Upon killing a Patrol Bot, there is a chance that it will become disabled instead of rolling and blowing up. If it does it will fall onto the ground and become immobile. A player may approach and hold the E key to bring out their hacking device and attempt to rewire it. Hacking is not automatic; it requires the player to left click in a series of puzzles on the device's screen. There are 4 stages, each involving the player needing to click when a moving shape intersects a static yellow square:
1. A yellow ring will have a yellow square quickly orbiting around it, with the static square located somewhere along the ring.
2. A yellow line will come in horizontally on the screen and move side to side.
3. A yellow line will come in vertically on the screen and move bottom to top.
4. A large yellow square will close in on the static square.
Missclicking will simply cause the current puzzle stage to repeat itself until the player completes it. If the Patrol Bot has been successfully hacked it will become an ally.
A player may also hack a Turret Controller unit during a mission with the Rival Presence warning, as well as the antenna nodes during the Rival Communications Router event. During these hacks, the player will be faced with a square with 3 notches on each side. The notches are linked two by two by wires, with three wires colored yellow, red, and green. The player needs to click when the cursor is on a notch with a colored wire, then click again when the cursor reaches the notch with the other end of the same wire. Once a colored wire is selected, the player needs to click when the cursor reaches the marked part of the wire. The process is repeated until all colored wires are cut. Successfully hacking a Turret Controller Unit results in all spawned turrets disabling.