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A side effect of bug gene splicing research, Stalkers can camouflage themselves almost to the point of invisibility. But nothing can hide from the cleansing light of Freedom forever.
— Miner's Manual

The Glyphid Stalker is a medium-sized bug that can first appear on Hazard 4. They spawn only from Stalker Lairs and will not appear in patrols. They appear to be evolved (possibly genetically modified) Loot Bugs with camouflage capabilities, enhanced strength and durability. Destroying all Stalker Lairs will stop Stalkers from spawning for the rest of the mission.

Combat[]

Stalkers, true to their name, will camouflage themselves as they move towards their target, hiding until they can get close enough to strike. They appear translucent while camouflaged. Dwarves that encounter Stalkers indicates that the nest is nearby.

Health and Armor[]

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 44.4 103.6 148 222 251.6 148 177.6 236.8 251.6 296

Attacks[]

Slash
Direct Melee Attack
Damage Amount Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 0 2.5 15 30 38 20 35 20 38 40
Dwarfcount2

{{#ifeq: Melee | Cold | |

0 17 23 33.3 40 0 17 23 33.3 40
Dwarfcount3

{{#ifeq: Melee | Cold | |

0 17 23 33.3 40 0 17 23 33.3 40
Dwarfcount4

{{#ifeq: Melee | Cold | |

0 27 29 43.3 50 0 27 29 43.3 50
Details
Damage Type Kinetic
Max. Range 2.5 m
Max. Angle 180°
Status Effect Shield disruption (5 seconds)

Trivia[]

  • A recent update fixed an issue where Stalkers became very visible in fog
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