Loot Bug

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Loot Bug
Loot Bug
Creature Details
Biome All
Category Neutral Critter
Combat
Attack(s) Mineral Chomp
Base Health 100
Resistance(s) None
Weakness(es) None
Immunity Pheromone Aggro, L.U.R.E.
Weakpoint None
Temperature
Hot Cold
Burn T°C Freeze T°C
30° Heat -50° Cold
Douse Fire T°C Unfreeze T°C
Heat Cold
Cooling Rate Warming Rate
10°/s Heat 10°/s Cold

Golden Loot Bug
Golden Loot Bug
Creature Details
Biome All
Category Neutral Critter
Combat
Attack(s) Mineral Chomp
Base Health 200
Resistance(s) None
Weakness(es) None
Immunity Pheromone Aggro, L.U.R.E.
Weakpoint None
Temperature
Hot Cold
Burn T°C Freeze T°C
30° Heat -50° Cold
Douse Fire T°C Unfreeze T°C
Heat Cold
Cooling Rate Warming Rate
10°/s Heat 10°/s Cold

The Loot Bug is the affectionate term coined by DRG employees for a docile, grub-like creature found almost all across Hoxxes, and usually seen grazing peacefully on the topsoil. Like several other creatures on Hoxxes, its diet primarily consists of silicates and shale, meaning that their innards tend to build fairly hefty deposits of precious minerals. This also renders it practically inedible to most Hoxxes wildlife, which in turn leaves it perfectly harmless, and generally of a warm disposition towards most creatures that would approach it.
~ Miner's Manual Description

The Loot Bug is a passive Creature on Hoxxes. It can be found in every region of the planet. It is a large, grub-like creature with many eyes and a chubby body. They are capable of scaling walls and ceilings, similarly to Glyphids. As the Loot Bug moves around, it makes squeaking noises. In some regions, Loot Bugs will also give off a soft glow in the dark.

A purely passive creature, the Loot Bug is neither capable of attacking, nor does it possess any forms of self-defense; it barely even acknowledges anything going on around it. Amidst the carnage and chaos of Hoxxes, the Loot Bug is a creature which poses no threat to the Dwarves or to any Hoxxes wildlife, which will not attempt to interact with it. Loot Bugs spawn in on level generation, and will not respawn once killed.

Loot Bugs consume minerals, and contain valuable Gold and Nitra within them. When they die, they wriggle around for a second before suddenly bursting open, scattering their consumed minerals in the opposite direction. Their death "explosion" deals no damage. Loot Bugs are attracted to loose mineral deposits. Any minerals lying on the ground which have yet to be collected are fair game, and Loot Bugs will converge on them in an attempt to eat them. Whatever minerals they consume are added to their internal "total", and will be released upon their death.

Loot Bugs have 100 HP, a value which remains consistent across all Hazard Levels. They are also immune to stunning and aggro effects, though these are mostly pointless since the Loot Bug is passive.

Combat

  • The act of killing the Loot Bug is quite easy, given its low health pool, slow movement, and general nonchalance regarding anything that goes on around it, which includes being shot at, being hit with pickaxes, or wandering into a Natural Hazard.

Health and Armor

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1.png to Dwarfcount4.png 100
  • The Loot Bug has no armor to its name, and its health pool (as previously stated) remains at exactly 100 HP across all Hazard Levels in the game.

Golden Loot Bug

A Golden Loot Bug is a much rarer variant of the standard Loot Bug, whereas the regular variant drops nitra and gold, the golden variant drops a large amount of gold chunks.

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1.png to Dwarfcount4.png 200

Tips

  • A single Power Attack will kill a Loot Bug.
  • The Nitra they contain can be valuable in accruing enough of said resource to summon a Resupply Pod.
  • The perk It's a Bug Thing will cause any Loot Bug one approaches within a certain radius to spontaneously explode.
  • When killing a lootbug you can stand on top or in front of the creature (or as close to it as possible), so when it does perish, the loot it drops is immediately picked up. This prevents having to run around trying to find the resources.
  • You can pet a Loot Bug by pressing E while standing next to it. This may sometimes result in the Loot Bug dropping a single chunk of either Gold or Nitra.
    • Loot Bugs can still be petted while they are in the process of exploding.
  • Loot Bugs are vulnerable to environmental hazards and will make no attempt to avoid them. Random piles of Gold and Nitra may be explained by the presence of Electrocystals, Volatile Uranium or Lava Geysers.
  • If a Loot Bug is killed while in a frozen state it'll instantly pop; skipping the death animation.

Gallery

Trivia

  • Lootbugs were added before updates were logged on the official Deep Rock Galactic Discord server.
  • To some, killing Loot Bugs is considered shameful, this is referenced in some dwarf voice lines.
  • A Golden Loot Bug is slightly larger than a standard Loot Bug, and will glow and sparkle slightly, making it easier to spot in the darkness.