Deep Rock Galactic Wiki
m (Undo revision 6704 by Regular dummkopf (talk) miss click!)
Tag: Undo
(→‎Other ways to obtain XP: Linked to the resource pages)
Tag: Visual edit
(44 intermediate revisions by 19 users not shown)
Line 1: Line 1:
  +
{{updated|U33}}<br /><br />
{{stub}}{{cleanup}}
 
 
'''Experience''' is an essential element of progression in ''Deep Rock Galactic''. Level ups will unlock the ability to purchases Upgrades and [[Vanity Shop|Vanity items]], allowing players to attempt greater challenges with new or improved abilities and equipment.
 
'''Experience''' is an essential element of progression in ''Deep Rock Galactic''. Level ups will unlock the ability to purchases Upgrades and [[Vanity Shop|Vanity items]], allowing players to attempt greater challenges with new or improved abilities and equipment.
   
  +
=== Mission Objectives ===
==Obtaining Experience==
 
 
Primary & Secondary Objectives - Gives by far the most experience, with the secondary objective giving approximately half the primary objective experience and are all affected by Hazard Bonus.
Experience can be earned in each [[Missions|Mission]] through completion of objectives, mining of minerals, and killing hostile enemies.
 
  +
<div style="display: flex; flex-wrap: wrap;">
All Experience gained from a mission is increased by a factor based off the [[Missions#Hazard_Bonuses|Hazard Bonus]] of the mission.
 
  +
{| class="wikitable sortable" style="display:inline-block; padding-right:5px"
*Primary & Secondary Objectives - Gives by far the most experience, with the secondary objective giving approximately half the primary objective experience
 
  +
! style="padding:7px" class="unsortable" colspan="2" width="260px" |Primary Objectives
*Hostiles Killed - 1xp per enemy killed by team.
 
  +
! style="padding:7px" width="150px" | XP for completion
*Mined Minerals - In general it's advised not to pursue mining minerals if attempting to obtain XP with a few notable exceptions.
 
 
|-
  +
| style="padding:10px" class="unsortable" rowspan="5" | {{icon mission|Mining|17px|link=Mining_Expedition}} Mining Expedition
  +
| style="padding:10px" | 200 Morkite
  +
| 1700
  +
|-
  +
| style="padding:10px" | 225 Morkite
  +
| 1875
  +
|-
  +
| style="padding:10px" | 250 Morkite
  +
| 2048
  +
|-
  +
| style="padding:10px" | 325 Morkite
  +
| 2724
  +
|-
  +
| style="padding:10px" | 400 Morkite
  +
| 3400
  +
|-
  +
| style="padding:10px" | {{icon mission|Collection|17px|link=Egg_Hunt}} Egg Hunt
  +
| style="text-align:center" | All Missions
  +
| 1000
  +
|-
  +
| style="padding:10px" | {{icon mission|Refining|17px|link=On-site Refining}} On-site Refining
  +
| style="text-align:center" | All Missions
  +
| 1750
  +
|-
  +
| style="padding:10px" | {{icon mission|Salvage|17px|link=Salvage_Operation}} Salvage Operation
  +
| style="text-align:center" | All Missions
  +
| 2000
  +
|-
  +
| style="padding:10px" | {{icon mission|Point|17px|link=Point_Extraction}} Point Extraction
  +
| style="text-align:center" | All Missions
  +
| 1750
  +
|-
  +
| style="padding:10px" | {{icon mission|Escort|17px|link=Escort Duty}} Escort Duty
  +
| style="text-align:center" | All Missions
  +
| 2500
  +
|-
  +
| style="padding:10px" | {{icon mission|Elimination|17px|link=Elimination}} Elimination
  +
| style="text-align:center" | All Missions
  +
| 2000
  +
|}
  +
  +
{| class="wikitable sortable" style="display:inline-block;"
  +
! style="padding:7px" class="unsortable" width="260px" | Secondary Objectives
  +
! style="padding:7px" width="150px" | XP for completion
  +
|-
  +
| style="padding:10px" | {{icon resource|Apoca Bloom|17px}} Apoca Bloom
  +
|900
  +
|-
  +
| style="padding:10px" | {{icon resource|Fossil|17px}} Alien Fossil
  +
|900
  +
|-
  +
| style="padding:10px" | {{icon resource|Boolo Cap|17px}} Boolo Cap
  +
|900
  +
|-
  +
| style="padding:10px" | {{icon resource|Dystrum|17px}} Dystrum
  +
|800
  +
|-
  +
| style="padding:10px" | {{icon resource|Hollomite|17px}} Hollomite
  +
|800
  +
|-
  +
| style="padding:10px" | {{icon resource|Ebonut|17px}} Ebonut
  +
|900
  +
|-
  +
| style="padding:10px" | {{icon resource|Gunk_Seed|17px}} Gunk Seed
  +
|900
  +
|-
  +
| style="padding:10px" | {{icon resource|Fleas|17px}} Fester Flea
  +
|900
  +
|}
  +
</div>
  +
  +
=== Other ways to obtain XP ===
 
Hostiles Killed - 1 XP gained per enemy killed by the team. This is not affected by Hazard Bonus. <br />
  +
Mined Minerals - XP gained from all deposited minerals. This value can be calculated with the following table below.
  +
 
{| class="wikitable"
 
{| class="wikitable"
  +
! style="padding:7px" colspan="2" width="250px" | Resource
!Resource
 
  +
! style="padding:7px" width="74px" | {{tooltip|XP each|Affected by the hazard bonus}}
!XP gained per
 
 
|-
 
|-
  +
| style="padding:10px" rowspan="2" width="200px" | Regular
|Regular Resources<br/>(Morkite, Nitra, Gold)
 
  +
| style="padding:10px" | {{icon resource|Nitra|17px}} [[Nitra]]
 
|1
 
|1
 
|-
 
|-
  +
| style="padding:10px" | {{icon resource|Gold|17px}} [[Gold]]
|Crafting Minerals<br/>(Jadiz, Bismor, etc.)
 
 
|1
|1 * Hazard Bonus
 
 
|-
 
|-
  +
| style="padding:10px" rowspan="6" | Crafting Material
|Small Secondary Resources<br/>(Boolo, Apoca, Fossils)
 
  +
| style="padding:10px" | {{icon resource|Bismor|17px}} [[Bismor]]
|3
 
 
|2
 
|-
 
|-
  +
| style="padding:10px" | {{icon resource|Croppa|17px}} [[Croppa]]
|Large Resources<br/>(Eggs, Aquarq)
 
  +
|2
  +
|-
  +
| style="padding:10px" | {{icon resource|Enor pearl|17px}} [[Enor Pearl|Enor pearl]]
  +
|2
  +
|-
  +
| style="padding:10px" | {{icon resource|Jadiz|17px}} [[Jadiz]]
  +
|2
  +
|-
  +
| style="padding:10px" | {{icon resource|Magnite|17px}} [[Magnite]]
  +
|2
  +
|-
  +
| style="padding:10px" | {{icon resource|Umanite|17px}} [[Umanite]]
  +
|2
  +
|-
  +
| style="padding:10px" rowspan="1" |Primary Resources (Stash)
  +
| style="padding:10px" | {{icon resource|Morkite|17px}} [[Morkite]]
  +
|1
  +
|-
  +
| style="padding:10px" rowspan="2" |Primary Resources (Carried)
  +
| style="padding:10px" | {{icon resource|Aquarq|17px}} [[Aquarq]]
  +
|25
  +
|-
  +
| style="padding:10px" | {{icon resource|Alien egg|17px}} [[Alien Egg]]
 
|30
 
|30
 
|-
 
|-
  +
| style="padding:10px" rowspan="6" |Secondary Resources (Stash)
|ERR://23¤Y%/ Cube
 
  +
| style="padding:10px" | {{icon resource|Dystrum|17px}} [[Dystrum]]
  +
|1
  +
|-
  +
| style="padding:10px" | {{icon resource|Hollomite|17px}} [[Hollomite]]
  +
|1
  +
|-
  +
| style="padding:10px" | {{icon resource|Fossil|17px}} [[Alien Fossil]]
 
|3
  +
|-
  +
| style="padding:10px" | {{icon resource|Apoca Bloom|17px}} [[Apoca Bloom]]
  +
|3
  +
|-
  +
| style="padding:10px" | {{icon resource|Boolo Cap|17px}} [[Boolo Cap]]
  +
|3
  +
|-
  +
| style="padding:10px" | {{icon resource|Ebonut|17px}} [[Ebonut]]
  +
|3
  +
|-
  +
| style="padding:10px" rowspan="1" |Secondary Resources (Carried)
  +
| style="padding:10px" | {{icon resource|Gunk_Seed|17px}} [[Gunk Seed]]
  +
|3
  +
|-
  +
| style="padding:10px" rowspan="4" | Miscellaneous
  +
| style="padding:10px" | {{icon resource|Bittergem|17px}} [[Bittergem]]
  +
|0
  +
|-
  +
| style="padding:10px" | {{icon resource|Tyrant Shard|17px}} [[Tyrant Shard]]
  +
|500
  +
|-
  +
| style="padding:10px" | {{icon resource|ERR|17px}} [[Error Cube|ERR://23¤Y%/]]
 
|2000
 
|2000
  +
|-
  +
| style="padding:10px" | [[File:Oilshale_icon.png|17px|link=Oil Shale]] [[Oil Shale|Oil shale]]
  +
|1
 
|}
 
|}
  +
'''Note:''' Mineral values are always rounded down before XP calculations. The calculated XP is rounded down as well.
   
==Player Rank ==
+
==Player Rank==
 
[[File:Player Badge.png|thumb]]
 
[[File:Player Badge.png|thumb]]
Your progress as a player is also tracked at the top right of the screen on the Player Badge, the blue gem which shows your name and player rank in title and number form, as well as your current credit balance. You rank up each time the blue gem fills all three of its sections up, and one section fills up each time you gain a rank with one of the four classes. In one playthrough, the maximum level is 33. However this can be exceeded by promoting a character, as your overall rank is not changed on promotion but can be further advanced with character levels.
+
Your progress as a player is also tracked at the top right of the screen on the Player Badge, the blue gem which shows your name and player rank in title and number form, as well as your current credit balance. You rank up each time the blue gem fills all three of its sections up, and one section fills up each time you gain a level with one of the four classes or [[Promotion|promoting]] a character. In one playthrough, the maximum level is 33.
  +
  +
[[Assignments#Prestige|Prestige Assignments]] are unlocked at Rank 20, 30, 40, 50, 60, 75 and 100.
   
 
''The player rank titles are as follows:''
 
''The player rank titles are as follows:''
   
 
{| class="wikitable"
 
{| class="wikitable"
  +
! style="padding:5px" | {{rank}} Rank
! Rank
 
 
! Title
 
! Title
 
|-
 
|-
  +
| style="padding:3px" | 1
| 1
 
| Greenbeard
+
|Greenbeard
 
|-
 
|-
  +
| style="padding:3px" | 2
| 2
 
| Rock Hauler
+
|Rock Hauler
 
|-
 
|-
  +
| style="padding:3px" | 3
| 3
 
| Cave Runner
+
|Cave Runner
 
|-
 
|-
  +
| style="padding:3px" | 4
| 4
 
| Stone Breaker
+
|Stone Breaker
 
|-
 
|-
  +
| style="padding:3px" | 5
| 5
 
| Pit Delver
+
|Pit Delver
 
|-
 
|-
  +
| style="padding:3px" | 6-7
| 6-7
 
| Rookie Miner
+
|Rookie Miner
 
|-
 
|-
  +
| style="padding:3px" | 8-9
| 8-9
 
| Authorized Miner
+
|Authorized Miner
 
|-
 
|-
| 10-11
+
| style="padding:3px" | 10-11
| Senior Miner
+
|Senior Miner
 
|-
 
|-
| 12-13
+
| style="padding:3px" | 12-13
| Professional Miner
+
|Professional Miner
 
|-
 
|-
| 14-15
+
| style="padding:3px" | 14-15
| Veteran Miner
+
|Veteran Miner
 
|-
 
|-
| 16-17
+
| style="padding:3px" | 16-17
| Expert Miner
+
|Expert Miner
 
|-
 
|-
| 18-20
+
| style="padding:3px" | 18-20
| Elite Miner
+
|Elite Miner
 
|-
 
|-
| 21-23
+
| style="padding:3px" | 21-23
| Supreme Miner
+
|Supreme Miner
 
|-
 
|-
| 24-26
+
| style="padding:3px" | 24-26
| Master Miner
+
|Master Miner
 
|-
 
|-
| 27-30
+
| style="padding:3px" | 27-30
| Epic Miner
+
|Epic Miner
 
|-
 
|-
| 31-35
+
| style="padding:3px" | 31-35
| Legendary Miner
+
|Legendary Miner
 
|-
 
|-
| 36-40
+
| style="padding:3px" | 36-40
| Mythic Miner
+
|Mythic Miner
 
|-
 
|-
| 41-45
+
| style="padding:3px" | 41-45
| Stone Guard
+
|Stone Guard
 
|-
 
|-
| 46-50
+
| style="padding:3px" | 46-50
| Honor Guard
+
|Honor Guard
 
|-
 
|-
| 51-55
+
| style="padding:3px" | 51-55
| Iron Guard
+
|Iron Guard
 
|-
 
|-
|56-60
+
| style="padding:3px" | 56-60
 
|Giant Guard
 
|Giant Guard
 
|-
 
|-
| 61-65
+
| style="padding:3px" | 61-65
| Night Carver
+
|Night Carver
 
|-
 
|-
| 66-70
+
| style="padding:3px" | 66-70
| Longbeard
+
|Longbeard
 
|-
 
|-
| 71-75
+
| style="padding:3px" | 71-75
| Gilded Master
+
|Gilded Master
 
|-
 
|-
  +
| style="padding:3px" | 76->
| 76 and onward
 
| Lord of the Deep
+
|Lord of the Deep
 
|}
 
|}
   
Line 119: Line 256:
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Level !! Experience To Next Level !! Total Required Experience
+
!Level!!Experience To Next Level!!Total Required Experience!!Percent towards Promotion
 
|-
 
|-
| 1 ||3,000 ||N/A
+
|1||3,000||0||0%
 
|-
 
|-
| 2 ||4,000 ||3,000
+
|2||4,000||3,000||0.95%
 
|-
 
|-
| 3 ||5,000 ||7,000
+
|3||5,000||7,000||2.22%
 
|-
 
|-
| 4 ||6,000 ||12,000
+
|4||6,000||12,000||3.81%
 
|-
 
|-
| 5 ||7,000 ||18,000
+
|5||7,000||18,000||5.71%
 
|-
 
|-
| 6 ||8,000 ||25,000
+
|6||8,000||25,000||7.94%
 
|-
 
|-
| 7 ||9,000 ||33,000
+
|7||9,000||33,000||10.48%
 
|-
 
|-
| 8 ||10,000 ||42,000
+
|8||10,000||42,000||13.33%
 
|-
 
|-
| 9 ||11,000 ||52,000
+
|9||11,000||52,000||16.51%
 
|-
 
|-
| 10 ||12,000 ||63,000
+
|10||12,000||63,000||20.00%
 
|-
 
|-
| 11 ||13,000 ||75,000
+
|11||13,000||75,000||23.81%
 
|-
 
|-
| 12 ||14,000 ||88,000
+
|12||14,000||88,000||27.94%
 
|-
 
|-
| 13 ||15,000 ||102,000
+
|13||15,000||102,000||32.38%
 
|-
 
|-
| 14 ||15,500 ||117,000
+
|14||15,500||117,000||37.14%
 
|-
 
|-
| 15 ||16,000 ||132,500
+
|15||16,000||132,500||42.06%
 
|-
 
|-
| 16 ||16,500 ||148,500
+
|16||16,500||148,500||47.14%
 
|-
 
|-
| 17 ||17,000 ||165,000
+
|17||17,000||165,000||52.38%
 
|-
 
|-
| 18 ||17,500 ||182,000
+
|18||17,500||182,000||57.78%
 
|-
 
|-
| 19 ||18,000 ||199,500
+
|19||18,000||199,500||63.33%
 
|-
 
|-
| 20 ||18,500 ||217,500
+
|20||18,500||217,500||69.05%
 
|-
 
|-
| 21 ||19,000 ||236,000
+
|21||19,000||236,000||74.92%
 
|-
 
|-
| 22 ||19,500 ||255,000
+
|22||19,500||255,000||80.95%
 
|-
 
|-
| 23 ||20,000 ||274,500
+
|23||20,000||274,500||87.14%
 
|-
 
|-
| 24 ||20,500 ||294,500
+
|24||20,500||294,500||93.49%
 
|-
 
|-
| 25 ||N/A ||315,000
+
|25||N/A||315,000||100%
 
|}
 
|}
 
Total: 315,000 XP
 
Total: 315,000 XP
  +
  +
  +
{{Mechanics nav}}
  +
[[es:Experiencia]]

Revision as of 10:13, 6 June 2021

This page is possibly not up to date.
This page is possibly not up to date. It was last updated for Update 33: New Frontiers



Experience is an essential element of progression in Deep Rock Galactic. Level ups will unlock the ability to purchases Upgrades and Vanity items, allowing players to attempt greater challenges with new or improved abilities and equipment.

Mission Objectives

Primary & Secondary Objectives - Gives by far the most experience, with the secondary objective giving approximately half the primary objective experience and are all affected by Hazard Bonus.

Primary Objectives XP for completion
Mining expedition icon Mining Expedition 200 Morkite 1700
225 Morkite 1875
250 Morkite 2048
325 Morkite 2724
400 Morkite 3400
Egg collection icon Egg Hunt All Missions 1000
Refining icon On-site Refining All Missions 1750
Salvage icon Salvage Operation All Missions 2000
Point extraction icon Point Extraction All Missions 1750
Escort icon Escort Duty All Missions 2500
Elimination icon Elimination All Missions 2000
Secondary Objectives XP for completion
Apoca Bloom Apoca Bloom 900
Fossil Alien Fossil 900
Boolo Cap Boolo Cap 900
Dystrum Dystrum 800
Hollomite Hollomite 800
Ebonut Ebonut 900
Gunk_Seed Gunk Seed 900
Fleas Fester Flea 900

Other ways to obtain XP

Hostiles Killed - 1 XP gained per enemy killed by the team. This is not affected by Hazard Bonus.
Mined Minerals - XP gained from all deposited minerals. This value can be calculated with the following table below.

Resource XP each
Regular Nitra Nitra 1
Gold Gold 1
Crafting Material Bismor Bismor 2
Croppa Croppa 2
Enor pearl Enor pearl 2
Jadiz Jadiz 2
Magnite Magnite 2
Umanite Umanite 2
Primary Resources (Stash) Morkite Morkite 1
Primary Resources (Carried) Aquarq Aquarq 25
Alien egg Alien Egg 30
Secondary Resources (Stash) Dystrum Dystrum 1
Hollomite Hollomite 1
Fossil Alien Fossil 3
Apoca Bloom Apoca Bloom 3
Boolo Cap Boolo Cap 3
Ebonut Ebonut 3
Secondary Resources (Carried) Gunk_Seed Gunk Seed 3
Miscellaneous Bittergem Bittergem 0
Tyrant Shard Tyrant Shard 500
ERR://23¤Y%/ ERR://23¤Y%/ 2000
Oilshale icon Oil shale 1

Note: Mineral values are always rounded down before XP calculations. The calculated XP is rounded down as well.

Player Rank

Player Badge

Your progress as a player is also tracked at the top right of the screen on the Player Badge, the blue gem which shows your name and player rank in title and number form, as well as your current credit balance. You rank up each time the blue gem fills all three of its sections up, and one section fills up each time you gain a level with one of the four classes or promoting a character. In one playthrough, the maximum level is 33.

Prestige Assignments are unlocked at Rank 20, 30, 40, 50, 60, 75 and 100.

The player rank titles are as follows:

Rank Rank Title
1 Greenbeard
2 Rock Hauler
3 Cave Runner
4 Stone Breaker
5 Pit Delver
6-7 Rookie Miner
8-9 Authorized Miner
10-11 Senior Miner
12-13 Professional Miner
14-15 Veteran Miner
16-17 Expert Miner
18-20 Elite Miner
21-23 Supreme Miner
24-26 Master Miner
27-30 Epic Miner
31-35 Legendary Miner
36-40 Mythic Miner
41-45 Stone Guard
46-50 Honor Guard
51-55 Iron Guard
56-60 Giant Guard
61-65 Night Carver
66-70 Longbeard
71-75 Gilded Master
76-> Lord of the Deep

Required Experience Per Level

The required experience for each level is increased as player characters level up. The max level for characters is 25 as of Update 19.
The shown Experience value is the Experience needed at that level to reach the next.

Level Experience To Next Level Total Required Experience Percent towards Promotion
1 3,000 0 0%
2 4,000 3,000 0.95%
3 5,000 7,000 2.22%
4 6,000 12,000 3.81%
5 7,000 18,000 5.71%
6 8,000 25,000 7.94%
7 9,000 33,000 10.48%
8 10,000 42,000 13.33%
9 11,000 52,000 16.51%
10 12,000 63,000 20.00%
11 13,000 75,000 23.81%
12 14,000 88,000 27.94%
13 15,000 102,000 32.38%
14 15,500 117,000 37.14%
15 16,000 132,500 42.06%
16 16,500 148,500 47.14%
17 17,000 165,000 52.38%
18 17,500 182,000 57.78%
19 18,000 199,500 63.33%
20 18,500 217,500 69.05%
21 19,000 236,000 74.92%
22 19,500 255,000 80.95%
23 20,000 274,500 87.14%
24 20,500 294,500 93.49%
25 N/A 315,000 100%

Total: 315,000 XP