(Created page with "{{equipment infobox | name = Inhibitor-Field Generator | image = GearGraphic HandGrenade.png | size = 230px | type = Throwable | used =...") |
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{{equipment infobox |
{{equipment infobox |
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− | | name = |
+ | | name = IFG |
− | | image = |
+ | | image = Throwable_IFG.png |
− | | size = |
+ | | size = x200px |
− | | type = |
+ | | type = [[Throwables|Support Tool]] |
| used = [[Scout]] |
| used = [[Scout]] |
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| slot = grenade |
| slot = grenade |
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| availability = 1 |
| availability = 1 |
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}} |
}} |
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+ | |||
− | <small>This article refers to grenades that are usable by the Scout. To read about the other classes Frag Grenade, see [[Frag Grenade]]</small> |
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{{quote|The IFG - or Inhibitor-Field Generator- is one of the latest inventions of the good people down in R&D. Toss one of these bad boys into a cluster of bugs, and watch them slow right down.|Item Description}} |
{{quote|The IFG - or Inhibitor-Field Generator- is one of the latest inventions of the good people down in R&D. Toss one of these bad boys into a cluster of bugs, and watch them slow right down.|Item Description}} |
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=== About === |
=== About === |
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+ | The '''Inhibitor Field Generator (aka IFG)''' is a throwable Support Tool for the [[Scout]]. It is a small spherical grenade with several glowing octagons on the six faces of the device - they pulse and glow while in the Scout's hand. |
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− | IFG Grenades are small, throwable weapon exclusive to the Scout. Pressing G on a keyboard and RB on an Xbox One controller will throw a grenade, similarly to a [[Flare]]. After a short delay, the grenade will explode, emitting a slow field for several seconds. The grenade does not scare enemies and can be restocked at a [[Resupply Pod]]. |
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+ | |||
+ | The IFG is thrown like a grenade and will stick to whatever surface it touches. After a brief delay it will emit an "inhibitor field" which will slow down an enemy by 75% (0.25x Movement Speed) and increase their damage taken by 30%. Enemy animations are suitably slowed down to match their reduced movement speed. |
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+ | |||
+ | Enemies inside the inhibitor field are considered as [[Status Effects|electrocuted]], despite not actually taking any damage. |
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{| class="wikitable" |
{| class="wikitable" |
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|{{Equipment stats |
|{{Equipment stats |
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+ | | duration = 15 |
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⚫ | |||
− | | |
+ | | ammo = 6 |
+ | | ammo type = grenades |
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+ | | radius = {{Hoverover|3m|The in-game description says 3.4m. While it stands for the visual sphere radius, this is not the actual value for the slowing/weakening effect radius.|underline=yes}} |
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+ | | radius type = effect |
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⚫ | |||
⚫ | |||
| custom2 name = Weakening Strength |
| custom2 name = Weakening Strength |
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− | | custom2 = |
+ | | custom2 = 30% |
− | | custom3 name = Slowdown Strength |
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⚫ | |||
− | | custom4 name = Duration |
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− | | custom4 = NothingShownInGame |
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}} |
}} |
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|} |
|} |
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− | === |
+ | === Trivia === |
− | There's currently three tiers with one upgrade each. |
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− | {| class="wikitable" width="100%" style="text-align:center" |
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− | ! colspan=5 | Gunner, Scout, Engineer Upgrades |
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− | |- |
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− | ! |
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− | ! Mod |
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− | ! Description |
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− | ! Effect |
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− | ! Price |
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− | |- |
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− | ! rowspan=1| Tier 1 |
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− | | style="padding:5px" | [[File:Icon_Upgrade_Ammo.png|45px]]<br/> Extra Large Belt |
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− | | Carries more IFGs |
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− | | +2 Carried Amount |
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− | | {{credits}} 2500 Credits |
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− | |- |
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− | ! rowspan=1| Tier 2 |
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− | | style="padding:5px" | [[File:Icon_Upgrade_Ammo.png|45px]]<br/> Larger Belt |
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− | | Carries more IFGs |
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− | | +1 Carried Amount |
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− | | {{credits}} 2200 Credits <br/> |
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− | {{icon resource|jadiz}} 130 Jadiz |
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− | |- |
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− | ! rowspan=1| Tier 3 |
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− | | style="padding:5px" | [[- Default Image - ]]<br/>Weakening Field |
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− | | Enemies caught in the Weakening Field are both slowed and vulnerable. |
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− | | + |
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− | | {{credits}} 1900 Credits <br/> |
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− | {{icon resource|bismor}} 30 Bismor |
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− | |} |
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+ | *Prior to [[Update 24: Explosive Expansion]], the IFG was unique to the Scout as his sole grenade choice. All other classes used a basic frag grenade comparable to the [[Driller]]'s [[High Explosive Grenade|HE Grenade]] today. |
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− | === Trivia === |
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+ | *A common misconception is that the "Weakening Strength" statistic reduces the damage dealt ''by'' enemies to the Dwarves, but rather the opposite is true; enemies take increased damage while inside an IFG field. |
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− | The IFG Counts for Scout's [[Zhukov]] T5 upgrade "Conductive Bullets" |
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+ | *If an enemy inside an inhibitor field is also electrocuted by another effect (such as the [["Stubby" Voltaic SMG|Stubby]] or [[APD-B317|Bosco]]'s Electrified Bullets) they will display a second electrocution debuff icon next to their name, suggesting that it is in fact a separate debuff that simply shares its icon. |
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+ | |||
⚫ | |||
{{equipment nav}} |
{{equipment nav}} |
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+ | {{Updated|U34}} |
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⚫ | |||
− | |||
[[Category:Equipment]] |
[[Category:Equipment]] |
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+ | [[es:Generador de campo inhibidor]] |
Revision as of 00:51, 18 September 2021
“ | The IFG - or Inhibitor-Field Generator- is one of the latest inventions of the good people down in R&D. Toss one of these bad boys into a cluster of bugs, and watch them slow right down. |
— Item Description |
About
The Inhibitor Field Generator (aka IFG) is a throwable Support Tool for the Scout. It is a small spherical grenade with several glowing octagons on the six faces of the device - they pulse and glow while in the Scout's hand.
The IFG is thrown like a grenade and will stick to whatever surface it touches. After a brief delay it will emit an "inhibitor field" which will slow down an enemy by 75% (0.25x Movement Speed) and increase their damage taken by 30%. Enemy animations are suitably slowed down to match their reduced movement speed.
Enemies inside the inhibitor field are considered as electrocuted, despite not actually taking any damage.
Initial Stats | ||||||||||
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Trivia
- Prior to Update 24: Explosive Expansion, the IFG was unique to the Scout as his sole grenade choice. All other classes used a basic frag grenade comparable to the Driller's HE Grenade today.
- A common misconception is that the "Weakening Strength" statistic reduces the damage dealt by enemies to the Dwarves, but rather the opposite is true; enemies take increased damage while inside an IFG field.
- If an enemy inside an inhibitor field is also electrocuted by another effect (such as the Stubby or Bosco's Electrified Bullets) they will display a second electrocution debuff icon next to their name, suggesting that it is in fact a separate debuff that simply shares its icon.
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This page is possibly not up to date.
This page is possibly not up to date. It was last updated for Update 34: Modest Expectations