks to better ergonomics it takes less effort to swing your pickaxe and as a consequence your Power Attack recharges faster.
+
| "''Thanks to better ergonomics it takes less effort to swing your pickaxe and as a consequence your Power Attack recharges faster.''"
| -10 Power Attack Cooldown
 
 
| {{Price table | width = 100%
 
| {{Price table | width = 100%
| credits = 3600
+
| credits = 3600
| enor pearl = 30
+
| enor pearl = 30
}}
+
}}
 
|}
 
|}
   
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==== Damage Breakdown ====
 
==== Damage Breakdown ====
   
* Any pickaxe attack will do melee damage, not matter if it’s the normal attack or the power attack.
+
* Any pickaxe attack will do melee damage, no matter if it’s the normal attack or the power attack.
 
* Base melee damage is 11.
 
* Base melee damage is 11.
* [[Abyss_Bar#Today's_Special|Skull Crusher Ale]] adds 10 damage to your melee attack.
+
* [[Abyss_Bar#Today's_Special|Skull Crusher Ale]] adds 20 damage to your melee attack.
* See You In Hell passive effect adds 20 damage to your melee attack.
+
* [[See You In Hell]] passive effect adds 20 damage to your melee attack.
 
* Your melee attack is made of 2 hits:
 
* Your melee attack is made of 2 hits:
** The first hit is 1 time your base melee damage is single target. It benefits from weakpoint and deals triple damage versus frozen target.
+
** The first hit is 1 times your base melee damage versus single targets. It benefits from weakpoints and deals triple damage versus frozen targets.
** The second hit is 1.5 times you base melee damage in an area. It doesn’t benefit from weakpoint or frozen targets but ignores light/medium armor.
+
** The second hit is 1.5 times your base melee damage. It doesn’t benefit from weakpoints or frozen targets but ignores light/medium armor.
* So with that in mind here are a few example on how melee damage works:
+
* So with that in mind here are a few examples on how melee damage works:
** Your basic attack pickaxe damage:
+
** Your basic pickaxe attack damage:
*** 11 + 11 x 1.5 = 27,5 melee damage
+
*** 11 + (11 x 1.5) = 27.5 melee damage
*** With Skull Crusher Ale: (11 + 10) + (11 + 10) x 1.5 = 52.5 melee damage
+
*** With Skull Crusher Ale: (11 + 20) + (11 + 20) x 1.5 = 77.5 melee damage
 
*** With See You in Hell: (11 + 20) + (11 + 20) x 1.5 = 77.5 melee damage
 
*** With See You in Hell: (11 + 20) + (11 + 20) x 1.5 = 77.5 melee damage
*** With both buffs: (11 + 10 + 20) + (11 + 10 + 20) x 1.5 = 102.5 melee damage
+
*** With both buffs: (11 + 20 + 20) + (11 + 20 + 20) x 1.5 = 127.5 melee damage
 
** Weakpoint damage versus a [[Glyphid Grunt|grunt]] head:
 
** Weakpoint damage versus a [[Glyphid Grunt|grunt]] head:
 
*** 11 x 2 + 11 x 1.5 = 38.5 melee damage
 
*** 11 x 2 + 11 x 1.5 = 38.5 melee damage
*** With See You in Hell (11 + 20) x 2 + (11 + 20) x 1.5 = 108.5 melee damage (enough to kill a grunt in any difficulty)
+
*** With See You in Hell or Skull Crusher Ale (11 + 20) x 2 + (11 + 20) x 1.5 = 108.5 melee damage (enough to kill a grunt in any difficulty)
   
 
=== Trivia ===
 
=== Trivia ===
 
* The pickaxe's handle changes color depending on the class.
 
* The pickaxe's handle changes color depending on the class.
 
* Driller used to have an upgrade that would allow him to mine terrain with less hits.
 
* Driller used to have an upgrade that would allow him to mine terrain with less hits.
  +
*When performing a power attack, the back blade is used instead of the front blade.
  +
 
=== Bugs ===
 
=== Bugs ===
 
* Most pickaxe handles will appear brown in the equipment terminal.
 
* Most pickaxe handles will appear brown in the equipment terminal.

Revision as of 10:41, 26 April 2022

This page is possibly not up to date.
This page is possibly not up to date. It was last updated for Update 33: New Frontiers


No respectable miner would leave home without it.
— Item Description

About

The Pickaxe is a fundamental Support Tool available to every class. By default, it is bound to the right mouse button when using a Keyboard and Mouse, and the Left Trigger on controllers. Swinging the Pickaxe at terrain will destroy it, allowing the player to shape the environment around them. The Pickaxe is also used to mine veins of resources, such as Morkite, where destroying them will immediately transfer the mined material into your mineral inventory. Normally only 40 of each resource can be carried at a time, but the inventory can be emptied by depositing into the M.U.L.E., Drop Pod, or Mine Head, and carry capacity can be improved through the Deep Pockets Perk and an Armor Rig upgrade.

The Pickaxe can also be used as a basic melee weapon to damage enemies. It does 27.5 damage per swing, instantly killing weak enemies such as Glyphid Swarmers. You will be slowed by 50% for a second after attacking with your Pickaxe, making you vulnerable to attacks. With the "Power Attack" upgrade the Pickaxe is capable of dishing out much more damage by pressing the Right Mouse Button and then immediately followed by Left Mouse Button (Left Trigger followed by Right Trigger on an Xbox Controller). The "Power Attack" has a larger damage radius and much higher damage but there's a 30 second cooldown applied after each use. Both attacks can be used to unfreeze teammates.

Initial Stats
Damage 27.5 Melee
Armor Breaking 150%

Modifications

There are currently two tiers; one mod for tier one and 3 mods for tier two.

Driller, Engineer, Gunner, Scout Upgrades
Mod Effect In Game Description Price
Tier 1
Level4
Icon ExtractOre
Power Attack
+ Power Attack

Power Attack Area Damage: 120
Power Attack Effect Radius: 1m
Power Attack Stun Chance: 50%
Power Attack Stun Duration: 1.5s
Power Attack Cooldown: 30s

"Channel your dwarven rage through your pickaxe. While holding the mining button, press fire to activate."
Credit 800 Credits
Bismor 10 Bismor
Tier 2
Level8
Icon Upgrade DamageGeneral
Serrated Edge
+120 Power Attack Area Damage "Power Attack does more direct damage to your target."
Credit 3600 Credits
Jadiz 30 Jadiz
Icon Upgrade Area
Shockwave
+1m Power Attack Effect Radius "Power Attack affects a larger area."
Credit 3600 Credits
Umanite 30 Umanite
Icon Upgrade ChargeUp
Better Weight Balance
-10s Power Attack Cooldown "Thanks to better ergonomics it takes less effort to swing your pickaxe and as a consequence your Power Attack recharges faster."
Credit 3600 Credits
Enor Pearl 30 Enor Pearl

Cosmetics

Main article: Pickaxe Customization


Stat Breakdown

Damage Breakdown

  • Any pickaxe attack will do melee damage, no matter if it’s the normal attack or the power attack.
  • Base melee damage is 11.
  • Skull Crusher Ale adds 20 damage to your melee attack.
  • See You In Hell passive effect adds 20 damage to your melee attack.
  • Your melee attack is made of 2 hits:
    • The first hit is 1 times your base melee damage versus single targets. It benefits from weakpoints and deals triple damage versus frozen targets.
    • The second hit is 1.5 times your base melee damage. It doesn’t benefit from weakpoints or frozen targets but ignores light/medium armor.
  • So with that in mind here are a few examples on how melee damage works:
    • Your basic pickaxe attack damage:
      • 11 + (11 x 1.5) = 27.5 melee damage
      • With Skull Crusher Ale: (11 + 20) + (11 + 20) x 1.5 = 77.5 melee damage
      • With See You in Hell: (11 + 20) + (11 + 20) x 1.5 = 77.5 melee damage
      • With both buffs: (11 + 20 + 20) + (11 + 20 + 20) x 1.5 = 127.5 melee damage
    • Weakpoint damage versus a grunt head:
      • 11 x 2 + 11 x 1.5 = 38.5 melee damage
      • With See You in Hell or Skull Crusher Ale (11 + 20) x 2 + (11 + 20) x 1.5 = 108.5 melee damage (enough to kill a grunt in any difficulty)

Trivia

  • The pickaxe's handle changes color depending on the class.
  • Driller used to have an upgrade that would allow him to mine terrain with less hits.
  • When performing a power attack, the back blade is used instead of the front blade.

Bugs

  • Most pickaxe handles will appear brown in the equipment terminal.
  • Driller's pickaxe becomes solid yellow during a mission, but while in the Space Rig only the handle will stay yellow.