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The original design for the M1000-pattern DRG-issue precision rifle goes back hundreds of years, practically unchanged. High damage, respectable fire rate...and that "Ping". A prime example of "if it ain't broke, don't fix it".
— Item Description


About[]

The M1000 Classic is the Scout's alternative primary weapon. It is a semi-automatic rifle with a long, singular barrel. The barrel and receiver are made out of metal whereas the stock and grips seem to be made of wood. Pressing the fire button will fire a single round which has high accuracy and damage. The weapon is considerably accurate when standing still but has strong recoil, and suffers from pronounced spread growth when rapidly firing.

It is one of few weapons to boast an alternative firing mode. Holding down the fire button will cause the weapon to enter Focus Mode. In this state, bullets fired have perfect accuracy and deal double damage but consume two rounds out of the magazine at once. Focus Mode requires a brief charging state, indicated by the crosshair rotating. While Focus Mode is active, the screen zooms in slightly to assist with aiming. When aiming for weak points, Focus Mode shots can deal extreme damage to targets, often more than enough to kill them in one shot. Focus Mode shots can be cancelled by reloading or swinging the Pickaxe.

It is a stark contrast to the Scout's Deepcore GK2 assault rifle, being a semi-auto high-precision rifle with much less reserve ammo. It's most effective at longer ranges being used to pick off key targets such as Glyphid Praetorians, Glyphid Wardens, Glyphid Acid Spitters, Spitball Infectors, Mactera Spawn and Cave Leeches. Due to the weapon's unique firing style, it is possible to create builds which improve either the hip-firing or the Focus Mode.

The M1000 suffers to perform in close-quarters combat where mobility and responsiveness are key to survival. Without appropriate Mods or Overclocks the weapon's spread growth will prove to be a hindrance when firing on the move, often causing shots to land in poor spots or miss targets entirely. For this reason the weapon pairs excellently with the Zhukov NUK17 dual SMGs, which perform much better in situations such as these and have plenty of ammo to take out what few foes the M1000 can't handle.

Unlocked through an assignment.
Requires Scout Level 10
Purchased for:
7600 Credits
Croppa 80 Croppa
Jadiz 120 Jadiz
Initial Stats
Damage 50 Kinetic
Magazine Size 8
Max Ammo 96
Rate of Fire
(per second)
4
Reload Time 2.5s
Focused Shot Damage Bonus 100%
Weakpoint Damage Bonus +10%
Armor Breaking 30%
Focus Mode Movement Speed 30%

Modifications[]

There are five tiers and each tier has up to three modifications, only one modification can be equipped per tier.

M1000 Classic Modifications
Mod Effect Description Price
Tier 1
Expanded Ammo Bags
+40 Max Ammo You had to give up some sandwich-storage, but your total ammo capacity is increased!
1200 Credits
Bismor 25 Bismor

Increased Caliber Rounds
+20% Damage The good folk in R&D have been busy. The overall damage of your weapon is increased.
1200 Credits
Enor Pearl 25 Enor Pearl
Tier 2
Level 4

Fast-Charging Coils
+30% Focus Speed Focus faster when holding down the trigger.
2000 Credits
Croppa 24 Croppa
Enor Pearl 15 Enor Pearl

Better Weight Balance
x0.5 Recoil Improved hip-shot accuracy
2000 Credits
Croppa 15 Croppa
Bismor 24 Bismor
Tier 3
Level 8

Killer Focus
+25% Focused Shot Damage Bonus Greater focus damage bonus
2800 Credits
Magnite 35 Magnite
Umanite 50 Umanite

Extended Clip
+6 Clip Size The good thing about clips, magazines, ammo drums, fuel tanks ...you can always get bigger variants.
2800 Credits
Jadiz 50 Jadiz
Enor Pearl 35 Enor Pearl
Tier 4
Level 12

Super Blowthrough Rounds
+3 Max Penetrations Shaped projectiles designed to over-penetrate targets with a minimal loss of energy. In other words: Fire straight through several enemies at once!
4800 Credits
Jadiz 72 Jadiz
Magnite 48 Magnite
Enor Pearl 50 Enor Pearl

Hollow-Point Bullets
+25% Weakpoint Damage Bonus Hit 'em where it hurts! Literally! We've upped the damage you'll be able to do to any creature's fleshy bits. You're welcome.
4800 Credits
Croppa 48 Croppa
Enor Pearl 50 Enor Pearl
Bismor 72 Bismor

Hardened Rounds
+220% Armor Break Bonus We're proud of this one. Armor shredding. Tear through that high-impact plating of those big buggers like butter. What could be finer?
4800 Credits
Croppa 48 Croppa
Jadiz 72 Jadiz
Enor Pearl 50 Enor Pearl
Tier 5
Level 16

Hitting Where it Hurts
+100% Focused Shot Stun Chance Focused shots stagger the target
5600 Credits
Croppa 140 Croppa
Magnite 64 Magnite
Bismor 70 Bismor

Precision Terror
+Focus Shot Kill AoE Fear Killing your target with a focused shot to the weakspot will send nearby creatures fleeing with terror!
5600 Credits
Magnite 64 Magnite
Umanite 140 Umanite
Bismor 70 Bismor

Killing Machine
+Quick Reload After Kill You can perform a lightning-fast reload right after killing an enemy.
5600 Credits
Magnite 70 Magnite
Umanite 64 Umanite
Enor Pearl 140 Enor Pearl

Overclocks[]

ME2500 Garand Sniper [Expand/Collapse]
Overclock Effect In Game Description Price
Minimal Clips

x1.25 Clip Size
+2 Ammo

"Increase clip capacity and speed up reloads by getting rid of dead weight on the clips."
8200 Credits
Jadiz 130 Jadiz
Magnite 75 Magnite
Enor Pearl 95 Enor Pearl
Hookshot

+100% Stun on Focus Shot
+10 Second Stun

"Focused shots attach clips to the bugs, locking them in place."
7350 Credits
Croppa 135 Croppa
Jadiz 65 Jadiz
Bismor 105 Bismor
Electrocuting Focus Shots

+Electrocuting Focus Shots

"Embedded capacitors in a copper core carry the electric charge from the EM coils used for focus shots and will electrocute the target at the cost of a reduced focus shot damage bonus."
8850 Credits
Croppa 95 Croppa
Umanite 75 Umanite
Bismor 120 Bismor
Active Stability System

+70% Focus Mode Movement Speed
+20% Focus Speed
+0.5s Reload Time

"Focus faster and without slowing down but all that fancy tech limits how quickly you can reload."
8150 Credits
Magnite 70 Magnite
Umanite 135 Umanite
Bismor 90 Bismor
Hoverclock

+Focused Shot Hover
-Focus shots do not fire automatically

"Your movement slows down for a few seconds while using focus mode in the air, but your automatic focus fire is disabled."
7350 Credits
Croppa 135 Croppa
Jadiz 65 Jadiz
Bismor 105 Bismor
Hipster
x2.5 Max Ammo

+3 Rate of Fire

x0.5 Recoil

-30 Damage

"A less powerful round together with a rebalancing of weight distribution, enlarged vents and a reshaped grip result in a rifle that is more controllable when hip-firing in quick succession but at the cost of pure damage output. As an added bonus you can carry more of the new ammunition."
8900 Credits
Croppa 125 Croppa
Umanite 80 Umanite
Enor Pearl 105 Enor Pearl
Der Freischütz Module

+200% Focused Shot Damage Bonus
Focus Shots build up 1 Freeshooter stack and inflict Dark Ignition
Freeshooter stacks up to 7 times. +10% (+20% if beyond 4 stacks) Focused Shot Damage Bonus, +5m terrain penetration, +0.5m (max: 2m) shot radius, and +1 (+2 beyond 4 stacks) Blowthrough per Freeshooter stack
When firing a Focused Shot while having 7 Freeshooter stacks, deal 50% more damage as true damage, then reset Freeshooter stack to 0. Ignores damage reduction.
x0.7 Max Ammo
x0.6 Focus Speed, x0.3 Focus Speed and x0.35 Focus Mode Movement Speed when at 7 Freeshooter stacks
When firing a Focused Shot while having 7 Freeshooter stacks, consume +6 ammo, deal 50% more damage as true damage, target a random teammate (yourself if no other teammate is available) and summon a projectile toward said teammate after the Focus Shot lands on terrain it cannot pierce. Ignores damage reduction.

"A strange module that was sent to R&D a while back. No one truly knows what it does other than the fact it came from some shady organization called ‘L Corp.’ and as the warning note included said: ‘…every seventh shot will hit the ones you love.’"
8500 Credits
Jadiz 130 Jadiz
Magnite 70 Magnite
Enor Pearl 90 Enor Pearl


Stats Breakdown[]

Understanding the Weapon[]

Unique Modifications[]

Hitting Where It Hurts[]

Hitting Where It Hurts causes each charge shot from the M1000 Classic to stun a target at a rate of 100%.

Precision Terror[]

Precision Terror inflicts 100% Fear Factor on creatures in a 3.5m radius around a creature that was killed via a Focus Shot to a weakpoint. This modification helps the M1000 perform much better in Swarms by giving the player space to switch out to a secondary weapon such as the Zhukov NUK17s, which can easily deal with fleeing Glyphids.

Killing Machine[]

Killing Machine drastically reduces the M1000's reload time by 0.75s when attempting to manually reload right after killing an enemy. This Mod is best suited to hipfiring builds by allowing the M1000 to continue firing immediately after expending its clip.

Unique Overclocks[]

Hoverclock[]

Hoverclock is a Clean Overclock
Whenever Focus mode is used midair the Player movement gradually slows down and lasts for a short period, the slowdown can get refreshed by killing or by touching the ground.

  • Max slowdown: 80%
  • Time to reach Max slowdown: 0.58s (100% Focus Speed) / 0.37s (160% Focus Speed)
  • Max slowdown duration: 0.93s (100% Focus Speed) / 1.14s (160% Focus Speed)
  • Slowdown duration with a fully focused shot: 0.71s (100% Focus Speed) / 1s (160% Focus Speed)

Electrocuting Focus Shots[]

Electrocuting Focus Shots is an Unstable Overclock

Mastery[]

Each modification that is purchased advances a mastery bar by one unit.

Mastery unlocks:

  • Three modifications – First Stripe Weapon Paintjob
  • Seven modifications – Deepcore Weapon Paintjob
  • All (12) modifications – The Company Special Weapon Paintjob

Skins[]

Full gallery of skins can be seen at Weapon Skins.

Gallery[]

Trivia[]

  • The M1000 Classic is based on the American M1 Garand semi-automatic rifle, and includes the trademark 'ping' when ejecting spent clips
  • Mission Control expresses fondness for the M1000 when unlocking it via its corresponding Weapon License Upgrade assignment. He calls it a "good choice", and it is the only weapon he doesn't express bemusement or caution with.



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