Deep Rock Galactic Wiki
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{{icon warning|Exploder Infestation|extra=|30px}} Exploder Infestation: +30%
 
{{icon warning|Exploder Infestation|extra=|30px}} Exploder Infestation: +30%
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{{icon warning|Haunted Cave|extra=|30px}} Haunted Cave: +30%
   
 
{{icon warning|Shield Disruption|extra=|30px}} Shield Disruption: +30%
 
{{icon warning|Shield Disruption|extra=|30px}} Shield Disruption: +30%
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{{icon warning|Lethal Enemies|extra=|30px}} Lethal Enemies: +25%
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{{icon warning|Low Oxygen|extra=|30px}} Low Oxygen: +20%
   
 
{{icon warning|Mactera Plague|extra=|30px}} Mactera Plague: +20%
 
{{icon warning|Mactera Plague|extra=|30px}} Mactera Plague: +20%
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{{icon warning|Cave Leech Clusters|extra=|30px}} Cave Leech Clusters: +15%
 
{{icon warning|Cave Leech Clusters|extra=|30px}} Cave Leech Clusters: +15%
   
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{{icon warning|Parasites|extra=|30px}} Parasites: +15%
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{{icon warning|Regenerative Bugs|extra=|30px}} Regenerative Bugs: +15%
   
 
{{Mechanics nav}}
 
{{Mechanics nav}}

Revision as of 09:59, 26 September 2019

This article is a stub. You can help Deep Rock Galactic Wiki by expanding it.

Hazard Bonuses

The Hazard Bonus is a factor that Gold, Crafting Minerals, and Experience collected in a mission are multiplied by to reward the player for a more difficult mission.

The Hazard Bonus is calculated based on the Hazard Level of a mission, Cave Complexity and Length, both of which are shown during mission select, and any Warnings the mission has. The sum of each of the elements will be the final Hazard Bonus.

Hazard Level

  • Hazard 1 - Low Risk +25%
  • Hazard 2 - Challenging +50%
  • Hazard 3 - Dangerous +75%
  • Hazard 4 - Extreme +100%
  • Hazard 5 - Lethal +133%

Complexity

Cave complexity 1 - Complexity 1 - 0%

Cave complexity 2 - Complexity 2 - +10%

Cave complexity 3 - Complexity 3 - +20%

Length

Cave length 1 - Length 1 - 0%

Cave length 2 - Length 2 - +10%

Cave length 3 - Length 3 - +20%

Warnings

Currently all warnings increase the Hazard Bonus by varying amounts.

Exploder Infestation Warning Exploder Infestation: +30%

Haunted Cave Warning Haunted Cave: +30%

Shield Disruption Warning Shield Disruption: +30%

Lethal Enemies Warning Lethal Enemies: +25%

Low Oxygen Warning Low Oxygen: +20%

Mactera Plague Warning Mactera Plague: +20%

Cave Leech Clusters Warning Cave Leech Clusters: +15%

Parasites Warning Parasites: +15%

Regenerative Bugs Warning Regenerative Bugs: +15%