Gold icon.png
Resource Details
Type Bonus Resource
Hardness 2 (Medium)
Rarity Common
Value Credit.png 2 per unit
Xp icon.png 1 per unit

Compressed Gold
Compressed gold icon.png
Resource Details
Type Bonus Resource
Hardness 0 (Not mined directly)
Rarity Very Rare
Value Credit.png 2 per unit
Xp icon.png 1 per unit

Gold is a bonus resource located in all current mission types. When mined and deposited, it will give a credits reward at the end of the mission. Its current use is solely to give extra credits and EXP for mining at the end of the mission.

Gold can be found in five forms:

The Gold Rush Mutator drastically increases the size and amount of gold veins that spawn in the caves.


Gold vein.jpg
A gold vein
Gold chunk markings.jpg
Compressed gold wall markings/pieces
Gold chunk.jpg
A Compressed Gold Chunk

As a vein, it is a shiny, brownish-yellow material with a metallic sheen, capable of easily being spotted once lit up but usually hidden in the pitch black.

In its compressed form, it takes the shape of a large chunk of ore which must be carried by hand, while also giving off a distinctive golden glow. Small gold markings/pieces dot the wall where it is hidden inside.


Gold in both of its forms can be found in any environment. Its compressed form is much more rare, being generated on average every one in three maps.

In its vein form it is very common and can be found spread across the walls in relatively small veins, sometimes located high up near the ceiling.

In its compressed form it is inside the cave wall and must be located with small gold pieces dotting the wall where it hides.


  • Gold used to be the primary objective mineral during the Closed Alpha version of the game, with the Drop Pod landing immediately after 1000 gold had been mined.
  • Marking a chunk of compressed gold will cause all classes to say "We're rich!".
Community content is available under CC BY-NC-SA 3.0 unless otherwise noted.