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{{quote|The Glyphid Grunt is by far the most common type of Glyphid encountered on Hoxxes, usually encountered in roving packs. Small (relatively speaking) and agile, it is a versatile and aggressive hunter that remains exceptionally hostile to any encroachment on their territory.|Miner's Manual Description}} |
{{quote|The Glyphid Grunt is by far the most common type of Glyphid encountered on Hoxxes, usually encountered in roving packs. Small (relatively speaking) and agile, it is a versatile and aggressive hunter that remains exceptionally hostile to any encroachment on their territory.|Miner's Manual Description}} |
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− | The '''Glyphid Grunt''' is a hostile [[Creatures|creature]] found on [[Hoxxes]]. It is the most common member of the [[Glyphid]] species, and is found in every [[Biome|region]] of the planet. Individually they are quite weak, so they are often seen travelling and hunting in packs. It has no visible eyes, and likely gets around via echolocation (it can often be seen screeching into the darkness) or by scent, such as when targeting [[Dwarves]]. |
+ | The '''Glyphid Grunt''' is a hostile [[Creatures|creature]] found on [[Hoxxes]]. It is the most common member of the [[Glyphid]] species, and is found in every [[Biome|region]] of the planet. Individually they are quite weak, so they are often seen travelling and hunting in packs. It has no visible eyes, and likely gets around via echolocation (it can often be seen screeching into the darkness) or by scent, such as when targeting [[Dwarves]]. |
− | Grunts are by far the most common enemy type in the entire game, and are plentiful in their numbers. They will sometimes be seen idly wandering the caves of Hoxxes in groups, but they're most commonly seen |
+ | Grunts are by far the most common enemy type in the entire game, and are plentiful in their numbers. They will sometimes be seen idly wandering the caves of Hoxxes in groups, but they're most commonly seen surfacing from the terrain to engage the Dwarves. Their attacks are purely melee based, and require them to close into point-blank range. They attack by either biting to swiping their large front legs - both attacks deal the same amount of damage. |
− | Much of the Grunt's body is covered in Light Armor, which is coloured a darker brown to the Grunt's light skin tone. It can protect the Grunt from some damage if targeted by weapons fire, though it can be broken. Armor Breaking modifications made to weapons will pierce straight through |
+ | Much of the Grunt's body is covered in Light Armor, which is coloured a darker brown to the Grunt's light skin tone. It can protect the Grunt from some damage if targeted by weapons fire, though it can be broken. Armor Breaking modifications made to weapons will pierce straight through armor, allowing the maximum amount of damage to be dealt anywhere on the Grunt's body. The mouth and underbelly are unarmored, and will cause the Grunt to receive double damage if targeted with weapons fire. Weakspot Bonus modifications can further increase the damage dealt to weak spots. |
− | This creature also has [[Glacial Strata]] and [[Radioactive Exclusion Zone]] variants. The Glacial Strata variant is resistant to Ice damage and freezing, but takes extra damage from Fire. The Radioactive Exclusion Zone variant resists half of all Radiation damage. Alongside this there are two alternative forms of the Grunt - the [[Glyphid Grunt Slasher]] and the [[Glyphid Grunt Guard]], which have their own behaviours and statistics. |
+ | This creature also has [[Glacial Strata]] and [[Radioactive Exclusion Zone]] variants. The Glacial Strata variant is resistant to Ice damage and freezing, but takes extra damage from Fire. The Radioactive Exclusion Zone variant resists half of all Radiation damage. Alongside this there are two alternative forms of the Grunt - the [[Glyphid Grunt Slasher]] and the [[Glyphid Grunt Guard]], which have their own behaviours and statistics. |
== Combat == |
== Combat == |
||
− | '''Glyphid Grunts''' will run straight toward players to engage in melee combat, and typically spawn in clusters. |
+ | '''Glyphid Grunts''' will run straight toward players to engage in melee combat, and typically spawn in clusters. |
− | Given that they are the game's most common enemy, the Grunt is not an exceptional foe and is easily killed by the majority of weapons in the game. Their true power lies in numbers, where the sheer amount of Grunts charging towards a team is their best odds of closing into range |
+ | Given that they are the game's most common enemy, the Grunt is not an exceptional foe and is easily killed by the majority of weapons in the game. Their true power lies in numbers, where the sheer amount of Grunts charging towards a team is their best odds of closing into range. |
=== Health and Armor === |
=== Health and Armor === |
||
− | {{Creature Health |
+ | {{Creature Health |
|health = 90 |
|health = 90 |
||
− | | |
+ | |scaling = Common |
}} |
}} |
||
=== Attacks === |
=== Attacks === |
||
− | |||
{{Creature Attack |
{{Creature Attack |
||
− | |attackName |
+ | | attackName = Bite |
+ | | attackType = Direct Melee Attack |
||
− | |damageAmount=4 |
||
+ | | damage = 4 |
||
− | |damageType=Melee |
+ | | damageType = Melee |
+ | | maxRange = 2.5 |
||
+ | | maxAngle = 180 |
||
+ | }} |
||
+ | {{Creature Attack |
||
+ | | attackName = Slash |
||
+ | | attackType = Direct Melee Attack |
||
+ | | damage = 4 |
||
+ | | damageType = Melee |
||
+ | | maxRange = 2.5 |
||
+ | | maxAngle = 80 |
||
}} |
}} |
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=== [[Radioactive Exclusion Zone]] Variant === |
=== [[Radioactive Exclusion Zone]] Variant === |
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− | === [[Machine Events|Ebonite Mutation]] Variant === |
+ | === [[Machine Events#Ebonite Mutation|Ebonite Mutation]] Variant === |
− | |||
− | == Tips == |
||
− | |||
− | * The Glyphid Grunt is a medium-sized creature, so it will trigger the [[Vampire]] perk if killed via a melee attack. |
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− | * As mentioned before, the [[CRSPR Flamethrower]] is excellent for clearing swarms of Grunts at once. Its unlimited piercing and Sticky Flames excel at controlling hordes. |
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− | * The [["Thunderhead" Heavy Autocannon|Heavy Autocannon]]'s explosive bullets can saturate a battlefield and damage many Grunts at once. |
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− | * The [[Deepcore GK2]] can quickly gun down a Grunt, and if carefully controlled, it can kill many Grunts in a single mag when firing for weakspots. |
||
− | * The [[Deepcore 40mm PGL|40mm PGL]] has a large blast radius, and can be used to clear out tightly clustered groups of Glyphids with a single shell. |
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− | *The [[M1000 Classic]] can one-shot a grunt on any body part with its focus shot when equipped with maximum damage modifiers; a single shot to the head will eliminate a Grunt with the same damage bonus. |
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== Gallery == |
== Gallery == |
||
− | <gallery> |
+ | <gallery widths="220px" heights="120px"> |
Glyphid_ice_warrior.png|[[Glacial Strata]] appearance |
Glyphid_ice_warrior.png|[[Glacial Strata]] appearance |
||
Glyphid_Grunt_Radioactive.png|[[Radioactive Exclusion Zone]] appearance |
Glyphid_Grunt_Radioactive.png|[[Radioactive Exclusion Zone]] appearance |
||
Glyphid_Grunt_concept_art.jpg|Glyphid Grunt Concept Art |
Glyphid_Grunt_concept_art.jpg|Glyphid Grunt Concept Art |
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+ | grunt-ingame.png|Glyphid grunts as they appear ingame |
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+ | frostgrunt.png|[[Glacial Strata]] variant screaming |
||
</gallery> |
</gallery> |
||
== Trivia == |
== Trivia == |
||
+ | * Ghost Ship Games released a video to introduce the Glyphid Grunt, [https://www.youtube.com/watch?v=CDcjn5BJBPY| Deep Rock Galactic - Meet the Glyphid Grunt] |
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+ | * Before Slashers and Guards were added, an elite version of the Glyphid Grunt called a "Veteran Warrior", existed from update [[Update_19:_Guns!_Lots_of_Guns!|19]] to [[Update_22:_One_Year_In_Orbit|22]]. It had 50% more health than a Grunt and was almost identical aside from its reflective spike studded armor. |
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Revision as of 14:51, 12 May 2021
This article is a stub. You can help Deep Rock Galactic Wiki by expanding it. |
“ | The Glyphid Grunt is by far the most common type of Glyphid encountered on Hoxxes, usually encountered in roving packs. Small (relatively speaking) and agile, it is a versatile and aggressive hunter that remains exceptionally hostile to any encroachment on their territory. |
— Miner's Manual Description |
The Glyphid Grunt is a hostile creature found on Hoxxes. It is the most common member of the Glyphid species, and is found in every region of the planet. Individually they are quite weak, so they are often seen travelling and hunting in packs. It has no visible eyes, and likely gets around via echolocation (it can often be seen screeching into the darkness) or by scent, such as when targeting Dwarves.
Grunts are by far the most common enemy type in the entire game, and are plentiful in their numbers. They will sometimes be seen idly wandering the caves of Hoxxes in groups, but they're most commonly seen surfacing from the terrain to engage the Dwarves. Their attacks are purely melee based, and require them to close into point-blank range. They attack by either biting to swiping their large front legs - both attacks deal the same amount of damage.
Much of the Grunt's body is covered in Light Armor, which is coloured a darker brown to the Grunt's light skin tone. It can protect the Grunt from some damage if targeted by weapons fire, though it can be broken. Armor Breaking modifications made to weapons will pierce straight through armor, allowing the maximum amount of damage to be dealt anywhere on the Grunt's body. The mouth and underbelly are unarmored, and will cause the Grunt to receive double damage if targeted with weapons fire. Weakspot Bonus modifications can further increase the damage dealt to weak spots.
This creature also has Glacial Strata and Radioactive Exclusion Zone variants. The Glacial Strata variant is resistant to Ice damage and freezing, but takes extra damage from Fire. The Radioactive Exclusion Zone variant resists half of all Radiation damage. Alongside this there are two alternative forms of the Grunt - the Glyphid Grunt Slasher and the Glyphid Grunt Guard, which have their own behaviours and statistics.
Combat
Glyphid Grunts will run straight toward players to engage in melee combat, and typically spawn in clusters.
Given that they are the game's most common enemy, the Grunt is not an exceptional foe and is easily killed by the majority of weapons in the game. Their true power lies in numbers, where the sheer amount of Grunts charging towards a team is their best odds of closing into range.
Health and Armor
Effective
Health Scaling |
Hazard Level | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | to | 63 | 90 | 99 | 108 | 108 | 99 | 99 | 108 | 108 | 108 |
Attacks
Direct Melee Attack | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage Amount | Hazard Level | ||||||||||||
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 2 | 2.8 | 4.8 | 8 | 11.2 | 4.8 | 6 | 9.2 | 11.2 | 12 | |||
2 | 3.2 | 5.2 | 8.6 | 12 | 5.2 | 6.4 | 9.8 | 12 | 12.8 | ||||
2 | 3.6 | 5.6 | 9.2 | 12.8 | 5.6 | 6.8 | 10.4 | 12.8 | 13.6 | ||||
2 | 4 | 6 | 10 | 13.6 | 6 | 7.2 | 11.2 | 13.6 | 14.4 | ||||
Details | |||||||||||||
Damage Type | Melee | ||||||||||||
Max. Range | 2.5 m | ||||||||||||
Max. Angle | 180° |
Direct Melee Attack | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage Amount | Hazard Level | ||||||||||||
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 2 | 2.8 | 4.8 | 8 | 11.2 | 4.8 | 6 | 9.2 | 11.2 | 12 | |||
2 | 3.2 | 5.2 | 8.6 | 12 | 5.2 | 6.4 | 9.8 | 12 | 12.8 | ||||
2 | 3.6 | 5.6 | 9.2 | 12.8 | 5.6 | 6.8 | 10.4 | 12.8 | 13.6 | ||||
2 | 4 | 6 | 10 | 13.6 | 6 | 7.2 | 11.2 | 13.6 | 14.4 | ||||
Details | |||||||||||||
Damage Type | Melee | ||||||||||||
Max. Range | 2.5 m | ||||||||||||
Max. Angle | 80° |
Variants
Glacial Strata Variant
Radioactive Exclusion Zone Variant
Ebonite Mutation Variant
Gallery
Glacial Strata appearance
Radioactive Exclusion Zone appearance
Glacial Strata variant screaming
Trivia
- Ghost Ship Games released a video to introduce the Glyphid Grunt, Deep Rock Galactic - Meet the Glyphid Grunt
- Before Slashers and Guards were added, an elite version of the Glyphid Grunt called a "Veteran Warrior", existed from update 19 to 22. It had 50% more health than a Grunt and was almost identical aside from its reflective spike studded armor.
|