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The Mactera Tri-Jaw not only has trisected jaws but also shoots three explosive spines at once. The spines burst on contact affecting a small area. While not a great threat by itself, the Tri-Jaw can be quite deadly if you are otherwise occupied or get cornered.
— Miner's Manual Description

The Mactera Tri-Jaw is a hostile creature found on Hoxxes IV. It is a rarer member of the Mactera species which will not be seen as commonly as the Mactera Spawn. It will always be spotted flying when idle or in combat, and will be propelled by 4 sharp, curved wings along its back. It can be distinguished from its brethren by its tri-pronged mouth with 3 holes to deliver its attack. Like Glyphid Grunts, they can sometimes be found idly wandering the caves, but most of the time they are seen flying into action during swarms to fight the Dwarves. Generally, one will appear with a group of Mactera Spawn during a swarm.

The Mactera Tri-Jaw has just one attack called the Triple Barrage which consists of a short charge up time, where the Tri-Jaw will then proceed to fire out a burst of 3 acidic spines. They are fired with a short delay in between each spine and each shot has a slight spread, meaning there is a high chance a player will be hit. Added to this is the fact the barrage spines have a small explosive radius.

Combat[]

Health and Armor[]

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 105 245 350 525 595 350 420 560 595 700

Attacks[]

Triple Barrage
AoE Projectile
Area Damage Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 0 5 30 60 76 40 70 40 76 80
Dwarfcount2

{{#ifeq: Explosive | Cold | |

0 34 46 66.6 80 0 34 46 66.6 80
Dwarfcount3

{{#ifeq: Explosive | Cold | |

0 34 46 66.6 80 0 34 46 66.6 80
Dwarfcount4

{{#ifeq: Explosive | Cold | |

0 54 58 86.6 100 0 54 58 86.6 100
Details
Damage Type Kinetic
Dwarf for scale (1

Radius: 1.5 m
Maximum Damage Radius: 1.5 m
Minimum Area Damage: 100 %

Elite Variant[]

The Elite Mactera Tri-Jaw is the elite version of the regular Mactera Tri-Jaw. Like all Elite enemies, the Elite Mactera Tri-Jaw looks almost identical to its regular counterparts; being only distinguished by its aura of distinct vertical red lines with the words 'elite' above their healthbar when scanned and looked at.

Attacks[]

Elite Mactera Tri-Jaw boasts a substantial amount of health to the point that swarms of them would becomes a serious problem for players. Combined with their rapid and multi-firing capabilities, these Elite varieties can quickly down an entire team.

Due to this, the need to target their weakpoints becomes far more strategic when it comes to dealing with them.

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 612.5 700 962.5 1312.5 1837.5 1662.5 1093.75 1881.25 2012.5 2056.25
Dwarfcount2 43.75 962.5 1137.5 1225 2187.5 875 1312.5 1312.5 2187.5 2625
Dwarfcount3 43.75 962.5 1137.5 1225 2187.5 875 1312.5 1312.5 2187.5 2625
Dwarfcount4 1837.5 1750 2887.5 2625 3937.5 2012.5 2012.5 2187.5 2187.5 3237.5


Gallery[]

Trivia[]

  • Though the Bestiary states that the Trijaw is not much of a threat on it's own, ironically it is one of the most dangerous Mactera enemies to encounter with half the health of a Brundle and capable of dealing 4x as much damage as a normal Spawn.
  • The Trijaw functions quite similarly to the Primal Aspid from Hollow Kight both in attack patterns and relations to other enemies within their respective games
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