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Season Terminal

Season Terminal

The Performance Pass was introduced with the Season 01: Rival Incursion update, and contains various cosmetics, resources, Scrip, and credits that players can unlock through playing.


Performance Points[]

Players start at rank 1 and can advance as far as they like, although the progression track offers only credits past rank 100. Each rank requires 5000 Performance Points (PP).

Performance Points can be gained in the three following ways.

Earning Mission XP[]

In general, PP are a function of experience points - so anything that earns more XP will earn more PP. However, performance points are affected by diminishing returns, so a mission that brings double the XP will not bring double the PP; thus, a player might find that at some point piling on hazard level and warnings is no longer cost-effective in terms of time spent and risk of failure.

Here are approximate numbers of total mission experience required for certain numbers of performance points, assuming no Data Cells were acquired during the mission and no season challenges were completed.

Total mission XP Performance Points
615 200
1 310 400
2 210 600
3 560 800
6 000 1 000
9 300 1 200
13 000 1 400
17 000 1 600
22 000 1 800
28 400 2 000
53 000 2 300

Numbers written in bold are the goalposts explicitly set in the game code; everything else is interpolated with Unreal Engine algorithms.

Collecting Data Cells[]

Data Cells can be acquired during any normal mission from two randomly-spawning events: defeating a Prospector Drone or hacking a Prospector Data Deposit. Either adds a flat bonus of 1250 PP to the mission's PP yield (or 350 if the mission is failed).

As a way to boost early progression, the first 10 times a Data Cell is collected, it also awards 1 [Scrip]], which can be claimed at the season terminal on the Space Rig.

Completing season challenges[]

Season Challenges can be any of the following:

- Collect a Data Rack 2500 PP, as well as 1 Scrip the first 10 times the challenge is completed
- Complete 3 or 5 missions in two different biomes 2500 or 3750 PP
- Complete 3 or 5 missions as two different classes       2500 or 3750 PP
- Complete 3 or 5 different mission types 2500 or 3750 PP
Season clallenge refresh example

With two out of three challenges completed, the third one will not start refreshing until the second one finishes doing so.

For the biome, class and mission type, 3-missions-long challenges award 2500 PP, and 5-missions-long challenges award 3750 PP.

Players can make progress on and complete several challenges at once, provided the conditions are met. However, challenges are refreshed at a rate of only one every 24 hours.

Any one challenges can be re-rolled once per day by hovering the cursor over its description box and selecting the button in the bottom-right corner. Any progress on the challenge being re-rolled will be lost.

Scrip[]

Scrip can be used to purchase items on the cosmetic tree, and can be gained at various ranks of the Performance Pass, as well as the first 10 Data Racks and Data Cells (see above).

Cosmetic Tree[]

The Cosmetic Tree is a big tree-like connected grid of various cosmetics, paintjobs, and weapon frameworks. Some items have connection nodes between them that will grant 50 of a single crafting resource.

Each node (including the connection points) requires 1 Scrip to unlock.

Rewards[]

Season 01: Rival Incursion Performance Pass include:

  • 60 Scrip
  • 60000 Credit, 600 Magnite, 600 Umanite, 500 Bismor, 500 Croppa, 500 Enor Pearl, 450 Jadiz.
  • 16 Headwear, 4 Beard, 3 Moustache, 1 Sideburns, 1 Hair Color.
  • 4 Armor Paintjob, 1 Bosco Framework, 1 Bosco Paintjob, 20 Weapon Framework, 4 Weapon Paintjob.
  • 1 Pickaxe Paintjob, 6 Pickaxe Part.
  • 3 Victory Pose.

Trivia[]

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