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The Creatures of Hoxxes
Creatures page

Hoxxes IV is home to a variety of flora and fauna, and many of them pose a great threat to invaders. They are part of the reason why Deep Rock Galactic was once the only mining corporation willing to operate on Hoxxes IV.

Most notable is a species known as Glyphids. They are similar to both arachnids and arthropods in appearance, given their eight legs, like spiders, and caste system, like ants, have a variety of subspecies, all being extremely hostile. Glyphids can be encountered in small groups while roaming the caves, and periodically build up to attack in concentrated waves. When they decide to swarm the Dwarves, Mission Control will warn the players of the attack in advance.

Along with Glyphids there are various other species found on Hoxxes IV. Macteras are a winged species that primarily use ranged attacks while airborne. Naedocyte are a species similar to jellyfish, and serve as the airborne counterpart to Glyphid Swarmers. There are also a variety of creatures on Hoxxes IV that do not belong to any of the more commonly encountered species such as the Spitball Infector, Xynarch Charge-Sucker, Q'ronar Shellback, and Nayaka Trawler. While most of these creatures are hostile, there are a few that remain passive around the Dwarves.

Hostile creatures will only attack Dwarves, LUREs, tamed grunts, broken pipes, pheromoned enemies, or Doretta, ignoring Bosco, M.U.L.E., BET-C, sentries, Minehead and the Mobile Refinery.

Scaling & Hazard Levels[]

In addition to increasing the number of enemies during the mission and swarms, the hazard level also increases:

  • Creature Health
  • Creature Damage
  • Creature Movement Speed
  • Creature Attack Frequency
  • Creature Projectile Speed from Ranged Attacks (for higher difficulties)

The total amount of players connected will also affect these mechanics, and are calculated along with Hazard Levels

  • Creature Spawns
  • Creature Resistance
  • Creature Damage

The increased resistance of each enemy to damage is represented here as eHP, or effective Health Point, simplified as Health in this page. In reality, the creatures' actual health will not change, but their resistance to all damage increases with hazard level and the number of players. eHP is thusly used as it’s more convenient to consider the creature having more health than the weapons doing less damage.
You can see the base health of each creature directly displayed in the tables below, by clicking on the health number, you’ll be able to see the full scaling for that creature.

For more information on scaling, see Hazard Level.

Elite Threat Warning Elite Enemies[]

Elite enemies are stronger variants of some regular enemies that can only spawn with the Elite Threat warning.
They resist more damage, more status effects, move faster, and gain other bonuses, including different behavior for some. Elite enemies can be distinguished from regular enemies by their larger size, distinct aura of vertical red lines, and "Elite" title above their health bar and name when looked at.

List of enemies that have an Elite variant: Glyphid Guard, Glyphid Slasher, Glyphid Praetorian, Glyphid Acid Spitter, Glyphid Menace, Mactera Spawn, Mactera Brundle, Mactera Tri-Jaw, Mactera Grabber and Glyphid Bulk Detonator.

Hostile Creatures[]

Much of the fauna and some of the flora on Hoxxes IV poses a threat to players.

Note that enemy damage and health varies based on a mission's Hazard Level and number of players.

Land Creatures[]

Glyphid[]

Glyphids are the most common enemies found in Hoxxes IV. They appear in every biome, and their weaker variants will make up the majority of most swarms. They loosely resemble arachnids, all possessing eight legs, exoskeletons, and bodies split into three main segments. All Glyphids have a significantly larger pair of front legs as compared to the rest, lack any visible eyes, and (excluding the Glyphid Menace) have a large mouth with jagged, pointed teeth, and a lower jaw which can split along the middle. All Glyphids are capable of climbing along or hanging onto walls and ceilings, and the majority burrow up out of natural terrain when they spawn.

Icon Name Base Health Variants Resistances Armor
Weakpoints
Glyphid Spawn Glyphid Spawn
5 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 1.5 3.5 5 7.5 8.5 5 6 8 8.5 10
No variant No Resistances None No armor.
No weakpoint
Glyphid Swarmer Glyphid Swarmer
12 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 3.6 8.4 12 18 20.4 12 14.4 19.2 20.4 24
Common No Resistances None No armor.
No weakpoint
Glacial Strata
Fire Resistance
 -25%
Frost Resistance
 25%
Radioactive Exclusion Zone
Radiation Resistance
 100%
Glyphid Grunt Glyphid Grunt
45 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 11.25 22.5 49.5 58.5 67.5 49.5 69.75 81 76.5 103.5
Dwarfcount2 34.65 67.5 85.5 90 144 58.5 87.75 94.5 99 148.5
Dwarfcount3 34.65 67.5 85.5 90 144 58.5 87.75 94.5 99 148.5
Dwarfcount4 83.25 90 103.5 117 130.5 103.5 117 126 126 162
Common No Resistances Light Light armor: -20% damage taken.
Mouth: x3
Glacial Strata
Fire Resistance
 -25%
Frost Resistance
 25%
Radioactive Exclusion Zone
Radiation Resistance
 50%
Glyphid Grunt Slasher Glyphid Grunt Slasher
148 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 44.4 103.6 148 222 251.6 148 177.6 236.8 251.6 296
Common
Explosive Resistance
 -30%
Light Light armor: -20% damage taken.
Mouth: x2
Glacial Strata
Fire Resistance
 -25%
Frost Resistance
 25%
Explosive Resistance
 -30%
Radioactive Exclusion Zone
Explosive Resistance
 -30%
Radiation Resistance
 50%
Glyphid Grunt Guard Glyphid Grunt Guard
270 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 81 189 270 405 459 270 324 432 459 540
Common
Fire Resistance
 25%
Frost Resistance
 30%
Explosive Resistance
 30%
Corrosive Resistance
 30%
Light Light armor: -20% damage taken.

Heavy Heavy armor
Mouth: x2

Glacial Strata
Fire Resistance
 -25%
Frost Resistance
 25%
Explosive Resistance
 30%
Corrosive Resistance
 30%
Radioactive Exclusion Zone
Explosive Resistance
 30%
Radiation Resistance
 50%
Corrosive Resistance
 30%
Glyphid Grounder Glyphid Grounder
320 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 96 224 320 480 544 320 384 512 544 640
No variant
Fire Resistance
 10%
Explosive Resistance
 80%
Medium Medium armor: -50% damage taken
Back: x1
Glyphid Stingtail Glyphid Stingtail
600 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 180 420 600 900 1020 600 720 960 1020 1200
No variant
Fire Resistance
 25%
Heavy Heavy armor: Block all damage until broken.
Mouth: ×2
Back: x2
Glyphid Praetorian Glyphid Praetorian
750 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 187.5 375 825 975 1125 825 1162.5 1350 1275 1725
Dwarfcount2 577.5 1125 1425 1500 2400 975 1462.5 1575 1650 2475
Dwarfcount3 577.5 1125 1425 1500 2400 975 1462.5 1575 1650 2475
Dwarfcount4 1387.5 1500 1725 1950 2175 1725 1950 2100 2100 2700
Common No Resistances Heavy Heavy armor: Block all damage until broken.
Back: x1
Glacial Strata No Resistances
Radioactive Exclusion Zone
Radiation Resistance
 100%
Glyphid Warden Glyphid Warden
800 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 200 400 880 1040 1200 880 1240 1440 1360 1840
Dwarfcount2 616 1200 1520 1600 2560 1040 1560 1680 1760 2640
Dwarfcount3 616 1200 1520 1600 2560 1040 1560 1680 1760 2640
Dwarfcount4 1480 1600 1840 2080 2320 1840 2080 2240 2240 2880
No variant No Resistances Heavy Heavy armor: Block all damage until broken.
Spherical Spore-emiter organ: x3
Mouth: x2
Glyphid Oppressor Glyphid Oppressor
900 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 225 450 990 1170 1350 990 1395 1620 1530 2070
Dwarfcount2 693 1350 1710 1800 2880 1170 1755 1890 1980 2970
Dwarfcount3 693 1350 1710 1800 2880 1170 1755 1890 1980 2970
Dwarfcount4 1665 1800 2070 2340 2610 2070 2340 2520 2520 3240
No variant
Fire Resistance
 66%
Frost Resistance
 50%
Electricity Resistance
 25%
Explosive Resistance
 66%
Melee Resistance
 -50%
Corrosive Resistance
 66%
Unbreakable Unbreakable armor: Block all damage.
Back: x1
Glyphid Pounder Glyphid Pounder
1200 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 300 600 1320 1560 1800 1320 1860 2160 2040 2760
Dwarfcount2 924 1800 2280 2400 3840 1560 2340 2520 2640 3960
Dwarfcount3 924 1800 2280 2400 3840 1560 2340 2520 2640 3960
Dwarfcount4 2220 2400 2760 3120 3480 2760 3120 3360 3360 4320
No variant
Fire Resistance
 66%
Frost Resistance
 40%
Electricity Resistance
 50%
Explosive Resistance
 25%
Corrosive Resistance
 -50%
Heavy Heavy armor: Block all damage until broken.
Chest: x3
Glyphid Dreadnought Glyphid Dreadnought
5000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 50 3500 4500 5500 7500 100 4000 6000 8750 13750 Health
Dwarfcount2 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000
Dwarfcount3 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000
Dwarfcount4 9500 11000 12000 14000 16000 11000 11500 12000 12500 15000
Player Count Dwarfcount1 17 340 510 680 850 510 595 1700 680 2890 Shell
Dwarfcount2 34 680 1020 1360 1700 1020 1190 3400 3400 5780
Dwarfcount3 51 1020 1530 2040 2550 1530 1785 1870 2550 2975
Dwarfcount4 68 1360 2210 2380 3400 2210 2295 3060 3400 4420
Shell phase
Fire Resistance
 30%
Frost Resistance
 20%
Electricity Resistance
 50%
Explosive Resistance
 40%
Corrosive Resistance
 50%
Unbreakable Unbreakable armor: Block all damage.
Back: x2
(Health phase only)
Health phase
Fire Resistance
 50%
Frost Resistance
 20%
Electricity Resistance
 60%
Explosive Resistance
 40%
Corrosive Resistance
 50%
Dreadnought Hiveguard Dreadnought Hiveguard
5000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 50 3500 4500 5500 7500 100 4000 6000 8750 13750
Dwarfcount2 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000
Dwarfcount3 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000
Dwarfcount4 9500 11000 12000 14000 16000 11000 11500 12000 12500 15000
Protrusion phase
Fire Resistance
 40%
Frost Resistance
 20%
Electricity Resistance
 50%
Explosive Resistance
 40%
Corrosive Resistance
 50%
Radial Resistance
 50%
Unbreakable Unbreakable armor: Block all damage.
Back: x1.5
(Health phase only)
Health phase
Fire Resistance
 50%
Frost Resistance
 20%
Electricity Resistance
 60%
Explosive Resistance
 40%
Corrosive Resistance
 50%
Glyphid Dreadnought Twins Glyphid Dreadnought Twins
4500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 45 3150 4050 4950 6750 90 3600 5400 7875 12375
Dwarfcount2 4500 4500 4500 4500 4500 4500 4500 4500 4500 4500
Dwarfcount3 4500 4500 4500 4500 4500 4500 4500 4500 4500 4500
Dwarfcount4 8550 9900 10800 12600 14400 9900 10350 10800 11250 13500
Arbalest
Fire Resistance
 40%
Frost Resistance
 10%
Electricity Resistance
 50%
Explosive Resistance
 30%
Corrosive Resistance
 40%
Heavy Heavy armor: Block all damage until broken.
Back: x1
Lacerator
Fire Resistance
 40%
Frost Resistance
 10%
Electricity Resistance
 50%
Explosive Resistance
 30%
Corrosive Resistance
 40%
Glyphid Exploder Glyphid Exploder
20 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 6 14 20 30 34 20 24 32 34 40
Common
Melee Resistance
 -25%
None No armor.
Mouth: x2
Radioactive Exclusion Zone
Melee Resistance
 -25%
Glyphid Ember Glyphid Ember
150 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 45 105 150 225 255 150 180 240 255 300
No variant
Frost Resistance
 90%
None No armor.
Carapace Fins: x2
Glyphid Bulk Detonator Glyphid Bulk Detonator
4000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 1000 2000 4400 5200 6000 4400 6200 7200 6800 9200
Dwarfcount2 3080 6000 7600 8000 12800 5200 7800 8400 8800 13200
Dwarfcount3 3080 6000 7600 8000 12800 5200 7800 8400 8800 13200
Dwarfcount4 7400 8000 9200 10400 11600 9200 10400 11200 11200 14400
No variant
Explosive Resistance
 50%
None No armor.
Bulbs: x3
Glyphid Crassus Detonator Glyphid Crassus Detonator
4200000000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 1050000000 2100000000 4620000000 5460000000 6300000000 4620000000 6510000000 7560000000 7140000000 9660000000
Dwarfcount2 3234000000 6300000000 7980000000 8400000000 13440000000 5460000000 8190000000 8820000000 9240000000 13860000000
Dwarfcount3 3234000000 6300000000 7980000000 8400000000 13440000000 5460000000 8190000000 8820000000 9240000000 13860000000
Dwarfcount4 7770000000 8400000000 9660000000 10920000000 12180000000 9660000000 10920000000 11760000000 11760000000 15120000000
No variant
Explosive Resistance
 200%
Medium Medium armor: -60% damage taken
Bulbs: x3
Glyphid Nitrus Detonator Glyphid Nitrus Detonator
6000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 1500 3000 6600 7800 9000 6600 9300 10800 10200 13800
Dwarfcount2 4620 9000 11400 12000 19200 7800 11700 12600 13200 19800
Dwarfcount3 4620 9000 11400 12000 19200 7800 11700 12600 13200 19800
Dwarfcount4 11100 12000 13800 15600 17400 13800 15600 16800 16800 21600
No variant
Explosive Resistance
 50%
Medium Medium armor: -60% damage taken
Bulbs: x3
Glyphid Web Spitter Glyphid Web Spitter
unknown Health Health Points

No variant No Resistances
unknown
Glyphid King Spitter Glyphid King Spitter
580 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 174 406 580 870 986 580 696 928 986 1160
No variant
Frost Resistance
 -25%
Corrosive Resistance
 50%
Medium Medium armor: -50% damage taken
Mouth: x3
Glyphid Acid Spitter Glyphid Acid Spitter
120 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 36 84 120 180 204 120 144 192 204 240
No variant
Electricity Resistance
 -10%
Light Light armor: -20% damage taken.
Mouth: x2
Glyphid Septic Spreader Glyphid Septic Spreader
270 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 81 189 270 405 459 270 324 432 459 540
No variant No Resistances Light Light armor: -20% damage taken.
Head: ×2
Sac: x2
Glyphid Menace Glyphid Menace
700 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 175 350 770 910 1050 770 1085 1260 1190 1610
Dwarfcount2 539 1050 1330 1400 2240 910 1365 1470 1540 2310
Dwarfcount3 539 1050 1330 1400 2240 910 1365 1470 1540 2310
Dwarfcount4 1295 1400 1610 1820 2030 1610 1820 1960 1960 2520
No variant No Resistances Heavy Heavy armor: Block all damage until broken.
Mouth: x2
Side Sacks: x2


Other[]

These creatures lack any broad group of species they can be sorted into, but they present a threat to the player all the same. Many of them happen to be somewhat rare, being limited to particular biomes or mission modifiers, or simply having a low chance to spawn in any mission.

Icon Name Base Health Variants Resistances Armor
Weakpoints
Carnivorous Larva Carnivorous Larva
10 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 3 7 10 15 17 10 12 16 17 20
No variant No Resistances None No armor.
No weakpoint
Nayaka Trawler Nayaka Trawler
300 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 90 210 300 450 510 300 360 480 510 600
No variant No Resistances None No armor.
Abdomen: x3
Q'ronar Youngling Q'ronar Youngling
100 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 25 50 110 130 150 110 155 180 170 230
Dwarfcount2 77 150 190 200 320 130 195 210 220 330
Dwarfcount3 77 150 190 200 320 130 195 210 220 330
Dwarfcount4 185 200 230 260 290 230 260 280 280 360
When rolling or standing up
Fire Resistance
 30%
Frost Resistance
 30%
Electricity Resistance
 75%
Explosive Resistance
 75%
Corrosive Resistance
 -50%
Medium Medium armor: -50% damage taken
Eyes: x2
Tail’s tip: x2
When standing up with its mouth opened
Fire Resistance
 -50%
Frost Resistance
 -70%
Corrosive Resistance
 -50%
Q'ronar Shellback Q'ronar Shellback
450 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 112.5 225 495 585 675 495 697.5 810 765 1035
Dwarfcount2 346.5 675 855 900 1440 585 877.5 945 990 1485
Dwarfcount3 346.5 675 855 900 1440 585 877.5 945 990 1485
Dwarfcount4 832.5 900 1035 1170 1305 1035 1170 1260 1260 1620
When rolling
Fire Resistance
 30%
Frost Resistance
 30%
Electricity Resistance
 100%
Explosive Resistance
 80%
Corrosive Resistance
 30%
Heavy Heavy armor: Block all damage until broken.
Eyes: x2
Mouth: x2
Tail’s tip: x2
When standing up
Fire Resistance
 -50%
Frost Resistance
 -70%
Corrosive Resistance
 -50%
Stone Guardian Stone Guardian
4500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 1350 3150 4500 6750 7650 4500 5400 7200 7650 9000
No variant
Explosive Resistance
 70%
Heavy Heavy armor: Block all damage until broken.
Belly: x1
Xynarch Charge-Sucker Xynarch Charge-Sucker
1300 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 13 910 1170 1430 1950 26 1040 1560 2275 3575
Dwarfcount2 1300 1300 1300 1300 1300 1300 1300 1300 1300 1300
Dwarfcount3 1300 1300 1300 1300 1300 1300 1300 1300 1300 1300
Dwarfcount4 2470 2860 3120 3640 4160 2860 2990 3120 3250 3900
No variant
Fire Resistance
 20%
Explosive Resistance
 80%
None No armor.
No weakpoint
Korlok Sprout Korlok Sprout
550 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 137.5 275 605 715 825 605 852.5 990 935 1265
Dwarfcount2 423.5 825 1045 1100 1760 715 1072.5 1155 1210 1815
Dwarfcount3 423.5 825 1045 1100 1760 715 1072.5 1155 1210 1815
Dwarfcount4 1017.5 1100 1265 1430 1595 1265 1430 1540 1540 1980
No variant
Fire Resistance
 -30%
Frost Resistance
 -30%
Electricity Resistance
 20%
Explosive Resistance
 20%
Melee Resistance
 -100%
None No armor.
Head: ×2
Korlok Healing Pod Korlok Healing Pod
250 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 62.5 125 275 325 375 275 387.5 450 425 575
Dwarfcount2 192.5 375 475 500 800 325 487.5 525 550 825
Dwarfcount3 192.5 375 475 500 800 325 487.5 525 550 825
Dwarfcount4 462.5 500 575 650 725 575 650 700 700 900
No variant
Electricity Resistance
 20%
Explosive Resistance
 20%
Melee Resistance
 -50%
None No armor.
No weakpoint
Korlok Tyrant-Weed Korlok Tyrant-Weed
3000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 3000 4950 5700 6300 8100 N/A N/A N/A N/A N/A
Dwarfcount2 4200 4200 4500 5100 5100 N/A N/A N/A N/A N/A
Dwarfcount3 4200 4200 4500 5100 5100 N/A N/A N/A N/A N/A
Dwarfcount4 9000 9600 10200 10800 15000 N/A N/A N/A N/A N/A
No variant
Electricity Resistance
 50%
Explosive Resistance
 30%
Melee Resistance
 -20%
Unbreakable Unbreakable armor: Block all damage.
No weakpoint
Flying Ball Flying Ball
250 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 62.5 125 275 325 375 275 387.5 450 425 575
Dwarfcount2 192.5 375 475 500 800 325 487.5 525 550 825
Dwarfcount3 192.5 375 475 500 800 325 487.5 525 550 825
Dwarfcount4 462.5 500 575 650 725 575 650 700 700 900
No variant No Resistances None No armor.
No weakpoint


Air Creatures[]

Mactera[]

Macteras are flying insectoids, and are generally the most common breed of hostile creatures other than Glyphids. Macteras that enter the mission area after the Drop Pod arrives, by means of swarm or otherwise, will do so by simply appearing wherever there is enough room to fly.

Icon Name Base Health Variants Resistances Armor
Weakpoints
Mactera Spawn Mactera Spawn
223 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 66.9 156.1 223 334.5 379.1 223 267.6 356.8 379.1 446
No variant
Fire Resistance
 -100%
Electricity Resistance
 -50%
Explosive Resistance
 -100%
Melee Resistance
 -100%
Corrosive Resistance
 -100%
None No armor.
Abdomen: x3
Mactera Grabber Mactera Grabber
500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 125 250 550 650 750 550 775 900 850 1150
Dwarfcount2 385 750 950 1000 1600 650 975 1050 1100 1650
Dwarfcount3 385 750 950 1000 1600 650 975 1050 1100 1650
Dwarfcount4 925 1000 1150 1300 1450 1150 1300 1400 1400 1800
No variant No Resistances None No armor.
Abdomen’s Tip: x3
Mactera Stinger Mactera Stinger
340 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 85 170 374 442 510 374 527 612 578 782
Dwarfcount2 261.8 510 646 680 1088 442 663 714 748 1122
Dwarfcount3 261.8 510 646 680 1088 442 663 714 748 1122
Dwarfcount4 629 680 782 884 986 782 884 952 952 1224
No variant No Resistances None No armor.
Stinger: x3
Mactera Goo Bomber Mactera Goo Bomber
800 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 200 400 880 1040 1200 880 1240 1440 1360 1840
Dwarfcount2 616 1200 1520 1600 2560 1040 1560 1680 1760 2640
Dwarfcount3 616 1200 1520 1600 2560 1040 1560 1680 1760 2640
Dwarfcount4 1480 1600 1840 2080 2320 1840 2080 2240 2240 2880
Mactera Goo Bomber
Fire Resistance
 -20%
Melee Resistance
 -50%
Corrosive Resistance
 -50%
None No armor.
Sacs: x3
Mactera Frost Bomber
Fire Resistance
 -20%
Melee Resistance
 -50%
Corrosive Resistance
 -50%
Mactera Tri-Jaw Mactera Tri-Jaw
350 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 105 245 350 525 595 350 420 560 595 700
No variant
Fire Resistance
 -100%
Electricity Resistance
 -50%
Explosive Resistance
 -100%
Melee Resistance
 -100%
Corrosive Resistance
 -100%
None No armor.
Abdomen: x3
Mactera Brundle Mactera Brundle
600 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 180 420 600 900 1020 600 720 960 1020 1200
No variant
Fire Resistance
 -100%
Electricity Resistance
 -50%
Explosive Resistance
 -100%
Melee Resistance
 -100%
Corrosive Resistance
 -100%
Heavy Heavy armor: Block all damage until broken.
Abdomen: x3


Naedocyte[]

Naedocytes make up a small caste of floating creatures, split between the Naedocyte Breeders and their Roe and Hatchlings, as well as the naturally spawning Naedocyte Shocker. The Naedocyte Hatchlings and Shockers are small, fragile, jellyfish-like creatures which flock to players in groups before stinging them. Like Macteras, the Naedocytes Shockers can show up mid-mission by appearing as a cluster near the players. The Naedocyte Hatchlings hatch out of the Roe laid by the Naedocyte Breeders.

Icon Name Base Health Variants Resistances Armor
Weakpoints
Naedocyte Shocker Naedocyte Shocker
5 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 1.5 3.5 5 7.5 8.5 5 6 8 8.5 10
No variant No Resistances None No armor.
No weakpoint
Naedocyte Hatchling Naedocyte Hatchling
5 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 1.5 3.5 5 7.5 8.5 5 6 8 8.5 10
No variant No Resistances None No armor.
No weakpoint
Naedocyte Roe Naedocyte Roe
120 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 36 84 120 180 204 120 144 192 204 240
No variant No Resistances None No armor.
No weakpoint
Naedocyte Breeder Naedocyte Breeder
1500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 375 750 1650 1950 2250 1650 2325 2700 2550 3450
Dwarfcount2 1155 2250 2850 3000 4800 1950 2925 3150 3300 4950
Dwarfcount3 1155 2250 2850 3000 4800 1950 2925 3150 3300 4950
Dwarfcount4 2775 3000 3450 3900 4350 3450 3900 4200 4200 5400
No variant No Resistances None No armor.
Mouth: x3


Stationary Threats[]

While many of the threats on Hoxxes IV are mobile, there are also several stationary threats on Hoxxes IV.

Icon Name Base Health Variants Resistances Armor
Weakpoints
Cave Leech Cave Leech
100 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 30 70 100 150 170 100 120 160 170 200
No variant No Resistances None No armor.
No weakpoint
Deeptora Honeycomb Deeptora Honeycomb
400 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 120 280 400 600 680 400 480 640 680 800
No variant
Fire Resistance
 -100%
None No armor.
No weakpoint
Spitball Infector Spitball Infector
800 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 200 400 880 1040 1200 880 1240 1440 1360 1840
Dwarfcount2 616 1200 1520 1600 2560 1040 1560 1680 1760 2640
Dwarfcount3 616 1200 1520 1600 2560 1040 1560 1680 1760 2640
Dwarfcount4 1480 1600 1840 2080 2320 1840 2080 2240 2240 2880
No variant
Fire Resistance
 -100%
None No armor.
Bulbs: x2
Glyphid Brood Nexus Glyphid Brood Nexus
1800 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 450 900 1980 2340 2700 1980 2790 3240 3060 4140
Dwarfcount2 1386 2700 3420 3600 5760 2340 3510 3780 3960 5940
Dwarfcount3 1386 2700 3420 3600 5760 2340 3510 3780 3960 5940
Dwarfcount4 3330 3600 4140 4680 5220 4140 4680 5040 5040 6480
No variant No Resistances None No armor.
Eyes: x2
Stabber Vine Stabber Vine
300 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 300
No variant No Resistances None No armor.
Yellow Spot: x3
Tar Hog Nexus Tar Hog Nexus
1800 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 450 900 1980 2340 2700 1980 2790 3240 3060 4140
Dwarfcount2 1386 2700 3420 3600 5760 2340 3510 3780 3960 5940
Dwarfcount3 1386 2700 3420 3600 5760 2340 3510 3780 3960 5940
Dwarfcount4 3330 3600 4140 4680 5220 4140 4680 5040 5040 6480
No variant No Resistances None No armor.
Eyes: x2
Deeptora Bough Wasp Nest Deeptora Bough Wasp Nest
400 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 120 280 400 600 680 400 480 640 680 800
No variant
Fire Resistance
 -100%
None No armor.
No weakpoint


Rival Tech[]

Rival Tech are fully automated robotic entities. In addition to the resistances listed here, all of these entities will instantly die when fully lit on fire, regardless of remaining health. The Caretaker and Prospector cannot be fully ignited.

Icon Name Base Health Variants Resistances Armor
Weakpoints
Patrol Bot Patrol Bot
900 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 225 450 990 1170 1350 990 1395 1620 1530 2070
Dwarfcount2 693 1350 1710 1800 2880 1170 1755 1890 1980 2970
Dwarfcount3 693 1350 1710 1800 2880 1170 1755 1890 1980 2970
Dwarfcount4 1665 1800 2070 2340 2610 2070 2340 2520 2520 3240
No variant
Frost Resistance
 -100%
Electricity Resistance
 -30%
Explosive Resistance
 -100%
Melee Resistance
 -200%
Poison Resistance
 100%
Corrosive Resistance
 -100%
None No armor.
Head: x3
Shredder Shredder
35 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 10.5 24.5 35 52.5 59.5 35 42 56 59.5 70
No variant
Electricity Resistance
 -30%
Explosive Resistance
 -100%
Melee Resistance
 -200%
Poison Resistance
 100%
None No armor.
Caretaker Caretaker
5500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 55 3850 4950 6050 8250 110 4400 6600 9625 15125
Dwarfcount2 5500 5500 5500 5500 5500 5500 5500 5500 5500 5500
Dwarfcount3 5500 5500 5500 5500 5500 5500 5500 5500 5500 5500
Dwarfcount4 10450 12100 13200 15400 17600 12100 12650 13200 13750 16500
No variant
Explosive Resistance
 45%
Poison Resistance
 100%
None No armor.
Eye: x1
Burst Turret Burst Turret
750 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 187.5 375 825 975 1125 825 1162.5 1350 1275 1725
Dwarfcount2 577.5 1125 1425 1500 2400 975 1462.5 1575 1650 2475
Dwarfcount3 577.5 1125 1425 1500 2400 975 1462.5 1575 1650 2475
Dwarfcount4 1387.5 1500 1725 1950 2175 1725 1950 2100 2100 2700
No variant
Frost Resistance
 -100%
Electricity Resistance
 -30%
Explosive Resistance
 -100%
Melee Resistance
 -200%
Poison Resistance
 100%
Corrosive Resistance
 -150%
None No armor.
Glowing Parts: x2.5
Sniper Turret Sniper Turret
300 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 300
No variant
Frost Resistance
 -100%
Electricity Resistance
 -30%
Explosive Resistance
 -100%
Melee Resistance
 -500%
Poison Resistance
 100%
Corrosive Resistance
 -100%
None No armor.
Glowing Parts: x2.5
Repulsion Turret Repulsion Turret
600 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 600
No variant
Frost Resistance
 -100%
Electricity Resistance
 -30%
Explosive Resistance
 -100%
Melee Resistance
 -200%
Poison Resistance
 100%
Corrosive Resistance
 -100%
None No armor.
Glowing Parts: 2.5x
Prospector Drone Prospector Drone
3000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 30 2100 2700 3300 4500 60 2400 3600 5250 8250
Dwarfcount2 3000 3000 3000 3000 3000 3000 3000 3000 3000 3000
Dwarfcount3 3000 3000 3000 3000 3000 3000 3000 3000 3000 3000
Dwarfcount4 5700 6600 7200 8400 9600 6600 6900 7200 7500 9000
No variant
Frost Resistance
 -100%
Electricity Resistance
 -30%
Explosive Resistance
 -100%
Melee Resistance
 -200%
Poison Resistance
 100%
Corrosive Resistance
 -100%
None No armor.
Side Engines: x3
Nemesis Nemesis
3500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 35 2450 3150 3850 5250 70 2800 4200 6125 9625
Dwarfcount2 3500 3500 3500 3500 3500 3500 3500 3500 3500 3500
Dwarfcount3 3500 3500 3500 3500 3500 3500 3500 3500 3500 3500
Dwarfcount4 6650 7700 8400 9800 11200 7700 8050 8400 8750 10500
No variant
Poison Resistance
 100%
Heavy Heavy armor: Block all damage until broken.
Exposed Internals: 2x

Side Panels: 2x


Lithophage Infection[]

Lithophage Infection is a plague of mutagenic Rockpox that spreads itself once a Lithophage meteorite crash lands on Hoxxes. All Rockpox-infected creatures deals a build-up of the Rockpox Infection status effect.


Icon Name Base Health Variants Resistances Armor
Weakpoints
Rockpox Larva Rockpox Larva
10 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 2.5 5 11 13 15 11 15.5 18 17 23
Dwarfcount2 7.7 15 19 20 32 13 19.5 21 22 33
Dwarfcount3 7.7 15 19 20 32 13 19.5 21 22 33
Dwarfcount4 18.5 20 23 26 29 23 26 28 28 36
No variant No Resistances None No armor.
None
Rockpox Grunt Rockpox Grunt
90 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 22.5 45 99 117 135 99 139.5 162 153 207
Dwarfcount2 69.3 135 171 180 288 117 175.5 189 198 297
Dwarfcount3 69.3 135 171 180 288 117 175.5 189 198 297
Dwarfcount4 166.5 180 207 234 261 207 234 252 252 324
No variant No Resistances None No armor.
Blisters: 25%
Rockpox Exploder Rockpox Exploder
20 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 5 10 22 26 30 22 31 36 34 46
Dwarfcount2 15.4 30 38 40 64 26 39 42 44 66
Dwarfcount3 15.4 30 38 40 64 26 39 42 44 66
Dwarfcount4 37 40 46 52 58 46 52 56 56 72
No variant No Resistances None No armor.
Blisters: 50%
Rockpox Spitter Rockpox Spitter
120 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 30 60 132 156 180 132 186 216 204 276
Dwarfcount2 92.4 180 228 240 384 156 234 252 264 396
Dwarfcount3 92.4 180 228 240 384 156 234 252 264 396
Dwarfcount4 222 240 276 312 348 276 312 336 336 432
No variant No Resistances None No armor.
Blisters: 33%
Rockpox Praetorian Rockpox Praetorian
750 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 187.5 375 825 975 1125 825 1162.5 1350 1275 1725
Dwarfcount2 577.5 1125 1425 1500 2400 975 1462.5 1575 1650 2475
Dwarfcount3 577.5 1125 1425 1500 2400 975 1462.5 1575 1650 2475
Dwarfcount4 1387.5 1500 1725 1950 2175 1725 1950 2100 2100 2700
No variant No Resistances Heavy Heavy armor: Block all damage until broken.
Blisters: 16.6%
Rockpox Goo Bomber Rockpox Goo Bomber
800 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 200 400 880 1040 1200 880 1240 1440 1360 1840
Dwarfcount2 616 1200 1520 1600 2560 1040 1560 1680 1760 2640
Dwarfcount3 616 1200 1520 1600 2560 1040 1560 1680 1760 2640
Dwarfcount4 1480 1600 1840 2080 2320 1840 2080 2240 2240 2880
No variant No Resistances None No armor.
Blisters: 16.6%
Rockpox Naedocyte Breeder Rockpox Naedocyte Breeder
1500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 375 750 1650 1950 2250 1650 2325 2700 2550 3450
Dwarfcount2 1155 2250 2850 3000 4800 1950 2925 3150 3300 4950
Dwarfcount3 1155 2250 2850 3000 4800 1950 2925 3150 3300 4950
Dwarfcount4 2775 3000 3450 3900 4350 3450 3900 4200 4200 5400
No variant No Resistances None No armor.
Blisters: 12.5%
Lithophage Corruptor Lithophage Corruptor
7200 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 1800 3600 7920 9360 10800 7920 11160 12960 12240 16560
Dwarfcount2 5544 10800 13680 14400 23040 9360 14040 15120 15840 23760
Dwarfcount3 5544 10800 13680 14400 23040 9360 14040 15120 15840 23760
Dwarfcount4 13320 14400 16560 18720 20880 16560 18720 20160 20160 25920
No variant No Resistances Unbreakable Unbreakable armor: Block all damage.
Blisters: 33%



Passive Creatures[]

While a large part of Hoxxes IV's wildlife is hostile or dangerous, there are some passive creatures within the caves.

Machine Event Creatures[]

Event organisms spawn when corresponding Machine Events are activated.

Icon Name Base Health Variants Resistances Armor
Weakpoints
Loot Bug Loot Bug
100 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 100
No variant No Resistances None No armor.
No weakpoint
Golden Loot Bug Golden Loot Bug
200 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 200
No variant No Resistances None No armor.
No weakpoint
Huuli Hoarder Huuli Hoarder
1500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 375 750 1650 1950 2250 1650 2325 2700 2550 3450
Dwarfcount2 1155 2250 2850 3000 4800 1950 2925 3150 3300 4950
Dwarfcount3 1155 2250 2850 3000 4800 1950 2925 3150 3300 4950
Dwarfcount4 2775 3000 3450 3900 4350 3450 3900 4200 4200 5400
No variant
Electricity Resistance
 80%
None No armor.
No weakpoint
Maggot Maggot
1 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 1
Maggot No Resistances None No armor.
No weakpoint
Red Maggot No Resistances
Green Maggot No Resistances
Naedocyte Cave Cruiser Naedocyte Cave Cruiser
35 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 35
No variant No Resistances None No armor.
No weakpoint
Sand Wraith Sand Wraith
35 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 35
No variant No Resistances None No armor.
No weakpoint
Cave Vine Cave Vine
100 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 100
No variant No Resistances None No armor.
No weakpoint
Silicate Harvester Silicate Harvester
250 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 250
No variant No Resistances None No armor.
No weakpoint
Mobula Cave Angel Mobula Cave Angel
100 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 30 70 100 150 170 100 120 160 170 200
No variant No Resistances None No armor.
No weakpoint
Hexawing Gniffer Hexawing Gniffer
80 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 24 56 80 120 136 80 96 128 136 160
No variant No Resistances None No armor.
No weakpoint
Fester Flea Fester Flea
80 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 24 56 80 120 136 80 96 128 136 160
No variant No Resistances None No armor.
No weakpoint
Loot Elf Loot Elf
800 Health Health Points

No variant No Resistances None No armor.
No weakpoint
Icon Name Base Health Variants Resistances Armor
Weakpoints
Kursite Preatorian Kursite Preatorian
750 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 187.5 375 825 975 1125 825 1162.5 1350 1275 1725
Dwarfcount2 577.5 1125 1425 1500 2400 975 1462.5 1575 1650 2475
Dwarfcount3 577.5 1125 1425 1500 2400 975 1462.5 1575 1650 2475
Dwarfcount4 1387.5 1500 1725 1950 2175 1725 1950 2100 2100 2700
No variant No Resistances Heavy Heavy armor: Block all damage until broken.
Abdomen: x1
Kursite Acid Spitter Kursite Acid Spitter
120 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 30 60 132 156 180 132 186 216 204 276
Dwarfcount2 92.4 180 228 240 384 156 234 252 264 396
Dwarfcount3 92.4 180 228 240 384 156 234 252 264 396
Dwarfcount4 222 240 276 312 348 276 312 336 336 432
No variant
Electricity Resistance
 10%
None No armor.
Mouth: ×2
kursite Mactera Spawn kursite Mactera Spawn
223 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 55.75 111.5 245.3 289.9 334.5 245.3 345.65 401.4 379.1 512.9
Dwarfcount2 171.71 334.5 423.7 446 713.6 289.9 434.85 468.3 490.6 735.9
Dwarfcount3 171.71 334.5 423.7 446 713.6 289.9 434.85 468.3 490.6 735.9
Dwarfcount4 412.55 446 512.9 579.8 646.7 512.9 579.8 624.4 624.4 802.8
No variant
Fire Resistance
 -100%
Electricity Resistance
 -50%
Explosive Resistance
 -100%
Melee Resistance
 -100%
Corrosive Resistance
 -100%
None No armor.
Abdomen: ×3
Ebonite Praetorian Ebonite Praetorian
750 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 187.5 375 825 975 1125 825 1162.5 1350 1275 1725
Dwarfcount2 577.5 1125 1425 1500 2400 975 1462.5 1575 1650 2475
Dwarfcount3 577.5 1125 1425 1500 2400 975 1462.5 1575 1650 2475
Dwarfcount4 1387.5 1500 1725 1950 2175 1725 1950 2100 2100 2700
No variant
Melee Resistance
 100%
None No armor.
No weakpoint
Ebonite Grunt Ebonite Grunt
90 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 22.5 45 99 117 135 99 139.5 162 153 207
Dwarfcount2 69.3 135 171 180 288 117 175.5 189 198 297
Dwarfcount3 69.3 135 171 180 288 117 175.5 189 198 297
Dwarfcount4 166.5 180 207 234 261 207 234 252 252 324
No variant
Melee Resistance
 100%
None No armor.
No weakpoint
Omen Modular Extermination Tower Omen Modular Extermination Tower
1500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 375 750 1650 1950 2250 1650 2325 2700 2550 3450
Dwarfcount2 1155 2250 2850 3000 4800 1950 2925 3150 3300 4950
Dwarfcount3 1155 2250 2850 3000 4800 1950 2925 3150 3300 4950
Dwarfcount4 2775 3000 3450 3900 4350 3450 3900 4200 4200 5400
No variant
Fire Resistance
 70%
Frost Resistance
 70%
Explosive Resistance
 70%

Cooling Tanks: ×1
Homing Drone Homing Drone
20 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 5 10 22 26 30 22 31 36 34 46
Dwarfcount2 15.4 30 38 40 64 26 39 42 44 66
Dwarfcount3 15.4 30 38 40 64 26 39 42 44 66
Dwarfcount4 37 40 46 52 58 46 52 56 56 72
No variant No Resistances None No armor.
No weakpoint


Special Event Creatures[]

Creatures that only appears during Seasonal Events. Very rare and elusive, but grants additional bonuses if defeated.


Icon Name Base Health Variants Resistances Armor
Weakpoints
Yuletide Elf Yuletide Elf
750 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 750
No variant No Resistances None No armor.
No weakpoint
Spring Bunny Spring Bunny
750 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 750
No variant No Resistances None No armor.
No weakpoint
Halloween Skull Halloween Skull
750 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 750
No variant No Resistances None No armor.
No weakpoint


The Creatures of Hoxxes
Creatures page

Hoxxes IV is home to a variety of flora and fauna, and many of them pose a great threat to invaders. They are part of the reason why Deep Rock Galactic was once the only mining corporation willing to operate on Hoxxes IV.

Most notable is a species known as Glyphids. They are similar to both arachnids and arthropods in appearance, given their eight legs, like spiders, and caste system, like ants, have a variety of subspecies, all being extremely hostile. Glyphids can be encountered in small groups while roaming the caves, and periodically build up to attack in concentrated waves. When they decide to swarm the Dwarves, Mission Control will warn the players of the attack in advance.

Along with Glyphids there are various other species found on Hoxxes IV. Macteras are a winged species that primarily use ranged attacks while airborne. Naedocyte are a species similar to jellyfish, and serve as the airborne counterpart to Glyphid Swarmers. There are also a variety of creatures on Hoxxes IV that do not belong to any of the more commonly encountered species such as the Spitball Infector, Xynarch Charge-Sucker, Q'ronar Shellback, and Nayaka Trawler. While most of these creatures are hostile, there are a few that remain passive around the Dwarves.

Hostile creatures will only attack Dwarves, LUREs, tamed grunts, broken pipes, pheromoned enemies, or Doretta, ignoring Bosco, M.U.L.E., BET-C, sentries, Minehead and the Mobile Refinery.


Scaling & Hazard Levels[]

In addition to increasing the number of enemies during the mission and swarms, the hazard level also increases:

  • Creature Health
  • Creature Damage
  • Creature Movement Speed
  • Creature Attack Frequency
  • Creature Projectile Speed from Ranged Attacks (for higher difficulties)

The total amount of players connected will also affect these mechanics, and are calculated along with Hazard Levels

  • Creature Spawns
  • Creature Resistance
  • Creature Damage

The increased resistance of each enemy to damage is represented here as eHP, or effective Health Point, simplified as Health in this page. In reality, the creatures' actual health will not change, but their resistance to all damage increases with hazard level and the number of players. eHP is thusly used as it’s more convenient to consider the creature having more health than the weapons doing less damage.
You can see the base health of each creature directly displayed in the tables below, by clicking on the health number, you’ll be able to see the full scaling for that creature.

For more information on scaling, see Hazard Level.

Elite Threat Warning Elite Enemies[]

Elite enemies are stronger variants of some regular enemies that can only spawn with the Elite Threat warning.
They resist more damage, more status effects, move faster, and gain other bonuses, including different behavior for some. Elite enemies can be distinguished from regular enemies by their larger size, distinct aura of vertical red lines, and "Elite" title above their health bar and name when looked at.

List of enemies that have an Elite variant: Glyphid Guard, Glyphid Slasher, Glyphid Praetorian, Glyphid Acid Spitter, Glyphid Menace, Mactera Spawn, Mactera Brundle, Mactera Tri-Jaw, Mactera Grabber and Glyphid Bulk Detonator.

Hostile Creatures[]

Much of the fauna and some of the flora on Hoxxes IV poses a threat to players.

Note that enemy damage and health varies based on a mission's Hazard Level and number of players.

Land Creatures[]

Glyphid[]

Glyphids are the most common enemies found in Hoxxes IV. They appear in every biome, and their weaker variants will make up the majority of most swarms. They loosely resemble arachnids, all possessing eight legs, exoskeletons, and bodies split into three main segments. All Glyphids have a significantly larger pair of front legs as compared to the rest, lack any visible eyes, and (excluding the Glyphid Menace) have a large mouth with jagged, pointed teeth, and a lower jaw which can split along the middle. All Glyphids are capable of climbing along or hanging onto walls and ceilings, and the majority burrow up out of natural terrain when they spawn.

Icon Name Base Health Variants Resistances Armor
Weakpoints
Glyphid Spawn Glyphid Spawn
5 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 1.5 3.5 5 7.5 8.5 5 6 8 8.5 10
No variant No Resistances None No armor.
No weakpoint
Glyphid Swarmer Glyphid Swarmer
12 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 3.6 8.4 12 18 20.4 12 14.4 19.2 20.4 24
Common No Resistances None No armor.
No weakpoint
Glacial Strata
Fire Resistance
 -25%
Frost Resistance
 25%
Radioactive Exclusion Zone
Radiation Resistance
 100%
Glyphid Grunt Glyphid Grunt
45 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 11.25 22.5 49.5 58.5 67.5 49.5 69.75 81 76.5 103.5
Dwarfcount2 34.65 67.5 85.5 90 144 58.5 87.75 94.5 99 148.5
Dwarfcount3 34.65 67.5 85.5 90 144 58.5 87.75 94.5 99 148.5
Dwarfcount4 83.25 90 103.5 117 130.5 103.5 117 126 126 162
Common No Resistances Light Light armor: -20% damage taken.
Mouth: x3
Glacial Strata
Fire Resistance
 -25%
Frost Resistance
 25%
Radioactive Exclusion Zone
Radiation Resistance
 50%
Glyphid Grunt Slasher Glyphid Grunt Slasher
148 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 44.4 103.6 148 222 251.6 148 177.6 236.8 251.6 296
Common
Explosive Resistance
 -30%
Light Light armor: -20% damage taken.
Mouth: x2
Glacial Strata
Fire Resistance
 -25%
Frost Resistance
 25%
Explosive Resistance
 -30%
Radioactive Exclusion Zone
Explosive Resistance
 -30%
Radiation Resistance
 50%
Glyphid Grunt Guard Glyphid Grunt Guard
270 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 81 189 270 405 459 270 324 432 459 540
Common
Fire Resistance
 25%
Frost Resistance
 30%
Explosive Resistance
 30%
Corrosive Resistance
 30%
Light Light armor: -20% damage taken.

Heavy Heavy armor
Mouth: x2

Glacial Strata
Fire Resistance
 -25%
Frost Resistance
 25%
Explosive Resistance
 30%
Corrosive Resistance
 30%
Radioactive Exclusion Zone
Explosive Resistance
 30%
Radiation Resistance
 50%
Corrosive Resistance
 30%
Glyphid Grounder Glyphid Grounder
320 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 96 224 320 480 544 320 384 512 544 640
No variant
Fire Resistance
 10%
Explosive Resistance
 80%
Medium Medium armor: -50% damage taken
Back: x1
Glyphid Stingtail Glyphid Stingtail
600 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 180 420 600 900 1020 600 720 960 1020 1200
No variant
Fire Resistance
 25%
Heavy Heavy armor: Block all damage until broken.
Mouth: ×2
Back: x2
Glyphid Praetorian Glyphid Praetorian
750 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 187.5 375 825 975 1125 825 1162.5 1350 1275 1725
Dwarfcount2 577.5 1125 1425 1500 2400 975 1462.5 1575 1650 2475
Dwarfcount3 577.5 1125 1425 1500 2400 975 1462.5 1575 1650 2475
Dwarfcount4 1387.5 1500 1725 1950 2175 1725 1950 2100 2100 2700
Common No Resistances Heavy Heavy armor: Block all damage until broken.
Back: x1
Glacial Strata No Resistances
Radioactive Exclusion Zone
Radiation Resistance
 100%
Glyphid Warden Glyphid Warden
800 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 200 400 880 1040 1200 880 1240 1440 1360 1840
Dwarfcount2 616 1200 1520 1600 2560 1040 1560 1680 1760 2640
Dwarfcount3 616 1200 1520 1600 2560 1040 1560 1680 1760 2640
Dwarfcount4 1480 1600 1840 2080 2320 1840 2080 2240 2240 2880
No variant No Resistances Heavy Heavy armor: Block all damage until broken.
Spherical Spore-emiter organ: x3
Mouth: x2
Glyphid Oppressor Glyphid Oppressor
900 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 225 450 990 1170 1350 990 1395 1620 1530 2070
Dwarfcount2 693 1350 1710 1800 2880 1170 1755 1890 1980 2970
Dwarfcount3 693 1350 1710 1800 2880 1170 1755 1890 1980 2970
Dwarfcount4 1665 1800 2070 2340 2610 2070 2340 2520 2520 3240
No variant
Fire Resistance
 66%
Frost Resistance
 50%
Electricity Resistance
 25%
Explosive Resistance
 66%
Melee Resistance
 -50%
Corrosive Resistance
 66%
Unbreakable Unbreakable armor: Block all damage.
Back: x1
Glyphid Pounder Glyphid Pounder
1200 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 300 600 1320 1560 1800 1320 1860 2160 2040 2760
Dwarfcount2 924 1800 2280 2400 3840 1560 2340 2520 2640 3960
Dwarfcount3 924 1800 2280 2400 3840 1560 2340 2520 2640 3960
Dwarfcount4 2220 2400 2760 3120 3480 2760 3120 3360 3360 4320
No variant
Fire Resistance
 66%
Frost Resistance
 40%
Electricity Resistance
 50%
Explosive Resistance
 25%
Corrosive Resistance
 -50%
Heavy Heavy armor: Block all damage until broken.
Chest: x3
Glyphid Dreadnought Glyphid Dreadnought
5000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 50 3500 4500 5500 7500 100 4000 6000 8750 13750 Health
Dwarfcount2 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000
Dwarfcount3 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000
Dwarfcount4 9500 11000 12000 14000 16000 11000 11500 12000 12500 15000
Player Count Dwarfcount1 17 340 510 680 850 510 595 1700 680 2890 Shell
Dwarfcount2 34 680 1020 1360 1700 1020 1190 3400 3400 5780
Dwarfcount3 51 1020 1530 2040 2550 1530 1785 1870 2550 2975
Dwarfcount4 68 1360 2210 2380 3400 2210 2295 3060 3400 4420
Shell phase
Fire Resistance
 30%
Frost Resistance
 20%
Electricity Resistance
 50%
Explosive Resistance
 40%
Corrosive Resistance
 50%
Unbreakable Unbreakable armor: Block all damage.
Back: x2
(Health phase only)
Health phase
Fire Resistance
 50%
Frost Resistance
 20%
Electricity Resistance
 60%
Explosive Resistance
 40%
Corrosive Resistance
 50%
Dreadnought Hiveguard Dreadnought Hiveguard
5000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 50 3500 4500 5500 7500 100 4000 6000 8750 13750
Dwarfcount2 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000
Dwarfcount3 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000
Dwarfcount4 9500 11000 12000 14000 16000 11000 11500 12000 12500 15000
Protrusion phase
Fire Resistance
 40%
Frost Resistance
 20%
Electricity Resistance
 50%
Explosive Resistance
 40%
Corrosive Resistance
 50%
Radial Resistance
 50%
Unbreakable Unbreakable armor: Block all damage.
Back: x1.5
(Health phase only)
Health phase
Fire Resistance
 50%
Frost Resistance
 20%
Electricity Resistance
 60%
Explosive Resistance
 40%
Corrosive Resistance
 50%
Glyphid Dreadnought Twins Glyphid Dreadnought Twins
4500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 45 3150 4050 4950 6750 90 3600 5400 7875 12375
Dwarfcount2 4500 4500 4500 4500 4500 4500 4500 4500 4500 4500
Dwarfcount3 4500 4500 4500 4500 4500 4500 4500 4500 4500 4500
Dwarfcount4 8550 9900 10800 12600 14400 9900 10350 10800 11250 13500
Arbalest
Fire Resistance
 40%
Frost Resistance
 10%
Electricity Resistance
 50%
Explosive Resistance
 30%
Corrosive Resistance
 40%
Heavy Heavy armor: Block all damage until broken.
Back: x1
Lacerator
Fire Resistance
 40%
Frost Resistance
 10%
Electricity Resistance
 50%
Explosive Resistance
 30%
Corrosive Resistance
 40%
Glyphid Exploder Glyphid Exploder
20 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 6 14 20 30 34 20 24 32 34 40
Common
Melee Resistance
 -25%
None No armor.
Mouth: x2
Radioactive Exclusion Zone
Melee Resistance
 -25%
Glyphid Ember Glyphid Ember
150 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 45 105 150 225 255 150 180 240 255 300
No variant
Frost Resistance
 90%
None No armor.
Carapace Fins: x2
Glyphid Bulk Detonator Glyphid Bulk Detonator
4000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 1000 2000 4400 5200 6000 4400 6200 7200 6800 9200
Dwarfcount2 3080 6000 7600 8000 12800 5200 7800 8400 8800 13200
Dwarfcount3 3080 6000 7600 8000 12800 5200 7800 8400 8800 13200
Dwarfcount4 7400 8000 9200 10400 11600 9200 10400 11200 11200 14400
No variant
Explosive Resistance
 50%
None No armor.
Bulbs: x3
Glyphid Crassus Detonator Glyphid Crassus Detonator
4200000000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 1050000000 2100000000 4620000000 5460000000 6300000000 4620000000 6510000000 7560000000 7140000000 9660000000
Dwarfcount2 3234000000 6300000000 7980000000 8400000000 13440000000 5460000000 8190000000 8820000000 9240000000