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{{quote|You take a shotgun and cut it in half. You're left with a light handcannon that handles like a large pistol and has the stopping power of an 18-wheeler loaded with watermelons. A true classic.|Item Description}} |
{{quote|You take a shotgun and cut it in half. You're left with a light handcannon that handles like a large pistol and has the stopping power of an 18-wheeler loaded with watermelons. A true classic.|Item Description}} |
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== About == |
== About == |
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The Jury-Rigged Boomstick is the Scout's secondary weapon, a powerful double barreled shotgun capable of dealing massive damage. This weapon is most effective at close range and considerably ineffective at long range, can be fired twice before needing to reload. |
The Jury-Rigged Boomstick is the Scout's secondary weapon, a powerful double barreled shotgun capable of dealing massive damage. This weapon is most effective at close range and considerably ineffective at long range, can be fired twice before needing to reload. |
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{| class="wikitable" |
{| class="wikitable" |
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! Initial Stats |
! Initial Stats |
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== Modifications == |
== Modifications == |
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There are five tiers and each tier has up to three upgrades, only one upgrade can be equipped per tier. |
There are five tiers and each tier has up to three upgrades, only one upgrade can be equipped per tier. |
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+ | |||
{| class="wikitable" width="100%" style="text-align:center" |
{| class="wikitable" width="100%" style="text-align:center" |
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! colspan=5 | Scout Upgrades |
! colspan=5 | Scout Upgrades |
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|- |
|- |
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⚫ | |||
− | ! |
||
− | ! Mod |
+ | ! width="20%" | Mod |
+ | ! width="20%" | Effect |
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! Description |
! Description |
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+ | ! width="120px" | Price |
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− | ! Effect |
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⚫ | |||
|- |
|- |
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! rowspan=2 style="border-bottom-width: 3px;" | Tier 1 |
! rowspan=2 style="border-bottom-width: 3px;" | Tier 1 |
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| style="padding:10px" | {{icon upgrade|Ammo}}<br/>Expanded Ammo Bags |
| style="padding:10px" | {{icon upgrade|Ammo}}<br/>Expanded Ammo Bags |
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⚫ | |||
| +8 Max Ammo |
| +8 Max Ammo |
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⚫ | |||
| {{credits}} 1000 Credits |
| {{credits}} 1000 Credits |
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{{icon resource|enor pearl}} 20 Enor Pearl |
{{icon resource|enor pearl}} 20 Enor Pearl |
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|- |
|- |
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| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|DamageGeneral}}<br/>Double-Sized Buckshot |
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|DamageGeneral}}<br/>Double-Sized Buckshot |
||
⚫ | |||
| style="border-bottom-width: 3px;" | +3 Damage |
| style="border-bottom-width: 3px;" | +3 Damage |
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⚫ | |||
| style="border-bottom-width: 3px;" | {{credits}} 1000 Credits |
| style="border-bottom-width: 3px;" | {{credits}} 1000 Credits |
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{{icon resource|bismor}} 20 Bismor |
{{icon resource|bismor}} 20 Bismor |
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! rowspan=2 style="border-bottom-width: 3px;" | Tier 2<br>{{level}} 6 |
! rowspan=2 style="border-bottom-width: 3px;" | Tier 2<br>{{level}} 6 |
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| style="padding:10px" | {{icon upgrade|FireRate}}<br/>Double Trigger |
| style="padding:10px" | {{icon upgrade|FireRate}}<br/>Double Trigger |
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⚫ | |||
| +7.5 Rate of Fire |
| +7.5 Rate of Fire |
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⚫ | |||
| {{credits}} 1800 Credits |
| {{credits}} 1800 Credits |
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{{icon resource|enor pearl}} 12 Enor Pearl<br/> |
{{icon resource|enor pearl}} 12 Enor Pearl<br/> |
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|- |
|- |
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| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Speed}}<br/>Quickfire Ejector |
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Speed}}<br/>Quickfire Ejector |
||
⚫ | |||
| style="border-bottom-width: 3px;" | -0.7 Reload Time |
| style="border-bottom-width: 3px;" | -0.7 Reload Time |
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⚫ | |||
| style="border-bottom-width: 3px;" | {{credits}} 1800 Credits |
| style="border-bottom-width: 3px;" | {{credits}} 1800 Credits |
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{{icon resource|jadiz}} 12 Jadiz<br/> |
{{icon resource|jadiz}} 12 Jadiz<br/> |
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! rowspan=3 style="border-bottom-width: 3px;" | Tier 3<br>{{level}} 10 |
! rowspan=3 style="border-bottom-width: 3px;" | Tier 3<br>{{level}} 10 |
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| style="padding:10px" | {{icon upgrade|Stun}}<br/>Stun Duration |
| style="padding:10px" | {{icon upgrade|Stun}}<br/>Stun Duration |
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⚫ | |||
| +2.5 Stun Duration |
| +2.5 Stun Duration |
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⚫ | |||
| {{credits}} 2200 Credits |
| {{credits}} 2200 Credits |
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{{icon resource|croppa}} 20 Croppa<br/> |
{{icon resource|croppa}} 20 Croppa<br/> |
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Line 77: | Line 81: | ||
|- |
|- |
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| style="padding:10px" | {{icon upgrade|Ammo}}<br/>Expanded Ammo Bags |
| style="padding:10px" | {{icon upgrade|Ammo}}<br/>Expanded Ammo Bags |
||
⚫ | |||
| +12 Max Ammo |
| +12 Max Ammo |
||
⚫ | |||
| {{credits}} 2200 Credits |
| {{credits}} 2200 Credits |
||
{{icon resource|croppa}} 20 Croppa<br/> |
{{icon resource|croppa}} 20 Croppa<br/> |
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Line 84: | Line 88: | ||
|- |
|- |
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| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Shotgun_Pellet}}<br/>High Capacity Shells |
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Shotgun_Pellet}}<br/>High Capacity Shells |
||
⚫ | |||
| style="border-bottom-width: 3px;" | +3 Pellets |
| style="border-bottom-width: 3px;" | +3 Pellets |
||
⚫ | |||
| style="border-bottom-width: 3px;" | {{credits}} 2200 Credits |
| style="border-bottom-width: 3px;" | {{credits}} 2200 Credits |
||
{{icon resource|enor pearl}} 20 Enor Pearl<br/> |
{{icon resource|enor pearl}} 20 Enor Pearl<br/> |
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Line 92: | Line 96: | ||
! rowspan=3 style="border-bottom-width: 3px;" | Tier 4<br>{{level}} 14 |
! rowspan=3 style="border-bottom-width: 3px;" | Tier 4<br>{{level}} 14 |
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| style="padding:10px" | {{icon upgrade|BulletPenetration}}<br/>Super Blowthrough Rounds |
| style="padding:10px" | {{icon upgrade|BulletPenetration}}<br/>Super Blowthrough Rounds |
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⚫ | |||
| +3 Max Penetrations |
| +3 Max Penetrations |
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⚫ | |||
| {{credits}} 3800 Credits |
| {{credits}} 3800 Credits |
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{{icon resource|magnite}} 15 Magnite<br/> |
{{icon resource|magnite}} 15 Magnite<br/> |
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|- |
|- |
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| style="padding:10px" | {{icon upgrade|ArmorBreaking}}<br/>Tungsten Coated Buckshot |
| style="padding:10px" | {{icon upgrade|ArmorBreaking}}<br/>Tungsten Coated Buckshot |
||
⚫ | |||
| +300% Armor Break Bonus |
| +300% Armor Break Bonus |
||
⚫ | |||
| {{credits}} 3800 Credits |
| {{credits}} 3800 Credits |
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{{icon resource|jadiz}} 15 Jadiz<br/> |
{{icon resource|jadiz}} 15 Jadiz<br/> |
||
Line 108: | Line 112: | ||
|- |
|- |
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| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Special}}<br/>Improved Blast Wave |
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Special}}<br/>Improved Blast Wave |
||
⚫ | |||
| style="border-bottom-width: 3px;" | +20 Front AoE Shock Wave Damage |
| style="border-bottom-width: 3px;" | +20 Front AoE Shock Wave Damage |
||
⚫ | |||
| style="border-bottom-width: 3px;" | {{credits}} 3800 Credits |
| style="border-bottom-width: 3px;" | {{credits}} 3800 Credits |
||
{{icon resource|magnite}} 15 Magnite<br/> |
{{icon resource|magnite}} 15 Magnite<br/> |
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Line 117: | Line 121: | ||
! rowspan=3 | Tier 5<br>{{level}} 18 |
! rowspan=3 | Tier 5<br>{{level}} 18 |
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| style="padding:10px" | {{icon upgrade|Speed}}<br/>Auto Reload |
| style="padding:10px" | {{icon upgrade|Speed}}<br/>Auto Reload |
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⚫ | |||
| +Auto Reload |
| +Auto Reload |
||
⚫ | |||
| {{credits}} 4400 Credits |
| {{credits}} 4400 Credits |
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{{icon resource|bismor}} 40 Bismor<br/> |
{{icon resource|bismor}} 40 Bismor<br/> |
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Line 125: | Line 129: | ||
|- |
|- |
||
| style="padding:10px" | {{icon upgrade|ScareEnemies}}<br/>Fear The Boomstick |
| style="padding:10px" | {{icon upgrade|ScareEnemies}}<br/>Fear The Boomstick |
||
⚫ | |||
| +50% Proximity Fear Chance |
| +50% Proximity Fear Chance |
||
⚫ | |||
| {{credits}} 4400 Credits |
| {{credits}} 4400 Credits |
||
{{icon resource|croppa}} 40 Croppa<br/> |
{{icon resource|croppa}} 40 Croppa<br/> |
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Line 133: | Line 137: | ||
|- |
|- |
||
| style="padding:10px" | {{icon upgrade|Heat}}<br/>White Phosphorous Shells |
| style="padding:10px" | {{icon upgrade|Heat}}<br/>White Phosphorous Shells |
||
⚫ | |||
| +50% Damage % as Fire |
| +50% Damage % as Fire |
||
⚫ | |||
| {{credits}} 4400 Credits |
| {{credits}} 4400 Credits |
||
{{icon resource|umanite}} 40 Umanite<br/> |
{{icon resource|umanite}} 40 Umanite<br/> |
Revision as of 08:25, 20 October 2019
“ | You take a shotgun and cut it in half. You're left with a light handcannon that handles like a large pistol and has the stopping power of an 18-wheeler loaded with watermelons. A true classic. |
— Item Description |
About
The Jury-Rigged Boomstick is the Scout's secondary weapon, a powerful double barreled shotgun capable of dealing massive damage. This weapon is most effective at close range and considerably ineffective at long range, can be fired twice before needing to reload.
Initial Stats | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Modifications
There are five tiers and each tier has up to three upgrades, only one upgrade can be equipped per tier.
Unique Modifications
White Phosphorous Shells
White Phosphorous Shells causes each shell that is fired out of the Boomstick to have 50% of its damage be converted to fire damage, as well as potentially igniting the enemy. Not to be confused with the Deepcore 40mm PGL's Incendiary Compound, the weapon does not lose 50% damage.
Overclocks
Trivia
|