|Rock Hardness||3 (Hard)|
|Unique Hazard(s)||Hot Rock, Lava Geyser, Quake|
|“||Among the deepest of our mining sites, the Magma Caves are a mellow 250-400 degrees and helpfully lit by the churning, molten innards of the planet. We advise that you do not touch anything not mandated by the mission objectives, as your employee insurance does not cover burns.||„|
|~ Ingame description|
Magma Core is one of the biomes of Hoxxes IV. It features many hazards relating to fire and/or magma. The rock forming the caves is sturdy, taking 3 hits to destroy. Many of the caves feature large rooms with 2 layer plateaus and large circular indents in the surrounding terrain.
Hazards[edit | edit source]
The most common and prominent hazard in Magma Core is the Hot Rock, which can cover much of the floors of caverns. When stepped on, it will cause burning damage periodically. Additionally, more Hot Rock is created when explosions destroy the natural rock of the terrain, leaving more hazardous floor in their wake.
Another hazard are Lava Geysers which erupt fire at regular intervals. Destroying the center of a Lava Geyser will instantly cause an explosion dealing a massive amount of damage, leaving a crater where the geyser used to be. An imminent eruption announces itself with a rumbling noise. There are also groups of small lava geysers or jets, which deal a minor amount of damage while standing in the lava jet, which activates periodically.
Occasionally, the entire cave shakes violently in a quake, dramatically slowing all dwarves and creatures movement speed to a crawl. The quake may crack the ground open, exposing large crevices of Magma Rock.
Magma Core also has Explosive Plants, which explode violently when sufficiently damaged. These explosions are able to trigger other nearby plants, which can then cause a deadly chain-reaction. These however are not entirely unique to Magma Core, as the same or similar explosive plants are located in other biomes.
Quake[edit | edit source]
Quakes makes Dwarves x0.5 slower, and creatures x0.75 slower. The start (in seconds) of the first Quake of a mission is decided by squaring a value between 3 and 60, with later Quakes having a delay of 2 - 6 minutes.
Enemies[edit | edit source]
Biome Features[edit | edit source]
|Hazardous/Supportive||Glowing plants of varying size that explode violently when damaged. The larger the plant, the less damage needed to detonate it and the larger the explosion.|
|Hazardous||Rocky geysers which periodically spit out lava upward and burns anyone near it or directly in contact with it. Once destroyed they will explode violently, dealing large amounts of damage to any enemy or dwarf in the vicinity.|
|Hazardous||Hot rock which deals damage to any dwarf and glyphid stepping on it. It can be found in large patches on the floor, but also appears from explosive damage made to the ground.|
|Hazardous||The cave violently shakes, slowing down the dwarves and creatures movement. It can also create crevices around the dwarves.|
Small Lava Geysers
|Hazardous||Groups of small holes in the ground which periodically shoot lava a short distance upwards and deal a small amount of burn damage to anything standing in the jets.|
|Neutral||Tube shaped plant sucking in particles through the yellow tip.|
|Neutral||Puffy flower with chrome coloring.|
|Neutral||Rock formations letting out smoke from their holes. Also found in Crystalline Caverns.|
Ores[edit | edit source]
As with every biome, some of the Ores that can be found in Magma Core are determined by the mission type, such as Morkite and Aquarq. The crafting materials found in Magma Core are Magnite and Croppa, with Magnite being abundant and Croppa being scarce.
Trivia[edit | edit source]
- Reworked during the Early Access period with Update 7: Alpha Launch on the 28th February 2018.