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Naedocyte Breeders serve as the motherships of the Naedocyte Collective, and provide a constant mental link between any nearby Naedocytes. They are known to travel great distances back and forth to check up on their myriad egg deposits, and display a level of solemn tenderness that's almost unheard of on Hoxxes. Still, their constant depositing of fresh egg clutches pose a direct threat to the operations of DRG, and any Naedocyte Breeder should be exterminated on sight. Plus - despite appearances, they are fairly delicious with a spritz of lemon.
— Miner's Manual Description

The Naedocyte Breeder is a hostile Creature. It can spawn in any region of the planet. This enemy's spawn is tied to level generation, meaning that whatever Naedocyte Breeders appear in the level will be the only ones present. No more will spawn past the initially generated instances

The Naedocyte Breeder is one of the most alien-looking creatures in the whole game. They have an almost marine-like appearance with a large fleshy abdomen and several tendrils extending out from the head. A visible pinkish colored appendage on their underside serves as a mouth. Its "head" is covered in many small bumps, with 2 yellow areas (presumably the eyes). It also makes deep wailing noises as it moves around which sound similar to real-life whales - these sounds can help to identify its presence.

Through some unknown means, they are capable of levitation and will hover at a set distance in their air, moving at very slow speeds. The Breeder has no attacks of its own and generally tries to avoid combat by hovering far away from the action. Its only ability is to dump sacks of Naedocyte Roe onto the ground at set times every so often. To do this, it reveals a mouth-like organ on the underside of its head which drops the sacks onto the ground. The Roe will remain in its position for a few seconds before eventually bursting into Naedocyte Hatchlings, which will seek out and destroy any threats to the Breeder - namely, the Dwarves.

Breeders are capable of producing an infinite amount of these sacks and, if left to their own devices, the amount of Hatchlings they spawn can very quickly mount up and become a problem - especially if multiple are present at once. Line of sight is not needed for the Breeder to start dumping Roe; in fact the presence of Hatchlings can indicate a Breeder is somewhere nearby, even without sound cues. If hatchlings are spotted, taking out any Breeders in a level should become a priority.

Although the Breeder has no attacks, it can still be quite a nuisance to kill as it has a rather high 1500 base health value. Adding to this, it has the unique ability to conceal its weak spot. The mouth will be retracted while it is not dropping Roe sacks and will not count as a weak point in this state. As a result, the mouth should always be targeted whenever it is visible. Also of note is its high vulnerability to freezing - if its minimum temperature is reached, it will freeze solid and shatter on the ground, dying instantly.


Health and Armor


Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1.png 675 975 1200 1500 1800 1200 1275 1650 1800 1950
Dwarfcount2.png 825 1125 1350 1500 1800 1350 1425 1650 1800 1950
Dwarfcount3.png 1050 1350 1500 1800 2100 1500 1650 1950 2100 2250
Dwarfcount4.png 1275 1500 1650 1950 2250 1650 1800 2100 2250 2400



  • Because it can be instantly killed through Freezing, the Cryo Grenade and Cryo Cannon are excellent weapons to deal with Breeders. Since it also has a low minimum temperature, it doesn't take very long to freeze compared to other creatures.
  • To exploit its weakspot, use weapons with good accuracy and/or high damage such as the M1000 Classic or the Powered Minigun. These guns can deal substantial damage to the mouth while it is exposed, especially since the weakspot cannot break.
  • For brute force options, guns such as the Autocannon and the Breach Cutter deal substantial enough damage to eventually whittle the Breeder down - though this is not very ammo efficient. Status effects such as Burning or Neurotoxin help to increase overall damage.