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“ | The current theory is that the Glyphid Detonator is what happens when an Exploder manages to somehow not explode during its volatile, and usually short, life. They grow to enormous size, their skin hardening to a thickly calloused crust capable of withstanding most standard calibers to an astonishing degree. A number of pulsing, tumorous growths will usually be found along their back, which works in our favor - focusing fire on these tumors results in tremendous trauma to the beasts. But even when served with such weak spots, they rank in the absolute top list of threats Hoxxes throws at our operation. Take them, quickly, and from a distance - get too close and they release devastating shockwaves of fire. And true to their name, managing to kill one will results in a blast ranging on the kiloton scale. |
— Miner's Manual Description |
The Glyphid Bulk Detonator is a hostile Creature found on Hoxxes. It can be found in any region of the planet, though it is quite an uncommon sight to find one. It is implied through its design and its entry in the Miner's Manual that it is a Glyphid Exploder which has grown to tremendous size, and its explosive abilities have improved to boot. Its entire body is gnarled into a lumpy mess and its mouth is deformed, with many fangs jutting out in random directions. It also has three distinct yellow tumours bulging out of its abdomen. It is one of, if not the biggest creature in the entire game, even dwarfing the likes of the Glyphid Dreadnought.
The Bulk Detonator boasts extremely high offensive and defensive capability. Wherever it moves, a halo of orange particles follows around it to indicate the radius of its Hellfire attack - this move consists of the Bulk Detonator stomping the ground with its forelegs, creating a fiery explosion which can deal substantial damage. On higher hazard levels, the attack can instantly kill a Dwarf in one blow, and the area-of-effect means it can potentially down an entire team in one strike.
The Bulk Detonator can also dig through walls and terrain, like the Dreadnought and Oppressor, if it does not have a clear line of sight to any Dwarf or if it cannot fit through a tight enough chokepoint. Its dig attack has a much shorter windup than its explosive attacks but also deals substantially less damage and will not ignite Dwarves.
When a Bulk's HP is eventually fully drained, it will freeze in place for a moment before causing a gigantic explosion. The crater spans over 10m in diameter, and anything caught in the blast will be instantly killed. Furthermore, the Bulk launches several explosive orange globs when it dies which fly outwards and can injure or even kill whatever they land on, especially if it is a direct hit. If it dies while frozen, it will produce an explosion which deals no damage, doesn't fire orange globs and doesn't leave a crater but inflicts massive knockback
The Bulk's major Achilles' heel is its speed - it is extremely slow, and can be outmaneuvered without sprinting. Its three tumours take 300% damage, though they will eventually break when focused for long enough.
The Bulk has a tendency to chase one Dwarf in particular. On Escort Duty missions, Bulk Detonators will not focus Doretta.
Combat
Health and Armor
Effective
Health Scaling |
Hazard Level | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 1800 | 2600 | 3200 | 4000 | 4800 | 3200 | 3400 | 4400 | 4800 | 5200 | |||
2200 | 3000 | 3600 | 4000 | 4800 | 3600 | 3800 | 4400 | 4800 | 5200 | ||||
2800 | 3600 | 4000 | 4800 | 5600 | 4000 | 4400 | 5200 | 5600 | 6000 | ||||
3400 | 4000 | 4400 | 5200 | 6000 | 4400 | 4800 | 5600 | 6000 | 6400 |
Breakable Weakpoints
The Glyphid Bulk Detonator possess 3 Bulbs, unlike regular weakpoints, they are breakable.
The Bulbs have a base health of 200 that scale with Hazard Level.
Effective
Health Scaling |
Hazard Level | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | to | 140 | 200 | 220 | 240 | 240 | 220 | 220 | 240 | 240 | 240 |
When it comes to dealing damage to break the weakpoint itself the weakpoint damage multipliers do not apply.
For example a weakpoint with 200 effective HP and a multiplier of 3x being shot for by a gun that deals 15 direct damage with a 30% weakpoint bonus will only take 15 damage.
Any Area Damage can damage and potentially break them, which can be detrimental since they don’t benefit from weakpoint damage.
The CRSPR Flamethrower and the Cryo Cannon can’t damage breakable weakpoints.
Attacks
AoE Attack | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Area Damage | Hazard Level | ||||||||||||
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 40 | 56 | 96 | 160 | 224 | 96 | 120 | 184 | 224 | 240 | |||
40 | 64 | 104 | 172 | 240 | 104 | 128 | 196 | 240 | 256 | ||||
40 | 72 | 112 | 184 | 256 | 112 | 136 | 208 | 256 | 272 | ||||
40 | 80 | 120 | 200 | 272 | 120 | 144 | 224 | 272 | 288 | ||||
Details | |||||||||||||
Damage Type | Explosive | Radius: 8 m | |||||||||||
Status Effect | Set the dwarves on Fire unless they were frozen solid. |
AoE Attack | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Area Damage | Hazard Level | ||||||||||||
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 10000 | 14000 | 24000 | 40000 | 56000 | 24000 | 30000 | 46000 | 56000 | 60000 | |||
10000 | 16000 | 26000 | 43000 | 60000 | 26000 | 32000 | 49000 | 60000 | 64000 | ||||
10000 | 18000 | 28000 | 46000 | 64000 | 28000 | 34000 | 52000 | 64000 | 68000 | ||||
10000 | 20000 | 30000 | 50000 | 68000 | 30000 | 36000 | 56000 | 68000 | 72000 | ||||
Details | |||||||||||||
Damage Type | Explosive | Radius: 8 m | |||||||||||
Carve Radius | 7.5 m |
Projectile | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage Amount | Hazard Level | ||||||||||||
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 2.5 | 3.5 | 6 | 10 | 14 | 6 | 7.5 | 11.5 | 14 | 15 | |||
2.5 | 4 | 6.5 | 10.75 | 15 | 6.5 | 8 | 12.25 | 15 | 16 | ||||
2.5 | 4.5 | 7 | 11.5 | 16 | 7 | 8.5 | 13 | 16 | 17 | ||||
2.5 | 5 | 7.5 | 12.5 | 17 | 7.5 | 9 | 14 | 17 | 18 | ||||
Details | |||||||||||||
Damage Type | |||||||||||||
AoE Projectile | |||||||||||||
Area Damage | Hazard Level | ||||||||||||
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 50 | 70 | 120 | 200 | 280 | 120 | 150 | 230 | 280 | 300 | |||
50 | 80 | 130 | 215 | 300 | 130 | 160 | 245 | 300 | 320 | ||||
50 | 90 | 140 | 230 | 320 | 140 | 170 | 260 | 320 | 340 | ||||
50 | 100 | 150 | 250 | 340 | 150 | 180 | 280 | 340 | 360 | ||||
Details | |||||||||||||
Damage Type | Explosive | Radius: 5 m |
Carving Attack | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Area Damage | Hazard Level | ||||||||||||
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 12.5 | 17.5 | 30 | 50 | 70 | 30 | 37.5 | 57.5 | 70 | 75 | |||
12.5 | 20 | 32.5 | 53.75 | 75 | 32.5 | 40 | 61.25 | 75 | 80 | ||||
12.5 | 22.5 | 35 | 57.5 | 80 | 35 | 42.5 | 65 | 80 | 85 | ||||
12.5 | 25 | 37.5 | 62.5 | 85 | 37.5 | 45 | 70 | 85 | 90 | ||||
Details | |||||||||||||
Damage Type | Melee | Attack Radius: 5 m | |||||||||||
Max. Angle | 180° | ||||||||||||
Carve Radius | 3 m |
Elite Variant
In addition to all the benefits that all Elite enemies receive, Elite Glyphid Bulk Detonator have one additional enhancements:
- The "Final Blow" crate is increased from 10m to 17.5m
Effective
Health Scaling |
Hazard Level | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 2400 | 3600 | 3600 | 4400 | 5200 | 3600 | 3800 | 4600 | 5200 | 5400 | |||
3000 | 4400 | 4400 | 4400 | 5200 | 4400 | 4600 | 4600 | 5200 | 5400 | ||||
3400 | 4400 | 5200 | 5200 | 6000 | 5200 | 5400 | 5400 | 6000 | 6200 | ||||
4400 | 5200 | 5200 | 6000 | 6600 | 5200 | 5400 | 6200 | 6600 | 6800 |
Gallery
Trivia
- The Glyphid Bulk Detonator was added in Update 23: Horrors of Hoxxes.
- The Unknown Horror which appears in the Haunted Cave mutation shares the same stats as a normal Bulk Detonator (except health), including its weakness to status effects.
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