Thecyrobot (talk | contribs) (Added Bite attack) Tag: Visual edit: Switched |
FabrizioBS (talk | contribs) (changing word about the rare swarm type, as the other enemy spawns are known to be part of it for sure) Tag: Source edit |
||
(38 intermediate revisions by 17 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Creature Infobox |
||
− | {{Stub}} |
||
+ | | v1TabName = Common |
||
− | |||
+ | | name = Glyphid Swarmer |
||
− | {{creature infobox |
||
− | | |
+ | | v1Image = Glyphid swarmer.png |
− | | |
+ | | v1Name = Glyphid Swarmer |
− | | species = Glyphid |
+ | | species = Glyphid |
⚫ | |||
− | | temperament = Hostile |
||
− | | |
+ | | category = Special Enemy |
− | | |
+ | | health = 12 |
+ | | v1Attack = Slash<br>Jump |
||
− | | resistance = No known resistances |
||
+ | | v1BurnTemperature = 5 |
||
− | | weakness = No known weakness |
||
+ | | v1DouseFireTemperature = 0 |
||
⚫ | |||
− | | |
+ | | v1CoolingRate = 1 |
+ | | v1FreezeTemperature = -20 |
||
+ | | v1UnfreezeTemperature = 0 |
||
+ | | v1WarmingRate = 4 |
||
+ | | v2TabName = Frost |
||
+ | | v2Image = Glyphid Swarmer Ice.png |
||
+ | | v2Name = Frost Glyphid Swarmer |
||
+ | | v2Biome = [[Glacial Strata]] |
||
+ | | v2Attack = Slash<br>Jump |
||
+ | | v2Resistance = Frost: 25% |
||
+ | | v2Weakness = Fire: 25% |
||
+ | | v2BurnTemperature = 5 |
||
+ | | v2DouseFireTemperature = 0 |
||
+ | | v2CoolingRate = 1 |
||
+ | | v2FreezeTemperature = -20 |
||
+ | | v2UnfreezeTemperature = 0 |
||
+ | | v2WarmingRate = 4 |
||
+ | | v3TabName = Radioactive |
||
+ | | v3Image = Glyphid Swarmer Radioactive.png |
||
+ | | v3Name = Radioactive Glyphid Swarmer |
||
⚫ | |||
+ | | v3Attack = Slash<br>Jump |
||
+ | | v3Resistance = Radiation: 100% |
||
+ | | v3BurnTemperature = 5 |
||
+ | | v3DouseFireTemperature = 0 |
||
+ | | v3CoolingRate = 1 |
||
+ | | v3FreezeTemperature = -20 |
||
+ | | v3UnfreezeTemperature = 0 |
||
+ | | v3WarmingRate = 4 |
||
}} |
}} |
||
+ | {{quote|The Glyphid Swarmer is the smallest known variant of Glyphid, barely out of the larval stage and not yet to the point where they develop any significant armor plating. They're small enough to mostly be taken out with a single good stomp or a well-placed bullet, but don't let that fool you - their teeth and claws remain very razor-sharp, and are fully capable of puncturing both skin and heavy-duty cloth. Also, they jump. Management recommends protective headgear and goggles when dealing with swarmers.|Miner's Manual Description}} |
||
− | Missing description. |
||
+ | [[{{PAGENAME}}]]s are smaller, faster versions of the common [[Glyphid Grunt]] and often swarm the [[dwarves]] in large groups, serving as a distraction or overwhelming them with sheer numbers. They are one of the most agile of all Glyphid [[creatures]], and will often leap around, towards, or run around their prey to startle them and attack from all directions. Swarmers are also found lurking in Swarmer Tunnels, and will awaken to attack when the nest is approached. |
||
⚫ | |||
+ | This creature has a [[Glacial Strata]] variant which is less vulnerable to cold but more vulnerable to heat, and a [[Radioactive Exclusion Zone]] variant which is immune to radiation and produces a small cloud of radiation upon death. |
||
⚫ | |||
− | Creature's damage resistance changes depending on the Hazard Level, player count doesn't affect the resistance. |
||
+ | Swarmers can appear in a number of ways besides the usual roving packs and swarms. They spawn from glyphid tunnels surrounded by purple material; from clusters of glyphid eggs found in the [[Dense Biozone]] and [[Fungus Bogs]]; and from pheromone-filled egg sacs that [[Glyphid Dreadnought]]s spit at dwarves. There is also a rare type of swarm that heavily spawns Swarmers. These swarms are always prefaced by an alert from Mission Control. |
||
− | '''Effective Health Scaling''' |
||
− | {| class="wikitable" style="text-align:center" |
||
− | ! colspan="2" rowspan="2" |'''Effective''' |
||
+ | The [[Glyphid Spawn]] produced by a [[Glyphid Brood Nexus]] are very similar to swarmers, but they're even smaller and less resilient. |
||
− | '''Health Scaling''' |
||
− | ! colspan="5" |[[Hazard Level]] |
||
− | |- |
||
− | !1 |
||
− | !2 |
||
− | !3 |
||
− | !4 |
||
− | !5 |
||
− | |- |
||
− | !Player Count |
||
− | !1-4 |
||
− | !8.4 |
||
− | !12.0 |
||
− | !13.2 |
||
− | !14.4 |
||
− | !14.4 |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | '''Glyphid Swarmers'''' combat behaviour is identical to [[Glyphid Spawn]]. However, they have slightly more health. |
||
+ | === Health and Armor === |
||
− | *Missing data |
||
+ | {{Creature Health |
||
+ | |health = 12 |
||
+ | |scaling = Common |
||
⚫ | |||
⚫ | |||
− | '''Bite:''' Physical Damage |
||
+ | {{Creature Attack |
||
− | |||
+ | | attackName = Slash |
||
− | {| class="wikitable" style="text-align:center" |
||
+ | | attackType = Direct Melee Attack |
||
− | ! colspan="2" rowspan="2" |'''Bite Attack''' |
||
+ | | damage = 2 |
||
− | ! colspan="5" |'''[[Hazard Level]]''' |
||
+ | | damageType = Melee |
||
− | |- |
||
+ | | maxRange = 2.3 |
||
− | !1 |
||
+ | | maxAngle = 180 |
||
− | !2 |
||
⚫ | |||
− | !3 |
||
+ | {{Creature Attack |
||
− | !4 |
||
+ | | attackName = Jump |
||
− | !5 |
||
+ | | attackType = Direct Melee Attack |
||
− | |- |
||
+ | | damage = 2 |
||
− | ! rowspan="4" |'''Player Count''' |
||
+ | | damageType = Melee |
||
− | !1 |
||
+ | | maxRange = 2.3 |
||
− | !1.0 |
||
+ | | maxAngle = 35 |
||
− | !1.4 |
||
+ | }} |
||
− | !2.4 |
||
− | !4.0 |
||
− | !5.2 |
||
− | |- |
||
− | !2 |
||
− | !1.0 |
||
− | !1.6 |
||
− | !2.6 |
||
− | !4.3 |
||
− | !5.6 |
||
− | |- |
||
− | !3 |
||
− | !1.0 |
||
− | !1.8 |
||
− | !2.8 |
||
− | !4.6 |
||
− | !6.0 |
||
− | |- |
||
− | !4 |
||
− | !1.0 |
||
− | !2.0 |
||
− | !3.0 |
||
− | !5.0 |
||
− | !6.4 |
||
⚫ | |||
− | |||
− | '''Resistance:''' |
||
− | * No known resistances |
||
− | |||
− | '''Weakness:''' |
||
− | * No known weakness |
||
− | |||
− | '''Weakpoint:''' |
||
− | * None |
||
== Gallery == |
== Gallery == |
||
+ | |||
<gallery> |
<gallery> |
||
− | + | File:Glyphid Swarmer Radioactive.png|Radioactive Exclusion Zone appearance |
|
+ | File:Glyphid Swarmer Ice.png|Glacial Strata appearance |
||
</gallery> |
</gallery> |
||
+ | <br> |
||
{{creatures nav}} |
{{creatures nav}} |
||
+ | |||
+ | [[es:Invasor glífido]] |
Revision as of 17:20, 21 September 2021
“ | The Glyphid Swarmer is the smallest known variant of Glyphid, barely out of the larval stage and not yet to the point where they develop any significant armor plating. They're small enough to mostly be taken out with a single good stomp or a well-placed bullet, but don't let that fool you - their teeth and claws remain very razor-sharp, and are fully capable of puncturing both skin and heavy-duty cloth. Also, they jump. Management recommends protective headgear and goggles when dealing with swarmers. |
— Miner's Manual Description |
Glyphid Swarmers are smaller, faster versions of the common Glyphid Grunt and often swarm the dwarves in large groups, serving as a distraction or overwhelming them with sheer numbers. They are one of the most agile of all Glyphid creatures, and will often leap around, towards, or run around their prey to startle them and attack from all directions. Swarmers are also found lurking in Swarmer Tunnels, and will awaken to attack when the nest is approached.
This creature has a Glacial Strata variant which is less vulnerable to cold but more vulnerable to heat, and a Radioactive Exclusion Zone variant which is immune to radiation and produces a small cloud of radiation upon death.
Swarmers can appear in a number of ways besides the usual roving packs and swarms. They spawn from glyphid tunnels surrounded by purple material; from clusters of glyphid eggs found in the Dense Biozone and Fungus Bogs; and from pheromone-filled egg sacs that Glyphid Dreadnoughts spit at dwarves. There is also a rare type of swarm that heavily spawns Swarmers. These swarms are always prefaced by an alert from Mission Control.
The Glyphid Spawn produced by a Glyphid Brood Nexus are very similar to swarmers, but they're even smaller and less resilient.
Combat
Glyphid Swarmers' combat behaviour is identical to Glyphid Spawn. However, they have slightly more health.
Health and Armor
Effective
Health Scaling |
Hazard Level | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | to | 8.4 | 12 | 13.2 | 14.4 | 14.4 | 13.2 | 13.2 | 14.4 | 14.4 | 14.4 |
Attacks
Direct Melee Attack | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage Amount | Hazard Level | ||||||||||||
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 1 | 1.4 | 2.4 | 4 | 5.6 | 2.4 | 3 | 4.6 | 5.6 | 6 | |||
1 | 1.6 | 2.6 | 4.3 | 6 | 2.6 | 3.2 | 4.9 | 6 | 6.4 | ||||
1 | 1.8 | 2.8 | 4.6 | 6.4 | 2.8 | 3.4 | 5.2 | 6.4 | 6.8 | ||||
1 | 2 | 3 | 5 | 6.8 | 3 | 3.6 | 5.6 | 6.8 | 7.2 | ||||
Details | |||||||||||||
Damage Type | Melee | ||||||||||||
Max. Range | 2.3 m | ||||||||||||
Max. Angle | 180° |
Direct Melee Attack | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage Amount | Hazard Level | ||||||||||||
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 1 | 1.4 | 2.4 | 4 | 5.6 | 2.4 | 3 | 4.6 | 5.6 | 6 | |||
1 | 1.6 | 2.6 | 4.3 | 6 | 2.6 | 3.2 | 4.9 | 6 | 6.4 | ||||
1 | 1.8 | 2.8 | 4.6 | 6.4 | 2.8 | 3.4 | 5.2 | 6.4 | 6.8 | ||||
1 | 2 | 3 | 5 | 6.8 | 3 | 3.6 | 5.6 | 6.8 | 7.2 | ||||
Details | |||||||||||||
Damage Type | Melee | ||||||||||||
Max. Range | 2.3 m | ||||||||||||
Max. Angle | 35° |
Gallery
|