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Icons Campaign Unlocked through an assignment
Requires Engineer Level 20
Purchased for:
Credit 8200 Credits
Jadiz 35 Jadiz
Magnite 65 Magnite
Umanite 100 Umanite
Initial Stats
Damage 21
Magazine Size 36
Max Ammo 180
Rate of Fire
(per second)
6
Reload Time 3s
Lock-On Range 25m
Max Targets 12
Lock-On Time 100%

Take a standard, high-grade submachine gun and, bolt a semi-sentient AI core to the side of it, and rig it up with several sophisticated tracking packages, arm that resulting abomination with prototype rounds that interface directly with the onboard systems, and you have the aptly named LOK-1 Smart Rifle - a glorious bit of kit any engineer worth their salt would be happy carrying.

— Item Description

The LOK-1 Smart Rifle is an unlockable primary weapon for the Engineer. It is a heavily modified submachine gun with a normal fire mode and an additional fire mode that locks onto enemies and fires a barrage of homing bullets. There is wiring across the top of it and a grip has been added to the front. The magazine is see-through and sports a ring on the bottom.

Modifications

There are five tiers of modifications and each tier has two to three upgrades. Only one modification can be equipped per tier.

LOK-1 Smart Rifle Modifications
Mod Effect Description Price
Tier 1 Icon Upgrade DamageGeneral
Increased Caliber Rounds
+6 Damage The good folk in R&D have been busy. The overall damage of your weapon is increased.
Credit 1200 Credits
Bismor 25 Bismor
Icon Upgrade Ammo
Expanded Ammo Bags
+72 Max Ammo You had to give up some sandwich-storage, but your total ammo capacity is increased!
Credit 1200 Credits
Magnite 25 Magnite
Tier 2
Level--
Icon Upgrade Aim
Macro Lens
+Tight Lock-On Field,

+25m Lock-On Range

The Macro Lens decreases the size of the lock on area for extra tight control and focused targeting while also greatly extending the lock on range.
Credit 2000 Credits
Umanite 24 Umanite
Bismor 15 Bismor
Icon Upgrade Angle
CCD Array Add-On
+50% Lose Lock Threshold The CCD Array Add-On enables the camera to keep track of enemies in a wider angle and also expands the angle at which new locks can be acquired.
Credit 2000 Credits
Magnite 15 Magnite
Enor Pearl 24 Enor Pearl
Icon Upgrade Distance
Zoom Lens
+10m Lock-On Range The Zoom Lens increases the range of your camera, enabling you to lock on to targets farther away.
Credit 2000 Credits
Croppa 15 Croppa
Jadiz 24 Jadiz
Tier 3
Level--
Icon Upgrade Special
Electro-Chemical Rounds
+20% Damage to Electrified and Burning Targets A simple copper wire and some reactive chemicals makes your rounds pack an extra punch with electricity and high temperatures.
Credit 2800 Credits
Jadiz 50 Jadiz
Umanite 35 Umanite
Icon Upgrade Light
SmЯt Targeting Software™
+Smart Targeting This premium software update makes your camera prioritize targets with lower health and avoids placing more locks necessary. Now that's SmRt(TM)!
Credit 2800 Credits
Enor Pearl 50 Enor Pearl
Bismor 35 Bismor
Icon Upgrade BulletPenetration
Piercing rounds
+1 Max Penetrations Shaped projectiles designed to over-penetrate targets with a minimal loss of energy. In other words: Fire straight through an enemy!
Credit 2800 Credits
Umanite 35 Umanite
Bismor 50 Bismor
Tier 4
Level--
Icon Upgrade Duration
Shutter Speed Sensor
-20% Lock-On Time The shutter speed sensor reduces the time between lock ons, helping you reach a full lock on faster.
Credit 4800 Credits
Jadiz 50 Jadiz
Magnite 48 Magnite
Enor Pearl 72 Enor Pearl

Aperture Extension
+6 Max Targets The aperture extension helps the camera sort out more light and minimizes distortion, increasing the amount of lock ons you can place on targets.
Credit 4800 Credits
Jadiz 72 Jadiz
Magnite 72 Magnite
Umanite 48 Umanite
Tier 5
Level--
Icon Upgrade Electricity
Electric Generator Mod
+Targets with 3 Locks are Electrocuted when shot An electrical generator has been wired into the lock on mechanism, turning rounds electrical when a lock on threshold is passed.
Credit 5600 Credits
Jadiz 140 Jadiz
Magnite 64 Magnite
Umanite 70 Umanite
Icon Upgrade DamageGeneral
Unstable Lock Mechanism
+Full Lock adds 20%

damage to all shots

Loosening a screw in the lock on mechanism bypasses the safety at a full lock on, making your rounds do more damage.
Credit 5600 Credits
Magnite 70 Magnite
Enor Pearl 64 Enor Pearl
Bismor 140 Bismor
Icon Upgrade ScareEnemies
Fear Frequency
+Full Lock Scares Nearby Enemies Denting a cavity in the bullets cause them to emit a fear inducing high pitched sound when fired en masse affecting all enemies around the shooter, achievable by a full lock.
Credit 5600 Credits
Croppa 140 Croppa
Magnite 64 Magnite
Bismor 70 Bismor


Overclocks

Overclock calculations happen after modifiers. Eraser (Clean)

  • +12 magazine size
  • +6 max locks

Armour break module (Clean)

  • More damage to armour when all locks are engaged.

Seeker Rounds (Balanced)

  • Locked shots always hit their targets and ignore armour
  • +33% lose lock threshold
  • Slower burst RoF (stats panel does not say how much)
  • +0.5s reload time

Explosive Chemical Rounds (Balanced)

  • The last shot triggers an explosion on enemies with more than 3 locks.
  • -5 damage
  • -36 ammo

Neuro-Lasso (Unstable)

  • Locked-on targets get slowed (and the more locks you have, the slower they get)
  • Slower target acquisition: +75% time to lock on
  • Limited lock duration
  • -6 maximum simultaneous locks

Executioner (Unstable)

  • Significant weakpoint damage bonus when all locks are engaged
  • -50% lock-on time
  • -6 max locks
  • -12 max ammo
  • -12 magazine size

Stats breakdown

Unique Modifications

Unique Overclocks

  • Armor Break Module
  • Eraser
  • Executioner
  • Explosive Chemical Rounds
  • Seeker Rounds
  • Neuro-Lasso

Mastery

Each modification that is purchased advances a mastery bar by one unit.

Mastery unlocks:

  • Three modifications – First Stripe Weapon Paintjob Icon Skin First Stripe
  • Seven modifications – Deepcore Weapon Paintjob Icon Skin Deepcore
  • All modifications – The Company Special Weapon Paintjob Icon Skin The Company Special

Skins

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