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The Maggot is actually anything but a maggot - though the mistake is understandable, given the aesthetics of the creature. In fact, they are rather collectives of symbiotic smaller creatures, working together in order to reach the planet surface where they hope to suck up solar radiation before returning to the depths. Generally docile and harmless, many express disgust at the sight and incriminating smell of the Maggots, preferring to walk in great circles around them rather than getting their boots or gear soaked in the approximate feel and smell of burning piles of soiled diapers.
— Miner's Manual Description

The Maggot is a passive creature that spawns in any biome. Magma Core, Azure Weald, Hollow Bough, Glacial Strata, and Fungus Bogs all have specific variants, while the rest of the biomes have the normal Maggot.

Combat[]

The Maggot is a passive, non-combat creature. However, its biome-specific counterparts have hazardous on-death effects:

  • The red Maggots in the Magma Core will detonate upon being killed, dealing a small amount of damage to Dwarves and creatures within melee range and leaving behind a layer of hazardous hot rock.
  • The green Maggots in the Radioactive Exclusion Zone and Fungus Bogs will release a cloud of deadly toxins when killed, dealing a small amount of damage over time to Dwarves and creatures in a small radius.
  • The blue Maggots in the Glacial Strata will release a cloud of icy gas when killed, immediately freezing Dwarves and Creatures in a small area.
  • There are colored maggots in Hollow Bough and Azure Weald as well, but they do not have any death effects.

Health and Armor[]

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 1

Variants[]

Magma Core Variant[]

Attacks[]

Upon death, the maggot will explode in a 3 meter radius. The explosion is similar to the explosion of Glyphid Exploders, although it is instant.

Final Blow
AoE Attack
Area Damage Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 0 6.25 37.5 75 95 50 87.5 50 95 100
Dwarfcount2

{{#ifeq: Explosive | Cold | |

0 42.5 57.5 83.25 100 0 42.5 57.5 83.25 100
Dwarfcount3

{{#ifeq: Explosive | Cold | |

0 42.5 57.5 83.25 100 0 42.5 57.5 83.25 100
Dwarfcount4

{{#ifeq: Explosive | Cold | |

0 67.5 72.5 108.25 125 0 67.5 72.5 108.25 125
Details
Damage Type Kinetic
Dwarf for scale (1

Radius: 3 m
Maximum Damage Radius: 0.75 m
Minimum Area Damage: 20 %

Radioactive Exclusion Zone Variant[]

Attacks[]

Death Cloud
Cloud
Minimum
Damage per Tick
Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 0 0.5 3 6 7.6 4 7 4 7.6 8
Dwarfcount2

{{#ifeq: Poison | Cold | |

0 3.4 4.6 6.66 8 0 3.4 4.6 6.66 8
Dwarfcount3

{{#ifeq: Poison | Cold | |

0 3.4 4.6 6.66 8 0 3.4 4.6 6.66 8
Dwarfcount4

{{#ifeq: Poison | Cold | |

0 5.4 5.8 8.66 10 0 5.4 5.8 8.66 10
Details
Damage Type Kinetic
Dwarf for scale (1

Cloud Radius: 2 m

Interval 0.5-0.8 
Lifetime | 11.6
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