(Remade the infobox using the new template) |
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− | {{Stub}} |
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− | {{Creature Infobox 2 |
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| v1TabName = Common |
| v1TabName = Common |
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| name = Glyphid Spawn |
| name = Glyphid Spawn |
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}} |
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+ | {{quote|The Brood Nexus is one of the great mysteries of Hoxxes. While we know for a fact that Glyphids hatch from eggs, these malodorous, organic protuberances nonetheless expel freshly birthed and ravenous Glyphid Swarmers. It's theorized that the Brood Nexus is a completely separate genus, somehow able to replicate the DNA of other species, and use their "designs" for its own protection. Either way, if you meet one, take it out with extreme prejudice.|Miner's Manual Description}} |
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⚫ | [[{{PAGENAME}}]] are infantile Glyphids, exclusively spawned by [[Glyphid Brood Nexus]]es. While dealing the same amount of damage as [[Glyphid Swarmer]]s, they are even weaker than their |
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⚫ | [[{{PAGENAME}}]] are infantile Glyphids, exclusively spawned by [[Glyphid Brood Nexus]]es. While dealing the same amount of damage as [[Glyphid Swarmer]]s, they are even weaker than their Swarmer counterparts. When the Nexus is destroyed, multiple Spawn explode out (unless the Nexus is frozen). All strategies effective against Swarmers should be even more effective on Spawn. |
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− | ==Stats== |
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− | Creature's damage resistance changes depending on the Hazard Level. Player count doesn't affect the resistance. |
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+ | == Combat == |
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+ | '''Glyphid Spawn''' will run at players to engage in melee combat, jumping towards nearby targets when they get close enough. |
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+ | |||
− | |hazSize=Normal |
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+ | === Health and Armor === |
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− | |mini=False |
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+ | |scaling = Common |
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}} |
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− | + | === Attacks === |
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− | * '''Bite:''' Melee Damage |
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− | * '''Jump:''' Melee Damage |
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{{Creature Attack |
{{Creature Attack |
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+ | | attackName = Slash |
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− | |name=Bite / Jump Attack |
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+ | | attackType = Direct Melee Attack |
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− | |damageAmount=2 |
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+ | | damage = 2 |
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+ | | damageType = Melee |
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+ | | maxRange = 2.3 |
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+ | | maxAngle = 180 |
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+ | }} |
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+ | {{Creature Attack |
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+ | | attackName = Jump |
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+ | | attackType = Direct Melee Attack |
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+ | | damage = 2 |
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+ | | damageType = Melee |
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+ | | maxRange = 2.3 |
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+ | | maxAngle = 35 |
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}} |
}} |
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+ | <br> |
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− | '''Resistance:''' |
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− | *No resistances |
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− | '''Weakness:''' |
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− | *No weakness |
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− | '''Weakpoint:''' |
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− | |||
− | *None |
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{{creatures nav}} |
{{creatures nav}} |
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Revision as of 17:10, 23 November 2021
“ | The Brood Nexus is one of the great mysteries of Hoxxes. While we know for a fact that Glyphids hatch from eggs, these malodorous, organic protuberances nonetheless expel freshly birthed and ravenous Glyphid Swarmers. It's theorized that the Brood Nexus is a completely separate genus, somehow able to replicate the DNA of other species, and use their "designs" for its own protection. Either way, if you meet one, take it out with extreme prejudice. |
— Miner's Manual Description |
Glyphid Spawn are infantile Glyphids, exclusively spawned by Glyphid Brood Nexuses. While dealing the same amount of damage as Glyphid Swarmers, they are even weaker than their Swarmer counterparts. When the Nexus is destroyed, multiple Spawn explode out (unless the Nexus is frozen). All strategies effective against Swarmers should be even more effective on Spawn.
Combat
Glyphid Spawn will run at players to engage in melee combat, jumping towards nearby targets when they get close enough.
Health and Armor
Effective
Health Scaling |
Hazard Level | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | to | 3.5 | 5 | 5.5 | 6 | 6 | 5.5 | 5.5 | 6 | 6 | 6 |
Attacks
Direct Melee Attack | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage Amount | Hazard Level | ||||||||||||
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 1 | 1.4 | 2.4 | 4 | 5.6 | 2.4 | 3 | 4.6 | 5.6 | 6 | |||
1 | 1.6 | 2.6 | 4.3 | 6 | 2.6 | 3.2 | 4.9 | 6 | 6.4 | ||||
1 | 1.8 | 2.8 | 4.6 | 6.4 | 2.8 | 3.4 | 5.2 | 6.4 | 6.8 | ||||
1 | 2 | 3 | 5 | 6.8 | 3 | 3.6 | 5.6 | 6.8 | 7.2 | ||||
Details | |||||||||||||
Damage Type | Melee | ||||||||||||
Max. Range | 2.3 m | ||||||||||||
Max. Angle | 180° |
Direct Melee Attack | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage Amount | Hazard Level | ||||||||||||
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 1 | 1.4 | 2.4 | 4 | 5.6 | 2.4 | 3 | 4.6 | 5.6 | 6 | |||
1 | 1.6 | 2.6 | 4.3 | 6 | 2.6 | 3.2 | 4.9 | 6 | 6.4 | ||||
1 | 1.8 | 2.8 | 4.6 | 6.4 | 2.8 | 3.4 | 5.2 | 6.4 | 6.8 | ||||
1 | 2 | 3 | 5 | 6.8 | 3 | 3.6 | 5.6 | 6.8 | 7.2 | ||||
Details | |||||||||||||
Damage Type | Melee | ||||||||||||
Max. Range | 2.3 m | ||||||||||||
Max. Angle | 35° |
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