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The Hazard Bonus is a factor that Gold, Crafting Minerals, and [[Experience]] collected in a mission are multiplied by to reward the player for a more difficult mission. |
The Hazard Bonus is a factor that Gold, Crafting Minerals, and [[Experience]] collected in a mission are multiplied by to reward the player for a more difficult mission. |
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− | Calculated based on the [[Hazard Level]] of a mission, Cave Complexity and Length, both of which are shown during mission select, and any Warnings the mission has. The sum of each of the elements will be the final Hazard Bonus, maximum possible is + |
+ | Calculated based on the [[Hazard Level]] of a mission, Cave Complexity and Length, both of which are shown during mission select, and any Warnings the mission has. The sum of each of the elements will be the final Hazard Bonus, maximum possible is +233%. |
− | ===Hazard Level=== |
+ | === Hazard Level === |
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− | ===Complexity=== |
+ | === Complexity === |
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− | ===Length=== |
+ | === Length === |
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− | ===Warnings=== |
+ | === [[Mutators|Warnings]] === |
− | Currently all warnings increase the Hazard Bonus by varying amounts. |
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− | | [[File:Warning |
+ | | [[File:Warning cave leech cluster icon.png|32px|link=]] |
− | | style="text-align: right; padding: 5px" | + |
+ | | style="text-align: right; padding: 5px" | +15% |
− | | style="padding: 5px" | |
+ | | style="padding: 5px" | Cave Leech Cluster |
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− | | [[File:Warning |
+ | | [[File:Warning parasites icon.png|32px|link=]] |
− | | style="text-align: right; padding: 5px |
+ | | style="text-align: right; padding: 5px" | +15% |
− | | style="padding: 5px" | |
+ | | style="padding: 5px" | Parasites |
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− | | [[File:Warning |
+ | | [[File:Warning regenerative bugs icon.png|32px|link=]] |
− | | style="text-align: right; padding: 5px" | + |
+ | | style="text-align: right; padding: 5px" | +15% |
− | | style="padding: 5px" | |
+ | | style="padding: 5px" | Regenerative Bugs |
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− | | [[File:Warning |
+ | | [[File:Warning exploder infestation! icon.png|32px|link=]] |
− | | style="text-align: right; padding: 5px" | + |
+ | | style="text-align: right; padding: 5px" | +20% |
− | | style="padding: 5px" | |
+ | | style="padding: 5px" | Exploder Infestation! |
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| [[File:Warning low oxygen icon.png|32px|link=]] |
| [[File:Warning low oxygen icon.png|32px|link=]] |
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| style="padding: 5px" | Mactera Plague |
| style="padding: 5px" | Mactera Plague |
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− | | [[File:Warning |
+ | | [[File:Warning swarmageddon icon.png|32px|link=]] |
− | | style="text-align: right; padding: 5px" | + |
+ | | style="text-align: right; padding: 5px" | +20% |
− | | style="padding: 5px" | |
+ | | style="padding: 5px" | Swarmageddon |
+ | |- |
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+ | | [[File:Warning lethal enemies icon.png|32px|link=]] |
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+ | | style="text-align: right; padding: 5px" | +25% |
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+ | | style="padding: 5px" | Lethal Enemies |
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+ | |- |
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+ | | [[File:Warning elite threat icon.png|32px|link=]] |
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+ | | style="text-align: right; padding: 5px" | +30% |
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+ | | style="padding: 5px" | Elite Threat |
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− | | [[File:Warning |
+ | | [[File:Warning haunted cave icon.png|32px|link=]] |
− | | style="text-align: right; padding: 5px |
+ | | style="text-align: right; padding: 5px; | +30% |
− | | style="padding: 5px" | |
+ | | style="padding: 5px" | Haunted Cave |
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− | | [[File:Warning |
+ | | [[File:Warning shield disruption icon.png|32px|link=]] |
− | | style="text-align: right; padding: 5px" | + |
+ | | style="text-align: right; padding: 5px" | +30% |
− | | style="padding: 5px" | |
+ | | style="padding: 5px" | Shield Disruption |
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{{Mechanics nav}} |
{{Mechanics nav}} |
Revision as of 18:00, 23 December 2021
Hazard Bonuses
The Hazard Bonus is a factor that Gold, Crafting Minerals, and Experience collected in a mission are multiplied by to reward the player for a more difficult mission.
Calculated based on the Hazard Level of a mission, Cave Complexity and Length, both of which are shown during mission select, and any Warnings the mission has. The sum of each of the elements will be the final Hazard Bonus, maximum possible is +233%.
Hazard Level
+25% | Hazard 1 — Low Risk | |
+50% | Hazard 2 — Challenging | |
+75% | Hazard 3 — Dangerous | |
+100% | Hazard 4 — Extreme | |
+133% | Hazard 5 — Lethal |
Complexity
+0% | Complexity 1 | |
+10% | Complexity 2 | |
+20% | Complexity 3 |
Length
+0% | Length 1 | |
+10% | Length 2 | |
+20% | Length 3 |
Warnings
+15% | Cave Leech Cluster | |
+15% | Parasites | |
+15% | Regenerative Bugs | |
+20% | Exploder Infestation! | |
+20% | Low Oxygen | |
+20% | Mactera Plague | |
+20% | Swarmageddon | |
+25% | Lethal Enemies | |
+30% | Elite Threat | |
+30% | Haunted Cave | |
+30% | Shield Disruption |
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