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Ores are a type of minable resource in Deep Rock Galactic. There are numerous different Ores scattered across the caverns of Hoxxes, some of which are required to unlock upgrades, while others are mission-related.

Mission-Related

These resources are required to complete primary and/or secondary objectives. They are not added to your gathered resources at the end of a mission, unlike crafting resources below.

Alien Egg

A green egg with pink accents found in walls similar to ore chunks. Marked by pulsating red orbs on the wall. Currently they are found as the main objective in the "Collection" mission type. The party will usually have to recover 10 eggs to complete the mission.

Alien Egg

Alien Egg

Alien Egg markings

Alien Egg wall-markings

Aquarq

Encountered solely in Point Extraction as the primary objective, Aquarq takes the form of large blue crystals embedded in the rock. It can be located via smaller blue crystal formations on the surface.

Aquarq Chunk

Aquark chunk

Aquarq markings

Aquarq wall-markings

Morkite

A dark cyan-blue mineral found in wall surface veins, Morkite is a common mining expedition objective, especially in low-level missions. The party will typically have to recover between 200 and 400 Morkite depending on mission length; once the quota has been filled, the M.U.L.E. will enable the recall function.

Loose Morkite takes a roughly cuboid shape.

Morkite

Morkite vein

Secondary Objectives

These are not mission-critical, but will give a nice bonus if collected before the end of the mission.

Dystrum

A bright blue-tinted metallic mineral found in wall surface veins, Dystrum is a secondary objective resource.

Dystrum vein

Dystrum vein

Fossil

A fossil of an Ammonite that can be picked up from the wall. The secondary objective will usually require 10 of these to be collected.

Fossil

Fossil

Hollomite

Found as dark blue-purple (almost black) formations within tunnels and caves, Hollomite is a secondary objective resource.

Hollomite

Hollomite vein

Other

These resources are not essential to mission completion, but are nevertheless important to gameplay. They do not carry over between missions.

Bittergem

A brilliant magenta mineral only available as massive chunks embedded into the terrain, Bittergem can be found by looking for clusters of magenta crystals on the surfaces nearby. Once extracted, the chunk can be deposited into the M.U.L.E. and will be worth a very healthy amount of credits at the end of the mission.

Bittergem

Dwarf holding a chunk of Bittergem

Bittergem markings

Bittergem wall-markings

Gold

A lustrous metal found in wall surface veins and embedded into the terrain as massive chunks, Gold's primary function is to provide a boost to credits earned when extracted.

Gold vein

Gold vein

Gold chunk markings

Gold chunk wall-markings

Gold chunk

Gold chunk

Nitra

A bright red mineral found in wall surface veins, Nitra is used to call in resupply pods; it costs 80 Nitra per pod, and each resupply pod has four supply racks, each restoring 50% health and ammo to the user.

Loose Nitra takes a roughly triangular shape.

Nitra

Nitra vein

Red Sugar

One of the most essential resources, Red Sugar takes the form of bright red crystal formations scattered throughout the caves. It's vital to your survival, as Red Sugar is the only way to recover lost health besides calling for a Supply Pod - which costs Nitra.

Red Sugar

Red Sugar vein

Crafting/Upgrades

These resources are rarely required for missions, but are required to craft upgrades and cosmetics. As such, it's generally worth gathering them whenever they're discovered. They are permanently added to your inventory when completing missions.

Bismor

Found as large yellowish cubes with dark brown nodules, Bismor is a key crafting resource often involved in the creation of explosive and armour upgrades.

Bismor is abundant in the Dense Biozone and scarce in the Salt Pits.

Bismor vein-cube

Bismor vein

Croppa

A pale green metallic ore with smaller purple spikes, Croppa is found in surface deposits much like Morkite and Gold.

Croppa is abundant in the Fungus Bogs, and scarce in the Magma Core.

Croppa vein

Croppa vein

Enor Pearl

A bland grey mineral only available as large spheroids embedded into the terrain, Enor Pearls can be located by the clusters of black spheres on the surface nearby.

Enor Pearls are abundant in the Salt Pits and Sandblasted Corridor, and scarce in the Radioactive Exclusion Zone.

Enor Pearl

Enor Pearl

Enor Pearl markings

Enor Pearl wall-markings

Jadiz

Jadiz is found as large green crystals embedded some way into the rock, and can be identified by the smaller green crystal clusters on the surface around it.

Jadiz is abundant in the Crystalline Caverns, and scarce in the Fungus Bogs.

JadizChunk

Dwarf holding a chunk of Jadiz

Jadiz markings

Jadiz wall-markings

Magnite

Found as reddish mineral clusters with grey-black protusions that look a little like metal bolts, Magnite is a rare crafting resource.

Magnite is abundant in the Magma Core, and scarce in the Sandblasted Corridor.

Magnite

Magnite vein

Umanite

Taking the form of bright green mineral clusters, Umanite is primarily found within the Radioactive Exclusion Zone. It can also be found more rarely in the Dense Biozone.

Umanite

Umanite vein

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A strange black rubix cube-esque object with pulsating white grooves. It is a very rare resource that is not listed on any biome, and its uses are currently unknown.

This 'mineral' (though it might better be described as an artifact) can be located by the presence of bright pinkish-purple spikes on the surrounding rock. These spikes seem to pulse with energy, though once the artifact has been removed from the deposit the spikes fade to dull, lifeless grey. When examined, the characters will comment on it's bizzare nature and strange appearance.

Glitch ore

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