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“ | While our mycologists were ecstatic to find ANOTHER alien fungal macro-biome, we have yet been unable to truly filter out the smell for everything that came in contact the first time. Please for the love of god follow the decontamination procedures after returning. |
— Ingame description |
The Mycelium Macro-Biome is one of the first regions you may encounter in the game. It is filled with various lichen, mushrooms, and mycelium roots. Larger mushrooms emit poisonous spores. Geology suggest this region is close to the surface and somewhere above the magma core.
Hazards[]
The biome-specific hazards for Fungus Bogs are Poison Spores Fungus, medium-sized mushrooms that release poisonous vapors, damaging dwarves who get too close, and Sticky Goo, a deep-green bubbly goo which can cover large areas of the floor, dramatically slowing movement of any Dwarf or Glyphid walking across it.
Similar to other biomes, Fungus Bogs has Explosive Plants, which explode violently when sufficiently damaged. The explosions are able to trigger other nearby explosive plants, which may then cause a deadly chain-reaction.
Enemies[]
Most Glyphids can be encountered in Fungus Bogs, including Spitball Infectors, Cave Leeches, and Glyphid Dreadnoughts.
Biome Features[]
Item | Description | Statistics |
---|---|---|
Functional | ||
![]() Glowing Tree |
Trees with various bioluminescent bulbs at the end of its branches. The bulbs will shed a purple/blue/red light on the surrounding area if they are shot or hit with a pickaxe, hitting all five bulbs will make the tree light up for a few seconds before dying. The lights illuminate the surrounding area to light level 13. | Health: 1500 |
![]() Steam Geyser |
Rocky geysers which periodically spray hot gas and liquid lava, propelling dwarves in its faced direction (usually upwards) while dealing small and almost unnoticeable amounts of damage. If destroyed, they explode violently, dealing large amounts of damage to any enemy or dwarf nearby. | Hardness: 2
Damage: 200
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![]() Exploding Plant |
Glowing plants of varying size that explode violently when damaged. The largest plant needs less damage to detonate it, and larger plants have bigger and more damaging explosions. Also found Dense Biozone and Magma Core. |
Health: 20/30
Damage: 150/200/400 Radius: 3m/4.5m/6m |
![]() Sticky Goo |
Thick bubbly green gunk. Slows down any dwarves or glyphids attempting to pass through it. It also reduces fall damage if landed on. | x0.3 Movement Speed |
![]() Poison Spores Fungus |
Sickly yellow fungi that release harmful green lingering vapors when a dwarf gets too close, causing poison damage over time. They also release vapors when destroyed. The vapors are flammable. | Health: 50
Damage: 3 |
![]() Glyphid Eggs |
Glyphid Swarmers burst out if an egg is damaged. Random chance all the nearby eggs will burst as well. | Health: 20 |
Vegetation | ||
![]() Blue Plateau Xenofungus |
Large, flat, plate-shaped fungus that grows out of the walls and can support a dwarf's weight indefinitely. | Hardness: 2 |
![]() Tall Helmet Xenofungus |
Tall fungi with an irregular texture that are often surrounded by smaller fungi of the same kind. | Health: 50 |
![]() Grey Bell Xenofungus |
Tall fungi that are grey and black and are often surrounded by smaller fungi of the same kind. | Health: 30 |
![]() Brown Puffball Fungus |
Tall and chunky fungi that are brown with purple gasses emitting from the largest in the family. | Health: 70 |
![]() Hanging Grassy Vines |
Masses of grassy material that hang down from the roof and obstruct vision. |
Ores[]
As with every biome, some of the Ores that can be found in the Fungus Bogs are determined by the mission type, such as Morkite and Aquarq. The crafting materials found in the Fungus Bogs are Croppa and
Jadiz, with Croppa being abundant and Jadiz being scarce.
Trivia[]
- Added during the Early Access period with Update 7: Alpha Launch on the 28th February 2018.
- Tall Puffball Fungi are joked to be Mushrooms by the Dwarves.
- Mushroom!
- The fungus bogs biome contains a subtle and eerie easter egg - as the mission goes on, the dwarves cough and wheeze with increasing frequency and intensity. This is believed to be the result of the mold invading the dwarves' lungs.
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