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== Hazard Bonuses ==
 
== Hazard Bonuses ==
The Hazard Bonus is a factor that Gold, Crafting Minerals, and [[Experience]] collected in a mission are multiplied by to reward the player for a more difficult mission.
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The Hazard Bonus is a factor that Gold, Crafting Minerals and [[Experience]] collected in a mission are multiplied by to reward the player for a more difficult mission.
   
Calculated based on the [[Hazard Level]] of a mission, Cave Complexity and Length, both of which are shown during mission select, and any Warnings the mission has. The sum of each of the elements will be the final Hazard Bonus, maximum possible is +203%.
+
Calculated based on the [[Hazard Level]] of a mission, [[Cave Complexity]] and Length, both of which are shown during mission select, and any Warnings the mission has, up to two. The sum of each of the elements will be the final Hazard Bonus. The minimum possible bonus is +25%, and the maximum is +233%. These values are added to the 100% base multiplier, so the possible final multiplier ranges from 1.25x to 3.33x.
   
===Hazard Level===
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=== Hazard Level ===
 
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===Complexity===
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=== Cave Complexity ===
 
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===Length===
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=== Cave Length ===
 
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===Warnings===
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=== [[Mutators|Warnings]] ===
Currently all warnings increase the Hazard Bonus by varying amounts.
 
   
 
{|
 
{|
 
|-
 
|-
| [[File:Warning exploder infestation icon.png|32px|link=]]
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| [[File:Warning cave leech cluster icon.png|32px|link=Mutators#Cave_Leech_Cluster]]
| style="text-align: right; padding: 5px" | +30%
+
| style="text-align: right; padding: 5px" | +15%
| style="padding: 5px" | Exploder Infestation
+
| style="padding: 5px" | Cave Leech Cluster
 
|-
 
|-
| [[File:Warning haunted cave icon.png|32px|link=]]
+
| [[File:Warning parasites icon.png|32px|link=Mutators#Parasites]]
| style="text-align: right; padding: 5px; | +30%
+
| style="text-align: right; padding: 5px" | +15%
| style="padding: 5px" | Haunted Cave
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| style="padding: 5px" | Parasites
 
|-
 
|-
| [[File:Warning shield disruption icon.png|32px|link=]]
+
| [[File:Warning regenerative bugs icon.png|32px|link=Mutators#Regenerative_Bugs]]
| style="text-align: right; padding: 5px" | +30%
+
| style="text-align: right; padding: 5px" | +15%
| style="padding: 5px" | Shield Disruption
+
| style="padding: 5px" | Regenerative Bugs
 
|-
 
|-
| [[File:Warning lethal enemies icon.png|32px|link=]]
+
| [[File:Warning exploder infestation! icon.png|32px|link=Mutators#Exploder_Infestation.21]]
| style="text-align: right; padding: 5px" | +25%
+
| style="text-align: right; padding: 5px" | +20%
| style="padding: 5px" | Lethal Enemies
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| style="padding: 5px" | Exploder Infestation!
 
|-
 
|-
| [[File:Warning low oxygen icon.png|32px|link=]]
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| [[File:Warning low oxygen icon.png|32px|link=Mutators#Low_Oxygen]]
 
| style="text-align: right; padding: 5px" | +20%
 
| style="text-align: right; padding: 5px" | +20%
 
| style="padding: 5px" | Low Oxygen
 
| style="padding: 5px" | Low Oxygen
 
|-
 
|-
| [[File:Warning mactera plague icon.png|32px|link=]]
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| [[File:Warning mactera plague icon.png|32px|link=Mutators#Mactera_Plague]]
 
| style="text-align: right; padding: 5px" | +20%
 
| style="text-align: right; padding: 5px" | +20%
 
| style="padding: 5px" | Mactera Plague
 
| style="padding: 5px" | Mactera Plague
 
|-
 
|-
| [[File:Warning cave leech clusters icon.png|32px|link=]]
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| [[File:Warning swarmageddon icon.png|32px|link=Mutators#Swarmageddon]]
| style="text-align: right; padding: 5px" | +15%
+
| style="text-align: right; padding: 5px" | +20%
  +
| style="padding: 5px" | Swarmageddon
| Cave Leech Clusters
 
  +
|-
  +
| [[File:Warning lethal enemies icon.png|32px|link=Mutators#Lethal_Enemies]]
  +
| style="text-align: right; padding: 5px" | +25%
  +
| style="padding: 5px" | Lethal Enemies
  +
|-
  +
| [[File:Warning elite threat icon.png|32px|link=Mutators#Elite_Threat]]
  +
| style="text-align: right; padding: 5px" | +30%
  +
| style="padding: 5px" | Elite Threat
 
|-
 
|-
| [[File:Warning parasites icon.png|32px|link=]]
+
| [[File:Warning haunted cave icon.png|32px|link=Mutators#Haunted_Cave]]
| style="text-align: right; padding: 5px" | +15%
+
| style="text-align: right; padding: 5px; | +30%
| style="padding: 5px" | Parasites
+
| style="padding: 5px" | Haunted Cave
  +
|-
  +
| [[File:Warning rival presence icon.png|32px|link=Mutators#Rival_Presence]]
  +
| style="text-align: right; padding: 5px" | +30%
  +
| style="padding: 5px" | Rival Presence
 
|-
 
|-
| [[File:Warning regenerative bugs icon.png|32px|link=]]
+
| [[File:Warning shield disruption icon.png|32px|link=Mutators#Shield_Disruption]]
| style="text-align: right; padding: 5px" | +15%
+
| style="text-align: right; padding: 5px" | +30%
| style="padding: 5px" | Regenerative Bugs
+
| style="padding: 5px" | Shield Disruption
  +
|-
  +
| [[File:Warning lithophage outbreak icon.png|32px|link=Mutators#Lithophage_Outbreak]]
  +
| style="text-align: right; padding: 5px" | +50%
  +
| style="padding: 5px" | Lithophage Outbreak
 
|}
 
|}
   
  +
<br>
 
 
{{Mechanics nav}}
 
{{Mechanics nav}}
  +
[[Category:Mechanics]]

Latest revision as of 21:47, 2 January 2024

Hazard Bonuses

The Hazard Bonus is a factor that Gold, Crafting Minerals and Experience collected in a mission are multiplied by to reward the player for a more difficult mission.

Calculated based on the Hazard Level of a mission, Cave Complexity and Length, both of which are shown during mission select, and any Warnings the mission has, up to two. The sum of each of the elements will be the final Hazard Bonus. The minimum possible bonus is +25%, and the maximum is +233%. These values are added to the 100% base multiplier, so the possible final multiplier ranges from 1.25x to 3.33x.

Hazard Level

Haz 1 +25% Hazard 1 — Low Risk
Haz 2 +50% Hazard 2 — Challenging
Haz 3 +75% Hazard 3 — Dangerous
Haz 4 +100% Hazard 4 — Extreme
Haz 5 +133% Hazard 5 — Lethal

Cave Complexity

Icons complexity 1 +0% Complexity 1
Icons complexity 2 +10% Complexity 2
Icons complexity 3 +20% Complexity 3

Cave Length

Icons length 1 +0% Length 1
Icons length 2 +10% Length 2
Icons length 3 +20% Length 3

Warnings

Warning cave leech cluster icon +15% Cave Leech Cluster
Warning parasites icon +15% Parasites
Warning regenerative bugs icon +15% Regenerative Bugs
Warning exploder infestation! icon +20% Exploder Infestation!
Warning low oxygen icon +20% Low Oxygen
Warning mactera plague icon +20% Mactera Plague
Warning swarmageddon icon +20% Swarmageddon
Warning lethal enemies icon +25% Lethal Enemies
Warning elite threat icon +30% Elite Threat
Warning haunted cave icon +30% Haunted Cave
Warning rival presence icon +30% Rival Presence
Warning shield disruption icon +30% Shield Disruption
Warning lithophage outbreak icon +50% Lithophage Outbreak