Deep Rock Galactic Wiki
(This page is now fully updated for update 28. patch 8)
Tag: Visual edit: Switched
(adding S1 content to it)
Tag: Source edit
(43 intermediate revisions by 17 users not shown)
Line 1: Line 1:
{{cleanup}}
+
{{Updated|U34}}
 
{{Updated|28.8}}
 
   
 
[[File:Kpi perks.jpg|thumb|right|450px|Perks unlocking at the Key Performance Indicator]]
 
[[File:Kpi perks.jpg|thumb|right|450px|Perks unlocking at the Key Performance Indicator]]
   
 
=== Perks ===
 
=== Perks ===
Perks are optional bonuses and abilities the player may equip on a Dwarf. Perks were implemented in [[Update 14: Feature Creep]] as a major new feature and reworked with [[Update 28: Feeling Perky]]. They are purchased using '''Perk Points''' {{Perk points}} which are awarded by completing [[Perks#Milestones|Milestones.]] Once a milestone has been completed, the Perk Point reward can be claimed at your [[Space_Rig/Terminals#KPI_Terminal|Key Performance Indicator terminal]] in the [[Space Rig|Space Rig.]] They offer small boosts to certain stats or give certain abilities, such as increasing the amount of minerals a Dwarf can hold in their pouch, or allowing a Dwarf to revive someone instantly once per mission. Once unlocked, all classes can equip a perk. Players start with one <span style="color:#4BBFA5">⬤ '''Active'''</span> and one <span style="color:#B92E4E">⬤ '''Passive'''</span> Perk Slot. Active perks are activated as abilities by the player using a button, while passive perks are always active and always give a bonus. Some active perks also have a passive effect which does not need to be activated. An additional Active Slot is unlocked after [[Promotion|Promoting]] each dwarf, and two extra Passive Slots can be unlocked for all dwarfs at perk Tier 4 and Tier 9. A list of perks and their functions can be found at the bottom of this page.
+
Perks are optional bonuses and abilities the player may equip on a Dwarf. Perks were implemented in [[Update 14: Feature Creep]] as a major new feature and reworked with [[Update 28: Feeling Perky]]. They are purchased using '''Perk Points''' {{Perk points}} which are awarded by completing [[Perks#Milestones|Milestones.]] Once a milestone has been completed, the Perk Point reward can be claimed at your [[Space_Rig#Communal_Area|Key Performance Indicator terminal]] in the [[Space Rig|Space Rig.]] They offer small boosts to certain stats or give certain abilities, such as increasing the amount of minerals a Dwarf can hold in their pouch, or allowing a Dwarf to revive someone instantly once per mission. Once unlocked, all classes can equip a perk. Players start with one {{active}} {{active|Active}} and one {{passive}} {{passive|Passive}} Perk Slot. Active perks are activated as abilities by the player using a button, while passive perks are always active and always give a bonus. Some active perks also have a passive effect which does not need to be activated. An additional Active Slot is unlocked after [[Promotion|Promoting]] each dwarf, and two extra Passive Slots can be unlocked for all dwarfs at perk Tier 4 and Tier 9. A list of perks and their functions can be found just [[#Perk_Tiers|below]].
   
 
=== Milestones ===
 
=== Milestones ===
  +
Perks are purchased using '''Perk Points''' {{Perk points}}, which can be acquired by completing [[Perks#Milestones|Milestones]]. Milestones may include completing missions in certain biomes, completing missions with certain mutators, gaining levels with a class, or unlocking a certain number of accessories. Milestones and milestone progress can be checked at your [[Space_Rig/Terminals#KPI_Terminal|Key Performance Indicator terminal]]. Milestones have levels, typically from 1 to 5, with each level awarding perk points upon completion. For example, completing the 'Complete 1 Deep Dive' milestone will award points, and also unlock the 'Complete 3 Deep Dives' milestone, which will require the player to complete three additional deep dives. Milestones are not dwarf specific, and each class shares completed milestones and milestone progress.
 
  +
Perks are purchased using '''Perk Points''' {{Perk points}}, which can be acquired by completing [[Perks#Milestones_2|Milestones]]. Milestones may include completing missions in certain biomes, completing missions with certain mutators, gaining levels with a class, or unlocking a certain number of accessories. Milestones and milestone progress can be checked at your [[Space_Rig#Communal_Area|Key Performance Indicator terminal]]. Milestones have levels, typically from 1 to 5, with each level awarding perk points upon completion. For example, completing the 'Complete 1 Deep Dive' milestone will award points, and also unlock the 'Complete 3 Deep Dives' milestone, which will require the player to complete three additional deep dives. Milestones are not dwarf specific, and each class shares completed milestones and milestone progress.
   
 
=== Perk Tiers ===
 
=== Perk Tiers ===
  +
Perks are divided into tiers. To progress to the the next tier of perks, you must buy a set amount of perks from the previous tier. For example, to unlock tier 3 perks you must buy three tier 2 perks. Additional passive perk slots are available for purchase at tier 4 and at tier 9. Higher tiers may also contain higher levels of perks. The previous perk level must be purchased before you may buy the next level, even if you have access to that level's tier.
 
  +
Perks are divided into tiers. To progress to the the next tier of perks, you must buy a set amount of perks from the previous tiers. For example, to unlock tier 3 perks you must buy three tier 2 or tier 1 perks. Additional passive perk slots are available for purchase at tier 4 and at tier 9. Higher tiers may also contain higher levels of perks. The previous perk level must be purchased before you may buy the next level, even if you have access to that level's tier.
   
 
{{clear}}
 
{{clear}}
   
 
{{Perk Nav}}
 
{{Perk Nav}}
{| class="wikitable mw-collapsible" style="text-align:center; width:100%;
+
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:100%;
|-
+
|-
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 1</span></big> perks
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 1</span></big> perks
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
 
| width="16.6%" | {{Icon perk|field medic}}
 
| width="16.6%" | {{Icon perk|field medic}}
<span style="color:#4BBFA5">⬤</span> '''[[Field Medic]]''' <sup>I</sup>
+
{{active}} '''[[Field Medic]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 3 perk points
 
Costs {{Perk points}} 3 perk points
   
<span style="color:#B92E4E">Passive:</span> Leave no dwarf behind! You revive teammates 15% faster!
+
{{passive|Passive:}} Leave no dwarf behind! You revive teammates 15% faster!<br>
  +
{{active|Active:}} Once per mission, you can get a downed teammate instantly back on their feet!
 
<span style="color:#4BBFA5">Active:</span> Once per mission, you can get a downed teammate instantly back on their feet!
 
 
| width="16.6%" | {{Icon perk|loveable}}
 
| width="16.6%" | {{Icon perk|loveable}}
<span style="color:#B92E4E">⬤</span> '''[[Friendly]]''' <sup>I</sup>
+
{{passive}} '''[[Friendly]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 2 perk points
 
Costs {{Perk points}} 2 perk points
Line 36: Line 35:
 
Through the power of friendship you both take and deal 50% less damage from friendly fire!
 
Through the power of friendship you both take and deal 50% less damage from friendly fire!
 
| width="16.6%" | {{Icon perk|leech sense}}
 
| width="16.6%" | {{Icon perk|leech sense}}
<span style="color:#4BBFA5">⬤</span> '''[[Heightened Senses]]''' <sup>I</sup>
+
{{active}} '''[[Heightened Senses]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 3 perk points
 
Costs {{Perk points}} 3 perk points
   
<span style="color:#B92E4E">Passive:</span> You get an early warning when a creature is about to grab you.
+
{{passive|Passive:}} You get an early warning when a creature is about to grab you.<br>
  +
{{active|Active:}} 1 times per mission, you can escape after being grabbed, killing your captor in the process!
 
<span style="color:#4BBFA5">Active:</span> 1 time per mission, you can espace after being grabbed, killing your captor in the process!
 
 
| width="16.6%" | {{Icon perk|second wind}}
 
| width="16.6%" | {{Icon perk|second wind}}
<span style="color:#B92E4E">⬤</span> '''[[Second Wind]]''' <sup>I</sup>
+
{{passive}} '''[[Second Wind]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 2 perk points
 
Costs {{Perk points}} 2 perk points
   
Get a 8% sprint speed boost. Effect activates after running for 5 seconds.
+
Get a 8% sprint speed boost.<br>
  +
Effect activates after running for 5 seconds.
 
| width="16.6%" | {{Icon perk|see you in hell}}
 
| width="16.6%" | {{Icon perk|see you in hell}}
<span style="color:#4BBFA5">⬤</span> '''[[See You In Hell]]''' <sup>I</sup>
+
{{active}} '''[[See You In Hell]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 3 perk points
 
Costs {{Perk points}} 3 perk points
   
<span style="color:#B92E4E">Passive:</span> Right after an enemy hits you with a melee attack you get a temporary melee damage bonus.
+
{{passive|Passive:}} Right after an enemy hits you with a melee attack you get a temporary melee damage bonus.<br>
  +
{{active|Active:}} 3 times each mission, you can trigger a large neuro-pulse explosion after you go down. A residual neuro-electric field will electrocute and scare off enemies.<br>(2 minute cooldown)
 
<span style="color:#4BBFA5">Active:</span> 3 times each mission, you can trigger a large neuro-pulse explosion when you go down, taking some of the alien bastards with you. (120 seconds cooldown)
 
 
| width="16.6%" | {{Icon perk|thorns}}
 
| width="16.6%" | {{Icon perk|thorns}}
<span style="color:#B92E4E">⬤</span> '''[[Thorns]]''' <sup>I</sup>
+
{{passive}} '''[[Thorns]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 2 perk points
 
Costs {{Perk points}} 2 perk points
Line 65: Line 63:
 
|}
 
|}
   
{| class="wikitable mw-collapsible" style="text-align:center; width:100%"
+
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:100%"
 
|-
 
|-
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 2</span></big> perks
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 2</span></big> perks
Line 72: Line 70:
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
 
| width="16.6%" | {{Icon perk|expert depositor}}
 
| width="16.6%" | {{Icon perk|expert depositor}}
<span style="color:#B92E4E">⬤</span> '''[[Veteran Depositor]]''' <sup>I</sup>
+
{{passive}} '''[[Veteran Depositor]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 2 perk points
 
Costs {{Perk points}} 2 perk points
   
Expert bucket handling! You now deposit valuables into the MULE and Drop Pod 20% faster!
+
Expert bucket handling! You now deposit valuables into the MULE and Drop Pod 20% faster!<br>
  +
20% Damage Reduction while within 7m of the MULE or other deposit points!
 
20% Damage Reduction while within 5m of the MULE!
 
 
| width="16.6%" | {{Icon perk|field medic}}
 
| width="16.6%" | {{Icon perk|field medic}}
<span style="color:#4BBFA5">⬤</span> '''[[Field Medic]]''' <sup>II</sup>
+
{{active}} '''[[Field Medic]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
   
<span style="color:#B92E4E">Passive:</span> Leave no dwarf behind! You revive teammates 20% faster!
+
{{passive|Passive:}} Leave no dwarf behind! You revive teammates 20% faster!<br>
  +
{{active|Active:}} Once per mission, you can get a downed teammate instantly back on their feet!
 
<span style="color:#4BBFA5">Active:</span> Once per mission, you can get a downed teammate instantly back on their feet!
 
 
| width="16.6%" | {{Icon perk|leech sense}}
 
| width="16.6%" | {{Icon perk|leech sense}}
<span style="color:#4BBFA5">⬤</span> '''[[Heightened Senses]]''' <sup>II</sup>
+
{{active}} '''[[Heightened Senses]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 7 perk points
 
Costs {{Perk points}} 7 perk points
   
<span style="color:#B92E4E">Passive:</span> You get an early warning when a creature is about to grab you.
+
{{passive|Passive:}} You get an early warning when a creature is about to grab you.<br>
  +
{{active|Active:}} 2 times per mission, you can escape after being grabbed, killing your captor in the process!<br>
 
  +
(90 seconds cooldown)
<span style="color:#4BBFA5">Active:</span> 2 time per mission, you can espace after being grabbed, killing your captor in the process! (90 second cooldown)
 
 
| width="16.6%" | {{Icon perk|second wind}}
 
| width="16.6%" | {{Icon perk|second wind}}
<span style="color:#B92E4E">⬤</span> '''[[Second Wind]]''' <sup>II</sup>
+
{{passive}} '''[[Second Wind]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 3 perk points
 
Costs {{Perk points}} 3 perk points
   
Get a 8% sprint speed boost. Effect activates after running for 4.5 seconds.
+
Get a 8% sprint speed boost.<br>
  +
Effect activates after running for 4.5 seconds.
 
| width="16.6%" | {{Icon perk|see you in hell}}
 
| width="16.6%" | {{Icon perk|see you in hell}}
<span style="color:#4BBFA5">⬤</span> '''[[See You In Hell]]''' <sup>II</sup>
+
{{active}} '''[[See You In Hell]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 7 perk points
 
Costs {{Perk points}} 7 perk points
   
<span style="color:#B92E4E">Passive:</span> Right after an enemy hits you with a melee attack you get a temporary melee damage bonus.
+
{{passive|Passive:}} Right after an enemy hits you with a melee attack you get a temporary melee damage bonus.<br>
  +
{{active|Active:}} 3 times each mission, you can trigger a large neuro-pulse explosion after you go down. A residual neuro-electric field will electrocute and scare off enemies.<br>(2 minute cooldown)<br>
 
  +
Neuro-pulse radius increased!
<span style="color:#4BBFA5">Active:</span> 3 times each mission, you can trigger a large neuro-pulse explosion when you go down, taking some of the alien bastards with you. Neuro-pulse radius increased! (120 seconds cooldown)
 
 
| width="16.6%" | {{Icon perk|thorns}}
 
| width="16.6%" | {{Icon perk|thorns}}
<span style="color:#B92E4E">⬤</span> '''[[Thorns]]''' <sup>II</sup>
+
{{passive}} '''[[Thorns]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
Line 117: Line 114:
 
|}
 
|}
   
{| class="wikitable mw-collapsible" style="text-align:center; width:100%"
+
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:100%"
 
|-
 
|-
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 3</span></big> perks
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 3</span></big> perks
Line 123: Line 120:
 
|style="background-color:rgba(0,0,0,0.5); padding:5px;" colspan="6" | Three perks required from previous Tiers to unlock.
 
|style="background-color:rgba(0,0,0,0.5); padding:5px;" colspan="6" | Three perks required from previous Tiers to unlock.
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
| width="16.6%" | {{Icon perk|expert depositor}}
+
| width="11.1%" | {{Icon perk|expert depositor}}
<span style="color:#B92E4E">⬤</span> '''[[Veteran Depositor]]''' <sup>II</sup>
+
{{passive}} '''[[Veteran Depositor]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 3 perk points
 
Costs {{Perk points}} 3 perk points
   
Expert bucket handling! You now deposit valuables into the MULE and Drop Pod 30% faster!
+
Expert bucket handling! You now deposit valuables into the MULE and Drop Pod 30% faster!<br>
  +
20% Damage Reduction while within 7m of the MULE or other deposit points!
 
  +
| width="11.1%" | {{Icon perk|field medic}}
20% Damage Reduction while within 5m of the MULE!
 
  +
{{active}} '''[[Field Medic]]''' <sup>III</sup>
| width="16.6%" | {{Icon perk|field medic}}
 
<span style="color:#4BBFA5">⬤</span> '''[[Field Medic]]''' <sup>III</sup>
 
   
 
Costs {{Perk points}} 7 perk points
 
Costs {{Perk points}} 7 perk points
   
<span style="color:#B92E4E">Passive:</span> Leave no dwarf behind! You revive teammates 25% faster!
+
{{passive|Passive:}} Leave no dwarf behind! You revive teammates 25% faster!<br>
  +
{{active|Active:}} Once per mission, you can get a downed teammate instantly back on their feet!
 
  +
| width="11.1%" | {{Icon perk|resupplier}}
<span style="color:#4BBFA5">Active:</span> Once per mission, you can get a downed teammate instantly back on their feet!
 
  +
{{passive}} '''[[Resupplier]]''' <sup>I</sup>
| width="16.6%" | {{Icon perk|resupplier}}
 
<span style="color:#B92E4E">⬤</span> '''[[Resupplier]]''' <sup>I</sup>
 
   
 
Costs {{Perk points}} 2 perk points
 
Costs {{Perk points}} 2 perk points
   
You're a busy dwarf, got aliens to shoot! Stock up on Ammo and Health 20% faster at the Resupply Pod.
+
You’re a busy dwarf, got aliens to shoot!<br>Stock up on Ammo and Health 20% faster at the Resupply Pod.<br>
  +
Regain an extra 10% health when you resupply!<br>
 
Regain an extra 10% health when you resupply! After resupplying, all weapons instantly reload!
+
After resupplying, all weapons instantly reload!
| width="16.6%" | {{Icon perk|iron will}}
+
| width="11.1%" | {{Icon perk|iron will}}
<span style="color:#4BBFA5">⬤</span> '''[[Iron Will]]''' <sup>I</sup>
+
{{active}} '''[[Iron Will]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 3 perk points
 
Costs {{Perk points}} 3 perk points
   
Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 6 second last stand before going down for good!
+
{{active|Active:}} Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 6 second last stand before going down for good!<br>
  +
While in this state you move faster, hit harder, and are resistant to slowdowns.<br>
 
  +
Make it count!
While in this state you move faster, hit harder, and are resistant to slowdowns. Make it count!
 
| width="16.6%" | {{Icon perk|leech sense}}
+
| width="11.1%" | {{Icon perk|leech sense}}
<span style="color:#4BBFA5">⬤</span> '''[[Heightened Senses]]''' <sup>III</sup>
+
{{active}} '''[[Heightened Senses]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 11 perk points (21 total)
 
Costs {{Perk points}} 11 perk points (21 total)
   
<span style="color:#B92E4E">Passive:</span> You get an early warning when a creature is about to grab you.
+
{{passive|Passive:}} You get an early warning when a creature is about to grab you.<br>
  +
{{active|Active:}} 2 times per mission, you can escape after being grabbed, killing your captor in the process!<br>
 
  +
(5 seconds cooldown)
<span style="color:#4BBFA5">Active:</span> 2 time per mission, you can espace after being grabbed, killing your captor in the process! (5 seconds cooldown)
 
| width="16.6%" | {{Icon perk|second wind}}
+
| width="11.1%" | {{Icon perk|second wind}}
<span style="color:#B92E4E">⬤</span> '''[[Second Wind]]''' <sup>III</sup>
+
{{passive}} '''[[Second Wind]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
   
Get a 12% sprint speed boost. Effect activates after running for 4.5 seconds.
+
Get a 12% sprint speed boost.<br>
  +
Effect activates after running for 4.5 seconds.
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
| width="16.6%" | {{Icon perk|see you in hell}}
+
| width="11.1%" | {{Icon perk|see you in hell}}
<span style="color:#4BBFA5">⬤</span> '''[[See You In Hell]]''' <sup>III</sup>
+
{{active}} '''[[See You In Hell]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 11 perk points (21 total)
 
Costs {{Perk points}} 11 perk points (21 total)
   
<span style="color:#B92E4E">Passive:</span> Right after an enemy hits you with a melee attack you get a temporary melee damage bonus.
+
{{passive|Passive:}} Right after an enemy hits you with a melee attack you get a temporary melee damage bonus.<br>
  +
{{active|Active:}} 3 times each mission, you can trigger a large neuro-pulse explosion after you go down. A residual neuro-electric field will electrocute and scare off enemies.<br>(1 minute cooldown)<br>
 
  +
Neuro-pulse radius increased!
<span style="color:#4BBFA5">Active:</span> 3 times each mission, you can trigger a large neuro-pulse explosion when you go down, taking some of the alien bastards with you. Neuro-pulse radius increased! (60 seconds cooldown)
 
| width="16.6%" | {{Icon perk|thorns}}
+
| width="11.1%" | {{Icon perk|thorns}}
<span style="color:#B92E4E">⬤</span> '''[[Thorns]]''' <sup>III</sup>
+
{{passive}} '''[[Thorns]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 8 perk points
 
Costs {{Perk points}} 8 perk points
   
 
Any time an enemy hits you with a melee attack it will itself take 18 damage.
 
Any time an enemy hits you with a melee attack it will itself take 18 damage.
| width="16.6%" | {{Icon perk|thick soles}}
+
| width="11.1%" | {{Icon perk|thick soles}}
<span style="color:#4BBFA5">⬤</span> '''[[Hover Boots]]''' <sup>I</sup>
+
{{active}} '''[[Hover Boots]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 3 perk points
 
Costs {{Perk points}} 3 perk points
   
<span style="color:#4BBFA5">Active:</span> Fancy boots let you hover in midair for 2 seconds (2 minutes cooldown)
+
{{active|Active:}} Fancy boots that let you hover in midair for 2 seconds.<br>
  +
(120 seconds cooldown)
 
|}
 
|}
   
{| class="wikitable mw-collapsible" style="text-align:center; width:100%"
+
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:100%"
 
|-
 
|-
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 4</span></big> perks
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 4</span></big> perks
Line 198: Line 195:
 
| style="background-color:rgba(0,0,0,0.5); padding:5px;" colspan="6" | Four perks required from previous Tiers to unlock.
 
| style="background-color:rgba(0,0,0,0.5); padding:5px;" colspan="6" | Four perks required from previous Tiers to unlock.
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
| width="16.6%" | {{Icon perk|berzerker}}
+
| width="9.1%" | {{Icon perk|berzerker}}
<span style="color:#4BBFA5">⬤</span> '''[[Berzerker]]''' <sup>I</sup>
+
{{active}} '''[[Berzerker]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 3 perk points
 
Costs {{Perk points}} 3 perk points
   
<span style="color:#4BBFA5">Active:</span> Go berzerk for 10 seconds during which you get boosted melee damage and a lighning-fast pickaxe Power Attack recharge. (10 minutes cooldown)
+
{{active|Active:}} Go berzerk for 10 seconds during which you get boosted melee damage and a lightning-fast pickaxe Power Attack recharge.<br>
  +
(10 minutes cooldown)
| width="16.6%" | {{icon perk|expert depositor}}
 
  +
| width="9.1%" | {{icon perk|expert depositor}}
<span style="color:#B92E4E">⬤</span> '''[[Veteran Depositor]]''' <sup>III</sup>
 
  +
{{passive}} '''[[Veteran Depositor]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
   
Expert bucket handling! You now deposit valuables into the MULE and Drop Pod 40% faster!
+
Expert bucket handling! You now deposit valuables into the MULE and Drop Pod 40% faster!<br>
  +
20% Damage Reduction while within 7m of the MULE or other deposit points!
 
  +
| width="9.1%" | {{Icon perk|field medic}}
20% Damage Reduction while within 5m of the MULE!
 
  +
{{active}} '''[[Field Medic]]''' <sup>IV</sup>
| width="16.6%" | {{Icon perk|field medic}}
 
<span style="color:#4BBFA5">⬤</span> '''[[Field Medic]]''' <sup>IV</sup>
 
   
 
Costs {{Perk points}} 9 perk points (24 total)
 
Costs {{Perk points}} 9 perk points (24 total)
   
<span style="color:#B92E4E">Passive:</span> Leave no dwarf behind! You revive teammates 30% faster!
+
{{passive|Passive:}} Leave no dwarf behind! You revive teammates 30% faster!<br>
 
 
Upon reviving someone, nearby enemies flee!
 
Upon reviving someone, nearby enemies flee!
  +
{{active|Active:}} Once per mission, you can get a downed teammate instantly back on their feet!
 
  +
| width="9.1%" | {{Icon perk|red sugar rocks}}
<span style="color:#4BBFA5">Active:</span> Once per mission, you can get a downed teammate instantly back on their feet!
 
  +
{{passive}} '''[[Sweet Tooth]]''' <sup>I</sup>
| width="16.6%" | {{Icon perk|red sugar rocks}}
 
<span style="color:#B92E4E">⬤</span> '''[[Sweet Tooth]]''' <sup>I</sup>
 
   
 
Costs {{Perk points}} 2 perk points
 
Costs {{Perk points}} 2 perk points
   
Getting a taste for that stuff! Get 10% more health from Red Sugar!
+
Getting a taste for that stuff! Get 10% more healing from consuming Red Sugar!
| width="16.6%" | {{Icon perk|resupplier}}
+
| width="9.1%" | {{Icon perk|resupplier}}
<span style="color:#B92E4E">⬤</span> '''[[Resupplier]]''' <sup>II</sup>
+
{{passive}} '''[[Resupplier]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 3 perk points
 
Costs {{Perk points}} 3 perk points
   
You're a busy dwarf, got aliens to shoot! Stock up on Ammo and Health 30% faster at the Resupply Pod.
+
You’re a busy dwarf, got aliens to shoot!<br>Stock up on Ammo and Health 30% faster at the Resupply Pod.<br>
  +
Regain an extra 15% health when you resupply!<br>
 
Regain an extra 15% health when you resupply! After resupplying, all weapons instantly reload!
+
After resupplying, all weapons instantly reload!
| width="16.6%" | {{Icon perk|iron will}}
+
| width="9.1%" | {{Icon perk|iron will}}
<span style="color:#4BBFA5">⬤</span> '''[[Iron Will]]''' <sup>II</sup>
+
{{active}} '''[[Iron Will]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
   
Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 8 seconds last stand before going down for good!
+
{{active|Active:}} Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 8 second last stand before going down for good!<br>
  +
While in this state you move faster, hit harder, and are resistant to slowdowns.<br>
 
  +
Make it count!
While in this state you move faster, hit harder, and are resistant to slowdowns. Make it count!
 
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
| width="16.6%" | {{Icon perk|temperature insulation}}
+
| width="9.1%" | {{Icon perk|elemental insulation}}
<span style="color:#B92E4E">⬤</span> '''[[Elemental Insulation]]''' <sup>I</sup>
+
{{passive}} '''[[Elemental Insulation]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 2 perk points
 
Costs {{Perk points}} 2 perk points
   
 
Get 20% resistance to all elemental damage.
 
Get 20% resistance to all elemental damage.
| width="16.6%" | {{Icon perk|second wind}}
+
| width="9.1%" | {{Icon perk|second wind}}
<span style="color:#B92E4E">⬤</span> '''[[Second Wind]]''' <sup>IV</sup>
+
{{passive}} '''[[Second Wind]]''' <sup>IV</sup>
   
 
Costs {{Perk points}} 7 perk points (17 total)
 
Costs {{Perk points}} 7 perk points (17 total)
   
Get a 12% sprint speed boost. Effect activates after running for 4 seconds.
+
Get a 12% sprint speed boost.<br>
  +
Effect activates after running for 4 seconds.
| width="16.6%" | {{Icon perk|thorns}}
 
  +
| width="9.1%" | {{Icon perk|thorns}}
<span style="color:#B92E4E">⬤</span> '''[[Thorns]]''' <sup>IV</sup>
 
  +
{{passive}} '''[[Thorns]]''' <sup>IV</sup>
   
 
Costs {{Perk points}} 11 perk points (26 total)
 
Costs {{Perk points}} 11 perk points (26 total)
   
 
Any time an enemy hits you with a melee attack it will itself take 24 damage.
 
Any time an enemy hits you with a melee attack it will itself take 24 damage.
| width="16.6%" | {{Icon perk|more perks}}
+
| width="9.1%" | {{Icon perk|more perks}}
<span style="color:#B92E4E">⬤</span> '''[[New Passive Perk Slot]]''' <sup>I</sup>
+
{{passive}} '''[[New Passive Perk Slot]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 15 perk points
 
Costs {{Perk points}} 15 perk points
   
 
Moving on up! Equip up to 2 passive perks at a time!
 
Moving on up! Equip up to 2 passive perks at a time!
| width="16.6%" | {{Icon perk|thick soles}}
+
| width="9.1%" | {{Icon perk|thick soles}}
<span style="color:#4BBFA5">⬤</span> '''[[Hover Boots]]''' <sup>II</sup>
+
{{active}} '''[[Hover Boots]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
   
<span style="color:#4BBFA5">Active:</span> Fancy boots let you hover in midair for 2.5 seconds (2 minutes cooldown)
+
{{active|Active:}} Fancy boots that let you hover in midair for 2.5 seconds.<br>
  +
(105 seconds cooldown)
 
|}
 
|}
   
{| class="wikitable mw-collapsible" style="text-align:center; width:100%"
+
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:100%"
 
|-
 
|-
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 5</span></big> perks
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 5</span></big> perks
Line 283: Line 280:
 
| style="background-color:rgba(0,0,0,0.5); padding:5px;" colspan="6" | Five perks required from previous Tiers to unlock.
 
| style="background-color:rgba(0,0,0,0.5); padding:5px;" colspan="6" | Five perks required from previous Tiers to unlock.
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
| width="16.6%" | {{Icon perk|berzerker}}
+
| width="11.1%" | {{Icon perk|berzerker}}
<span style="color:#4BBFA5">⬤</span> '''[[Berzerker]]''' <sup>II</sup>
+
{{active}} '''[[Berzerker]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
   
<span style="color:#4BBFA5">Active:</span> Go berzerk for 10 seconds during which you get boosted melee damage and a lighning-fast pickaxe Power Attack recharge. (8 minutes cooldown)
+
{{active|Active:}} Go berzerk for 10 seconds during which you get boosted melee damage and a lightning-fast pickaxe Power Attack recharge.<br>
  +
(8 minutes cooldown)
| width="16.6%" | {{icon perk|expert depositor}}
 
  +
| width="11.1%" | {{icon perk|expert depositor}}
<span style="color:#B92E4E">⬤</span> '''[[Veteran Depositor]]''' <sup>IV</sup>
 
  +
{{passive}} '''[[Veteran Depositor]]''' <sup>IV</sup>
   
 
Costs {{Perk points}} 7 perk points (17 total)
 
Costs {{Perk points}} 7 perk points (17 total)
   
Expert bucket handling! You now deposit valuables into the MULE and Drop Pod 50% faster!
+
Expert bucket handling! You now deposit valuables into the MULE and Drop Pod 50% faster!<br>
  +
30% Damage Reduction while within 7m of the MULE!
 
  +
| width="11.1%" | {{Icon perk|red sugar rocks}}
30% Damage Reduction while within 5m of the MULE!
 
  +
{{passive}} '''[[Sweet Tooth]]''' <sup>II</sup>
| width="16.6%" | {{Icon perk|red sugar rocks}}
 
<span style="color:#B92E4E">⬤</span> '''[[Sweet Tooth]]''' <sup>II</sup>
 
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
   
Getting a taste for that stuff! Get 15% more health from Red Sugar!
+
Getting a taste for that stuff! Get 20% more healing from consuming Red Sugar!
| width="16.6%" | {{Icon perk|resupplier}}
+
| width="11.1%" | {{Icon perk|resupplier}}
<span style="color:#B92E4E">⬤</span> '''[[Resupplier]]''' <sup>III</sup>
+
{{passive}} '''[[Resupplier]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
   
You're a busy dwarf, got aliens to shoot! Stock up on Ammo and Health 40% faster at the Resupply Pod.
+
You’re a busy dwarf, got aliens to shoot!<br>Stock up on Ammo and Health 40% faster at the Resupply Pod.<br>
  +
Regain an extra 20% health when you resupply!<br>
 
Regain an extra 20% health when you resupply! After resupplying, all weapons instantly reload!
+
After resupplying, all weapons instantly reload!
| width="16.6%" | {{Icon perk|unstoppable}}
+
| width="11.1%" | {{Icon perk|unstoppable}}
<span style="color:#B92E4E">⬤</span> '''[[Unstoppable]]''' <sup>I</sup>
+
{{passive}} '''[[Unstoppable]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 2 perk points
 
Costs {{Perk points}} 2 perk points
   
Nothing holds you back! Environmental slow-down effects are reduced by 20%!
+
Nothing holds you back! Environmental slow-down effects are reduced by 20%!<br>
 
 
You move 10% faster while carrying heavy objects!
 
You move 10% faster while carrying heavy objects!
| width="16.6%" | {{Icon perk|iron will}}
+
| width="11.1%" | {{Icon perk|iron will}}
<span style="color:#4BBFA5">⬤</span> '''[[Iron Will]]''' <sup>III</sup>
+
{{active}} '''[[Iron Will]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 7 perk points
 
Costs {{Perk points}} 7 perk points
   
Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 8 seconds last stand before going down for good!
+
{{active|Active:}} Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 10 second last stand before going down for good!<br>
  +
While in this state you move faster, hit harder, and are resistant to slowdowns.<br>
 
  +
Make it count!
While in this state you move faster, hit harder, and are resistant to slowdowns. Make it count!
 
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
| width="16.6%" | {{Icon perk|strong arm}}
+
| width="11.1%" | {{Icon perk|strong arm}}
<span style="color:#B92E4E">⬤</span> '''[[Strong Arm]]''' <sup>I</sup>
+
{{passive}} '''[[Strong Arm]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 2 perk points
 
Costs {{Perk points}} 2 perk points
   
You throw flares with 20% more force than the average Dwarf! Woosh!
+
You throw flares with 20% more force than the average Dwarf! Woosh!<br>
 
 
Gems and other heavy objects get a 10% bonus throwing force.
 
Gems and other heavy objects get a 10% bonus throwing force.
| width="16.6%" | {{Icon perk|temperature insulation}}
+
| width="11.1%" | {{Icon perk|elemental insulation}}
<span style="color:#B92E4E">⬤</span> '''[[Elemental Insulation]]''' <sup>II</sup>
+
{{passive}} '''[[Elemental Insulation]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
   
 
Get 25% resistance to all elemental damage.
 
Get 25% resistance to all elemental damage.
| width="16.6%" | {{Icon perk|thick soles}}
+
| width="11.1%" | {{Icon perk|thick soles}}
<span style="color:#4BBFA5">⬤</span> '''[[Hover Boots]]''' <sup>III</sup>
+
{{active}} '''[[Hover Boots]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 7 perk points
 
Costs {{Perk points}} 7 perk points
   
<span style="color:#4BBFA5">Active:</span> Fancy boots let you hover in midair for 3 seconds (90 seconds cooldown)
+
{{active|Active:}} Fancy boots that let you hover in midair for 3 seconds.<br>
  +
(90 seconds cooldown)
 
|}
 
|}
   
{| class="wikitable mw-collapsible" style="text-align:center; width:100%"
+
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:100%"
 
|-
 
|-
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 6</span></big> perks
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 6</span></big> perks
Line 356: Line 352:
 
| style="background-color:rgba(0,0,0,0.5); padding:5px;" colspan="6" | Five perks required from previous Tiers to unlock.
 
| style="background-color:rgba(0,0,0,0.5); padding:5px;" colspan="6" | Five perks required from previous Tiers to unlock.
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
| width="16.6%" | {{Icon perk|berzerker}}
+
| width="9.1%" | {{Icon perk|berzerker}}
<span style="color:#4BBFA5">⬤</span> '''[[Berzerker]]''' <sup>III</sup>
+
{{active}} '''[[Berzerker]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 7 perk points
 
Costs {{Perk points}} 7 perk points
   
<span style="color:#4BBFA5">Active:</span> Go berzerk for 10 seconds during which you get boosted melee damage and a lighning-fast pickaxe Power Attack recharge. (6 minutes cooldown)
+
{{active|Active:}} Go berzerk for 10 seconds during which you get boosted melee damage and a lightning-fast pickaxe Power Attack recharge.<br>
  +
(6 minutes cooldown)
| width="16.6%" | {{Icon perk|red sugar rocks}}
 
  +
| width="9.1%" | {{Icon perk|red sugar rocks}}
<span style="color:#B92E4E">⬤</span> '''[[Sweet Tooth]]''' <sup>III</sup>
 
  +
{{passive}} '''[[Sweet Tooth]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 8 perk points (15 total)
 
Costs {{Perk points}} 8 perk points (15 total)
   
Getting a taste for that stuff! Get 30% more health from Red Sugar!
+
Getting a taste for that stuff! Get 30% more healing from consuming Red Sugar!<br>
 
 
20% movement speed bonus for 10 seconds after consuming Red Sugar!
 
20% movement speed bonus for 10 seconds after consuming Red Sugar!
| width="16.6%" | {{Icon perk|resupplier}}
+
| width="9.1%" | {{Icon perk|resupplier}}
<span style="color:#B92E4E">⬤</span> '''[[Resupplier]]''' <sup>IV</sup>
+
{{passive}} '''[[Resupplier]]''' <sup>IV</sup>
   
 
Costs {{Perk points}} 7 perk points (17 total)
 
Costs {{Perk points}} 7 perk points (17 total)
   
You're a busy dwarf, got aliens to shoot! Stock up on Ammo and Health 50% faster at the Resupply Pod.
+
You’re a busy dwarf, got aliens to shoot!<br>Stock up on Ammo and Health 50% faster at the Resupply Pod.<br>
  +
Regain an extra 25% health when you resupply!<br>
 
Regain an extra 25% health when you resupply! After resupplying, all weapons instantly reload!
+
After resupplying, all weapons instantly reload!
| width="16.6%" | {{Icon perk|unstoppable}}
+
| width="9.1%" | {{Icon perk|unstoppable}}
<span style="color:#B92E4E">⬤</span> '''[[Unstoppable]]''' <sup>II</sup>
+
{{passive}} '''[[Unstoppable]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 3 perk points
 
Costs {{Perk points}} 3 perk points
   
Nothing holds you back! Environmental slow-down effects are reduced by 30%!
+
Nothing holds you back! Environmental slow-down effects are reduced by 30%!<br>
 
 
You move 15% faster while carrying heavy objects!
 
You move 15% faster while carrying heavy objects!
| width="16.6%" | {{Icon perk|iron will}}
+
| width="9.1%" | {{Icon perk|iron will}}
<span style="color:#4BBFA5">⬤</span> '''[[Iron Will]]''' <sup>IV</sup>
+
{{active}} '''[[Iron Will]]''' <sup>IV</sup>
   
 
Costs {{Perk points}} 9 perk points (24 total)
 
Costs {{Perk points}} 9 perk points (24 total)
   
Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 12 seconds last stand before going down for good!
+
{{active|Active:}} Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 12 second last stand before going down for good!<br>
  +
While in this state you move faster, hit harder, and are resistant to slowdowns.<br>
 
  +
Make it count!
While in this state you move faster, hit harder, and are resistant to slowdowns. Make it count!
 
| width="16.6%" | {{Icon perk|vampire}}
+
| width="9.1%" | {{Icon perk|vampire}}
<span style="color:#B92E4E">⬤</span> '''[[Vampire]]''' <sup>I</sup>
+
{{passive}} '''[[Vampire]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 2 perk points
 
Costs {{Perk points}} 2 perk points
   
Good thing you work underground! Regain 2 health when you kill a medium sized or larger creature with a melee attack!
+
Good thing you work underground!<br>
  +
Regain 2 health when you kill a medium sized or larger creature with a melee attack!
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
| width="16.6%" | {{Icon perk|strong arm}}
+
| width="9.1%" | {{Icon perk|strong arm}}
<span style="color:#B92E4E">⬤</span> '''[[Strong Arm]]''' <sup>II</sup>
+
{{passive}} '''[[Strong Arm]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 3 perk points
 
Costs {{Perk points}} 3 perk points
   
You throw flares with 30% more force than the average Dwarf! Woosh!
+
You throw flares with 30% more force than the average Dwarf! Woosh!<br>
 
 
Gems and other heavy objects get a 10% bonus throwing force.
 
Gems and other heavy objects get a 10% bonus throwing force.
| width="16.6%" | {{Icon perk|temperature insulation}}
+
| width="9.1%" | {{Icon perk|elemental insulation}}
<span style="color:#B92E4E">⬤</span> '''[[Elemental Insulation]]''' <sup>III</sup>
+
{{passive}} '''[[Elemental Insulation]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 8 perk points (15 total)
 
Costs {{Perk points}} 8 perk points (15 total)
   
 
Get 30% resistance to all elemental damage.
 
Get 30% resistance to all elemental damage.
| width="16.6%" | {{Icon perk|dash}}
+
| width="9.1%" | {{Icon perk|dash}}
<span style="color:#4BBFA5">⬤</span> '''[[Dash]]''' <sup>I</sup>
+
{{active}} '''[[Dash]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 3 perk points
 
Costs {{Perk points}} 3 perk points
   
<span style="color:#4BBFA5">Active:</span> Get out of trouble with a short burst of speed. While dashing, you ignore all slowdown effects. (40 seconds cooldown)
+
{{active|Active:}} Get out of trouble with a short burst of speed.<br>
  +
While dashing, you ignore all slowdown effects.<br>
| width="16.6%" | {{Icon perk|beast master}}
 
  +
(40 seconds cooldown)
<span style="color:#4BBFA5">⬤</span> '''[[Beast Master]]''' <sup>I</sup>
 
  +
| width="9.1%" | {{Icon perk|beast master}}
  +
{{active}} '''[[Beast Master]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 3 perk points
 
Costs {{Perk points}} 3 perk points
   
<span style="color:#4BBFA5">Active:</span> Charm a Glyphid Grunt to become your loyal companion. You can only have one tamed Grunt at a time. (5 minutes cooldown)
+
{{active|Active:}} Charm a Glyphid Grunt to become your loyal companion. You can only have one tamed Grunt at a time.<br>
  +
(5 minute cooldown)
| width="16.6%" | {{Icon perk|thick soles}}
 
  +
| width="9.1%" | {{Icon perk|thick soles}}
<span style="color:#4BBFA5">⬤</span> '''[[Hover Boots]]''' <sup>IV</sup>
 
  +
{{active}} '''[[Hover Boots]]''' <sup>IV</sup>
   
 
Costs {{Perk points}} 9 perk points (24 total)
 
Costs {{Perk points}} 9 perk points (24 total)
   
<span style="color:#4BBFA5">Active:</span> Fancy boots let you hover in midair for 3.5 seconds (75 seconds cooldown)
+
{{active|Active:}} Fancy boots that let you hover in midair for 3.5 seconds.<br>
  +
(75 seconds cooldown)
 
|}
 
|}
   
{| class="wikitable mw-collapsible" style="text-align:center; width:100%"
+
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:100%"
 
|-
 
|-
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 7</span></big> perks
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 7</span></big> perks
Line 441: Line 440:
 
| style="background-color:rgba(0,0,0,0.5); padding:5px;" colspan="6" | Five perks required from previous Tiers to unlock.
 
| style="background-color:rgba(0,0,0,0.5); padding:5px;" colspan="6" | Five perks required from previous Tiers to unlock.
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
| width="16.6%" | {{Icon perk|berzerker}}
+
| width="11.1%" | {{Icon perk|berzerker}}
<span style="color:#4BBFA5">⬤</span> '''[[Berzerker]]''' <sup>IV</sup>
+
{{active}} '''[[Berzerker]]''' <sup>IV</sup>
   
 
Costs {{Perk points}} 9 perk points (24 total)
 
Costs {{Perk points}} 9 perk points (24 total)
   
<span style="color:#4BBFA5">Active:</span> Go berzerk for 10 seconds during which you get boosted melee damage and a lighning-fast pickaxe Power Attack recharge. (4 minutes cooldown)
+
{{active|Active:}} Go berzerk for 10 seconds during which you get boosted melee damage and a lightning-fast pickaxe Power Attack recharge.<br>
  +
(4 minutes cooldown)
| width="16.6%" | {{Icon perk|deep pockets}}
 
  +
| width="11.1%" | {{Icon perk|deep pockets}}
<span style="color:#B92E4E">⬤</span> '''[[Deep Pockets]]''' <sup>I</sup>
 
  +
{{passive}} '''[[Deep Pockets]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 2 perk points
 
Costs {{Perk points}} 2 perk points
   
 
Leave nothing behind! Each of your mineral pouches hold +5 more valuables!
 
Leave nothing behind! Each of your mineral pouches hold +5 more valuables!
| width="16.6%" | {{Icon perk|unstoppable}}
+
| width="11.1%" | {{Icon perk|unstoppable}}
<span style="color:#B92E4E">⬤</span> '''[[Unstoppable]]''' <sup>III</sup>
+
{{passive}} '''[[Unstoppable]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
   
Nothing holds you back! Environmental slow-down effects are reduced by 40%!
+
Nothing holds you back! Environmental slow-down effects are reduced by 40%!<br>
 
 
You move 20% faster while carrying heavy objects!
 
You move 20% faster while carrying heavy objects!
| width="16.6%" | {{Icon perk|vampire}}
+
| width="11.1%" | {{Icon perk|vampire}}
<span style="color:#B92E4E">⬤</span> '''[[Vampire]]''' <sup>II</sup>
+
{{passive}} '''[[Vampire]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 3 perk points
 
Costs {{Perk points}} 3 perk points
   
Good thing you work underground! Regain 3 health when you kill a medium sized or larger creature with a melee attack!
+
Good thing you work underground!<br>
  +
Regain 3 health when you kill a medium sized or larger creature with a melee attack!
| width="16.6%" | {{Icon perk|strong arm}}
 
  +
| width="11.1%" | {{Icon perk|strong arm}}
<span style="color:#B92E4E">⬤</span> '''[[Strong Arm]]''' <sup>III</sup>
 
  +
{{passive}} '''[[Strong Arm]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
   
You throw flares with 30% more force than the average Dwarf! Woosh!
+
You throw flares with 40% more force than the average Dwarf! Woosh!<br>
 
 
Gems and other heavy objects get a 20% bonus throwing force.
 
Gems and other heavy objects get a 20% bonus throwing force.
| width="16.6%" | {{Icon perk|born ready}}
+
| width="11.1%" | {{Icon perk|born ready}}
<span style="color:#B92E4E">⬤</span> '''[[Born Ready]]''' <sup>I</sup>
+
{{passive}} '''[[Born Ready]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 2 perk points
 
Costs {{Perk points}} 2 perk points
Line 482: Line 481:
 
Unequipped weapons automatically reload after 15 seconds.
 
Unequipped weapons automatically reload after 15 seconds.
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
| width="16.6%" | {{Icon perk|shield link}}
+
| width="11.1%" | {{Icon perk|shield link}}
<span style="color:#4BBFA5">⬤</span> '''[[Shield Link]]''' <sup>I</sup>
+
{{active}} '''[[Shield Link]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 3 perk points
 
Costs {{Perk points}} 3 perk points
   
<span style="color:#B92E4E">Passive:</span> Whenever you are within 4m of a teammate, both of your shields recharge 50% faster!
+
{{passive|Passive:}} Whenever you are within 4m of a teammate, both of your shields recharge 50% faster!<br>
  +
{{active|Active:}} You can overcharge a teammate’s shield to 300% for 20 seconds.<br>
 
  +
(3 minutes cooldown)
<span style="color:#4BBFA5">Active:</span> You can overcharge a teammate's shield to 300% for 20 seconds. (3 minutes cooldown)
 
| width="16.6%" | {{Icon perk|dash}}
+
| width="11.1%" | {{Icon perk|dash}}
<span style="color:#4BBFA5">⬤</span> '''[[Dash]]''' <sup>II</sup>
+
{{active}} '''[[Dash]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
   
<span style="color:#4BBFA5">Active:</span> Get out of trouble with a short burst of speed. While dashing, you ignore all slowdown effects. (35 seconds cooldown)
+
{{active|Active:}} Get out of trouble with a short burst of speed.<br>
  +
While dashing, you ignore all slowdown effects.<br>
| width="16.6%" | {{Icon perk|beast master}}
 
  +
(35 seconds cooldown)
<span style="color:#4BBFA5">⬤</span> '''[[Beast Master]]''' <sup>II</sup>
 
  +
| width="11.1%" | {{Icon perk|beast master}}
  +
{{active}} '''[[Beast Master]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
   
<span style="color:#4BBFA5">Active:</span> Charm a Glyphid Grunt to become your loyal companion. You can only have one tamed Grunt at a time. (5 minutes cooldown)
+
{{active|Active:}} Charm a Glyphid Grunt to become your loyal companion. You can only have one tamed Grunt at a time.<br>
  +
(5 minute cooldown)<br>
 
 
Tamed Grunts deal 100% more damage to their targets!
 
Tamed Grunts deal 100% more damage to their targets!
 
|}
 
|}
   
{| class="wikitable mw-collapsible" style="text-align:center; width:100%"
+
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:100%"
 
|-
 
|-
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 8</span></big> perks
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 8</span></big> perks
Line 512: Line 513:
 
| style="background-color:rgba(0,0,0,0.5); padding:5px;" colspan="6" | Five perks required from previous Tiers to unlock.
 
| style="background-color:rgba(0,0,0,0.5); padding:5px;" colspan="6" | Five perks required from previous Tiers to unlock.
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
| width="16.6%" | {{Icon perk|deep pockets}}
+
| width="11.1%" | {{Icon perk|deep pockets}}
<span style="color:#B92E4E">⬤</span> '''[[Deep Pockets]]''' <sup>II</sup>
+
{{passive}} '''[[Deep Pockets]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
   
 
Leave nothing behind! Each of your mineral pouches hold +10 more valuables!
 
Leave nothing behind! Each of your mineral pouches hold +10 more valuables!
| width="16.6%" | {{Icon perk|unstoppable}}
+
| width="11.1%" | {{Icon perk|unstoppable}}
<span style="color:#B92E4E">⬤</span> '''[[Unstoppable]]''' <sup>IV</sup>
+
{{passive}} '''[[Unstoppable]]''' <sup>IV</sup>
   
 
Costs {{Perk points}} 7 perk points (17 total)
 
Costs {{Perk points}} 7 perk points (17 total)
   
Nothing holds you back! Environmental slow-down effects are reduced by 50%!
+
Nothing holds you back! Environmental slow-down effects are reduced by 50%!<br>
 
 
You move 25% faster while carrying heavy objects!
 
You move 25% faster while carrying heavy objects!
| width="16.6%" | {{Icon perk|vampire}}
+
| width="11.1%" | {{Icon perk|vampire}}
<span style="color:#B92E4E">⬤</span> '''[[Vampire]]''' <sup>III</sup>
+
{{passive}} '''[[Vampire]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
   
Good thing you work underground! Regain 4 health when you kill a medium sized or larger creature with a melee attack!
+
Good thing you work underground!<br>
  +
Regain 4 health when you kill a medium sized or larger creature with a melee attack!
| width="16.6%" | {{Icon perk|strong arm}}
 
  +
| width="11.1%" | {{Icon perk|strong arm}}
<span style="color:#B92E4E">⬤</span> '''[[Strong Arm]]''' <sup>IV</sup>
 
  +
{{passive}} '''[[Strong Arm]]''' <sup>IV</sup>
   
 
Costs {{Perk points}} 7 perk points (17 total)
 
Costs {{Perk points}} 7 perk points (17 total)
   
You throw flares with 50% more force than the average Dwarf! Woosh!
+
You throw flares with 50% more force than the average Dwarf! Woosh!<br>
 
 
Gems and other heavy objects get a 20% bonus throwing force.
 
Gems and other heavy objects get a 20% bonus throwing force.
| width="16.6%" | {{Icon perk|born ready}}
+
| width="11.1%" | {{Icon perk|born ready}}
<span style="color:#B92E4E">⬤</span> '''[[Born Ready]]''' <sup>II</sup>
+
{{passive}} '''[[Born Ready]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 5 perk points
 
Costs {{Perk points}} 5 perk points
   
 
Unequipped weapons automatically reload after 10 seconds.
 
Unequipped weapons automatically reload after 10 seconds.
| width="16.6%" | {{Icon perk|shield link}}
+
| width="11.1%" | {{Icon perk|shield link}}
<span style="color:#4BBFA5">⬤</span> '''[[Shield Link]]''' <sup>II</sup>
+
{{active}} '''[[Shield Link]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 7 perk points
 
Costs {{Perk points}} 7 perk points
   
<span style="color:#B92E4E">Passive:</span> Whenever you are within 4m of a teammate, both of your shields recharge 50% faster!
+
{{passive|Passive:}} Whenever you are within 4m of a teammate, both of your shields recharge 50% faster!<br>
  +
{{active|Active:}} You can overcharge a teammate’s shield to 300% for 30 seconds.<br>
 
  +
(3 minutes cooldown)
<span style="color:#4BBFA5">Active:</span> You can overcharge a teammate's shield to 300% for 30 seconds. (3 minutes cooldown)
 
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
| width="16.6%" | {{Icon perk|dash}}
+
| width="11.1%" | {{Icon perk|dash}}
<span style="color:#4BBFA5">⬤</span> '''[[Dash]]''' <sup>III</sup>
+
{{active}} '''[[Dash]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 7 perk points
 
Costs {{Perk points}} 7 perk points
   
<span style="color:#4BBFA5">Active:</span> Get out of trouble with a short burst of speed. While dashing, you ignore all slowdown effects. (30 seconds cooldown)
+
{{active|Active:}} Get out of trouble with a short burst of speed.<br>
  +
While dashing, you ignore all slowdown effects.<br>
| width="16.6%" | {{Icon perk|bug thing}}
 
  +
(30 seconds cooldown)
<span style="color:#B92E4E">⬤</span> '''[[It's a Bug Thing]]''' <sup>I</sup>
 
  +
| width="11.1%" | {{Icon perk|bug thing}}
  +
{{passive}} '''[[It's a Bug Thing]]''' <sup>I</sup>
   
 
Costs {{Perk points}} 2 perk points
 
Costs {{Perk points}} 2 perk points
   
For some reason, Loot Bugs explode whenever you get within 2m of them...!
+
For some reason, [[Loot Bug]]s explode whenever you get within 2m of them…!
| width="16.6%" | {{Icon perk|beast master}}
+
| width="11.1%" | {{Icon perk|beast master}}
<span style="color:#4BBFA5">⬤</span> '''[[Beast Master]]''' <sup>III</sup>
+
{{active}} '''[[Beast Master]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 7 perk points
 
Costs {{Perk points}} 7 perk points
   
<span style="color:#4BBFA5">Active:</span> Charm a Glyphid Grunt to become your loyal companion. You can only have one tamed Grunt at a time. (5 minutes cooldown)
+
{{active|Active:}} Charm a Glyphid Grunt to become your loyal companion. You can only have one tamed Grunt at a time.<br>
  +
(5 minute cooldown)<br>
 
 
Tamed Grunts deal 200% more damage to their targets!
 
Tamed Grunts deal 200% more damage to their targets!
 
|}
 
|}
   
{| class="wikitable mw-collapsible" style="text-align:center; width:100%"
+
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:100%"
 
|-
 
|-
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 9</span></big> perks
 
! style="padding:10px;" colspan="6" | List of available <big><span style="color:#F5A432">Tier 9</span></big> perks
Line 583: Line 585:
 
| style="background-color:rgba(0,0,0,0.5); padding:5px;" colspan="6" | Five perks required from previous Tiers to unlock.
 
| style="background-color:rgba(0,0,0,0.5); padding:5px;" colspan="6" | Five perks required from previous Tiers to unlock.
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
| width="16.6%" | {{Icon perk|deep pockets}}
+
| width="12.5%" | {{Icon perk|deep pockets}}
<span style="color:#B92E4E">⬤</span> '''[[Deep Pockets]]''' <sup>III</sup>
+
{{passive}} '''[[Deep Pockets]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 8 perk points (15 total)
 
Costs {{Perk points}} 8 perk points (15 total)
   
 
Leave nothing behind! Each of your mineral pouches hold +15 more valuables!
 
Leave nothing behind! Each of your mineral pouches hold +15 more valuables!
| width="16.6%" | {{Icon perk|vampire}}
+
| width="12.5%" | {{Icon perk|vampire}}
<span style="color:#B92E4E">⬤</span> '''[[Vampire]]''' <sup>IV</sup>
+
{{passive}} '''[[Vampire]]''' <sup>IV</sup>
   
 
Costs {{Perk points}} 7 perk points (17 total)
 
Costs {{Perk points}} 7 perk points (17 total)
   
Good thing you work underground! Regain 5 health when you kill a medium sized or larger creature with a melee attack!
+
Good thing you work underground!<br>
  +
Regain 5 health when you kill a medium sized or larger creature with a melee attack!
| width="16.6%" | {{Icon perk|born ready}}
 
  +
| width="12.5%" | {{Icon perk|born ready}}
<span style="color:#B92E4E">⬤</span> '''[[Born Ready]]''' <sup>III</sup>
 
  +
{{passive}} '''[[Born Ready]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 8 perk points (15 total)
 
Costs {{Perk points}} 8 perk points (15 total)
   
 
Unequipped weapons automatically reload after 5 seconds.
 
Unequipped weapons automatically reload after 5 seconds.
| width="16.6%" | {{Icon perk|shield link}}
+
| width="12.5%" | {{Icon perk|shield link}}
<span style="color:#4BBFA5">⬤</span> '''[[Shield Link]]''' <sup>III</sup>
+
{{active}} '''[[Shield Link]]''' <sup>III</sup>
   
 
Costs {{Perk points}} 11 perk points (21 total)
 
Costs {{Perk points}} 11 perk points (21 total)
   
<span style="color:#B92E4E">Passive:</span> Whenever you are within 4m of a teammate, both of your shields recharge 50% faster!
+
{{passive|Passive:}} Whenever you are within 4m of a teammate, both of your shields recharge 50% faster!<br>
  +
{{active|Active:}} You can overcharge a teammate’s shield to 300% for 30 seconds.<br>
 
  +
(2 minutes cooldown)
<span style="color:#4BBFA5">Active:</span> You can overcharge a teammate's shield to 300% for 30 seconds. (2 minutes cooldown)
 
| width="16.6%" | {{Icon perk|dash}}
+
| width="12.5%" | {{Icon perk|dash}}
<span style="color:#4BBFA5">⬤</span> '''[[Dash]]''' <sup>IV</sup>
+
{{active}} '''[[Dash]]''' <sup>IV</sup>
   
 
Costs {{Perk points}} 9 perk points (24 total)
 
Costs {{Perk points}} 9 perk points (24 total)
   
<span style="color:#4BBFA5">Active:</span> Get out of trouble with a short burst of speed. While dashing, you ignore all slowdown effects. (30 seconds cooldown)
+
{{active|Active:}} Get out of trouble with a short burst of speed.<br>
  +
While dashing, you ignore all slowdown effects.<br>
| width="16.6%" | {{Icon perk|bug thing}}
 
  +
(25 seconds cooldown)
<span style="color:#B92E4E">⬤</span> '''[[It's a Bug Thing]]''' <sup>II</sup>
 
  +
| width="12.5%" | {{Icon perk|bug thing}}
  +
{{passive}} '''[[It's a Bug Thing]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 3 perk points (5 total)
 
Costs {{Perk points}} 3 perk points (5 total)
   
For some reason, Loot Bugs explode whenever you get within 5m of them.
+
For some reason, [[Loot Bug]]s explode whenever you get within 5m of them…!
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
| width="16.6%" | {{Icon perk|beast master}}
+
| width="12.5%" | {{Icon perk|beast master}}
<span style="color:#4BBFA5">⬤</span> '''[[Beast Master]]''' <sup>IV</sup>
+
{{active}} '''[[Beast Master]]''' <sup>IV</sup>
   
 
Costs {{Perk points}} 9 perk points (24 total)
 
Costs {{Perk points}} 9 perk points (24 total)
   
<span style="color:#4BBFA5">Active:</span> Charm a Glyphid Grunt to become your loyal companion. You can only have one tamed Grunt at a time. (5 minutes cooldown)
+
{{active|Active:}} Charm a Glyphid Grunt to become your loyal companion. You can only have one tamed Grunt at a time.<br>
  +
(5 minute cooldown)<br>
 
 
Tamed Grunts deal 300% more damage to their targets!
 
Tamed Grunts deal 300% more damage to their targets!
| width="16.6%" | {{Icon perk|more perks}}
+
| width="12.5%" | {{Icon perk|more perks}}
<span style="color:#B92E4E">⬤</span> '''[[New Passive Perk Slot]]''' <sup>II</sup>
+
{{passive}} '''[[New Passive Perk Slot]]''' <sup>II</sup>
   
 
Costs {{Perk points}} 20 perk points (35 total)
 
Costs {{Perk points}} 20 perk points (35 total)
Line 637: Line 642:
 
Moving on up! Equip up to 3 passive perks at a time!
 
Moving on up! Equip up to 3 passive perks at a time!
 
|}
 
|}
 
====Perk Details====
 
{{Icon perk|temperature insulation|25px}} '''Elemental Insulation'''
 
* This perk is additive with other resistance bonus like the resistance bonus form the dwarf’s shield.
 
* Provide damage reduction against: Fire, Frost, Electricity, Poison, Radiation, Heat (temperature), Cold (temperature).
 
* Doesn’t give any resistace against: Kinetic, Melee, Explosive.
 
* Full list of what that perk work on:
 
** Fire damage: Bulk Detonator, Crassus Detonator
 
** Frost damage: No enemy do direct frost damage
 
** Poison damage: Praetorian spit, Praetorian gas, DoT from Acidspitter (not the instant damage part, it’s Kinetic damage)
 
** Radiation damage: Crystals, Radioactive Swarmers, Radioactive Exploders, Radioactive Praetorians, Fat Boy
 
* Full list of what the perk won’t work on:
 
** Kinetic damage: Mactera Spawn, Menace, Instant damage from Acidspitter, Spitball Infector (single target part of their projectile)
 
** Explosive damage: Exploder, Dreadnought (Fireball), Goo Bomber, Ice Bomber, Spitball Infector (AOE part of their projectile), Q'ronar Shellback
 
   
 
=== Milestones ===
 
=== Milestones ===
Line 682: Line 673:
 
|-
 
|-
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Egg Hunts'''
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Egg Hunts'''
| rowspan="5" style="text-align:center;"|Complete '''2/4/6/8/10'''<br/>missions of specified type
+
| rowspan="8" style="text-align:center;"|Complete '''2/4/6/8/10'''<br/>missions of specified type
|rowspan="39" style="text-align:center;"|{{perk points}} '''2'''<br/>perk points
+
|rowspan="48" style="text-align:center;"|{{perk points}} '''2'''<br/>perk points
 
|-
 
|-
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Eliminations'''
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Eliminations'''
Line 692: Line 683:
 
|-
 
|-
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Salvage Operations'''
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Salvage Operations'''
  +
|-
  +
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Escort Duties'''
  +
|-
  +
|style="background-color:rgba(0,0,0,0.5);"|'''Complete On-Site Refinings'''
  +
|-
  +
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Industrial Sabotages'''
 
|-
 
|-
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Hazard 3 or Higher Missions'''
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Hazard 3 or Higher Missions'''
Line 697: Line 694:
 
|-
 
|-
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Hazard 5 Missions'''
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Hazard 5 Missions'''
|style="text-align:center;"|Complete '''1/2/3/5/7'''<br/>missions on Hazard 5'
+
|style="text-align:center;"|Complete '''1/2/3/5/7'''<br/>missions on Hazard 5
 
|-
 
|-
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Collect Apoca Bloom Objectives'''
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Collect Apoca Bloom Objectives'''
| rowspan="5" style="text-align:center; border-bottom-width:3px;"|Complete '''2/4/6/8/10'''<br/>secondary objectives<br/>of specified type
+
| rowspan="8" style="text-align:center; border-bottom-width:3px;"|Complete '''2/4/6/8/10'''<br/>secondary objectives<br/>of specified type (2/3/4/5/6 dystrum)
 
|-
 
|-
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Collect Boolo Cap Objectives'''
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Collect Boolo Cap Objectives'''
 
|-
 
|-
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Collect Dystrum Objectives'''
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Collect Dystrum Objectives'''
  +
|-
  +
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Collect Ebonut Objectives'''
  +
|-
  +
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Eliminate Fester Fleas Objectives'''
 
|-
 
|-
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Collect Fossil Objectives'''
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Collect Fossil Objectives'''
  +
|-
  +
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Collect Gunk Seed Objectives'''
 
|-
 
|-
 
|style="background-color:rgba(0,0,0,0.5); border-bottom-width:3px;"|'''Complete Collect Hollomite Objectives'''
 
|style="background-color:rgba(0,0,0,0.5); border-bottom-width:3px;"|'''Complete Collect Hollomite Objectives'''
 
|-
 
|-
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Missions in Crystalline Caverns'''
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Missions in Crystalline Caverns'''
| rowspan="8" style="text-align:center; border-bottom-width:3px;"|Complete '''2/3/4/5/6'''<br/>missions in specified biome
+
| rowspan="10" style="text-align:center; border-bottom-width:3px;"|Complete '''2/3/4/5/6'''<br/>missions in specified biome
 
|-
 
|-
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Missions in Dense Biozone'''
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Missions in Dense Biozone'''
Line 725: Line 728:
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Missions in Sandblasted Corridors'''
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Missions in Sandblasted Corridors'''
 
|-
 
|-
|style="background-color:rgba(0,0,0,0.5); border-bottom-width:3px;"|'''Complete Missions in The Salt Pits'''
+
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Missions in The Salt Pits'''
  +
|-
  +
|style="background-color:rgba(0,0,0,0.5);"|'''Complete Missions in Azure Weald'''
  +
|-
  +
|style="background-color:rgba(0,0,0,0.5); border-bottom-width:3px;"|'''Complete Missions in Hollow Bough'''
 
|-
 
|-
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete 'Cave Leech Cluster' Warnings'''
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete 'Cave Leech Cluster' Warnings'''
| rowspan="9" style="text-align:center; border-bottom-width:3px;"|Complete '''1/2/3/4/5'''<br/>missions with the specified mutator
+
| rowspan="11" style="text-align:center; border-bottom-width:3px;"|Complete '''1/2/3/4/5'''<br/>missions with the specified mutator
 
|-
 
|-
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete 'Exploder Infestation' Warnings'''
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete 'Exploder Infestation' Warnings'''
Line 744: Line 751:
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete 'Regenerative Bugs' Warnings'''
 
|style="background-color:rgba(0,0,0,0.5);"|'''Complete 'Regenerative Bugs' Warnings'''
 
|-
 
|-
|style="background-color:rgba(0,0,0,0.5); border-bottom-width:3px;"|'''Complete 'Shield Disruption' Warnings'''
+
|style="background-color:rgba(0,0,0,0.5);"|'''Complete 'Shield Disruption' Warnings'''
  +
|-
  +
|style="background-color:rgba(0,0,0,0.5);"|'''Complete 'Swarmageddon' Warnings'''
  +
|-
  +
|style="background-color:rgba(0,0,0,0.5); border-bottom-width:3px;"|'''Complete 'Elite Threat' Warnings'''
 
|-
 
|-
 
|style="background-color:rgba(0,0,0,0.5);"|'''Purchase Accessory Items'''
 
|style="background-color:rgba(0,0,0,0.5);"|'''Purchase Accessory Items'''
Line 777: Line 788:
 
|}
 
|}
   
<gallery mode="inline" widths="220px" perrow="6" caption="Milestone Icons">
+
==== Milestone Icons ====
File:MisTypeComp_Tutorial.png|Complete the Tutorial Mission
 
File:MisGlobal_Complete10.png|Complete Missions
 
File:MisTypeComp_Haz3_or_higher.png|Complete Hazard 3 or Higher Missions
 
File:Hazard_5_Completed.png|Complete Hazard 5 Missions
 
File:Class_Gain5Levels_Engineer.png|Gain 5 levels as the ENGINEER
 
 
File:Class_Gain5Levels_Gunner.png|Gain 5 levels as the GUNNER
 
File:Class_Gain5Levels_Scout.png|Gain 5 levels as the SCOUT
 
File:SecMisComp_Total.png|Complete Secondary Objectives
 
File:Class_Gain5Levels_Driller.png|Gain 5 levels as the DRILLER
 
File:MisBiomeComp_Lush.png|Complete Missions in Dense Biozone
 
 
File:SecMisComp_Egg.png|Complete Egg Hunts
 
File:MisTypeComp_Ellimination.png|Complete Eliminations
 
File:MisTypeComp_MiningExpedition.png|Complete Mining Expeditions
 
File:MisTypeComp_PointExtraction.png|Complete Point Extractions
 
File:MisTypeComp_Salvage.png|Complete Salvage Operations
 
 
File:MisBiomeComp_Magma.png|Complete Missions in Magma Core
 
File:MisBiomeComp_Radioactive.png|Complete Missions in Radioactive Exclusion Zone
 
File:MisBiomeComp_SaltCaves.png|Complete Missions in The Salt Pits
 
File:MisBiomeComp_Sandblasted.png|Complete Missions in Sandblasted Corridors
 
File:MisBiomeComp_CrystalCaves.png|Complete Missions in Crystalline Caverns
 
 
File:MisBiomeComp_Fungus.png|Complete Missions in Fungus Bogs
 
File:SecMisComp_ApocaBloom.png|Complete Collect Apoca Bloom Objectives
 
File:SecMisComp_BooloCap.png|Complete Collect Boolo Cap Objectives
 
File:SecMisComp_Dystrum.png|Complete Collect Dystrum Objectives
 
File:SecMisComp_Fossil.png|Complete Collect Fossil Objectives
 
 
File:SecMisComp_Hollomite.png|Complete Collect Hollomite Objectives
 
File:Warning_Complete2_CaveLeechCluster.png|Complete 'Cave Leech Cluster' Warnings
 
File:Warning_Complete2_ExploderInfestation.png|Complete 'Exploder Infestation' Warnings
 
File:Warning_Complete2_MacteraPlague.png|Complete 'Mactera Plague' Warnings
 
File:Warning_Complete2_NoShield.png|Complete 'No Shield' Warnings
 
 
File:Warning_Complete_Ghost.png|Complete 'Haunted Cave' Warnings
 
File:Warning_Complete_Infested_Enemies.png|Complete 'Parasites' Warnings
 
File:Warning_Complete_Volatile_Glyphids.png|Complete 'Lethal Enemies' Warnings
 
File:Warning_Complete_NoOxygen.png|Complete 'Low Oxygen' Warnings
 
File:Warning_Complete_Regenerative_enemies.png|Complete 'Regenerative Bugs' Warnings
 
 
File:Vanity_Purchase2Items.png|Purchase Accessory Items
 
File:MisBiomeComp_GlacialStrata.png|Complete Missions in Glacial Strata
 
File:Milestone_UnlockedSecondaryWeapons.png|Complete Weapon License Assignments
 
File:Gear_Upgrades2.png|Purchase Equipment Upgrades
 
File:Deep_Dives_Completed.png|Complete Deep Dives
 
 
File:DeepDives_Elite_Deep_Dives_Completed.png|Complete Elite Deep Dives
 
File:Overclock_Reach_Crafting_Mastery_5.png|Reach Crafting Mastery Level
 
File:Overclock_Weapon_Overclocks_Crafted_.png|Forge Weapon Overclocks
 
File:Overclock_Weapon_Skins_Crafted.png|Forge Equipment Skins
 
File:Overclock_Cosmetics_Crafted_.png|Forge Cosmetic Items
 
   
  +
<div style="text-align:center;">
  +
<gallery mode="inline" widths="220px" perrow="6">
  +
File:Class Gain5Levels Driller.png|Gain 5 levels as the DRILLER
  +
File:Class Gain5Levels Engineer.png|Gain 5 levels as the ENGINEER
  +
File:Class Gain5Levels Gunner.png|Gain 5 levels as the GUNNER
  +
File:Class Gain5Levels Scout.png|Gain 5 levels as the SCOUT
  +
File:MisGlobal Complete10.png|Complete Missions
  +
File:SecMisComp Total.png|Complete Secondary Objectives
  +
File:SecMisComp Egg.png|Complete Egg Hunts
  +
File:MisTypeComp Ellimination.png|Complete Eliminations
  +
File:MisTypeComp MiningExpedition.png|Complete Mining Expeditions
  +
File:MisTypeComp PointExtraction.png|Complete Point Extractions
  +
File:MisTypeComp Salvage.png|Complete Salvage Operations
  +
File:MisTypeComp Escort.png|Complete Escort Duties
  +
File:MisTypeComp Refinery.png|Complete On-Site Refinings
  +
File:MisTypeComp Facility.png|Complete Industrial Sabotages
  +
File:MisTypeComp Haz3 or higher.png|Complete Hazard 3 or Higher Missions
  +
File:Hazard 5 Completed.png|Complete Hazard 5 Missions
  +
File:SecMisComp BooloCap.png|Complete Collect Boolo Cap Objectives
  +
File:SecMisComp Dystrum.png|Complete Collect Dystrum Objectives
  +
File:SecMisComp Ebonut.png|Complete Collect Ebonut Objectives
  +
File:SecMisComp Fossil.png|Complete Collect Fossil Objectives
  +
File:SecMisComp Gunk Seeds.png|Complete Collect Gunk Seed Objectives
  +
File:SecMisComp Hollomite.png|Complete Collect Hollomite Objectives
  +
File:MisBiomeComp Lush.png|Complete Missions in Dense Biozone
  +
File:MisBiomeComp Fungus.png|Complete Missions in Fungus Bogs
  +
File:MisBiomeComp GlacialStrata.png|Complete Missions in Glacial Strata
  +
File:MisBiomeComp Magma.png|Complete Missions in Magma Core
  +
File:MisBiomeComp SaltCaves.png|Complete Missions in The Salt Pits
  +
File:MisBiomeComp Hollowbough.png|Complete Missions in Hollow Bough
  +
File:MisBiomeComp AzureWeald.png|Complete Missions in Azure Weald
  +
File:Warning Complete2 CaveLeechCluster.png|Complete 'Cave Leech Cluster' Warnings
  +
File:Warning Complete Ghost.png|Complete 'Haunted Cave' Warnings
  +
File:Warning Complete Volatile Glyphids.png|Complete 'Lethal Enemies' Warnings
  +
File:Warning Complete NoOxygen.png|Complete 'Low Oxygen' Warnings
  +
File:Warning Complete2 MacteraPlague.png|Complete 'Mactera Plague' Warnings
  +
File:Warning Complete Infested Enemies.png|Complete 'Parasites' Warnings
  +
File:Warning Complete Regenerative enemies.png|Complete 'Regenerative Bugs' Warnings
  +
File:Warning Complete2 NoShield.png|Complete 'No Shield' Warnings
  +
File:Warning Complete Swarmageddon.png|Complete 'Swarmageddon' Warnings
  +
File:Warning Complete Elite Threat.png|Complete 'Elite Threat' Warnings
  +
File:Vanity Purchase2Items.png|Purchase Accessory Items
  +
File:Gear Upgrades2.png|Purchase Equipment Upgrades
  +
File:Milestone UnlockedSecondaryWeapons.png|Complete Weapon License Assignments
  +
File:Deep Dives Completed.png|Complete Deep Dives
  +
File:DeepDives Elite Deep Dives Completed.png|Complete Elite Deep Dives
  +
File:Overclock Reach Crafting Mastery 5.png|Reach Crafting Mastery Level
  +
File:Overclock Cosmetics Crafted .png|Forge Cosmetic Items
  +
File:Overclock Weapon Skins Crafted.png|Forge Equipment Skins
  +
File:Overclock Weapon Overclocks Crafted .png|Forge Weapon Overclocks
  +
File:SecMisComp ApocaBloom.png|Complete Collect Apoca Bloom Objectives
  +
File:SecMisComp Festerflea.png|Complete Eliminate Fester Fleas Objectives
  +
File:Warning Complete2 ExploderInfestation.png|Complete 'Exploder Infestation' Warnings
  +
File:MisBiomeComp CrystalCaves.png|Complete Missions in Crystalline Caverns
  +
File:MisBiomeComp Radioactive.png|Complete Missions in Radioactive Exclusion Zone
  +
File:MisBiomeComp Sandblasted.png|Complete Missions in Sandblasted Corridors
 
</gallery>
 
</gallery>
  +
</div>
   
 
=== Trivia ===
 
=== Trivia ===
  +
* As of [[Update 28: Feeling Perky]], it costs '''437''' {{Perk points}}Perk Points to unlock everything and '''480''' {{Perk points}}Perk Points are available from Milestones, leaving '''43''' unused.
 
** Before the Rebalance of the [[Update_28:_Feeling_Perky#Hotfix_4|Hotfix 4]] the total perks cost was '''547''' {{Perk points}}Perk Points, resulting of a total reduction of 22%.
+
* As of [[Season 01: Rival Incursion]], it costs '''437''' {{Perk points}}Perk Points to unlock everything and '''600''' {{Perk points}}Perk Points are available from Milestones, leaving '''163''' unused.
  +
** Before the Rebalance of the [[Update_28:_Feeling_Perky#Hotfix_4|Hotfix 4 (Update 28)]] the total perks cost was '''547''' {{Perk points}}Perk Points, resulting in a total reduction of 22%.
   
 
=== See Also ===
 
=== See Also ===
  +
 
* [[Equipment]]
 
* [[Equipment]]
* [[Space Rig/Terminals|Terminals]]
+
* [[Space Rig|Terminals]]
   
</br>
 
 
{{Mechanics nav}}
 
{{Mechanics nav}}
 
[[Category:Perks]]
 
[[Category:Perks]]
  +
[[es:Aptitudes]]

Revision as of 14:56, 22 December 2021

This page is possibly not up to date.
This page is possibly not up to date. It was last updated for Update 34: Modest Expectations
Kpi perks

Perks unlocking at the Key Performance Indicator

Perks

Perks are optional bonuses and abilities the player may equip on a Dwarf. Perks were implemented in Update 14: Feature Creep as a major new feature and reworked with Update 28: Feeling Perky. They are purchased using Perk Points Perk Points which are awarded by completing Milestones. Once a milestone has been completed, the Perk Point reward can be claimed at your Key Performance Indicator terminal in the Space Rig. They offer small boosts to certain stats or give certain abilities, such as increasing the amount of minerals a Dwarf can hold in their pouch, or allowing a Dwarf to revive someone instantly once per mission. Once unlocked, all classes can equip a perk. Players start with one Active and one Passive Perk Slot. Active perks are activated as abilities by the player using a button, while passive perks are always active and always give a bonus. Some active perks also have a passive effect which does not need to be activated. An additional Active Slot is unlocked after Promoting each dwarf, and two extra Passive Slots can be unlocked for all dwarfs at perk Tier 4 and Tier 9. A list of perks and their functions can be found just below.

Milestones

Perks are purchased using Perk Points Perk Points, which can be acquired by completing Milestones. Milestones may include completing missions in certain biomes, completing missions with certain mutators, gaining levels with a class, or unlocking a certain number of accessories. Milestones and milestone progress can be checked at your Key Performance Indicator terminal. Milestones have levels, typically from 1 to 5, with each level awarding perk points upon completion. For example, completing the 'Complete 1 Deep Dive' milestone will award points, and also unlock the 'Complete 3 Deep Dives' milestone, which will require the player to complete three additional deep dives. Milestones are not dwarf specific, and each class shares completed milestones and milestone progress.

Perk Tiers

Perks are divided into tiers. To progress to the the next tier of perks, you must buy a set amount of perks from the previous tiers. For example, to unlock tier 3 perks you must buy three tier 2 or tier 1 perks. Additional passive perk slots are available for purchase at tier 4 and at tier 9. Higher tiers may also contain higher levels of perks. The previous perk level must be purchased before you may buy the next level, even if you have access to that level's tier.


List of available Tier 1 perks
Field Medic

Field Medic I

Costs Perk Points 3 perk points

Passive: Leave no dwarf behind! You revive teammates 15% faster!
Active: Once per mission, you can get a downed teammate instantly back on their feet!

Friendly

Friendly I

Costs Perk Points 2 perk points

Through the power of friendship you both take and deal 50% less damage from friendly fire!

Heightened Senses

Heightened Senses I

Costs Perk Points 3 perk points

Passive: You get an early warning when a creature is about to grab you.
Active: 1 times per mission, you can escape after being grabbed, killing your captor in the process!

Second wind

Second Wind I

Costs Perk Points 2 perk points

Get a 8% sprint speed boost.
Effect activates after running for 5 seconds.

See you in hell

See You In Hell I

Costs Perk Points 3 perk points

Passive: Right after an enemy hits you with a melee attack you get a temporary melee damage bonus.
Active: 3 times each mission, you can trigger a large neuro-pulse explosion after you go down. A residual neuro-electric field will electrocute and scare off enemies.
(2 minute cooldown)

Thorns

Thorns I

Costs Perk Points 2 perk points

Any time an enemy hits you with a melee attack it will itself take 6 damage.

List of available Tier 2 perks
Three perks required from previous Tiers to unlock.
Veteran Depositor

Veteran Depositor I

Costs Perk Points 2 perk points

Expert bucket handling! You now deposit valuables into the MULE and Drop Pod 20% faster!
20% Damage Reduction while within 7m of the MULE or other deposit points!

Field Medic

Field Medic II

Costs Perk Points 5 perk points

Passive: Leave no dwarf behind! You revive teammates 20% faster!
Active: Once per mission, you can get a downed teammate instantly back on their feet!

Heightened Senses

Heightened Senses II

Costs Perk Points 7 perk points

Passive: You get an early warning when a creature is about to grab you.
Active: 2 times per mission, you can escape after being grabbed, killing your captor in the process!
(90 seconds cooldown)

Second wind

Second Wind II

Costs Perk Points 3 perk points

Get a 8% sprint speed boost.
Effect activates after running for 4.5 seconds.

See you in hell

See You In Hell II

Costs Perk Points 7 perk points

Passive: Right after an enemy hits you with a melee attack you get a temporary melee damage bonus.
Active: 3 times each mission, you can trigger a large neuro-pulse explosion after you go down. A residual neuro-electric field will electrocute and scare off enemies.
(2 minute cooldown)
Neuro-pulse radius increased!

Thorns

Thorns II

Costs Perk Points 5 perk points

Any time an enemy hits you with a melee attack it will itself take 12 damage.

List of available Tier 3 perks
Three perks required from previous Tiers to unlock.
Veteran Depositor

Veteran Depositor II

Costs Perk Points 3 perk points

Expert bucket handling! You now deposit valuables into the MULE and Drop Pod 30% faster!
20% Damage Reduction while within 7m of the MULE or other deposit points!

Field Medic

Field Medic III

Costs Perk Points 7 perk points

Passive: Leave no dwarf behind! You revive teammates 25% faster!
Active: Once per mission, you can get a downed teammate instantly back on their feet!

Resupplier

Resupplier I

Costs Perk Points 2 perk points

You’re a busy dwarf, got aliens to shoot!
Stock up on Ammo and Health 20% faster at the Resupply Pod.
Regain an extra 10% health when you resupply!
After resupplying, all weapons instantly reload!

Iron Will

Iron Will I

Costs Perk Points 3 perk points

Active: Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 6 second last stand before going down for good!
While in this state you move faster, hit harder, and are resistant to slowdowns.
Make it count!

Heightened Senses

Heightened Senses III

Costs Perk Points 11 perk points (21 total)

Passive: You get an early warning when a creature is about to grab you.
Active: 2 times per mission, you can escape after being grabbed, killing your captor in the process!
(5 seconds cooldown)

Second wind

Second Wind III

Costs Perk Points 5 perk points

Get a 12% sprint speed boost.
Effect activates after running for 4.5 seconds.

See you in hell

See You In Hell III

Costs Perk Points 11 perk points (21 total)

Passive: Right after an enemy hits you with a melee attack you get a temporary melee damage bonus.
Active: 3 times each mission, you can trigger a large neuro-pulse explosion after you go down. A residual neuro-electric field will electrocute and scare off enemies.
(1 minute cooldown)
Neuro-pulse radius increased!

Thorns

Thorns III

Costs Perk Points 8 perk points

Any time an enemy hits you with a melee attack it will itself take 18 damage.

Hover Boots

Hover Boots I

Costs Perk Points 3 perk points

Active: Fancy boots that let you hover in midair for 2 seconds.
(120 seconds cooldown)

List of available Tier 4 perks
Four perks required from previous Tiers to unlock.
Berzerker

Berzerker I

Costs Perk Points 3 perk points

Active: Go berzerk for 10 seconds during which you get boosted melee damage and a lightning-fast pickaxe Power Attack recharge.
(10 minutes cooldown)

Veteran Depositor

Veteran Depositor III

Costs Perk Points 5 perk points

Expert bucket handling! You now deposit valuables into the MULE and Drop Pod 40% faster!
20% Damage Reduction while within 7m of the MULE or other deposit points!

Field Medic

Field Medic IV

Costs Perk Points 9 perk points (24 total)

Passive: Leave no dwarf behind! You revive teammates 30% faster!
Upon reviving someone, nearby enemies flee! Active: Once per mission, you can get a downed teammate instantly back on their feet!

Sweet Tooth

Sweet Tooth I

Costs Perk Points 2 perk points

Getting a taste for that stuff! Get 10% more healing from consuming Red Sugar!

Resupplier

Resupplier II

Costs Perk Points 3 perk points

You’re a busy dwarf, got aliens to shoot!
Stock up on Ammo and Health 30% faster at the Resupply Pod.
Regain an extra 15% health when you resupply!
After resupplying, all weapons instantly reload!

Iron Will

Iron Will II

Costs Perk Points 5 perk points

Active: Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 8 second last stand before going down for good!
While in this state you move faster, hit harder, and are resistant to slowdowns.
Make it count!

Elemental Insulation

Elemental Insulation I

Costs Perk Points 2 perk points

Get 20% resistance to all elemental damage.

Second wind

Second Wind IV

Costs Perk Points 7 perk points (17 total)

Get a 12% sprint speed boost.
Effect activates after running for 4 seconds.

Thorns

Thorns IV

Costs Perk Points 11 perk points (26 total)

Any time an enemy hits you with a melee attack it will itself take 24 damage.

New Passive Perk Slot

New Passive Perk Slot I

Costs Perk Points 15 perk points

Moving on up! Equip up to 2 passive perks at a time!

Hover Boots

Hover Boots II

Costs Perk Points 5 perk points

Active: Fancy boots that let you hover in midair for 2.5 seconds.
(105 seconds cooldown)

List of available Tier 5 perks
Five perks required from previous Tiers to unlock.
Berzerker

Berzerker II

Costs Perk Points 5 perk points

Active: Go berzerk for 10 seconds during which you get boosted melee damage and a lightning-fast pickaxe Power Attack recharge.
(8 minutes cooldown)

Veteran Depositor

Veteran Depositor IV

Costs Perk Points 7 perk points (17 total)

Expert bucket handling! You now deposit valuables into the MULE and Drop Pod 50% faster!
30% Damage Reduction while within 7m of the MULE!

Sweet Tooth

Sweet Tooth II

Costs Perk Points 5 perk points

Getting a taste for that stuff! Get 20% more healing from consuming Red Sugar!

Resupplier

Resupplier III

Costs Perk Points 5 perk points

You’re a busy dwarf, got aliens to shoot!
Stock up on Ammo and Health 40% faster at the Resupply Pod.
Regain an extra 20% health when you resupply!
After resupplying, all weapons instantly reload!

Unstoppable

Unstoppable I

Costs Perk Points 2 perk points

Nothing holds you back! Environmental slow-down effects are reduced by 20%!
You move 10% faster while carrying heavy objects!

Iron Will

Iron Will III

Costs Perk Points 7 perk points

Active: Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 10 second last stand before going down for good!
While in this state you move faster, hit harder, and are resistant to slowdowns.
Make it count!

Strong Arm

Strong Arm I

Costs Perk Points 2 perk points

You throw flares with 20% more force than the average Dwarf! Woosh!
Gems and other heavy objects get a 10% bonus throwing force.

Elemental Insulation

Elemental Insulation II

Costs Perk Points 5 perk points

Get 25% resistance to all elemental damage.

Hover Boots

Hover Boots III

Costs Perk Points 7 perk points

Active: Fancy boots that let you hover in midair for 3 seconds.
(90 seconds cooldown)

List of available Tier 6 perks
Five perks required from previous Tiers to unlock.
Berzerker

Berzerker III

Costs Perk Points 7 perk points

Active: Go berzerk for 10 seconds during which you get boosted melee damage and a lightning-fast pickaxe Power Attack recharge.
(6 minutes cooldown)

Sweet Tooth

Sweet Tooth III

Costs Perk Points 8 perk points (15 total)

Getting a taste for that stuff! Get 30% more healing from consuming Red Sugar!
20% movement speed bonus for 10 seconds after consuming Red Sugar!

Resupplier

Resupplier IV

Costs Perk Points 7 perk points (17 total)

You’re a busy dwarf, got aliens to shoot!
Stock up on Ammo and Health 50% faster at the Resupply Pod.
Regain an extra 25% health when you resupply!
After resupplying, all weapons instantly reload!

Unstoppable

Unstoppable II

Costs Perk Points 3 perk points

Nothing holds you back! Environmental slow-down effects are reduced by 30%!
You move 15% faster while carrying heavy objects!

Iron Will

Iron Will IV

Costs Perk Points 9 perk points (24 total)

Active: Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 12 second last stand before going down for good!
While in this state you move faster, hit harder, and are resistant to slowdowns.
Make it count!

Vampire

Vampire I

Costs Perk Points 2 perk points

Good thing you work underground!
Regain 2 health when you kill a medium sized or larger creature with a melee attack!

Strong Arm

Strong Arm II

Costs Perk Points 3 perk points

You throw flares with 30% more force than the average Dwarf! Woosh!
Gems and other heavy objects get a 10% bonus throwing force.

Elemental Insulation

Elemental Insulation III

Costs Perk Points 8 perk points (15 total)

Get 30% resistance to all elemental damage.

Dash

Dash I

Costs Perk Points 3 perk points

Active: Get out of trouble with a short burst of speed.
While dashing, you ignore all slowdown effects.
(40 seconds cooldown)

Beast master

Beast Master I

Costs Perk Points 3 perk points

Active: Charm a Glyphid Grunt to become your loyal companion. You can only have one tamed Grunt at a time.
(5 minute cooldown)

Hover Boots

Hover Boots IV

Costs Perk Points 9 perk points (24 total)

Active: Fancy boots that let you hover in midair for 3.5 seconds.
(75 seconds cooldown)

List of available Tier 7 perks
Five perks required from previous Tiers to unlock.
Berzerker

Berzerker IV

Costs Perk Points 9 perk points (24 total)

Active: Go berzerk for 10 seconds during which you get boosted melee damage and a lightning-fast pickaxe Power Attack recharge.
(4 minutes cooldown)

Deep Pockets

Deep Pockets I

Costs Perk Points 2 perk points

Leave nothing behind! Each of your mineral pouches hold +5 more valuables!

Unstoppable

Unstoppable III

Costs Perk Points 5 perk points

Nothing holds you back! Environmental slow-down effects are reduced by 40%!
You move 20% faster while carrying heavy objects!

Vampire

Vampire II

Costs Perk Points 3 perk points

Good thing you work underground!
Regain 3 health when you kill a medium sized or larger creature with a melee attack!

Strong Arm

Strong Arm III

Costs Perk Points 5 perk points

You throw flares with 40% more force than the average Dwarf! Woosh!
Gems and other heavy objects get a 20% bonus throwing force.

Born ready

Born Ready I

Costs Perk Points 2 perk points

Unequipped weapons automatically reload after 15 seconds.

Shield link

Shield Link I

Costs Perk Points 3 perk points

Passive: Whenever you are within 4m of a teammate, both of your shields recharge 50% faster!
Active: You can overcharge a teammate’s shield to 300% for 20 seconds.
(3 minutes cooldown)

Dash

Dash II

Costs Perk Points 5 perk points

Active: Get out of trouble with a short burst of speed.
While dashing, you ignore all slowdown effects.
(35 seconds cooldown)

Beast master

Beast Master II

Costs Perk Points 5 perk points

Active: Charm a Glyphid Grunt to become your loyal companion. You can only have one tamed Grunt at a time.
(5 minute cooldown)
Tamed Grunts deal 100% more damage to their targets!

List of available Tier 8 perks
Five perks required from previous Tiers to unlock.
Deep Pockets

Deep Pockets II

Costs Perk Points 5 perk points

Leave nothing behind! Each of your mineral pouches hold +10 more valuables!

Unstoppable

Unstoppable IV

Costs Perk Points 7 perk points (17 total)

Nothing holds you back! Environmental slow-down effects are reduced by 50%!
You move 25% faster while carrying heavy objects!

Vampire

Vampire III

Costs Perk Points 5 perk points

Good thing you work underground!
Regain 4 health when you kill a medium sized or larger creature with a melee attack!

Strong Arm

Strong Arm IV

Costs Perk Points 7 perk points (17 total)

You throw flares with 50% more force than the average Dwarf! Woosh!
Gems and other heavy objects get a 20% bonus throwing force.

Born ready

Born Ready II

Costs Perk Points 5 perk points

Unequipped weapons automatically reload after 10 seconds.

Shield link

Shield Link II

Costs Perk Points 7 perk points

Passive: Whenever you are within 4m of a teammate, both of your shields recharge 50% faster!
Active: You can overcharge a teammate’s shield to 300% for 30 seconds.
(3 minutes cooldown)

Dash

Dash III

Costs Perk Points 7 perk points

Active: Get out of trouble with a short burst of speed.
While dashing, you ignore all slowdown effects.
(30 seconds cooldown)

It's a Bug Thing

It's a Bug Thing I

Costs Perk Points 2 perk points

For some reason, Loot Bugs explode whenever you get within 2m of them…!

Beast master

Beast Master III

Costs Perk Points 7 perk points

Active: Charm a Glyphid Grunt to become your loyal companion. You can only have one tamed Grunt at a time.
(5 minute cooldown)
Tamed Grunts deal 200% more damage to their targets!

List of available Tier 9 perks
Five perks required from previous Tiers to unlock.
Deep Pockets

Deep Pockets III

Costs Perk Points 8 perk points (15 total)

Leave nothing behind! Each of your mineral pouches hold +15 more valuables!

Vampire

Vampire IV

Costs Perk Points 7 perk points (17 total)

Good thing you work underground!
Regain 5 health when you kill a medium sized or larger creature with a melee attack!

Born ready

Born Ready III

Costs Perk Points 8 perk points (15 total)

Unequipped weapons automatically reload after 5 seconds.

Shield link

Shield Link III

Costs Perk Points 11 perk points (21 total)

Passive: Whenever you are within 4m of a teammate, both of your shields recharge 50% faster!
Active: You can overcharge a teammate’s shield to 300% for 30 seconds.
(2 minutes cooldown)

Dash

Dash IV

Costs Perk Points 9 perk points (24 total)

Active: Get out of trouble with a short burst of speed.
While dashing, you ignore all slowdown effects.
(25 seconds cooldown)

It's a Bug Thing

It's a Bug Thing II

Costs Perk Points 3 perk points (5 total)

For some reason, Loot Bugs explode whenever you get within 5m of them…!

Beast master

Beast Master IV

Costs Perk Points 9 perk points (24 total)

Active: Charm a Glyphid Grunt to become your loyal companion. You can only have one tamed Grunt at a time.
(5 minute cooldown)
Tamed Grunts deal 300% more damage to their targets!

New Passive Perk Slot

New Passive Perk Slot II

Costs Perk Points 20 perk points (35 total)

Moving on up! Equip up to 3 passive perks at a time!

Milestones

Each milestone rewards the player with perk points; some milestones can only be claimed once. All milestones that can be claimed more than once will have their requirement increase each time it is claimed. The perk point reward amount remains constant. After completing the final requirement tier of a milestone, it will no longer appear in the milestones window. Total progress will still be tracked, and can be found on the statistics window.

Milestone progress is not cumulative. After claiming a completed milestone, your progress starts from zero.

Milestone Requirements Reward
Gain levels as the Driller Gain 4/5/5/5
levels
Perk Points 5
perk points
Gain levels as the Engineer
Gain levels as the Gunner
Gain levels as the Scout
Complete Missions Complete 10/15/20/25/30
missions
Perk Points 3
perk points
Complete Secondary Objectives Complete 10/12/14/16/20
secondary objectives
Complete Egg Hunts Complete 2/4/6/8/10
missions of specified type
Perk Points 2
perk points
Complete Eliminations
Complete Mining Expeditions
Complete Point Extractions
Complete Salvage Operations
Complete Escort Duties
Complete On-Site Refinings
Complete Industrial Sabotages
Complete Hazard 3 or Higher Missions Complete 2/3/5/10/15
missions on specified difficulty or above
Complete Hazard 5 Missions Complete 1/2/3/5/7
missions on Hazard 5
Complete Collect Apoca Bloom Objectives Complete 2/4/6/8/10
secondary objectives
of specified type (2/3/4/5/6 dystrum)
Complete Collect Boolo Cap Objectives
Complete Collect Dystrum Objectives
Complete Collect Ebonut Objectives
Complete Eliminate Fester Fleas Objectives
Complete Collect Fossil Objectives
Complete Collect Gunk Seed Objectives
Complete Collect Hollomite Objectives
Complete Missions in Crystalline Caverns Complete 2/3/4/5/6
missions in specified biome
Complete Missions in Dense Biozone
Complete Missions in Fungus Bogs
Complete Missions in Glacial Strata
Complete Missions in Magma Core
Complete Missions in Radioactive Exclusion Zone
Complete Missions in Sandblasted Corridors
Complete Missions in The Salt Pits
Complete Missions in Azure Weald
Complete Missions in Hollow Bough
Complete 'Cave Leech Cluster' Warnings Complete 1/2/3/4/5
missions with the specified mutator
Complete 'Exploder Infestation' Warnings
Complete 'Haunted Cave' Warnings
Complete 'Lethal Enemies' Warnings
Complete 'Low Oxygen' Warnings
Complete 'Mactera Plague' Warnings
Complete 'Parasites' Warnings
Complete 'Regenerative Bugs' Warnings
Complete 'Shield Disruption' Warnings
Complete 'Swarmageddon' Warnings
Complete 'Elite Threat' Warnings
Purchase Accessory Items Purchase 5/10/15/20/25
Purchase Equipment Upgrades Purchase 5/10/25/50/75
Complete Weapon License Assignments Complete 1/3/4
of specified assignment
Complete Deep Dives Complete 2/3/5
Deep Dives
Complete Elite Deep Dives Complete 2/2/3
Elite Deep Dives
Reach Crafting Mastery Level Reach Crafting Mastery Level 6/11/16/21/26
Forge Weapon Overclocks Forge 4/8/12/16/20
Forge Equipment Skins Forge 2/5/8
Forge Cosmetic Items Forge2/4/6/8/10
Unlock Special Beers Unlock Special Beers 3/3/6

Milestone Icons

Trivia

  • As of Season 01: Rival Incursion, it costs 437 Perk PointsPerk Points to unlock everything and 600 Perk PointsPerk Points are available from Milestones, leaving 163 unused.
    • Before the Rebalance of the Hotfix 4 (Update 28) the total perks cost was 547 Perk PointsPerk Points, resulting in a total reduction of 22%.

See Also