LMG Gun Platform

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LMG Gun Platform
GearGraphic SentryGun.png
Equipment Details
Type Sentry Gun
Used by Engineer
Slot Utility
Availability Default
Initial Stats
Damage 6 Kinetic
Max Range 20m
Max Ammo 425
Rate of Fire
(per second)
7.5
Reload Time 45 Ammo/s
Number of Sentries 1
Sentry Ammo Capacity 90
Construction Time 4s
One of the more advanced items in the DRG arsenal, these autonomous sentry guns will absolutely help in performing pest control.
~ Item Description

The LMG Gun Platform is a Utility Tool used by the Engineer. It is an unmanned sentry gun which can automatically fire upon targets. It stands on a tripod and fires upon foes with two large barrels which fire in bursts. In its MKI form it is colored a dark green. In its MKII form it has a bulkier profile and is colored dark red.

The LMG Gun Platform starts out on the Engineer's person and must be selected. It is placed into the world in a similar manner to calling a Resupply Pod, with a blue hologram indicating where it will go once selected. With the Defender System mod, a cone will be displayed when a sentry is about to be placed, indicating the scan angle of the turret. By default, no cone is indicated as the turret can scan 360° around itself. When placed, the Sentry will start out in an "unbuilt" state, appearing as a miniature cylinder on the ground. The Engineer (or any nearby Dwarf) must interact with it to assemble it into an operational state, which takes roughly four seconds to do so (it is possible to stop assembling the Gun midway through progression, where it will remain inactive in a partially built state). The Gun makes a beeping sound once it is fully built and ready to fire.

Once built, the LMG Gun Platform will automatically target and fire indiscriminately at enemies who wander into its range. They will not try to avoid damaging armor, nor will they focus weak spots.

Sentry Guns can be recalled back to the Engineer or designated new spots, done by either holding down the reload key or selecting the LMG Gun Platform utility tool and placing the hologram again. Sentries can be recalled from any distance, but they have to physically travel back to the Engineer or their new spot. They will deconstruct and fly to their target (somehow) as an unbuilt gun, and must be reconstructed before becoming operable again. Press the reload key ("R" by default) to switch between which sentry you'd like to redeploy when both are placed down with the Gemini System upgrade.

The Sentry Gun has an internal magazine and will disable itself once this is emptied. The Engineer (either the sentry owner or the other Engineers) can refill this magazine by holding the interact key while next to the gun. Recalling a gun directly back to the Engineer will always fully top up its magazine when it is placed again. When using a resupply, Ammo in Sentries is counted towards the current ammo of the Engineer who owns it.

Sentries cannot cause friendly fire, even if a teammate deliberately crosses their line of sight.

Modifications[edit | edit source]

There are four tiers of modifications and each tier has two to three upgrades. Only one modification can be equipped per tier.

Engineer Upgrades
Mod Effect Description Price
Tier 1 Icon Upgrade TwoTurrets.png
Gemini System
+1 Number of Sentries
+90 Max Ammo
Can deploy two separate sentries at once.
Credit.png 360 Credits
Bismor 12 Bismor
Icon Upgrade StrongerTurret.png
LMG MKII
+15 Sentry Ammo Capacity
+2 Damage
+5m Max Targeting Range
An upgraded model with more punch, longer range and greater ammo capacity.
Credit.png 360 Credits
Croppa 12 Croppa
Tier 2
Level 5
Icon Upgrade Ammo.png
Expanded Ammo Bags
+90 Max Ammo You had to give up some sandwich-storage, but your total ammo capacity is increased!
Credit.png 700 Credits
Jadiz 26 Jadiz
Icon Upgrade ChargeUp.png
Quick Deploy
-2s Construction Time Takes less time to build a sentry.
Credit.png 700 Credits
Croppa 26 Croppa
Icon Upgrade Speed.png
Widemouth Refill Port
+45 Reload Ammo Per Second Refill a turret's ammo faster.
Credit.png 700 Credits
Enor Pearl 26 Enor Pearl
Tier 3
Level 10
Icon Upgrade ArmorBreaking.png
Hardened Rounds
+300% Armor Break Bonus We're proud of this one. Armor shredding. Tear through that high-impact plating of those big buggers like butter. What could be finer?
Credit.png 920 Credits
Croppa 20 Croppa
Umanite 14 Umanite
Icon Upgrade Stun.png
Stun
+20% Stun Chance Hit 'em so hard they can't recover! Every shot has a chance to stop the target in its tracks.
Credit.png 920 Credits
Jadiz 20 Jadiz
Magnite 14 Magnite
Icon Upgrade ClipSize.png
Expanded Ammo Capacity
+30 Sentry Ammo Capacity The sentry can fire more shots before refilling.
Credit.png 920 Credits
Enor Pearl 14 Enor Pearl
Bismor 20 Bismor
Tier 4
Level 15
Icon Upgrade DamageGeneral.png
Defender System
+5 Damage Bonus
+ Defender System (~160° scan angle)
A design variation with greatly increased shot power and a focused scan angle.
Credit.png 1000 Credits
Magnite 20 Magnite
Umanite 32 Umanite
Icon Upgrade Aim.png
Hawkeye System
+15m Range

+ Manual Targeting

Upgraded sensors increase the effective range and target aquisition speed of the LMG and are synchronised with you laser pointer, prioritizing the target you highlight.
Credit.png 1000 Credits
Umanite 20 Umanite
Enor Pearl 32 Enor Pearl

Trivia[edit | edit source]

  • In the closed alpha, the Engineer would get four sentry guns with 200 ammo each, but they could not be called back and redeployed.
  • Sentries will always idle sweep South West, regardless of which direction they were built or what enemy they were last firing at, unless they have the Defender System upgrade.




This page is up to date for Update 34: Modest Expectations