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This is a collection of responses that the developers of Ghostship Games have given to community suggestions made in chat during weekly developer streams (broadcast to both Twitch and YouTube). All links include timestamps.

Disclaimer: please remember that the responses below should not be taken as gospel truth.

  • The developers who stream the game don't know (or sometimes can't talk about) every detail about the state of everything currently in the works, and reply with their thoughts and opinions.
  • GSG's development process is flexible enough that not every decision is set in stone. Plans may change as the game changes, and what had been shared in the past may not be true some time later.
  • The stream team is splitting its attention between playing the game and answering questions. Miscommunication happens, and sometimes people simply forget or mix things up.
  • Some responses are straight-up jokes. Use your judgement.

What is not on this list:

  • Questions along the lines of "When is the next update?" or "Is the next update going to have X?" You can view the latest roadmap here.
  • Questions like "What is your favorite weapon?" and other open-ended questions not phrased as suggestions or ideas for Deep Rock Galactic.
  • Questions about adding features that are already in the game and that the question asker wasn't aware of.
  • Questions which nobody could really comment on.

To group duplicates together, click the "Category" header; otherwise the responses are sorted by date from newest to oldest. Use [Ctrl] + [F] to search for specific keywords.

Category Suggestion Comment Date Source
Classes - 5th Class Pet/beastmaster class There are no plans for a new class 22.04.2022 Dev Stream 22.04.2022
Classes - Voice Lines Different voice actors for dwarves No, they like the way it works with the same voice and it makes it easier production-wise 22.04.2022 Dev Stream 22.04.2022
Cosmetics - Dwarves Cosmetics like Warframe's ephemeras Not sure, sounds cool, but also sounds hard on the frame rate; also might not fit DRG the way it fits Warframe 22.04.2022 Dev Stream 22.04.2022
Cosmetics - Equipment Flare cosmetics Maybe, but not really 22.04.2022 Dev Stream 22.04.2022
Enemies More non-arachnid enemies, e.g. rats Maybe not as enemies, but as neutral critters? Possible 22.04.2022 Dev Stream 22.04.2022
Equipment - Crossbow Slo-mo radial wheel to choose arrow types It's pretty hard to slow down time for only one person in multiplayer 22.04.2022 Dev Stream 22.04.2022
Equipment - Flares Flare upgrades No, it leads to a bad choice between upgrading flares & guns, guns would win every time while flares are more important early on 22.04.2022 Dev Stream 22.04.2022
Features - Economy Sell excess Phazyonite at the Trade Terminal No, it's really difficult to add anything that sinks stockpiles from hundreds of hours; the season model is part of the solution to that 22.04.2022 Dev Stream 22.04.2022
Gameplay Change weapons mid-mission Probably not going to happen, missions don't last very long and you have to stick with your choice for the duration 22.04.2022 Dev Stream 22.04.2022
Gameplay More interactions with bots & machines They're aware the machines have personalities that can be played into, but no plans for now 22.04.2022 Dev Stream 22.04.2022
Gameplay - Bosco Bosco shooting flares Bosco can be a flare with the right upgrade 22.04.2022 Dev Stream 22.04.2022
Miscellaneous - Merchandise Physical release for consoles No plans, but they don't have an answer; it depends on how big the market is for something like that 22.04.2022 Dev Stream 22.04.2022
Miscellaneous - Merchandise Board game figurines sold separately Not sure if they are a separate item in the late pledge, maybe not; you can buy the STL files for 3D-printing them though 22.04.2022 Dev Stream 22.04.2022
Perks - Beastmaster Steeve leveling up from killed bugs Steeve is already as powerful as they can allow; it's also just one perk, they can't improve it to the point where it's a must-have 22.04.2022 Dev Stream 22.04.2022
Progression Craft cosmetic cores from Phazyonite No, Phazyonite is a mineral to aid early player progression; matrix cores are a part of late gameplay loop 22.04.2022 Dev Stream 22.04.2022
Progression More ways to get overclocks for new players Overclocks are not for new players; it's a matter of finding the right pace too, someone will be asking for more no matter the limit 22.04.2022 Dev Stream 22.04.2022
Progression Exchange 3 matrix cores for 1 specific They don't want to give us full control over the overclock choice, but there's limited choice coming to the Forge with Season 2 22.04.2022 Dev Stream 22.04.2022
Space Rig Hub expansion It's something they'd like to do 22.04.2022 Dev Stream 22.04.2022
Technical Cross-progress between XBox and PC There is an unofficial fan tool that moves the savefile around to accomplish that (you can also do that manually) 22.04.2022 Dev Stream 22.04.2022
Technical - Crossplay Crossplay Not planned, it's too big of a task for them 22.04.2022 Dev Stream 22.04.2022
UI Radial voice line menu like in Overwatch No, they prefer the context-based system with the laser pointer 22.04.2022 Dev Stream 22.04.2022
Equipment More weapons They're not saying "no new weapons ever", but it's safe to bet it's going to be a long while before they're ready to add even more 21.04.2022 Dev Stream 21.04.2022
Gameplay Save cave configurations for replaying later Updates can change what the same seed can produce, and there are too many variables for enemy spawns to be the same 21.04.2022 Dev Stream 21.04.2022
Perks - Beastmaster Remove Beastmaster No 21.04.2022 Dev Stream 21.04.2022
Perks - Points Something to do with extra perk points It's intended that we have too many points, that way we don't have to hunt every milestone to max out all perks 21.04.2022 Dev Stream 21.04.2022
Progression Extra perk system for high-rank dwarves They don't really want to add more power to the dwarves 21.04.2022 Dev Stream 21.04.2022
Technical - Crossplay Connect Steam and XBox Sadly, not in the plans due to not really being possible 21.04.2022 Dev Stream 21.04.2022
Technical - Crossplay PlayStation/PC crossplay No news, no plans 21.04.2022 Dev Stream 21.04.2022
UI Keybinds for weapon inspect animations Not planned 21.04.2022 Dev Stream 21.04.2022
UI - Load-Outs More load-out presets No plans (at least not for season 2), but they'll keep an eye out for demand 21.04.2022 Dev Stream 21.04.2022
Classes - Voice Lines Passive banter lines like in Vermintide Would be cool, but no plans; It fits better in Vermintide because the classes there are actual characters with names & personalities 08.04.2022 Dev Stream 08.04.2022
Enemies New regular enemies Some of them would like to make some 08.04.2022 Dev Stream 08.04.2022
Enemies More variety to neglected enemy types There is a want to do that, so - hopefully 08.04.2022 Dev Stream 08.04.2022
Enemies - Bosses Dreadnought form that finished hatching Hopefully 08.04.2022 Dev Stream 08.04.2022
Enemies - Bosses More boss fights Would be cool, but it takes a lot of time and work to make a boss fight 08.04.2022 Dev Stream 08.04.2022
Equipment New support tools No plans as of now 08.04.2022 Dev Stream 08.04.2022
Equipment Rework tier-5 upgrades for weapons Rebalancing is an on-going process, but it's not something that's going to happen exactly every update 08.04.2022 Dev Stream 08.04.2022
Equipment New grenades or grenade overclocks Might be sweet to have at some future point; they'd rather do new grenades than overclocks 08.04.2022 Dev Stream 08.04.2022
Equipment - Overclocks New overclocks for existing weapons Will be considered 08.04.2022 Dev Stream 08.04.2022
Gameplay - Beer New mission beers Maybe 08.04.2022 Dev Stream 08.04.2022
Gameplay - Hazard Level Higher difficulty content One of the reasons they're not seriously looking into it is that almost noone plays the currently most difficult content 08.04.2022 Dev Stream 08.04.2022
Miscellaneous Selectable titles for global level No plans, but it's a cool idea 08.04.2022 Dev Stream 08.04.2022
Miscellaneous Host community competitions for in-game content They're working on something, but not for in-game content 08.04.2022 Dev Stream 08.04.2022
Miscellaneous - Lore Geology/chemistry section in the Miner's Manual What would it have? "This is a rock". "This is a stone". 08.04.2022 Dev Stream 08.04.2022
Missions - Deep Dives Mission types unique to Deep Dives No plans 08.04.2022 Dev Stream 08.04.2022
Missions - Deep Dives Deep Dive that refreshes every 30 min & gives no OCs They don't want people to play only Deep Dives all the time, plus making it like any other mission devalues its uniqueness 08.04.2022 Dev Stream 08.04.2022
Missions - Industrial Sabotage Caretaker mission in assignments No, it would mean that players might not be able to finish assignments until they unlock the Sabotage mission 08.04.2022 Dev Stream 08.04.2022
Missions - Mutators Mutator like less health but more Red Sugar There might've been some experiments in that direction, but no plans for now 08.04.2022 Dev Stream 08.04.2022
Perks - Points Use for excess perk points No, the excess is intentional so that you don't have to complete all milestones 08.04.2022 Dev Stream 08.04.2022
Progression Assignments that are "Do X thing" instead of missions There are no plans to rework the assignment system like that 08.04.2022 Dev Stream 08.04.2022
Progression Unlockable content/cosmetics for levels 100+ Seasons will offer something to unlock for everyone, high level and low; adding level-gated stuff to the shop isn't a good solution 08.04.2022 Dev Stream 08.04.2022
Progression Special currency for high levels That's basically what season scrip is: a new currency to earn and spend on rewards 08.04.2022 Dev Stream 08.04.2022
Progression - Endgame More endgame content Deep Dives are the closest DRG has to endgame-ish content; there are no plans to add new systems like it as of now 08.04.2022 Dev Stream 08.04.2022
Soundtrack More soundtrack Maybe at some point, but it's a lot of work to make a whole volume 08.04.2022 Dev Stream 08.04.2022
Technical - Crossplay Crossplay No plans, it's something they probably won't be able to do 08.04.2022 Dev Stream 08.04.2022
Technical - Engine Transition to Unreal Engine 5 Unlikely, things break when you upgrade engines 08.04.2022 Dev Stream 08.04.2022
Biomes New biomes Not in Season 2, and Season 3 content isn't decided yet either 07.04.2022 Dev Stream 07.04.2022
Classes - 5th Class New classes No, they're pretty happy with the four they have; adding another one would be too much work 07.04.2022 Dev Stream 07.04.2022
Classes - Voice Lines More music and Mission Control voice lines Voice lines - yes, soundtrack - unlikely due to how much work has to go into it (but who knows? maybe) 07.04.2022 Dev Stream 07.04.2022
Cosmetics Skin pack to add a new race (e.g. kobolds) Not for playable classes, DRG in general will probably only have dwarves (and glyphids, and robots) 07.04.2022 Dev Stream 07.04.2022
Cosmetics - Equipment Customizable tool colors They're considering it, it's a matter of prioritization 07.04.2022 Dev Stream 07.04.2022
Cosmetics - Equipment Change flare colors Not likely, they're color-coded to each class to give information on who's been where in a cave 07.04.2022 Dev Stream 07.04.2022
Cosmetics - Machinery Bosco variations If we mean skins, then likely 07.04.2022 Dev Stream 07.04.2022
Enemies New enemies Yes 07.04.2022 Dev Stream 07.04.2022
Enemies - Variants More Bulk Detonator versions It's been considered; the design part is harder than implementing, the variants have to do something the regular Bulk doesn't 07.04.2022 Dev Stream 07.04.2022
Enemies - Variants Biome-specific glyphid variants They might do more of them if they find something interesting; "it's a glyphid but red" doesn't quite clear the bar anymore 07.04.2022 Dev Stream 07.04.2022
Equipment Explosives for Scout Scout will never have good wave-clear, so even if there are, they won't do much for clearing waves 07.04.2022 Dev Stream 07.04.2022
Equipment New traversal tools Not in the plans, tools are pretty central to class identity 07.04.2022 Dev Stream 07.04.2022
Equipment More weapons after Season 2 Not for a while, if ever; adding one means adding one for each class 07.04.2022 Dev Stream 07.04.2022
Features - Economy Exchange beer hops like minerals No plans 07.04.2022 Dev Stream 07.04.2022
Gameplay Option for only the host to call the drop pod They probably don't want to put one teammate above others in that sense; it could also lead to issues of its own 07.04.2022 Dev Stream 07.04.2022
Miscellaneous More things for the Steam Points shop Would be cool, no plans 07.04.2022 Dev Stream 07.04.2022
Missions - Escort Duty Doretta's head always beeping Might be an idea 07.04.2022 Dev Stream 07.04.2022
Perks More perks No plans now, but more in the future wouldn't be a big surprise 07.04.2022 Dev Stream 07.04.2022
Soundtrack More music Would be cool, but not planned due to the large scope 07.04.2022 Dev Stream 07.04.2022
Space Rig Rival space rig in the distance They've talked about it, but didn't do it for one reason or another (and would the rival corp even need one with their teleportation tech?) 07.04.2022 Dev Stream 07.04.2022
Space Rig - Beer More places for Wormhole Special to teleport to Not before the Space Rig has new places at all; the same effort could also go to making more beers instead 07.04.2022 Dev Stream 07.04.2022
Technical - Assets DRG dwarf Vtuber persona It's a grey area, it highly depends on many things; if someone's making one, they should get in touch with GSG 07.04.2022 Dev Stream 07.04.2022
Technical - Engine Switch to Unreal Engine 5 Yes, if there's a very good reason to do so; not a reason like "there are shiny lights", but more like "the game doesn't work in UE4" 07.04.2022 Dev Stream 07.04.2022
Technical - Platform Steam Deck port They're not working on it, but hoping it would run on it (they also don't support Linux, DRG just happens to work on Proton) 07.04.2022 Dev Stream 07.04.2022
Technical - Water Physics Water No plans still; it's not just about the hardware, but also about network code and the whole gameplay design 07.04.2022 Dev Stream 07.04.2022
Biomes Bornholm biome Jacob would take offense at that (no idea which Jacob though) 01.04.2022 Dev Stream 01.04.2022
Biomes Other planets Probably not, Hoxxes IV is the richest planet; more biomes are likely though not planned 01.04.2022 Dev Stream 01.04.2022
Cosmetics - Dwarves Pirate/space pirate cosmetics Not yet, but there have been a lot of hat ideas, it could be among them 01.04.2022 Dev Stream 01.04.2022
Cosmetics - Equipment Flare skins and textures They're not adding those 01.04.2022 Dev Stream 01.04.2022
Equipment Items increasing support ability at the cost of power Not in the plans 01.04.2022 Dev Stream 01.04.2022
Gameplay Emotes If we're talking about missions, then no, we're generally supposed to focus more on the objective 01.04.2022 Dev Stream 01.04.2022
Gameplay Replace gold with Dystrum No 01.04.2022 Dev Stream 01.04.2022
Gameplay - Minerals A use for Error Cubes Maybe someday 01.04.2022 Dev Stream 01.04.2022
Miscellaneous - Lore More lore They'll keep adding little bits here and there, but concrete lore isn't something they do all that often 01.04.2022 Dev Stream 01.04.2022
Biomes New areas on the map At some point, probably (not on the surface though) 31.03.2022 Dev Stream 31.03.2022
Classes - Gender Lady dwarves It's on their wishlist, but it's a huge task that also needs to be done right; saying both genders look the same feels like a cop-out 31.03.2022 Dev Stream 31.03.2022
Cosmetics - Dwarves Beards for female dwarves Sure, that or a knitted option for everyone 31.03.2022 Dev Stream 31.03.2022
Equipment Armor options with mechanical effects No plans 31.03.2022 Dev Stream 31.03.2022
Equipment Buff Driller grenades Driller will get to choose between three different-looking axes, but they're all the same 31.03.2022 Dev Stream 31.03.2022
Equipment Healing weapon Probably not, the health system works fine as it is 31.03.2022 Dev Stream 31.03.2022
Equipment - Melee Dedicated melee weapon Most likely not 31.03.2022 Dev Stream 31.03.2022
Equipment - Overclocks Overclocks for support tools and armor Not planned, especially not for support tools, they want to preserve the class dynamic of how people expect classes to work 31.03.2022 Dev Stream 31.03.2022
Features Turn DRG into a Pokemon game with Steeve No plans, but only because the question was in Danish 31.03.2022 Dev Stream 31.03.2022
Gameplay - Beer Beer stuff on missions The gags belong in the Space Rig, but the missions are supposed to be less silly 31.03.2022 Dev Stream 31.03.2022
Miscellaneous - Achievements Achievement option for one class at Legendary III Play the damn classes 31.03.2022 Dev Stream 31.03.2022
Perks More perks Maybe in the future, but nothing planned; the pile of unused perk points is intentional so that you don't have to do all milestones 31.03.2022 Dev Stream 31.03.2022
Progression Unlockable voice lines If you set them as a reward, players will want to play them over and over, and nothing kills a joke faster than repetition 31.03.2022 Dev Stream 31.03.2022
Space Rig Space Rig decoration No plans, but it would be neat 31.03.2022 Dev Stream 31.03.2022
Technical - Crossplay Console crossplay No plans 31.03.2022 Dev Stream 31.03.2022
Technical - Crossplay Crossplay No plans 31.03.2022 Dev Stream 31.03.2022
Technical - Platform Apple/Mac support No plans (not for Linux either, but it seems to work under Proton) 31.03.2022 Dev Stream 31.03.2022
Technical - Platform Samsung Smart Fridge port No plans, but we are encouraged to send them some free smart fridges for development purposes 31.03.2022 Dev Stream 31.03.2022
Technical - Water Physics Water aspect Probably never (they do have rain the caves though, it made someone really angry) 31.03.2022 Dev Stream 31.03.2022
UI Display missing overclocks There's a website that can do that if you feed your savefile, http://drg-completionist.com 31.03.2022 Dev Stream 31.03.2022
UI Mark cosmetics as favorite They'll probably have to add some sorting options in the future 31.03.2022 Dev Stream 31.03.2022
UI Change season UI to prevent skipping to claim scrip It's not supposed to let us scroll the rewards before claiming all of them; if we can, it's a bug 31.03.2022 Dev Stream 31.03.2022
Biomes More cave shapes Most likely 25.03.2022 Dev Stream 25.03.2022
Biomes New map locations or a new world to explore Not planned; more biomes are possible 25.03.2022 Dev Stream 25.03.2022
Classes Subclasses The weapon variety is supposed to act as that 25.03.2022 Dev Stream 25.03.2022
Classes - 5th Class Another class Nope 25.03.2022 Dev Stream 25.03.2022
Classes - 5th Class New classes No plans 25.03.2022 Dev Stream 25.03.2022
Cosmetics Saddle for Steeve and a jetpack for science Mark likes that line of thinking 25.03.2022 Dev Stream 25.03.2022
Cosmetics - Dwarves Armor painjobs accessible early in the game The reason there aren't any is because paintjobs as a thing were added relatively late; keep an eye out for cargo crates 25.03.2022 Dev Stream 25.03.2022
Cosmetics - Dwarves Dr. Who character costume That's a very specific request 25.03.2022 Dev Stream 25.03.2022
Cosmetics - Dwarves Golden blonde hair color Possible 25.03.2022 Dev Stream 25.03.2022
Cosmetics - Dwarves More non-DLC armors Who knows? If they are added, it's unlikely to be put in a DLC pack 25.03.2022 Dev Stream 25.03.2022
Cosmetics - Dwarves RGB hair The art director doesn't want hair colors to be too crazy 25.03.2022 Dev Stream 25.03.2022
Cosmetics - Equipment Cosmetics for tools No plans yet; they want to do it, but the question is whether they're ready to do it instead of other content 25.03.2022 Dev Stream 25.03.2022
Enemies - Bosses New Dreadnoughts The latest Dreadnought variants aren't that old; more would be cool 25.03.2022 Dev Stream 25.03.2022
Equipment Alternative utility tools (e.g. drone instead of turret) No plans, the tools define class identity, they want them to stay consistent 25.03.2022 Dev Stream 25.03.2022
Equipment Level up weapons by using them They're pretty happy with the system they have when you unlock stuff by buying mods for weapons 25.03.2022 Dev Stream 25.03.2022
Equipment New grenades No immediate plans, but maybe someday 25.03.2022 Dev Stream 25.03.2022
Equipment Quality pass over the old weapon models No plans, maybe at some point? 25.03.2022 Dev Stream 25.03.2022
Features Community map editor Wouldn't make much sense since all maps are randomly-generated 25.03.2022 Dev Stream 25.03.2022
Features Make DRG a top-down RTS No plans 25.03.2022 Dev Stream 25.03.2022
Features - Competitive PvP mode with bugs against dwarves That's essentially an "absolutely not", it's too fundamental a change at this point in development 25.03.2022 Dev Stream 25.03.2022
Features - Miners' Union Unions for console The main issue that Discord doesn't exist on Xbox or PS in the capacity needed for the Unions to finction 25.03.2022 Dev Stream 25.03.2022
Features - Miners' Union Unions independent from Discord for all game versions While not ideal, it is intended to be an experimental Discord community feature; untying it requires writing a back-end for it 25.03.2022 Dev Stream 25.03.2022
Features - Streaming Twitch drops Would be cool, but it's a lot of work, and they have to figure out how to do it so that it's not exclusive to Twitch 25.03.2022 Dev Stream 25.03.2022
Gameplay Autosprint No 25.03.2022 Dev Stream 25.03.2022
Gameplay Drop fake minerals to lure teammates under leeches Might as well create a way to drop actual minerals, they don't have to be fake 25.03.2022 Dev Stream 25.03.2022
Gameplay - Bosco Play with 3 Boscos Don't think so; if you want to do nothing in DRG, you can watch someone else play 25.03.2022 Dev Stream 25.03.2022
Gameplay - Call-Downs More uses for Nitra or a new spendable mineral Nitra's staying as is; they'd like to avoid scenarios where a PUG can spend its last Nitra on something and it's not ammo 25.03.2022 Dev Stream 25.03.2022
Gameplay - Call-Downs Re-add spotlight call-ins No, they were removed for a reason 25.03.2022 Dev Stream 25.03.2022
Miscellaneous 5NaF Mission Control dream sequence for Halloween Do we just watch security footage of four dwarves being very drunk? 25.03.2022 Dev Stream 25.03.2022
Miscellaneous DRG convention in a cave Sounds amazing 25.03.2022 Dev Stream 25.03.2022
Missions 5-player Dungeon Master mode No plans 25.03.2022 Dev Stream 25.03.2022
Missions A mission solely about killing a boss monster Industrial Sabotage is pretty much that 25.03.2022 Dev Stream 25.03.2022
Missions Doretta & Refinery in more mission types They're kind of central to their respective mission types; maybe not with them exactly, but something similar is not improbable 25.03.2022 Dev Stream 25.03.2022
Missions Wave-based endless survival mode Addressed that during the anniversary Q&A 25.03.2022 Dev Stream 25.03.2022
Missions - Deep Dives Terminal to replay old Deep Dives without rewards Wouldn't really work, updates can change what a level seed generates, so even saving the seed wouldn't guarantee the same cave 25.03.2022 Dev Stream 25.03.2022
Perks Rework the perk system They might tweak some of them or add some more, but no plans for overhauls so far 25.03.2022 Dev Stream 25.03.2022
Space Rig Statue of the Discord EotM in the Memorial Hall Fun idea, but the audience for it is so small (basically 12 people per year) that it doesn't justify the hours needed to make it happen 25.03.2022 Dev Stream 25.03.2022
Technical Game branch with old beta designs They don't think they want to revisit those, just watch DRG Historian's videos if you want to look at old stuff 25.03.2022 Dev Stream 25.03.2022
Technical Host migration No plans 25.03.2022 Dev Stream 25.03.2022
Technical More intuitive matchmaking Yeah, the Deep Dive setup is a little rigid in the sense that it's easier to find matches on the day the Dives refresh 25.03.2022 Dev Stream 25.03.2022
UI Class-specific HUDs Showing unmined minerals might go against the whole exploration angle (maybe a flare timer that screams at Scout at 30+ sec) 25.03.2022 Dev Stream 25.03.2022
UI Kill stats at the end of a mission The game does track kills in the Miner's Manual, but they don't want to display those at the mission end screen 25.03.2022 Dev Stream 25.03.2022
UI UI for Scout to predict fall damage That would encourage Scouts to take more fall damage in cases they know it's non-lethal, which might not be desirable behavior 25.03.2022 Dev Stream 25.03.2022
UI - Load-Outs Load-outs for cosmetics Would be a nice addition 25.03.2022 Dev Stream 25.03.2022
Biomes - Water Water level Sounds wet 24.03.2022 Dev Stream 24.03.2022
Classes - 5th Class 5th character They're not going to make a 5th character 24.03.2022 Dev Stream 24.03.2022
Cosmetics - Equipment Skin customizations for gadgets No plans right now, but it's something some of them want to do 24.03.2022 Dev Stream 24.03.2022
Enemies New monsters and biomes Most likely 24.03.2022 Dev Stream 24.03.2022
Enemies - Bosses Lloyd boss fight What would he even do? Shoot beer? 24.03.2022 Dev Stream 24.03.2022
Enemies - Variants Grunt resistance tweaks for all biomes It was probably considered at some point 24.03.2022 Dev Stream 24.03.2022
Equipment - Melee Melee DRG is not going to take the melee route, it's a game with combat largely centered around getting away from enemies 24.03.2022 Dev Stream 24.03.2022
Equipment - Overclocks Rework overclocks for BRT-7 There could be a balance pass in the future, but no plans to review BRT's overclocks now 24.03.2022 Dev Stream 24.03.2022
Equipment - Overclocks Traversal tool overclocks No plans 24.03.2022 Dev Stream 24.03.2022
Features - Streaming Prime gaming items and Twitch drops They want to have something along those lines, but not if it's exclusive to one streaming platform 24.03.2022 Dev Stream 24.03.2022
Features - Streaming Twitch integration They had Mixer integration before Mixer died, and then someone made a Twitch mod that was better than what GSG would've done 24.03.2022 Dev Stream 24.03.2022
Gameplay - Bosco Pet Bosco Johan suggested it once and got a "Keep Hands Out Of Machinery" warning sign as a response 24.03.2022 Dev Stream 24.03.2022
Miscellaneous - Franchise D&DRG Don't know, could be cool 24.03.2022 Dev Stream 24.03.2022
Miscellaneous - Franchise DRG x Barotrauma What would that even look like? 24.03.2022 Dev Stream 24.03.2022
Miscellaneous - Franchise DRG x Satisfactory There might or might not perhaps be some sort of something or other 24.03.2022 Dev Stream 24.03.2022
Miscellaneous - Franchise TV show set in DRG They won't, but if a studio that actually has the skills to produce a show approached them, there could be a conversation 24.03.2022 Dev Stream 24.03.2022
Miscellaneous - Merchandise Art book Would be cool 24.03.2022 Dev Stream 24.03.2022
Missions - Industrial Sabotage Industrial Sabotage in assignments They haven't heard anything about it 24.03.2022 Dev Stream 24.03.2022
Perks - Beastmaster Tame more kinds of bugs and Macteras No 24.03.2022 Dev Stream 24.03.2022
Space Rig Vending machines with snacks on the Space Rig Dwarves don't need more calories, they're only going to grow outwards, not upwards 24.03.2022 Dev Stream 24.03.2022
Space Rig - Activities Select dance moves for the dance floor Depends on whether they want to do it or not, the technical implementation isn't the hardest part about this idea 24.03.2022 Dev Stream 24.03.2022
Space Rig - Beer More beers Hopefully 24.03.2022 Dev Stream 24.03.2022
Space Rig - Beer New beers It needs to be prioritized over other content to get done; hopefully, but no solid plans 24.03.2022 Dev Stream 24.03.2022
Features - Modding Integrate essential QoL mods into the base game What's "essential"? If they were truly essential, they probably would've already added them 18.03.2022 Dev Stream 18.03.2022
Gameplay - Beer Drink beers during missions No, they'd rather keep the goofy stuff in the Space Rig 18.03.2022 Dev Stream 18.03.2022
Missions More buildings like pipes Maybe, could be fun 18.03.2022 Dev Stream 18.03.2022
Perks Perk rework Humor is subjective; there are players who take It's A Bug Thing unironically 18.03.2022 Dev Stream 18.03.2022
Features - Competitive PvP mode Not going to be in the game (but Driller already is) 17.03.2022 Dev Stream 17.03.2022
Gameplay Iron sights on right-click The story goes that some of the designers just plain don't like iron sights, so they're not in the game 17.03.2022 Dev Stream 17.03.2022
Technical Dedicated servers It's not something they feel warrants spending so much development time on 17.03.2022 Dev Stream 17.03.2022
Technical Host migration It was considered at some point but not tried for one reason or another 17.03.2022 Dev Stream 17.03.2022
Technical - Crossplay Crossplay Not planned 17.03.2022 Dev Stream 17.03.2022
UI A button to rejoin in case of a lost connection The game already prompts the player to rejoin - if it detects they had a connection drop 17.03.2022 Dev Stream 17.03.2022
UI Ping in the LFG menu In a peer-to-peer game every player is a "server", it's not realistic to have every machine ping every other machine for a number 17.03.2022 Dev Stream 17.03.2022
UI - Class Icons Class portraits changing with cosmetics Not impossible, but they prefer to keep them static to make the classes more identifiable at a glance 17.03.2022 Dev Stream 17.03.2022
Classes - 5th Class New classes No plans, it'll be four for the forseeable future, and it becomes less and less likely the longer they go 11.03.2022 Dev Stream 11.03.2022
Cosmetics - Dwarves Change the mug in the beer victory move Maybe they can convince someone on the art team; not at the top of the to-do list though 11.03.2022 Dev Stream 11.03.2022
Equipment New traversal tools No plans 11.03.2022 Dev Stream 11.03.2022
Miscellaneous - Franchise DRG DLC for Smash Bros. Doubtful that it'll happen very soon 11.03.2022 Dev Stream 11.03.2022
Miscellaneous - Merchandise Beer mugs from the game as merch The mugs in the game aren't made for real human hands and would require custom molds too, not easy to do 11.03.2022 Dev Stream 11.03.2022
Missions - Deep Dives Deep Dives more than once a week They don't want Deep Dives to be something you have to play several times a week to have optimal gains 11.03.2022 Dev Stream 11.03.2022
Missions - Escort Duty Oxygen tank on Doretta's head Would be nice 11.03.2022 Dev Stream 11.03.2022
UI Customizable crosshairs No plans, it's tricky with their crosshairs being dynamic; the ability to replace it with a JPG would be cool though 11.03.2022 Dev Stream 11.03.2022
UI Expand HUD-less gameplay Probably not; how would the game show the objective without HUD? Bosco pestering you like the fairy in Legend of Zelda? 11.03.2022 Dev Stream 11.03.2022
Biomes Higher cave complexity Complexity can affect mission time a lot due to getting lost, and they don't want missions to take too long; three is a good limit 10.03.2022 Dev Stream 10.03.2022
Classes - Scout Big wave-clear weapons for Scout No, they don't want to put that on Scout 10.03.2022 Dev Stream 10.03.2022
Classes - Voice Lines Bring back Stone & Rock clips Probably not going to happen, they'd rather add new lines 10.03.2022 Dev Stream 10.03.2022
Cosmetics More cosmetic cores Yes 10.03.2022 Dev Stream 10.03.2022
Cosmetics - Dwarves Customizable hats Very unlikely 10.03.2022 Dev Stream 10.03.2022
Cosmetics - Dwarves Pirate hat One day we might see a special triangulation hat for Salvage Operation only that brings extra triangles to it 10.03.2022 Dev Stream 10.03.2022
Cosmetics - Equipment Skins/recolors for basic tools Hopefully 10.03.2022 Dev Stream 10.03.2022
Enemies Elite enemies outside of their warning They tried that and it didn't work out; maybe if they decide to do more with it - but then they might as well design new enemies 10.03.2022 Dev Stream 10.03.2022
Enemies Lootbugs with cowboy hats Hopefully, but the technology for that might not exist yet 10.03.2022 Dev Stream 10.03.2022
Enemies Wall/floor leech They had some old prototypes 10.03.2022 Dev Stream 10.03.2022
Enemies - Bosses New dreadnoughts Sounds awesome; whether or not they'll do it is another question 10.03.2022 Dev Stream 10.03.2022
Equipment A way of customizing weapons beyond mods & OCs No, don't think so, balancing is hard as is; if they decided a weapon needed more upgrade options, they could make more OCs 10.03.2022 Dev Stream 10.03.2022
Equipment Alternatives for utility tools No, players must be able to expect what each class can bring without it creating friction around someone's tool choice 10.03.2022 Dev Stream 10.03.2022
Equipment New grenades Possible 10.03.2022 Dev Stream 10.03.2022
Equipment - Overclocks Flare overclocks No, sorry 10.03.2022 Dev Stream 10.03.2022
Equipment - Shard Diffractor Customizable beam color for the Diffractor No plans, not until Samuel L. Jackson plays this game 10.03.2022 Dev Stream 10.03.2022
Features - Competitive PvP mode Never (maybe like soccer in the Space Rig, but Anders wants us to drink one million Leaf Lover's Specials first) 10.03.2022 Dev Stream 10.03.2022
Features - Economy Lazy Leaf Lover NFTs If there were any, there'd be just one and it'd make you drink Leaf Lover's 10.03.2022 Dev Stream 10.03.2022
Features - Economy Simulated mineral stock market Probably not; the "deal of the day" idea is probably the furthest they'll go in that direction 10.03.2022 Dev Stream 10.03.2022
Features - Team Size 5-man lobbies No, not on purpose 10.03.2022 Dev Stream 10.03.2022
Gameplay Setting to remove random Rival events from missions Let them know if there are design issues with them, but otherwise - no, they can't do that, just ignore the events 10.03.2022 Dev Stream 10.03.2022
Gameplay - Beer Cosmetic effects visible during missions If they're not disruptive? Don't know 10.03.2022 Dev Stream 10.03.2022
Gameplay - Machine Events New Machine Event Currently no 10.03.2022 Dev Stream 10.03.2022
Miscellaneous - Merchandise Beer mug designs as merch They don't think so, but it would be cool; the ingame mugs aren't very mouth-friendly though 10.03.2022 Dev Stream 10.03.2022
Missions - Industrial Sabotage Sabotage in assigments No, it's a bit too long for weekly assignments, plus you have to unlock it first 10.03.2022 Dev Stream 10.03.2022
Progression Cosmetics for unlocking achievements No 10.03.2022 Dev Stream 10.03.2022
Progression - Promotions Reset & badge for 4 dwarves at Legendary III No plans; that's asking for a lot of play time, plus they'd sooner add more ranks that a rank reset 10.03.2022 Dev Stream 10.03.2022
Progression - Seasons Indicators for players who completed the pass No, that goes a bit against the idea of not forcing players to finish the track 10.03.2022 Dev Stream 10.03.2022
Soundtrack Physical or streamed versions of OST Mikkel & Soren addressed that during the anniversary Q&A, go watch that 10.03.2022 Dev Stream 10.03.2022
Space Rig - Shooting Range Firing range Highly unlikely 10.03.2022 Dev Stream 10.03.2022
Space Rig - Shooting Range Firing range in the Space Rig Probably not 10.03.2022 Dev Stream 10.03.2022
Technical Cross-save Not a hard "no", but it's complicated enough that there haven't been any plans for cross-save so far 10.03.2022 Dev Stream 10.03.2022
Technical Further optimization for the game It's something they keep doing along the way, not like "now we're doing content", "now we're doing optimization" 10.03.2022 Dev Stream 10.03.2022
Technical - VR VR mod No plans for a VR mode, it's a lot of work; they've added a component that enables modders to make a mode like that 10.03.2022 Dev Stream 10.03.2022
UI Add ping for the server browser No plans; not sure it's even feasible with the peer-to-peer structure 10.03.2022 Dev Stream 10.03.2022
UI Filter who can join your lobby They don't particularly like the idea of filters like that; maybe informing new players treading out of their depth would work better 10.03.2022 Dev Stream 10.03.2022
Cosmetics New Lost Pack cosmetics The plan it to put some of the Season 1 stuff that you missed into it 03.03.2022 Dev Stream 03.03.2022
Cosmetics - Machinery Molly cosmetics They talked about it; if only the host can set it, it might not be super interesting, and if everyone sees their own, does it really matter? 03.03.2022 Dev Stream 03.03.2022
Enemies - Bosses New Dreadnought fight No plans 03.03.2022 Dev Stream 03.03.2022
Equipment 4th grenades Not in season 2, if ever (possible though) 03.03.2022 Dev Stream 03.03.2022
Equipment Throwable one-use turret for Engi He has turrets already, why have them again as throwables? 03.03.2022 Dev Stream 03.03.2022
Equipment - Satchel Charge Ammo counter for C4 and shields Sounds nice, will probably happen some day 03.03.2022 Dev Stream 03.03.2022
Features - Streaming Twitch integration They had one with Mixer until that went down, and now there's a cool mod 03.03.2022 Dev Stream 03.03.2022
Miscellaneous - Franchise Hollow Knight crossover with DRG We have Hollomite in the game 03.03.2022 Dev Stream 03.03.2022
Missions New mission types Not in the immediate future 03.03.2022 Dev Stream 03.03.2022
Missions Tower defense-like mission Not sure how that would work; although puzzles and random generation don't mesh very well 03.03.2022 Dev Stream 03.03.2022
Missions - Industrial Sabotage Increase Sabotage rewards Don't think so 03.03.2022 Dev Stream 03.03.2022
Progression - Promotions New prestige ranks No plans 03.03.2022 Dev Stream 03.03.2022
Space Rig Sandwich bar Would be cool, but it's not something we should expect, no plans 03.03.2022 Dev Stream 03.03.2022
Space Rig - Shooting Range Shooting range Indefinitely on-hold; it's a cool idea, but they think their time would be better spent adding other content than a shooting range 03.03.2022 Dev Stream 03.03.2022
Biomes Expand cave generation Maybe, although making hand-crafted pieces for the generator to combine is time-consuming 25.02.2022 Dev Stream 25.02.2022
Biomes New playable region/planet New biomes are possible; hypothetically they could work differently from other biomes, akin to Sabotage being a special mission 25.02.2022 Dev Stream 25.02.2022
Classes - Voice Lines Different voice actor for each dwarf No; it was a cost-saving measure at first, but later they grew fond of the concept of the dwarves being homogenous like that 25.02.2022 Dev Stream 25.02.2022
Classes - Voice Lines More voice lines for pinging in-game objects They add new voice lines as they add new content that requires them 25.02.2022 Dev Stream 25.02.2022
Cosmetics Unique rewards unattainable after season 1 They're not huge fans of missable cosmetics (with the exception of anniversary hats) 25.02.2022 Dev Stream 25.02.2022
Cosmetics - Equipment Cosmetics for non-weapon equipment They've talked about wanting to do it, but it's not happening in season 2, if at all 25.02.2022 Dev Stream 25.02.2022
Enemies Crassus dropping compressed gold to save time It's supposed to take time to mine out a Crassus crater; you can use mods if you want a different experience 25.02.2022 Dev Stream 25.02.2022
Equipment - Grappling Hook Ammo for the grappling hook Scout's tool is designed around being ammo-less, if they'd wanted to limit that they'd have done so 25.02.2022 Dev Stream 25.02.2022
Equipment - Grappling Hook Make grappling hook move objects to the player Do you really need collecting aquarqs to be easier? It's a good thing that dwarves depend on each other 25.02.2022 Dev Stream 25.02.2022
Equipment - Overclocks Overclocks for non-weapon equipment Not likely, support tools need to act in a predictable fashion 25.02.2022 Dev Stream 25.02.2022
Equipment - Overclocks Overclocks for support/traversal tools This could lead to hosts kicking players for not using their preferred overclock, e.g. the drills always have to drill 25.02.2022 Dev Stream 25.02.2022
Features - Modding Mod loader for consoles While there is a chance, it is currently undecided 25.02.2022 Dev Stream 25.02.2022
Features - Modding Mod support for PS Not ruled out, but not in the works either; consoles also have a lot more rules around user-generated content than Steam 25.02.2022 Dev Stream 25.02.2022
Features - Streaming Twitch drops Would be cool; first, they need to figure out a way for it not to be completely exclusive to Twitch viewers 25.02.2022 Dev Stream 25.02.2022
Features - Team Size 5 or 6 player modes No plans (who has that many friends anyway?) 25.02.2022 Dev Stream 25.02.2022
Gameplay Input seed to replay specific missions Highly doubtful they'll add that for players, they don't even have that tool for themselves outside of the editor 25.02.2022 Dev Stream 25.02.2022
Gameplay - Call-Downs Resupply animations Would be cool, but tricky to make look good 25.02.2022 Dev Stream 25.02.2022
Gameplay - Hazard Level Higher difficulties for long-term players No plans; stat tweaks aren't going to work beyond hazard 5, and mods that add challenge do that job well enough 25.02.2022 Dev Stream 25.02.2022
Gameplay - Machine Events More Machine Events Could happen, but not in the plans now; they'll look into it if they feel there isn't enough variation in Machine Events 25.02.2022 Dev Stream 25.02.2022
Gameplay - Minerals Increase the value of gold Don't think that's going to happen 25.02.2022 Dev Stream 25.02.2022
Gameplay - Molly Molly dropping oxygen canisters during extraction No 25.02.2022 Dev Stream 25.02.2022
Gameplay - Molly Molly releasing swarmers as an April's Fools gag That's a lot of work for a gag; also, they keep forgetting April is a month that happens 25.02.2022 Dev Stream 25.02.2022
Gameplay - Objectives Make Hollomite take 3 hits to break Sounds exhausting; there's no apparent reason to do that 25.02.2022 Dev Stream 25.02.2022
Miscellaneous - Merchandise Digital art book Would be cool, but their production philosophy has been to move to modelling ASAP, there aren't many sketches to show 25.02.2022 Dev Stream 25.02.2022
Miscellaneous - Merchandise Real-life brewery with flavors from the game None of them are all that skilled at brewing beer 25.02.2022 Dev Stream 25.02.2022
Perks Drop kick active perk Sounds awesome; you use it and then you go down, and it's powered by Iron Will so you have to equip both of them 25.02.2022 Dev Stream 25.02.2022
Progression - Endgame Adjust the overclock system for more choice There's something on the drawing board but they aren't ready to share it just yet 25.02.2022 Dev Stream 25.02.2022
Progression - Endgame Guaranteed overclock each week No; matrix cores are content for dedicated long-term players; they're doing something to help the grind, but no more info for now 25.02.2022 Dev Stream 25.02.2022
Progression - Promotions Rewards for achieving max rank No plans, prestige is the reward for highly-promoted characters (and, up to rank 100, cosmetics too) 25.02.2022 Dev Stream 25.02.2022
Progression - Seasons Seasonal challenges for weapon kills Sounds cool, but they probably don't want to focus on kills to that degree; using specific weapons might limit the gameplay too much 25.02.2022 Dev Stream 25.02.2022
Soundtrack OST on streaming services There are pros and cons to it; they're looking into it 25.02.2022 Dev Stream 25.02.2022
Soundtrack Soundtrack vol. 3 They're not against it and have talked about it, but nobody's working on it right now 25.02.2022 Dev Stream 25.02.2022
Space Rig Major expansion to the Space Rig They feel it is working very well from a gameplay perspective currently, but they could easily see updates to it 25.02.2022 Dev Stream 25.02.2022
Space Rig Sandwiches at the Abyss bar Would be cool if you could bring lunch on a mission - would cost you some ammo space, though 25.02.2022 Dev Stream 25.02.2022
Space Rig - Activities Expanded social aspects of the Space Rig It'll expand as time goes on; it used to be that they worked on it when they had time, and they have less of it now 25.02.2022 Dev Stream 25.02.2022
Space Rig - Beer New beers No plans for new beers currently 25.02.2022 Dev Stream 25.02.2022
Technical Couch co-op/split-screen No; it's usually something you have to build into the game from the ground up 25.02.2022 Dev Stream 25.02.2022
Technical - Crossplay Cross-platform No plans; it mostly has to do with the way they produce the game, ultimately it'd mean slower updates and longer reaction time 25.02.2022 Dev Stream 25.02.2022
Technical - Crossplay Cross-platform gameplay It's not as simple as people would like to believe, it's pretty resource-intensive 25.02.2022 Dev Stream 25.02.2022
Technical - Crossplay Linking accounts between consoles and PCs Unlikely, unless you're in the MS ecosystem, a feature like this isn't something you just do 25.02.2022 Dev Stream 25.02.2022
Technical - Platform Linux compatibility They're leaving it up for Proton to deal with that 25.02.2022 Dev Stream 25.02.2022
Technical - Rendering Settings for low-end machines They're keeping an eye on ways to improve performance here and there, but they mostly rely on UE's settings to handle that 25.02.2022 Dev Stream 25.02.2022
UI Access to chat log on PS without a keyboard Sounds like a good idea 25.02.2022 Dev Stream 25.02.2022
UI Add damage numbers mod into the base game Damage numbers were considered early on but ultimately rejected, they don't really fit the game that DRG is 25.02.2022 Dev Stream 25.02.2022
UI Mod load-outs that works like weapon load-outs There might be something it the works, and this something might not be working properly right now... maybe 25.02.2022 Dev Stream 25.02.2022
Enemies Elite lootbug Jacob wants to ride one (it's not up to him though) 24.02.2022 Dev Stream 24.02.2022
Enemies New enemy types Nothing planned now, but the season model implies things like that are possible 24.02.2022 Dev Stream 24.02.2022
Enemies Spitballer chasing players on long spindly legs Not even the worst suggestion they've ever heard 24.02.2022 Dev Stream 24.02.2022
Enemies - Bosses Acid Spitter queen The concept of this enemy turned into the Menace that we have today 24.02.2022 Dev Stream 24.02.2022
Equipment More stuff for the support tools They want people to have a clear idea of what the team gets when a Driller joins it, so no 24.02.2022 Dev Stream 24.02.2022
Equipment - Platform Gun Different platform shapes Probably not 24.02.2022 Dev Stream 24.02.2022
Gameplay Proper model for the disconnect container The existing model is the proper model 24.02.2022 Dev Stream 24.02.2022
Gameplay - Beer Rework Dark Morkite to be less situational It does its job; sometimes you don't get a useful beer and that's okay 24.02.2022 Dev Stream 24.02.2022
Gameplay - Bosco Swap Bosco rocket for Scout flares They've been meaning to talk about more variety for Bosco - doesn't mean anything will change though 24.02.2022 Dev Stream 24.02.2022
Miscellaneous St. Patrick's Day event Not sure; they did an Oktoberfest event once though 24.02.2022 Dev Stream 24.02.2022
Soundtrack DRG OST on Spotify They talked about it, not sure what the conclusion was; it's possible 24.02.2022 Dev Stream 24.02.2022
Classes - 5th Class New classes Most likely no; it's a huge task at this point, they'd rather expand on the classes they have; 4 players and 4 classes make sense 17.02.2022 Dev Stream 17.02.2022
Cosmetics - Dwarves Dwarf armor as a season reward Not sure, maybe? 17.02.2022 Dev Stream 17.02.2022
Cosmetics - Equipment Customize colors on paintjobs (e.g. Rival Tech) With glowing elements there is a technical limitation on the color range, but they'll probably do more paintjobs in general 17.02.2022 Dev Stream 17.02.2022
Cosmetics - Equipment Twin drill appearance conforming to paintjob Would be cool, but it's something they'd have to prioritize over other content to make it 17.02.2022 Dev Stream 17.02.2022
Enemies Change the Brood Nexus to be like in the board game They'd love that, the Brood Nexus has the oldest model in the game at this point 17.02.2022 Dev Stream 17.02.2022
Enemies Ebonite Cave Leech That sounds horrible 17.02.2022 Dev Stream 17.02.2022
Enemies - Bosses Dreadnought-class Mactera It sounds cool, hopefully some day 17.02.2022 Dev Stream 17.02.2022
Equipment - Lok-1 More ammo for the Lok-1 Still not convinced it's an ammo issue; don't try to always shoot everything on the screen 17.02.2022 Dev Stream 17.02.2022
Equipment - Satchel Charge Bigger radius for C4 Why should they? 17.02.2022 Dev Stream 17.02.2022
Features - Miners' Union Miners' Unions on PlayStation Unlikely, it's an experimental Discord integration feature; linking PSN accounts doesn't give access to the necessary data 17.02.2022 Dev Stream 17.02.2022
Features - Streaming Twitch integration There's a mod for that and it works better than how they'd have done it, so they aren't going to add it natively 17.02.2022 Dev Stream 17.02.2022
Gameplay - Bosco Trade Bosco revives for Scout flares No, but they've had some discussion about Bosco upgrade pick rates 17.02.2022 Dev Stream 17.02.2022
Gameplay - Machine Events Expand on the Kursite stuff Maybe 17.02.2022 Dev Stream 17.02.2022
Perks More perks Possibly; not in season 2 17.02.2022 Dev Stream 17.02.2022
Soundtrack More soundtrack No plans for now 17.02.2022 Dev Stream 17.02.2022
Soundtrack OST on Spotify & Apple Music They're looking into it, no guarantees 17.02.2022 Dev Stream 17.02.2022
Space Rig Forge cutscene skip No, it's complicated for some reason 17.02.2022 Dev Stream 17.02.2022
Technical - Crossplay Crossplay No crossplay planned 17.02.2022 Dev Stream 17.02.2022
Technical - Crossplay Crossplay between XBox and Steam Currently not planned 17.02.2022 Dev Stream 17.02.2022
UI Alien-like proximity radar Unlike the radar in Alien, a proximity radar in DRG would just be constantly beeping, you'd have to turn it off for a wave 17.02.2022 Dev Stream 17.02.2022
UI Quick play Might be technically possible, not sure if it's something they want to make 17.02.2022 Dev Stream 17.02.2022
Biomes More continents New biomes are not out of the question, but it's a big undertaking 11.02.2022 Dev Stream 11.02.2022
Classes - Gender Beards for female dwarves It's something they really want to do, but it needs to be done correctly while not becoming an insurmountable technical task 11.02.2022 Dev Stream 11.02.2022
Classes - Voice Lines Mission Control with Jamaican accent Can they do it? Yes. Should they do it? Maybe not. 11.02.2022 Dev Stream 11.02.2022
Cosmetics Ways to obtain limited-time cosmetics Holiday hats are recurring, anniversary hats are only for those who were there (until they change their mind) 11.02.2022 Dev Stream 11.02.2022
Cosmetics - Dwarves Adding community-made cosmetics Probably not due to copyright laws, plus they want to retain creative control over which cosmetics are in; use mods for that 11.02.2022 Dev Stream 11.02.2022
Enemies - Humanoid AI rival team of dwarves Not with how cave generation works; spiders? sure; weird aliens? they got you; enemies that act like humans? problematic 11.02.2022 Dev Stream 11.02.2022
Equipment New weapons each season Aside from season 2, if they ever decide to add even more weapons, it won't be anytime soon 11.02.2022 Dev Stream 11.02.2022
Features - Economy NFTs No 11.02.2022 Dev Stream 11.02.2022
Features - Team Size Increase team size No plans; four players and four classes, it's a good number 11.02.2022 Dev Stream 11.02.2022
Technical - Crossplay Crossplay Not planned at the moment 11.02.2022 Dev Stream 11.02.2022
Technical - Platform Xbox Series X upgrade They'd like to do it, but with how Xbox works it'd be another separate version to maintain and do QA for; they hear us though 11.02.2022 Dev Stream 11.02.2022
Classes Inter-class abilities Sounds cool but probably not going to happen, the flare gun isn't supposed to be a weapon 10.02.2022 Dev Stream 10.02.2022
Cosmetics - Equipment Customize tool appearance Would be cool, but it's a matter of prioritization 10.02.2022 Dev Stream 10.02.2022
Enemies - Bosses Acid Spitter queen That's the Menace actually 10.02.2022 Dev Stream 10.02.2022
Enemies - Bosses Rare randomly-spawning lootbug queen boss Sounds like a lot of work for not a lot of pay-off (Johan thinks it's cool) 10.02.2022 Dev Stream 10.02.2022
Equipment More grenades More likely than grenade upgrades in any case 10.02.2022 Dev Stream 10.02.2022
Equipment Weapon rebalance Not until they release the new weapons and collect enough data for them 10.02.2022 Dev Stream 10.02.2022
Equipment - Boomstick Move Special Powder from OC to upgrade No plans, it's not intended to be a regular upgrade 10.02.2022 Dev Stream 10.02.2022
Equipment - Sentry Turret Perks for the sentry gun Probably not, too specific 10.02.2022 Dev Stream 10.02.2022
Features - Streaming Twitch subscription Not sure, they have to watch out for how many ads that entails; emotes would be cool, but then they can't stream to YouTube 10.02.2022 Dev Stream 10.02.2022
Gameplay Input seeds to generate specific missions Highly doubtful 10.02.2022 Dev Stream 10.02.2022
Gameplay - Beer Beers during missions No, the fun beer effects are intended for the Space Rig 10.02.2022 Dev Stream 10.02.2022
Gameplay - Minerals Gold mineable in one hit There have been arguments about that, but the decision is "no" 10.02.2022 Dev Stream 10.02.2022
Miscellaneous Dedicated Q&A on Reddit/Twitter Might happen around the anniversary, not sure; these things take a lot of attention 10.02.2022 Dev Stream 10.02.2022
Perks Class-specific perks No, not likely 10.02.2022 Dev Stream 10.02.2022
Perks New perks Not in season 2, but there has been some brainstorming 10.02.2022 Dev Stream 10.02.2022
Perks Perk buffs and more perk slots No more perk slots; buffs/rebalances not plannet, but never say never 10.02.2022 Dev Stream 10.02.2022
Space Rig - Activities More games in the Space Rig Would be cool 10.02.2022 Dev Stream 10.02.2022
Technical Better aim assist options for the controller It's on their to-do list, although there are more pressing issues for consoles right now 10.02.2022 Dev Stream 10.02.2022
Technical - Engine Unreal Engine 5 upgrade Not anytime soon and maybe not at all 10.02.2022 Dev Stream 10.02.2022
Technical - Platform Next-gen upgrade for consoles Possible for PS; would make sense for XBox at some point, but it's more difficult, not on the drawing board right now 10.02.2022 Dev Stream 10.02.2022
Technical - VR DRG VR Not planned, but they've enabled a plug-in so that modders could do it 10.02.2022 Dev Stream 10.02.2022
Biomes - Surface Caves that push towards the surface But then it wouldn't be Deep Rock Galactic, would it? 27.01.2022 Dev Stream 27.01.2022
Cosmetics More cosmetic slots Not planned, but maybe some hats would be better as beards, that sort of thing 27.01.2022 Dev Stream 27.01.2022
Cosmetics - Dwarves Industrial Facemask for beard slot Definitely not against the change, but they need to see how to do it better 27.01.2022 Dev Stream 27.01.2022
Cosmetics - Equipment Skins for the repair hammer Probably not important enough to get done (there are mods for that) 27.01.2022 Dev Stream 27.01.2022
Cosmetics - Equipment Utility tool skins Could happen at some point, but that time is being spent of skins for new weapons instead (weapons get more "air time" anyway) 27.01.2022 Dev Stream 27.01.2022
Cosmetics - Machinery Cake cosmetic for Molly Why? 27.01.2022 Dev Stream 27.01.2022
Enemies New enemy factions No plans 27.01.2022 Dev Stream 27.01.2022
Equipment Improve flashlight It's supposed to be weak, your main sources of light are supposed to be flares, environment and Scout 27.01.2022 Dev Stream 27.01.2022
Equipment Mods for grenades They'd rather make more types of grenades, gives more creative freedom and makes balancing easier 27.01.2022 Dev Stream 27.01.2022
Equipment New things for the utility slot Very unlikely, utilities define classes as much as, if not more than the weapons, they'd like to keep the classes' identities 27.01.2022 Dev Stream 27.01.2022
Equipment - Crossbow Retrieve bolts from dwarves No, because then you'll keep "accidentally" shooting them 27.01.2022 Dev Stream 27.01.2022
Features - Competitive More promotions and scoreboards They made the dancing time leaderboard to see if players would cheat it (they did); more promotions are possible, but not planned 27.01.2022 Dev Stream 27.01.2022
Features - Competitive PvP elements No plans 27.01.2022 Dev Stream 27.01.2022
Features - Streaming Mixer controls for Twitch Unlikely to happen, the Twitch integration mod is probably just the better alternative at this point 27.01.2022 Dev Stream 27.01.2022
Features - Streaming Twitch drops It's a cool idea, the tricky part is implementing it in a way that's accessible by all viewers 27.01.2022 Dev Stream 27.01.2022
Gameplay Sandwiches When the refrigerator opens, probably 27.01.2022 Dev Stream 27.01.2022
Miscellaneous - Merchandise Digital art book There is some desire but no plans as of yet 27.01.2022 Dev Stream 27.01.2022
Missions - Industrial Sabotage Industrial Sabotage in assignments & Deep Dives They don't know yet, they'll see how much of it can be repurposed and in which way 27.01.2022 Dev Stream 27.01.2022
Perks More perks There are certainly more milestones entering the game, so they'll have to look into it; not in season 2 though 27.01.2022 Dev Stream 27.01.2022
Perks Perk to deal and take more friendly fire That sounds terrible, they love it 27.01.2022 Dev Stream 27.01.2022
Perks - Beastmaster More names for Steeve Steeve is Steeve 27.01.2022 Dev Stream 27.01.2022
Soundtrack More music Would be cool, but not in the plans 27.01.2022 Dev Stream 27.01.2022
Space Rig - Shooting Range Shooting range No plans, it's been put on hold - there's a super cool mod by Banagement, though (still a WIP) 27.01.2022 Dev Stream 27.01.2022
Technical Access PS saves from a computer Not sure, that might be against Sony's Terms of Service for PlayStation 27.01.2022 Dev Stream 27.01.2022
Technical Mute the game when it's not in focus Seems like a reasonable request 27.01.2022 Dev Stream 27.01.2022
Technical - Crossplay Crossplay between consoles and PC Most likely not 27.01.2022 Dev Stream 27.01.2022
Technical - Engine DRG in UE5 Possible one day, but no plans; you can't just switch engine and expect it to work 27.01.2022 Dev Stream 27.01.2022
UI Crosshair customization No plans 27.01.2022 Dev Stream 27.01.2022
UI Lobby filter to set a minimum rank for joiners No plans 27.01.2022 Dev Stream 27.01.2022
UI Ready check system Could be a "yes/no" pop-up, but no voting 27.01.2022 Dev Stream 27.01.2022
Classes - 5th Class More classes No plans to add more classes, they'd sooner add stuff to the classes they have 21.01.2022 Dev Stream 21.01.2022
Classes - Gender Female dwarves It's something they'd like to do at some point, but first they'll have to figure out how to do it right 21.01.2022 Dev Stream 21.01.2022
Cosmetics - Dwarves Fish cosmetics Fish ears maybe 21.01.2022 Dev Stream 21.01.2022
Cosmetics - Dwarves Pride cosmetics Probably not, but there are mods (hey, they used one of those during Pride Month and only got one angry tweet about politics) 21.01.2022 Dev Stream 21.01.2022
Cosmetics - Equipment Flame decal paintjob Possible 21.01.2022 Dev Stream 21.01.2022
Equipment - Flares Flare upgrades There used to be, but they competed with guns upgrades, and players who didn't pick flare upgrades had a bad time 21.01.2022 Dev Stream 21.01.2022
Equipment - Melee Primary melee weapon No, they're not going to add any more melee to the game; it's a shooting game 21.01.2022 Dev Stream 21.01.2022
Equipment - Overclocks Traversal tool overclocks Not going to happen, overclocks change how equipment works, and traversal tools have to be predicatble to benefit the team 21.01.2022 Dev Stream 21.01.2022
Equipment - Overclocks Utility tool overclocks Same as traversal tools; overclocks are probably only going to pertain to weapons 21.01.2022 Dev Stream 21.01.2022
Equipment - Pickaxe Turning the pickaxe into a sword Definitely no plans for that 21.01.2022 Dev Stream 21.01.2022
Features - Streaming Twitch integration There's a mod for that, it does its job, they're not planning on implementing it natively 21.01.2022 Dev Stream 21.01.2022
Gameplay - Machine Events More modules for the O.M.E.N. They might be more interested in making new Machine Events, but adding modules shouldn't be super difficult 21.01.2022 Dev Stream 21.01.2022
Progression - Promotions More rewards for promoting No plans, promotions are mostly for your sense of accomplishment 21.01.2022 Dev Stream 21.01.2022
Progression - Promotions Tweak/change the promotion system No plans, what would you like changed? 21.01.2022 Dev Stream 21.01.2022
Space Rig Expand Space Rig It's possible 21.01.2022 Dev Stream 21.01.2022
Space Rig NPCs No plans besides Lloyd 21.01.2022 Dev Stream 21.01.2022
Space Rig - Shooting Range Gun range There's a mod in the works that does what people want, but they have no plans of adding a gun range natively (not anymore) 21.01.2022 Dev Stream 21.01.2022
Technical Cross-progress Would be nice, but would probably require a dedicated server that isn't there right now; probably doable between PlayStations 21.01.2022 Dev Stream 21.01.2022
Technical - Accessibility Arachnophobia mode Not planned 21.01.2022 Dev Stream 21.01.2022
Technical - Accessibility Colorblind mode The art director has been looking at options to do it, so - hopefully yes, but no promises 21.01.2022 Dev Stream 21.01.2022
Technical - Platform Xbox Series X update Not planned; would be nice, but it's also one more version to maintain 21.01.2022 Dev Stream 21.01.2022
Technical - Rendering RTX support No plans, their materials might not even be designed to benefit from RTX; no idea how DRG will run on the Steam Deck 21.01.2022 Dev Stream 21.01.2022
UI Emote wheel There are different opinions on that, but it's probably not going to be added, the ping is supposed to work in context 21.01.2022 Dev Stream 21.01.2022
UI Ore/resource compendium Would be cool to add into the Miner's Manual 21.01.2022 Dev Stream 21.01.2022
Cosmetics - Equipment Fish skin for all guns and a fish beard Jacob.exe has stopped responding 20.01.2022 Dev Stream 20.01.2022
Enemies Update enemies' designs It wouldn't make sense for all of the enemies to change looks all of a sudden, this is what you're getting 20.01.2022 Dev Stream 20.01.2022
Enemies - Mini-Bosses Take Bet-C into the drop pod or pet her Retrieval of Bet-C should be done by someone equipped for that, you just get rid of the charge-sucker 20.01.2022 Dev Stream 20.01.2022
Equipment - Lok-1 Improve Lok-1 ammo economy You have to approach and use it differently; it's not a foregone conclusion that the gun lacks ammo 20.01.2022 Dev Stream 20.01.2022
Equipment - Sentry Turret New turret/machine for the Engineer No plans; not impossible though 20.01.2022 Dev Stream 20.01.2022
Gameplay - Bosco Duo mode with two Bosco drones Hasn't been considered, Bosco was always meant just for solo play 20.01.2022 Dev Stream 20.01.2022
Gameplay - Machine Events Do more with the Kursite infection It's possible, but no plans currently 20.01.2022 Dev Stream 20.01.2022
Gameplay - Machine Events More Machine Events Would be cool 20.01.2022 Dev Stream 20.01.2022
Technical - Crossplay Crossplay Not planned; not saying it's not going to happen, but they're not working on it at the moment, it's too much 20.01.2022 Dev Stream 20.01.2022
UI Communication wheel Probably not going to happen 20.01.2022 Dev Stream 20.01.2022
Biomes - Water Water mechanics It was briefly considered, but it creates a whole lot of design problems with enemies and destructible terrain 13.01.2022 Dev Stream 13.01.2022
Cosmetics - Dwarves Saiki K's glasses Maybe they'll license them 13.01.2022 Dev Stream 13.01.2022
Cosmetics - Dwarves Shiny/glowing beards Might be a bit too crazy? There could probably be beards with shiny bits in them 13.01.2022 Dev Stream 13.01.2022
Enemies Active camo for enemies No plans, but it's a cool possibility 13.01.2022 Dev Stream 13.01.2022
Enemies - Mini-Bosses More hard unique enemies Elites are going to stay confined to their own warning; more stuff like Korlok, Bet-C would be cool 13.01.2022 Dev Stream 13.01.2022
Gameplay Change class mid-mission No, you have to commit to a class if you start a mission; plus, balancing the depleted ammo sounds like a nightmare 13.01.2022 Dev Stream 13.01.2022
Gameplay Petting teammates Not sure the Internet can handle dwarves petting other dwarves 13.01.2022 Dev Stream 13.01.2022
Miscellaneous - DLC Non-cosmetic DLC They don't really want to split the playerbase by locking content behind DLCs 13.01.2022 Dev Stream 13.01.2022
Miscellaneous - Franchise DRG anime If Cyberpunk 2077 and Witcher can get an anime, why can't DRG get one? 13.01.2022 Dev Stream 13.01.2022
Miscellaneous - Merchandise Figurines or mugs as merch It's possible - no plans, though; even if that happens, the mugs won't look like in-game mugs 13.01.2022 Dev Stream 13.01.2022
Missions More XP for bigger enemies No, missions are supposed to be about the objectives, they don't want to incentivize people to go for more kills 13.01.2022 Dev Stream 13.01.2022
Perks More perks Maybe 13.01.2022 Dev Stream 13.01.2022
Soundtrack Expand soundtrack Not a "no", but a full hour of new OST is a lot of work, don't expect it in any near future 13.01.2022 Dev Stream 13.01.2022
Soundtrack OST on Spotify Not being worked on right now, but would be nice 13.01.2022 Dev Stream 13.01.2022
Space Rig Additions to the hub zone Maybe, it's not out of the question 13.01.2022 Dev Stream 13.01.2022
Space Rig - Beer More beers It's a prioritization issue more than anything, there's content to be made that's more engaging 13.01.2022 Dev Stream 13.01.2022
Technical Save progress to continue a mission later There would first have to be a system for saving the randomly-generated cave, not sure if this is a part of the vision for DRG 13.01.2022 Dev Stream 13.01.2022
Technical - Crossplay Crossplay Currently not planned due to complexity 13.01.2022 Dev Stream 13.01.2022
Technical - Crossplay Crossplay Don't think so, there are many caveats for their workflow on top of just being an huge technical challenge 13.01.2022 Dev Stream 13.01.2022
UI - Class Icons Customizable class portraits No - for readability reasons, it's very easy to make a dwarf look like another class or no class in particular 13.01.2022 Dev Stream 13.01.2022
Missions - Mutators Drunk modifier to missions No, it has a good chance of not actually being fun, and it induces motion sickness in some players 07.01.2022 Dev Stream 07.01.2022
Soundtrack OST on Spotify Maybe, it's possible 07.01.2022 Dev Stream 07.01.2022
Technical 360 degrees FOV Not anytime soon 07.01.2022 Dev Stream 07.01.2022
Technical Cross-save between Steam and PS Not something we should be waiting for, that would require a dedicated account system for DRG that doesn't exist yet 07.01.2022 Dev Stream 07.01.2022
UI Blacklist victory moves Would be cool 07.01.2022 Dev Stream 07.01.2022
Classes - 5th Class More playable characters No plans 06.01.2022 Dev Stream 06.01.2022
Cosmetics - Dwarves More lizard/dragon-themed armor Don't see why not 06.01.2022 Dev Stream 06.01.2022
Enemies More enemy types Most likely 06.01.2022 Dev Stream 06.01.2022
Features - Competitive PvP arena It's not something they want to add to the game 06.01.2022 Dev Stream 06.01.2022
Features - Modding Expand modding options They didn't put any arbitrary limitations on modding; if something can't be done with mods, it's probably due to technical limitations 06.01.2022 Dev Stream 06.01.2022
Gameplay Ability to pet your friends They don't think they want to go there 06.01.2022 Dev Stream 06.01.2022
Gameplay Double jump It used to be in the game for all of several days before they realized it changed everything about traversal and pulled it back 06.01.2022 Dev Stream 06.01.2022
Missions Gold mining mission as a seasonal event The reason people don't mine gold might be that they think they already have enough credits 06.01.2022 Dev Stream 06.01.2022
Missions - Escort Duty Fix MC announcing waves on Escort Duty They're aware of it 06.01.2022 Dev Stream 06.01.2022
Perks More passive/active abilities Not against the idea, but not in the works right now 06.01.2022 Dev Stream 06.01.2022
Progression - Endgame More stuff for Lost Packs Something will be added; will it be the unclaimed season 1 cosmetics? Maybe, they don't know yet 06.01.2022 Dev Stream 06.01.2022
Progression - Endgame Rework the core drop system They're aware that adding more things makes hunting for OCs more difficult; there have been internal conversations about it 06.01.2022 Dev Stream 06.01.2022
Space Rig Elf NPCs to point at and laugh No elves 06.01.2022 Dev Stream 06.01.2022
Space Rig - Shooting Range Shooting range Would be nice, but not something they're working on; the WIP mod looks cool 06.01.2022 Dev Stream 06.01.2022
Technical - Crossplay Crossplay No plans; they'd have to write their own connector for all of the platforms' back-ends; it'd affect cave generation and release dates too 06.01.2022 Dev Stream 06.01.2022
Technical - Crossplay Crossplay Not planned, sadly 06.01.2022 Dev Stream 06.01.2022
Technical - Crossplay Crossplay between PS and Steam Not something they're planning to implement 06.01.2022 Dev Stream 06.01.2022
Technical - Platform Mac OS support No Mac OS support 06.01.2022 Dev Stream 06.01.2022
Technical - Rendering Volumetric fog/light Unsure how much it would add to the game; sounds expensive in terms of performance 06.01.2022 Dev Stream 06.01.2022
UI Chat messages when players push buttons Sounds like it could potentially be a lot of messages, they'd rather not flood the chat like that 06.01.2022 Dev Stream 06.01.2022
Miscellaneous - Franchise DRG sequel They're not working on any other projects currently 17.12.2021 Dev Stream 17.12.2021
Missions - Industrial Sabotage Stop players from being on top of the Caretaker No plans 17.12.2021 Dev Stream 17.12.2021
Biomes - Appearance Update to the old biomes Would be nice, but not working on it right now; it's something they do when they can 16.12.2021 Dev Stream 16.12.2021
Classes - 5th Class New class No 16.12.2021 Dev Stream 16.12.2021
Enemies Macteras coming out of a nest It's not that easy to make everything make sense in a procedurally-generated enviironment 16.12.2021 Dev Stream 16.12.2021
Enemies - Bosses A new boss or a new robot to save There could be, who knows? 16.12.2021 Dev Stream 16.12.2021
Enemies - Variants Magma Core praetorian No plans to add any variations right now 16.12.2021 Dev Stream 16.12.2021
Equipment - EPC Remove mineral scatter from EPC mining Not going to happen, one class isn't supposed to be that good at a mining task (or any task) 16.12.2021 Dev Stream 16.12.2021
Equipment - Flares Flare upgrades and new perks They used to have flare upgrades, but they didn't work to make the game better, so they were rolled into the base flare 16.12.2021 Dev Stream 16.12.2021
Equipment - Lok-1 Give Lok-1 more mod variety If some things are overwhelmingly preferred, there will be balance changes 16.12.2021 Dev Stream 16.12.2021
Equipment - Overclocks Ammo count for the revolver matching the overclock Not impossible, but a ton of work 16.12.2021 Dev Stream 16.12.2021
Equipment - Overclocks Overclocks for utility equipment It's come up a few times, they want utility items to have consistent expectations as to how they behave 16.12.2021 Dev Stream 16.12.2021
Gameplay Red Sugar addiction mechanic While thematically appopriate, punishing some people for needing more health than others sounds horrible 16.12.2021 Dev Stream 16.12.2021
Miscellaneous - Franchise DRG dating spin-off That's something you'll have to take on yourself (Jacob would back that on Kickstarter) 16.12.2021 Dev Stream 16.12.2021
Missions - Mutators More mutators There are plans, you'll have to wait and see 16.12.2021 Dev Stream 16.12.2021
Progression - Endgame Make Machine Events give blank cores MEs still give you an XP boost so they're still worthwhile even without blank cores; they'll have to talk about it though 16.12.2021 Dev Stream 16.12.2021
Progression - Endgame More control of which overclock is dropped Not immediately, but entirely possible; as more overclocks are released, there will have to be a way to skew the odds 16.12.2021 Dev Stream 16.12.2021
Soundtrack New OST No plans at the moment 16.12.2021 Dev Stream 16.12.2021
Soundtrack Soundtrack Vol. 3 No plans currently 16.12.2021 Dev Stream 16.12.2021
Space Rig - Activities More dances to the jukebox Yeah, maybe 16.12.2021 Dev Stream 16.12.2021
Space Rig - Beer More beers Probably 16.12.2021 Dev Stream 16.12.2021
Technical Advanced controller settings for console Not planned as such, but they've made some improvements there, so maybe in the future? 16.12.2021 Dev Stream 16.12.2021
Technical Split-screen for PS5/XBox Unlikely, being able to render several parts at the same time is usually something games have to be designed for from the ground up 16.12.2021 Dev Stream 16.12.2021
Technical Sync progress between Steam and PSN Currently not planned 16.12.2021 Dev Stream 16.12.2021
Technical - Crossplay Cross-compatibility No plans currently; it's not as simple as it sounds, plus there are version differences and implications for their pipeline 16.12.2021 Dev Stream 16.12.2021
Technical - Rendering DLSS No plans, last time they looked at it, the conclusion was that it wouldn't bring much to the game 16.12.2021 Dev Stream 16.12.2021
UI "Mark all as seen" button That would be nice to have 16.12.2021 Dev Stream 16.12.2021
Biomes New biomes Maybe at some point 10.12.2021 Dev Stream 10.12.2021
Enemies Randomized enemy size They used to have that, but it proved too troublesome to sync between host and client, too much traffic to send 10.12.2021 Dev Stream 10.12.2021
Equipment Give players on ziplines more speed You still have to be vulnerable while riding it, can't let the player get out of a sticky situation too fast 10.12.2021 Dev Stream 10.12.2021
Equipment - Hurricane Buff Nitroglycerine Rounds Not in season 1, and it's not going back to its initial release state, it was adjusted for a reason 10.12.2021 Dev Stream 10.12.2021
Gameplay - Objectives More secondary objectives/events like Hack-C New events will likely come with new seasons, but no plans for more secondaries as of now 10.12.2021 Dev Stream 10.12.2021
Miscellaneous - Lore More clues as to what happened to Karl Maybe; Jacob wants to know too 10.12.2021 Dev Stream 10.12.2021
Missions Infested Space Rig mission Aside from messing with the lore, that would more or less remove terrain management, which is a big part of the gameplay 10.12.2021 Dev Stream 10.12.2021
Missions - Salvage Operation Randomized number of legs to fix the mini-M.U.L.E. It'd be a nice fictional detail, but probably not the first thing they'd do if they wanted to liven up Salvage Operation 10.12.2021 Dev Stream 10.12.2021
Space Rig - Shooting Range Shooting range on the Space Rig No plans for that; the mod is cool though 10.12.2021 Dev Stream 10.12.2021
Technical Controller button to turn off HUD They're kind of running low on buttons on the controller, maybe Microsoft should add more 10.12.2021 Dev Stream 10.12.2021
Technical - VR VR They've released a plugin that enables modders to tinker around with it, but they're not going to do it themselves 10.12.2021 Dev Stream 10.12.2021
UI - Load-Outs Copy/paste for equipment load-outs They know it's a requested feature, but it's not as simple as people want it to be 10.12.2021 Dev Stream 10.12.2021
Classes - Engineer Engineer repairing things faster Do you really want to be repairing everything for everyone because you do it faster? "What is my purpose?" - "You hold E." 09.12.2021 Dev Stream 09.12.2021
Classes - Voice Lines More voice lines for solo mode Would be nice, but not a priority 09.12.2021 Dev Stream 09.12.2021
Cosmetics - Dwarves Move industrial face mask to the beard slot Not sure; it's a hat, but it's a weird hat 09.12.2021 Dev Stream 09.12.2021
Cosmetics - Dwarves Pondering victory move By the time they'd add it, it would already be a dead meme 09.12.2021 Dev Stream 09.12.2021
Cosmetics - Equipment Customization to class tertiaries They've talked about it, there's been at least some desire to do it 09.12.2021 Dev Stream 09.12.2021
Equipment - Sentry Turret Turret variations Not a definite "no", but no plans for now 09.12.2021 Dev Stream 09.12.2021
Miscellaneous - Merchandise Mugs based on in-game models The in-game models aren't all that good to drink out of, you can print it on a shirt and pour your beer on the shirt 09.12.2021 Dev Stream 09.12.2021
Missions - Escort Duty Upgrade tree for Doretta No plans 09.12.2021 Dev Stream 09.12.2021
Progression - Seasons Increase the reward for 100+ levels of the S1 track It's worth it for the sense of pride and accomplishment 09.12.2021 Dev Stream 09.12.2021
Technical - Engine Unreal 5 upgrade They might not upgrade at all, they don't know 09.12.2021 Dev Stream 09.12.2021
UI Morkite counter going above the quota It used to be like that, but some players felt compelled to scour the cave for every last bit of Morkite, it took way too long 09.12.2021 Dev Stream 09.12.2021
Classes - 5th Class Fifth class They'd rather expand on the existing classes - and the more they expand, the bigger task it becomes to add a new class 03.12.2021 Dev Stream 03.12.2021
Cosmetics - Dwarves Cigar cosmetic for Gunner Would be cool, but there was a reason it didn't make it into the game 03.12.2021 Dev Stream 03.12.2021
Cosmetics - Dwarves Fourth Relic armor set Who knows? It's not impossible 03.12.2021 Dev Stream 03.12.2021
Enemies More major-threat-type enemies Hopefully 03.12.2021 Dev Stream 03.12.2021
Enemies - Bosses Dreadnought final evolution They're also curious to see what its final form is 03.12.2021 Dev Stream 03.12.2021
Equipment Two traversal tools for each class Classes are defined by their equipment, especially traversal tools, they want to keep those roles clearly delineated 03.12.2021 Dev Stream 03.12.2021
Equipment Water or milk at the bar with no effect It's a beer-only kind of bar 03.12.2021 Dev Stream 03.12.2021
Equipment - Overclocks Revisit oloder overclocks It's an on-going process; interactions between combat elements might change, and overclocks will have to change in turn 03.12.2021 Dev Stream 03.12.2021
Features - Economy Trade/convert beer ingredients No plans 03.12.2021 Dev Stream 03.12.2021
Gameplay - Beer More buffs or mechanics for the beers The gag beers will stay on the Space Rig 03.12.2021 Dev Stream 03.12.2021
Gameplay - Machine Events A choice of three minerals for mineral containers They haven't considered that 03.12.2021 Dev Stream 03.12.2021
Gameplay - Objectives More secondary objectives If they do new mission types, new objectives will likely follow, but they will always stay as minor things 03.12.2021 Dev Stream 03.12.2021
Miscellaneous DRG museum to showcase the game's development Probably not going to do anything like that 03.12.2021 Dev Stream 03.12.2021
Perks New perks The reason there are more points than necessary is to provide different routes to unlocking all perks; more perks would be cool 03.12.2021 Dev Stream 03.12.2021
Perks - Points Convert perk points into credits They don't really want people to view perk points as a currency like that 03.12.2021 Dev Stream 03.12.2021
Perks - Points Convert perk points into scrip They don't really want perk points to function like that 03.12.2021 Dev Stream 03.12.2021
Technical - Platform GameBoy Color release Nintendo will have to send them some GameBoy Colors first 03.12.2021 Dev Stream 03.12.2021
Classes - Voice Lines New voice sets for dwarves There are a lot of voice lines to record 02.12.2021 Dev Stream 02.12.2021
Enemies - Bosses Mactera Dreadnought Johan would like it 02.12.2021 Dev Stream 02.12.2021
Enemies - Humanoid Humanoid enemies Enemies that don't conform to the terrain are really hard to make for DRG 02.12.2021 Dev Stream 02.12.2021
Equipment A gun like the Flak Cannon from Unreal Tournament No plans 02.12.2021 Dev Stream 02.12.2021
Equipment Armors with different stats Would make sense if the armors weren't purely cosmetic; it's not impossible, but there's a lot of stuff they'd rather make instead 02.12.2021 Dev Stream 02.12.2021
Equipment - Flares Flare modifications No, they took them off, actually 02.12.2021 Dev Stream 02.12.2021
Features - Campaign Campaign missions While potentially cool, it's really not the strength of this game; season themes are probably the closest to it DRG will have 02.12.2021 Dev Stream 02.12.2021
Miscellaneous - Achievements Achievement for saving 100 Doretta heads No, no external rewards for saving Doretta 02.12.2021 Dev Stream 02.12.2021
Miscellaneous - Franchise DRG feature film with OST, merch & anime spinoff Yes, they're hoping to start and finish tomorrow, but if it's not done by the weekend they'll probably scrap the whole thing 02.12.2021 Dev Stream 02.12.2021
Miscellaneous - Lore Expand lore The plan is to keep doing it like they have been, no explicit storytelling 02.12.2021 Dev Stream 02.12.2021
Miscellaneous - Merchandise DRG Christmas-themes sweater merch Only if they're ugly DRG Christmas-themed sweaters 02.12.2021 Dev Stream 02.12.2021
Miscellaneous - Merchandise DRG collectibles or figurines The board game is going to have some cool miniatures; check out Scorched Steel Studio too 02.12.2021 Dev Stream 02.12.2021
Missions Mini-M.U.L.E. in all mission types No, their point is that they follow the M.U.L.E. and not the player 02.12.2021 Dev Stream 02.12.2021
Progression - Promotions More cosmetics for promotions Scale Brigade might've been intended as that, but ended up being locked by rank (maybe a bit too high) 02.12.2021 Dev Stream 02.12.2021
Space Rig Smackable leaf-lover bobble-head But what does a leaf-lover look like? 02.12.2021 Dev Stream 02.12.2021
Space Rig - Activities More activities in the Space Rig Nothing specific planned, but they wouldn't say they're done with the Space Rig 02.12.2021 Dev Stream 02.12.2021
Technical - Crossplay Crossplay between XBox and PS Not likely, it's very complicated, expensive, and not something you can squeeze into a game that's already made 02.12.2021 Dev Stream 02.12.2021
Technical - Rendering Ray-tracing No plans; they're not sure it would even improve the game beyond just making it look different 02.12.2021 Dev Stream 02.12.2021
Biomes - Water Liquids They already know that implementing liquid physics in DRG would be too much work to be worth it 26.11.2021 Dev Stream 26.11.2021
Equipment More weapons Yeah, probably more secondaries 26.11.2021 Dev Stream 26.11.2021
Equipment - Overclocks New overclocks for existing weapons Yes? Not sure when though 26.11.2021 Dev Stream 26.11.2021
Equipment - Overclocks Overclocks for support tools Unlikely, at this point if they add even more knobs to tune how the classes play, Mike wouldn't do anything but balance them 26.11.2021 Dev Stream 26.11.2021
Features Kicking by vote It would feel kind of weird in a 4-player team; indeed some hosts kick at the drop of a hat, but we'll just have to deal with them 26.11.2021 Dev Stream 26.11.2021
Features - Streaming Twitch plugins like enemy spawners and such They don't have any plans and also aren't super keen on having Twitch-drops-only cosmetics; some modders are working on it 26.11.2021 Dev Stream 26.11.2021
Technical - Platform Switch port Sadly, the Switch isn't beefy enough to handle DRG (not even the OLED version) 26.11.2021 Dev Stream 26.11.2021
Technical - VR VR mode They added a plugin that enables basic VR functionality for modders, and there are some prototypes out there 26.11.2021 Dev Stream 26.11.2021
UI - Class Icons Customizable class portraits They considered paper doll models, but felt like the portraits have to be distinct at a glance, so the portraits are static 26.11.2021 Dev Stream 26.11.2021
Enemies Hiding enemy that blends with the background There prototyped one at some point 25.11.2021 Dev Stream 25.11.2021
Enemies Visual update to old monsters Generally they'd rather make new enemies; the moment they change old models there'll be people asking to change them back 25.11.2021 Dev Stream 25.11.2021
Equipment - Melee Melee secondary weapon No comments 25.11.2021 Dev Stream 25.11.2021
Equipment - Overclocks Tool overclocks No plans at the moment; each tool is as much a team resource as your own, crazy modifications would turn into friction points 25.11.2021 Dev Stream 25.11.2021
Features - Modding Mod support for consoles Not in the plans, but one of the reasons they chose mod.io is to have that option available if the plans change 25.11.2021 Dev Stream 25.11.2021
Features - Streaming Twitch drops They talked about it, haven't had the time to look into it; no promises, but they see that it's a requested feature 25.11.2021 Dev Stream 25.11.2021
Gameplay Carriable healing items Between Red Sugar, resupplies, perks and the shield they feel like there are enough ways to replenish health 25.11.2021 Dev Stream 25.11.2021
Gameplay Dystrum in more mission types They'd like to spread out secondaries somewhat; not sure how fun Dystrum would be in Escort Duty or Mining Expedition 25.11.2021 Dev Stream 25.11.2021
Gameplay Edible flora with special effects They've been toying around with an idea like that, it's not off the table 25.11.2021 Dev Stream 25.11.2021
Gameplay Emotes/dances in the caves Same as drinking in the caves, there's a line beyond which silliness can get disruptive 25.11.2021 Dev Stream 25.11.2021
Gameplay - Beer Portable bar in the caves As silly as the game already is, they'd like to keep leisure activities limited to the Space Rig 25.11.2021 Dev Stream 25.11.2021
Gameplay - Objectives More complex objectives for experienced players Define "complex"; something can be complex but also linear, there has to be some room for open-ended approach 25.11.2021 Dev Stream 25.11.2021
Miscellaneous Do something with all the fan art A stream segment could be possible, in-game - not so much, could potentially get them into copyright trouble 25.11.2021 Dev Stream 25.11.2021
Miscellaneous Easter eggs to other games There are already references to movies and comics, but they prefer subtle references 25.11.2021 Dev Stream 25.11.2021
Miscellaneous More developer vlogs Never say never, but now it makes more sense to do anniversary streams and have more to talk about 25.11.2021 Dev Stream 25.11.2021
Miscellaneous - Franchise Open-world DRG with crafting So, like Deep Rock Valheim? 25.11.2021 Dev Stream 25.11.2021
Miscellaneous - Lore War between DRG and the rival corporation Who's to say they aren't already at war? 25.11.2021 Dev Stream 25.11.2021
Missions Endless survival mode There's definitely a technical challenge with RAM management, parts of the cave would have to be dynamically (un)loaded 25.11.2021 Dev Stream 25.11.2021
Missions - Deep Dives Treasure with minerals at the end of Deep Dives They don't want experienced players to play just the Deep Dives, it's supposed to be something you can't farm for minerals 25.11.2021 Dev Stream 25.11.2021
Missions - Escort Duty A single solar panel on Doretta That sounds like something DRG would do, an empty gesture just for show 25.11.2021 Dev Stream 25.11.2021
Perks New perks How it works is developers add new perks when they themselves run out of perks to upgrade 25.11.2021 Dev Stream 25.11.2021
Perks - Beastmaster Tame praetorians Would be pretty sweet 25.11.2021 Dev Stream 25.11.2021
Space Rig - Beer New beers for new seasons Would be fun to make; the biggest issue is prioritizing it, they already have way more ideas than they can manage to make 25.11.2021 Dev Stream 25.11.2021
Equipment - Lok-1 Overclock for Lok-1 bullets to turn sharper corners Not out of the question, maybe? 19.11.2021 Dev Stream 19.11.2021
Gameplay Upgrades for Molly or Doretta There are issues with that pat h, like whose upgrades do you take into the mission 19.11.2021 Dev Stream 19.11.2021
Missions - Deep Dives Minerals in Deep Dives Deep Dives don't change for an entire week, they don't want people farming them for crafting minerals 19.11.2021 Dev Stream 19.11.2021
Technical - Crossplay Cross-platform Not currently, it's not that simple a task 19.11.2021 Dev Stream 19.11.2021
Biomes Non-Hoxxes-IV locations Theoretically possible, but with how the game is structured there isn't really a good reason to go outside of Hoxxes IV 18.11.2021 Dev Stream 18.11.2021
Classes - 5th Class New class No plans, they'd rather expand on the ones that they have 18.11.2021 Dev Stream 18.11.2021
Cosmetics - Dwarves Gunner cigar Would be cool, but there are issues with the age rating in some countries; plus, there's no accessory slot so it'd have to a "beard" 18.11.2021 Dev Stream 18.11.2021
Equipment More secondary guns They are on the horizon, and they'll come as a part of a new season 18.11.2021 Dev Stream 18.11.2021
Equipment New grenades No plans yet, but they're open to the idea 18.11.2021 Dev Stream 18.11.2021
Equipment - Flares Flare upgrades Probably not going to happen until Deep Rock Galactic 3, which itself can only come after Deep Rock Galactic 2: Episode 2 18.11.2021 Dev Stream 18.11.2021
Equipment - Lok-1 Lok-1 tilting in the target's direction like in Overwatch That might not work given that the Lok-1 can lock onto a dozen targets at a time, the gun would look like it's having a seizure 18.11.2021 Dev Stream 18.11.2021
Equipment - Lok-1 Turret interaction for Lok-1 They prototyped something like Turret Whip but it wasn't very fun; maybe they'll come up with something in the future 18.11.2021 Dev Stream 18.11.2021
Equipment - Melee Turn Driller into a melee class No intentions to do that 18.11.2021 Dev Stream 18.11.2021
Equipment - Overclocks Six Shooter model showing six bullets It would be nice and Rabert wants to do it, but it's complicated and probably not going to happen 18.11.2021 Dev Stream 18.11.2021
Equipment - Platform Gun Square platforms They used to have prototypes of different shapes, they decided they didn't add very much 18.11.2021 Dev Stream 18.11.2021
Equipment - Power Drills OC for the twin drills mining minerals Absolutely not 18.11.2021 Dev Stream 18.11.2021
Gameplay - Minerals Fool's gold that's actually worthless So, disappointment as a game mechanic? (also, some players already argue that gold is worthless) 18.11.2021 Dev Stream 18.11.2021
Missions - Industrial Sabotage Make the Caretaker fight harder If it's too easy for a specific class, it's that class that should be tuned, not the Caretaker 18.11.2021 Dev Stream 18.11.2021
Missions - Industrial Sabotage Tone down waves during the hacking phase Not sure, it's sort of intended to be difficult 18.11.2021 Dev Stream 18.11.2021
Perks Perk that lets us use bugs as guns That sounds like a crazy perk 18.11.2021 Dev Stream 18.11.2021
Perks - Points Add more perks to spend all the points on It's intentional that there are more points than necessary so that there's no single path to buying them all 18.11.2021 Dev Stream 18.11.2021
Soundtrack Expand OST Not currently 18.11.2021 Dev Stream 18.11.2021
Soundtrack OST on Apple Music No plans 18.11.2021 Dev Stream 18.11.2021
UI Allow late-joining as a duplicate class in the pod Would be nice to fix, but it's not a critical thing to fix 18.11.2021 Dev Stream 18.11.2021
UI Quick command menu They're not planning on adding it 18.11.2021 Dev Stream 18.11.2021
UI Show ping number in the lobby search menu There's nothing to show, the game doesn't actually ping every lobby on the list due to its p2p nature, the game just approximates 18.11.2021 Dev Stream 18.11.2021
UI - Class Icons Customize player avatar They're supposed to communicate the class very quickly and easily, customization would hurt that 18.11.2021 Dev Stream 18.11.2021
Biomes More hostile flora They don't see why not 12.11.2021 Dev Stream 12.11.2021
Biomes - Appearance Update to the older biomes They want to go back and touch them up a bit, but there are no solid plans for it 12.11.2021 Dev Stream 12.11.2021
Cosmetics - Dwarves Bob Ross beard For licensing purposes it'd have to be something only similar (Bob Rocks) 12.11.2021 Dev Stream 12.11.2021
Cosmetics - Dwarves Tattoo cosmetics Would be cool 12.11.2021 Dev Stream 12.11.2021
Enemies - Bosses Mactera Dreadnought Would be pretty cool 12.11.2021 Dev Stream 12.11.2021
Enemies - Variants Biome-oriented Dreadnoughts Maybe? currently not in the plans 12.11.2021 Dev Stream 12.11.2021
Enemies - Variants More Bulk Detonator variants They might do it if there's a good idea for it, and it'd be cool for them to be more different than "it's a Bulk, but cold" 12.11.2021 Dev Stream 12.11.2021
Equipment - Hurricane Bring back rocket riding as an overclock It's almost certain it won't happen, it was removed for causing larger gameplay balance issues 12.11.2021 Dev Stream 12.11.2021
Features - Competitive Playable Glyphids There won't be any PvP in DRG, that mode might fit into a different game 12.11.2021 Dev Stream 12.11.2021
Features - Streaming Twitch integration app No plans (maybe the Twitch integration mod can do it?) 12.11.2021 Dev Stream 12.11.2021
Gameplay First-person spectator mode while downed Would be cool, but that could be a lot of extra data to exchange that isn't set up right now 12.11.2021 Dev Stream 12.11.2021
Gameplay - Beer Nitra beer Most likely no plans 12.11.2021 Dev Stream 12.11.2021
Miscellaneous - Achievements More achievements It's not 100% up to them; for consoles Microsoft has a score system, ans assigning those scores is another task on its own 12.11.2021 Dev Stream 12.11.2021
Technical - Engine Switch to Unreal 5 No plans, and many of Unreal 5's new features are more aimed at open-world games anyway 12.11.2021 Dev Stream 12.11.2021
Biomes - Appearance More stuff for older biomes There's definitely a want to touch up some of them, but no plans 11.11.2021 Dev Stream 11.11.2021
Classes - 5th Class New class No plans 11.11.2021 Dev Stream 11.11.2021
Cosmetics - Dwarves Mono-brow cosmetic Strong maybe 11.11.2021 Dev Stream 11.11.2021
Equipment More effects on armor They're pretty happy with how every class moves at the same speed unless they take perks for that 11.11.2021 Dev Stream 11.11.2021
Equipment More secondary weapons They have prototypes and a willingness to develop them, but no promises it's going to happen in season 2 11.11.2021 Dev Stream 11.11.2021
Equipment - Flares Revisit flares modification No plans as far as they know 11.11.2021 Dev Stream 11.11.2021
Equipment - Hurricane Enemy-seeking overclock for the Hurricane They've just added this weapon, no plans for a new round of overclocks for it 11.11.2021 Dev Stream 11.11.2021
Equipment - Melee Melee secondary weapons DRG is a game about guns first and foremost; it's generally better to stick to what they know how to do 11.11.2021 Dev Stream 11.11.2021
Features - Economy Add cryptocurrency to trade for minerals No 11.11.2021 Dev Stream 11.11.2021
Features - Economy NFT rewards or other real-money rewards They're not going to go there, the whole idea sounds icky 11.11.2021 Dev Stream 11.11.2021
Gameplay Expand the move set (dodge, dash, etc.) They're pretty happy with the current move set, no plans to expand it 11.11.2021 Dev Stream 11.11.2021
Gameplay Pettable turrets If you grow too attached to them, you'll never want to leave them behind 11.11.2021 Dev Stream 11.11.2021
Miscellaneous - DLC Fantasy-themed DLC Probably not 11.11.2021 Dev Stream 11.11.2021
Miscellaneous - DLC More cosmetic DLC packs It seems like a tradition by now to do a DLC pack for an update 11.11.2021 Dev Stream 11.11.2021
Missions - Escort Duty Reward for saving Doretta's head No, they don't want people to feel like they have to save the head, it's just for the sense of pride and accomplishment 11.11.2021 Dev Stream 11.11.2021
Perks - Points Something to do with excess perk points The plan is to leave them as they are, the excess allows multiple paths to upgrading all perks 11.11.2021 Dev Stream 11.11.2021
Soundtrack More music It's not ruled out, but it's quite a big task; no planned release date 11.11.2021 Dev Stream 11.11.2021
Soundtrack Selectable jukebox tunes They decided not to do it that way 11.11.2021 Dev Stream 11.11.2021
Technical - Platform DRG on the Steam Deck Hopefully, there's an assumption that it'll work 11.11.2021 Dev Stream 11.11.2021
Technical - Platform DRG on the Switch It's got RAM issues, probably not going to happen 11.11.2021 Dev Stream 11.11.2021
UI - Load-Outs Copy-paste for load-outs They talked about it, maybe in the future 11.11.2021 Dev Stream 11.11.2021
Classes - Gender Lady dwarf cosmetics Wouldn't they have to add lady dwarves first? (a kilt would be awesome though) 05.11.2021 Dev Stream 05.11.2021
Classes - Gender Women dwarves On the wishlist, but not in the plans 05.11.2021 Dev Stream 05.11.2021
Cosmetics - Dwarves Cape cosmetics Possible, but cloth physics is painful 05.11.2021 Dev Stream 05.11.2021
Enemies Different sizes of glyphids There might've been variance early on in the game, but there were technical issues; plus, consistent size helps visual clarity 05.11.2021 Dev Stream 05.11.2021
Equipment - Sludge Pump Reload animation: turning the pump side handle There was a version like that, but it was too long; the animations are done before all of the weapon stats are finalized 05.11.2021 Dev Stream 05.11.2021
Missions - Industrial Sabotage Green range circle around the Hack-C pod Maybe? 05.11.2021 Dev Stream 05.11.2021
Perks Perk system rework/tweak No plans; would be fun to revisit it at some point though 05.11.2021 Dev Stream 05.11.2021
Perks Rework perks to make more of them useful No current plans, but it would be cool to revisit them at some point 05.11.2021 Dev Stream 05.11.2021
Soundtrack More Sophos music Not currently planned, but more music is always nice 05.11.2021 Dev Stream 05.11.2021
Technical LAN multiplayer support No plans 05.11.2021 Dev Stream 05.11.2021
Technical Report bugs from within the game It might be that people submit more consistent bug reports if it's not from the game 05.11.2021 Dev Stream 05.11.2021
Technical - Platform DRG on the Steam Deck They've put in a request for a dev kit, haven't gotten it yet 05.11.2021 Dev Stream 05.11.2021
UI Forge list based on rarity There's no rarity system, Machine Events are the only way to tip the scales; for a full list, the wiki is an option 05.11.2021 Dev Stream 05.11.2021
Classes Class expansion beyond guns & overclocks No plans, no things like class-exclusive passive abilities 04.11.2021 Dev Stream 04.11.2021
Classes Class specializations like in Vermintide 2 DRG has weapon upgrades for that purpose, so no 04.11.2021 Dev Stream 04.11.2021
Classes - 5th Class New class No plans 04.11.2021 Dev Stream 04.11.2021
Classes - 5th Class New class No plans 04.11.2021 Dev Stream 04.11.2021
Classes - 5th Class New class Making a new class is a lot of work at this point; plus, a 4-player team is never missing out on any functionality 04.11.2021 Dev Stream 04.11.2021
Classes - 5th Class New class Don't think so 04.11.2021 Dev Stream 04.11.2021
Classes - 5th Class New dwarf class No plans 04.11.2021 Dev Stream 04.11.2021
Classes - 5th Class Playable Molly No 04.11.2021 Dev Stream 04.11.2021
Classes - Gender Female dwarves It's something they want to do, it's just hard to prioritize it 04.11.2021 Dev Stream 04.11.2021
Classes - Voice Lines Weapon-specific voice lines Maybe 04.11.2021 Dev Stream 04.11.2021
Cosmetics - Dwarves Unibrow cosmetic Hopefully 04.11.2021 Dev Stream 04.11.2021
Cosmetics - Equipment Cosmetics for utility items They want to do it, just haven't gotten around to prioritizing it high enough 04.11.2021 Dev Stream 04.11.2021
Cosmetics - Equipment Visual customization for utility items Could happen; initially they decided against frameworks to keep classes easily recognizable at a glance 04.11.2021 Dev Stream 04.11.2021
Enemies - Bosses Lootbug boss Noone could handle a reward this big 04.11.2021 Dev Stream 04.11.2021
Enemies - Bosses Raid boss What is a raid boss? What makes it a raid boss? Does it raid you? The player count is staying at 4 04.11.2021 Dev Stream 04.11.2021
Enemies - Variants Radioactive Bulk Detonator Not impossible (and wouldn't even be all that much work), but they'd rather do something new and fresh instead of a color-swap 04.11.2021 Dev Stream 04.11.2021
Equipment Healing tools They like the way health restoration is set up right now and would rather not delve too deeply into healing 04.11.2021 Dev Stream 04.11.2021
Equipment More weapons and game modes Not every season, but they've got some prototypes that have potential 04.11.2021 Dev Stream 04.11.2021
Equipment New set of tools for existing classes Not in the plans, unfortunately 04.11.2021 Dev Stream 04.11.2021
Equipment New utility items No plans, they don't want people picking favorites and not having their expectations met when someone brings a different tool 04.11.2021 Dev Stream 04.11.2021
Equipment - Flares Flare upgrades They felt the upgrades they had didn't add anything to the game and just made the new player experience worse 04.11.2021 Dev Stream 04.11.2021
Equipment - Grappling Hook Ammo for the grappling hook Due to the Scout's role in the team, it must be second nature for him to move around, and adding ammo opposes that idea 04.11.2021 Dev Stream 04.11.2021
Equipment - Overclocks Overclocks for tools Currently not planned, it would change how you interact with them a bit too much 04.11.2021 Dev Stream 04.11.2021
Features Scrapped/cut gameplay options as mods No, there's usually a good reason why they were scrapped (like crashing the game); besides, they might continue working on it later 04.11.2021 Dev Stream 04.11.2021
Features - Competitive PvP Not going to happen, they're making a co-op game 04.11.2021 Dev Stream 04.11.2021
Features - Economy Credit/mineral sinks for old-time players If the new weapons and overclocks don't sink enough, keep promoting and tipping Lloyd 04.11.2021 Dev Stream 04.11.2021
Gameplay Heavy machinery or mechs piloted by dwarves Can't say that it definitely won't happen, but there's nothing like that planned 04.11.2021 Dev Stream 04.11.2021
Gameplay - Beer Holiday-themed beers It would be cool, but it's also time spent developing something that's only rarely available in the game 04.11.2021 Dev Stream 04.11.2021
Gameplay - Beer Longer state of drunkenness on missions No, there's a reason you can't bring beer to missions 04.11.2021 Dev Stream 04.11.2021
Miscellaneous - Merchandise Physical mugs from the game & dwarf figurines They have regular mugs for sale, but if you look at the in-game mugs you'll see they won't be very comfortable as real objects 04.11.2021 Dev Stream 04.11.2021
Missions Abandoned space station mission Most of the game's content will revolve around caves, because that's what the game does well 04.11.2021 Dev Stream 04.11.2021
Missions Endless survival mission No plans currently, although it was something they prototyped very early on; there are a lot of things to consider with game modes 04.11.2021 Dev Stream 04.11.2021
Missions - Deep Dives Personal pod for downed dwarves in Deep Dives That sounds like a funny idea, they should steal it 04.11.2021 Dev Stream 04.11.2021
Missions - Industrial Sabotage Robots and glyphids fighting each other It's complicated: performance issues, harder to balance, messes with mission pacing (or maybe everyone just hates dwarves) 04.11.2021 Dev Stream 04.11.2021
Missions - Mutators Two anomalies in one mission That could tip the scales in favor of the player too much 04.11.2021 Dev Stream 04.11.2021
Perks - Beastmaster Different Steeve names depending on class Nah, it's always been Steeve 04.11.2021 Dev Stream 04.11.2021
Perks - Beastmaster Rideable Steeve mount If you don't expect it, you definitely won't be disappointed 04.11.2021 Dev Stream 04.11.2021
Perks - Points Uses for excess perk points They'd love more perks, but none are planned; the excess is intentional so you're not forced to do milestones you don't like 04.11.2021 Dev Stream 04.11.2021
Progression - Endgame More things to grind for late-game The season system is designed to give something to work towards for both old and new players alike 04.11.2021 Dev Stream 04.11.2021
Progression - Seasons Scrip carrying over between seasons It'll reset, seasons are supposed to give everyone something new to unlock, and that doesn't work as well if you can save up 04.11.2021 Dev Stream 04.11.2021
Soundtrack More music for the jukebox Hopefully 04.11.2021 Dev Stream 04.11.2021
Space Rig Space Rig for everyone, like the Nexus in NMS No, it's not intended to be a MMO-style hub 04.11.2021 Dev Stream 04.11.2021
Space Rig - Beer Dark Morkite affecting Nitra as well It's more or less fine as it is; more beers would be nice though 04.11.2021 Dev Stream 04.11.2021
Space Rig - Beer Rework Morkite Expedition to be more elaborate They're probably keep it as is, there's a place for a more chill mission type too 04.11.2021 Dev Stream 04.11.2021
Technical Option to merge regular & sandbox saves You can copy it one-way, but you won't be able to carry sandbox progress over into a verified save 04.11.2021 Dev Stream 04.11.2021
Technical - Assets Sounds from DRG for use outside of the game It's more a question of whether they want to do it than whether they can 04.11.2021 Dev Stream 04.11.2021
Technical - Crossplay Cross-platform compatibility No plans 04.11.2021 Dev Stream 04.11.2021
Technical - Crossplay Crossplay between Steam and GamePass No plans 04.11.2021 Dev Stream 04.11.2021
Technical - Crossplay Crossplay between Steam and XBox No plans, it's too big of a task 04.11.2021 Dev Stream 04.11.2021
Technical - Crossplay GamePass/XBox/Steam crossplay It's too big a task and there are no plans to do it 04.11.2021 Dev Stream 04.11.2021
Technical - Platform DRG for smart fridges They're waiting for Skyrim to do it first; a lot of design goes into it, like does opening the door start the game or close it? 04.11.2021 Dev Stream 04.11.2021
Classes - 5th Class Playable Molly Hasn't been considered 29.10.2021 Dev Stream 29.10.2021
Classes - 5th Class Playable Molly What would you even do as Molly? Follow other players around and get deposited into? 29.10.2021 Dev Stream 29.10.2021
Enemies More enemy types/species Definitely a possibility 29.10.2021 Dev Stream 29.10.2021
Equipment - Lok-1 Lok-1 showing the point of bullet impact Lok-1 aims at the center of mass, if you want it to hit a weak spot, you have to angle it yourself 29.10.2021 Dev Stream 29.10.2021
Equipment - Lok-1 More ammo for Lok-1 It might need more ammo, it might need something else, it might be that players are using up ammo too fast; more data is needed 29.10.2021 Dev Stream 29.10.2021
Equipment - Lok-1 OC for the Lok-1 that interacts with the turrets They prototyped one, but it didn't feel right and didn't offer much 29.10.2021 Dev Stream 29.10.2021
Equipment - Sludge Pump Overclock for a continuous sludge stream That would make it too similar to the flamethrower 29.10.2021 Dev Stream 29.10.2021
Features - Competitive Asymmetric PvP like in Evolve Evolve had good ideas, but doing that in DRG would be like making an entirely different game 29.10.2021 Dev Stream 29.10.2021
Features - Competitive PvP The company's focus is co-op first, so no PvP 29.10.2021 Dev Stream 29.10.2021
Gameplay - Call-Downs Other drops for Nitra They had those, but they were cut; something like summonable lights don't make much sense in the current design 29.10.2021 Dev Stream 29.10.2021
Missions More XP for Escort and Sabotage They'll keep looking at stats (also, if you don't like them after the buff, you must've hated them before) 29.10.2021 Dev Stream 29.10.2021
Perks New perks No plans currently, they might add more in the future; the excess of perk points is intentional 29.10.2021 Dev Stream 29.10.2021
Progression - Promotions More prestige tiers Maybe eventually, but it's also something very very few players will ever see 29.10.2021 Dev Stream 29.10.2021
Space Rig - Activities Glyphid-based card game on the Space Rig One of the founders of GSG is into Magic: The Gathering, he shoudn't be too hard to convince 29.10.2021 Dev Stream 29.10.2021
Space Rig - Beer Halloween Beer to improve pumpkin yield Maybe next Halloween 29.10.2021 Dev Stream 29.10.2021
Technical Official save transfer between MS and Steam You can move the save files manually between folders and it should work; someone even made an (unofficial) app just for that 29.10.2021 Dev Stream 29.10.2021
Biomes - Appearance Visual rework for older biomes It's something they want to do, the question is when 28.10.2021 Dev Stream 28.10.2021
Classes - 5th Class New character They're not going to add more classes 28.10.2021 Dev Stream 28.10.2021
Equipment - Melee Full melee weapons No 28.10.2021 Dev Stream 28.10.2021
Equipment - Overclocks Utility overclocks They don't want to create friction because someone didn't take a specific overclock that's considered the best 28.10.2021 Dev Stream 28.10.2021
Features - Competitive 2v2 race for materials They want to keep DRG a co-op game 28.10.2021 Dev Stream 28.10.2021
Features - Economy Endgame money sinks Keep promoting, promotions get very expensive (plus you could tip Lloyd a thousand times) 28.10.2021 Dev Stream 28.10.2021
Miscellaneous - Merchandise In-game mug models as actual mugs Hopefully someday, but it's not an easy process, and many of them wouldn't feel good to drink from in the first place 28.10.2021 Dev Stream 28.10.2021
Missions Large multi-stage massive bug queen mission Could be cool 28.10.2021 Dev Stream 28.10.2021
Perks - Points Uses for excess perk points The excess exists to offer freedom of which milestones to skip, and giving them a purpose would compel players to finish all of them 28.10.2021 Dev Stream 28.10.2021
Space Rig A list of supporters from EA in the Memorial Hall That would be a really long list to gather and manage, it's pretty bloated as it is from pre-EA supporters 28.10.2021 Dev Stream 28.10.2021
Technical - Platform Mac version No plans, no thoughts 28.10.2021 Dev Stream 28.10.2021
Technical - Rendering RTX ray-tracing Would be cool, but not sure it's possible 28.10.2021 Dev Stream 28.10.2021
Technical - VR Official VR mode No, but they added a plug-in that a group of modders was asking for so that this group can make an unofficial VR mode 28.10.2021 Dev Stream 28.10.2021
Cosmetics - Equipment Skins for traversal tools They've talked about it, it's possible 26.10.2021 Dev Stream 26.10.2021
Enemies More Naedocyte-family enemies Not impossible 26.10.2021 Dev Stream 26.10.2021
Equipment - Sludge Pump Toxic sludge dissolving platforms similar to fire No, with the flamethrower you have more control over where the fire goes, and the sludge can get everywhere unintentionally 26.10.2021 Dev Stream 26.10.2021
Miscellaneous Start verification for XBox two weeks earlier It's released on Steam when it's ready, waiting for the MS verification would just mean withholding the update from Steam users 26.10.2021 Dev Stream 26.10.2021
Technical - Crossplay Xbox & Steam crossplay Sadly not planned 26.10.2021 Dev Stream 26.10.2021
Classes - 5th Class More classes They're going to stick to four dwarves 22.10.2021 Dev Stream 22.10.2021
Classes - Gender Hot female dwarves If you have to ask whether the female dwarves are going to be hot, you'll probably be disappointed 22.10.2021 Dev Stream 22.10.2021
Cosmetics Crossover cosmetics from other games They have some nods here and there, but probably not anything official 22.10.2021 Dev Stream 22.10.2021
Cosmetics - Equipment Frameworks & paintjobs for traversal tools They're discussing it, but no decision yet 22.10.2021 Dev Stream 22.10.2021
Enemies Mactera spawning animation Maybe it's time to do something about that 22.10.2021 Dev Stream 22.10.2021
Equipment - Flares Flare upgrades They used to have them, but the upgrades ended up being not very interesting and, if missed, made the new player experience worse 22.10.2021 Dev Stream 22.10.2021
Equipment - Pickaxe Pickaxe overclocks Haven't been considered 22.10.2021 Dev Stream 22.10.2021
Equipment - Platform Gun Platforms that force dancing for April's Fools No, then people wouldn't stop asking to be able to dance during missions 22.10.2021 Dev Stream 22.10.2021
Features - Modding Exclude Verified mods from the 25-mod limit They're working on a solution 22.10.2021 Dev Stream 22.10.2021
Gameplay - Machine Events More modules for the OMEN The OMEN was designed with the idea that they could add more modules if they decided to 22.10.2021 Dev Stream 22.10.2021
Gameplay - Objectives New secondary objectives Maybe 22.10.2021 Dev Stream 22.10.2021
Miscellaneous - DLC Tentacle-themed DLC Maybe when they do the Cthulhu patch (no) 22.10.2021 Dev Stream 22.10.2021
Miscellaneous - Merchandise Art book Not sure 22.10.2021 Dev Stream 22.10.2021
Missions Roguelike mission type Could work in theory, but nothing like that is planned 22.10.2021 Dev Stream 22.10.2021
Progression Different things to do for assignments The assignment system is staying as it is for now 22.10.2021 Dev Stream 22.10.2021
Progression Titles tied to achievements Maybe, but not likely, it sounds like more of an MMO thing where you want to show off what you've achieved 22.10.2021 Dev Stream 22.10.2021
Space Rig Access to the upper areas of the Space Rig Definitely not impossible 22.10.2021 Dev Stream 22.10.2021
Space Rig Fanart on the fridge in the Abyss bar It's a case of it never getting high enough priority to get implemented; they do think it would be a cool feature, though 22.10.2021 Dev Stream 22.10.2021
Technical - Rendering AMD's FSR Last time they checked it, it didn't seem like it would add anything to the game 22.10.2021 Dev Stream 22.10.2021
Enemies More mobile grappler enemies Johan would be down for an enemy that just yeets you 21.10.2021 Dev Stream 21.10.2021
Enemies - Bosses Holiday boss Probably not, it's a lot of work for content that's only available for several days a year 21.10.2021 Dev Stream 21.10.2021
Equipment Crossbow-like weapon They prototyped something like that, so it's not impossible, but it's not decided either 21.10.2021 Dev Stream 21.10.2021
Features Leaderboards No, they'd be easily cheatable - just take a look at the "Dancing Time" leaderboard on Steam 21.10.2021 Dev Stream 21.10.2021
Gameplay - Machine Events More machine events Everyone agrees more MEs would be cool, but they're not coming with Update 35 21.10.2021 Dev Stream 21.10.2021
Gameplay - Machine Events New Machine Events Not soon 21.10.2021 Dev Stream 21.10.2021
Gameplay - Objectives More secondary objectives They added new secondaries a while back, maybe a time will come to add some more 21.10.2021 Dev Stream 21.10.2021
Gameplay - Objectives Regular missions with two primary objectives Not in the plans 21.10.2021 Dev Stream 21.10.2021
Soundtrack "Queen" in the jukebox Not unless they want to get sued 21.10.2021 Dev Stream 21.10.2021
Space Rig Screen that shows stats from the previous mission The med bay screen shows a bit, but a full stat page wouldn't be very consistent since players can join and leave between missions 21.10.2021 Dev Stream 21.10.2021
Technical - Crossplay Steam/XBox crossplay Not currently planned 21.10.2021 Dev Stream 21.10.2021
Biomes New planets It wouldn't bring much to the game; Hoxxes biomes are so diverse that they can put anything there 15.10.2021 Dev Stream 15.10.2021
Equipment New grenade types Not in update 35, but maybe after that 15.10.2021 Dev Stream 15.10.2021
Gameplay Interactions between the dwarves Beyond pressing V? probably not 15.10.2021 Dev Stream 15.10.2021
Miscellaneous - Lore More lore They usually just add details here and there; they're not really looking to create a whole story 15.10.2021 Dev Stream 15.10.2021
Soundtrack OST of Spotify They were talking to someone about it a while ago, not sure what the status on that is right now; they want to, in any case 15.10.2021 Dev Stream 15.10.2021
Features - Campaign Game story Not more than they already sprinkle in with each update 14.10.2021 Dev Stream 14.10.2021
Gameplay Animation for taking a resupply Would be cool 14.10.2021 Dev Stream 14.10.2021
Gameplay Sitting in the Drop Pod seats Nah, dwarves don't sit (or maybe they have such steady feet they don't need to sit) 14.10.2021 Dev Stream 14.10.2021
Space Rig - Activities Expand the Space Rig with stuff Expanding with stuff would definitely be cool 14.10.2021 Dev Stream 14.10.2021
Enemies Mother of all bugs Hopefully QA will catch it and fix it before release 08.10.2021 Dev Stream 08.10.2021
Classes - 5th Class New classes Off the table, at least for the foreseeable future; the more content they add to the existing classes, the more work it'd be to create a new one 07.10.2021 Dev Stream 07.10.2021
Cosmetics - Equipment Skins for traversal & support tools Would be cool 07.10.2021 Dev Stream 07.10.2021
Enemies - Variants More types of Haunted Cave ghosts Could be fun, although it's not like it's everyone's favorite warning 07.10.2021 Dev Stream 07.10.2021
Equipment - Overclocks More overclocks for old guns Not in update 35; they wanted to fit them in there, but had to prioritize differently 07.10.2021 Dev Stream 07.10.2021
Features - Miners' Union More features for the Miner's Union It's on-hold for now; it was an experiment to begin with, and a passion project of one developer who's no longer with GhostShip Games 07.10.2021 Dev Stream 07.10.2021
Enemies Random elite enemies in all missions A lot of people don't miss them though 01.10.2021 Dev Stream 01.10.2021
Equipment - Flares Flare upgrades They had those, but they kind of made the game worse for starting players while not adding anything for experienced players 01.10.2021 Dev Stream 01.10.2021
Miscellaneous - DLC New cosmetic DLC Fairly likely 01.10.2021 Dev Stream 01.10.2021
Miscellaneous - Franchise A comic series like for TF2 Would be cool, but TF2 characters have more personality to them and thus lend themselves better to the comic format 01.10.2021 Dev Stream 01.10.2021
Soundtrack Soundtrack Vol. III Not impossible, but also an hour of new music is a ton of work for two people (check out TRJ Audio on YouTube) 01.10.2021 Dev Stream 01.10.2021
Space Rig Update the promotion terminal Not planned 01.10.2021 Dev Stream 01.10.2021
Features Photo booth It was discussed a while ago, and it's not off the table, but the table has been occupied by Update 35 stuff for a long time 30.09.2021 Dev Stream 30.09.2021
Features - Competitive Versus mode like in Left 4 Dead Probably not going to happen 30.09.2021 Dev Stream 30.09.2021
Features - Team Size Higher player count They're pretty happy with 4-player lobbies 30.09.2021 Dev Stream 30.09.2021
Gameplay Mod to slap the dwarves' butts Up to the modders 30.09.2021 Dev Stream 30.09.2021
Missions - Escort Duty Different phases for the Ommoran Hearthstone It would be really nice, but no concrete plans 30.09.2021 Dev Stream 30.09.2021
UI - Load-Outs More load-out slots You can definitely ask for more load-out slots 30.09.2021 Dev Stream 30.09.2021
Classes - 5th Class New class Probably not 24.09.2021 Dev Stream 24.09.2021
Cosmetics - Equipment Paintjobs for traversal & utility tools They're on some of the developers' wishlist 24.09.2021 Dev Stream 24.09.2021
Equipment Grenade upgrades They'd rather make new grenades instead 24.09.2021 Dev Stream 24.09.2021
Progression - Promotions Promotion tiers beyond Legendary No plans so far 24.09.2021 Dev Stream 24.09.2021
Technical - Platform PlayStation port No announcements 24.09.2021 Dev Stream 24.09.2021
Features - Streaming Twitch integration Someone made a good mod for that, feel free to use it 23.09.2021 Dev Stream 23.09.2021
Miscellaneous More goodies on the Steam Points shop Hopefully 23.09.2021 Dev Stream 23.09.2021
Miscellaneous - Franchise DRG TV series You’re asking the wrong people, they're game developers, not TV producers 23.09.2021 Dev Stream 23.09.2021
Miscellaneous - Lore More lore They try to include bits and pieces with every update, but don't want to flesh it out 23.09.2021 Dev Stream 23.09.2021
Miscellaneous - Merchandise New merch The stuff on ForFansByFans might stay as is, but there will be new merch at some point, just not related to any specific update 23.09.2021 Dev Stream 23.09.2021
Progression - Endgame More cosmetics for Lost Pack and Machine Events Probably 23.09.2021 Dev Stream 23.09.2021
Technical - Platform Upgrade for next-gen consoles There's always a chance, always 23.09.2021 Dev Stream 23.09.2021
Classes - 5th Class New class No plans (mod it in) 14.09.2021 Dev Stream 14.09.2021
Equipment - Cryo Cannon Cryo weapons cooling hot terrain Probably not planned (mod it in) 14.09.2021 Dev Stream 14.09.2021
Features - Miners' Union Decouple the Union stuff from Discord No plans as of now, it's still an experiment, they might do something else with it 14.09.2021 Dev Stream 14.09.2021
Features - Modding Adding popular mods to the base game They could in theory take inspiration from particularly good mods, but there's no intention to just take them and paste them into the game 14.09.2021 Dev Stream 14.09.2021
Features - Modding Cooperate with modders to improve the vanilla game No plans, they'll do their thing and let the modders do their own thing 14.09.2021 Dev Stream 14.09.2021
Features - Modding Modding tutorial The DRG modding Discord has some guides, also check mod.io and Steam guides 14.09.2021 Dev Stream 14.09.2021
Features - Modding Mods for consoles They neither confirm nor deny that; mod.io was chosen in part because of its capability to support console mods (doesn't mean it's planned) 14.09.2021 Dev Stream 14.09.2021
Gameplay - Terrain Scanner More options for the laser pointer No, they're pretty satisfied with how it is, the context of the pings should usually be enough to communicate 14.09.2021 Dev Stream 14.09.2021
UI Building a set of pickaxe parts with one button Would be nice to have, not sure if it's planned (mod it in) 14.09.2021 Dev Stream 14.09.2021
UI Unsubscribe from several mods at once Perhaps, mod.io might be working on some UI changes to add that functionality 14.09.2021 Dev Stream 14.09.2021
Enemies Player-controlled enemies No, they want the game to promote cooperation, and it was a fairly early decision 10.09.2021 Dev Stream 10.09.2021
Equipment New utility or traversal tools No new traversal tools, it's a tremendous task and they're happy with the current setup (grenades aren't out of the question though) 10.09.2021 Dev Stream 10.09.2021
Equipment - Flares Flare upgrades There used to be, but they all got rolled into the base flare 10.09.2021 Dev Stream 10.09.2021
Equipment - Overclocks More perks/overclocks Overclocks - yes, perks - not planned but not impossible either 10.09.2021 Dev Stream 10.09.2021
Equipment - Pickaxe More pickaxe customization It's a pretty safe bet that there will be 10.09.2021 Dev Stream 10.09.2021
Equipment - Satchel Charge Variable C4 throwing distance a-la chunks No (but there are some tricks like throwing it while jumping and moving forward) 10.09.2021 Dev Stream 10.09.2021
Equipment - Satchel Charge Visible throw arc for the C4 like for grenades Sounds reasonable, although with the shorter distance accuracy doesn't matter as much as with grenades 10.09.2021 Dev Stream 10.09.2021
Equipment - Subata Subata doing extra damage to goo'ed enemies Not planned 10.09.2021 Dev Stream 10.09.2021
Technical LAN or local multiplayer Neither split-screen nor LAN are planned for the game 10.09.2021 Dev Stream 10.09.2021
UI - Load-Outs More load-out slots Every time we ask, Mike removes one load-out slot 10.09.2021 Dev Stream 10.09.2021
Cosmetics - Equipment Custom flare colors No plans, but we'll be able to mod it in ourselves soon 09.09.2021 Dev Stream 09.09.2021
Enemies New Q'ronar enemies No, not right now 09.09.2021 Dev Stream 09.09.2021
Equipment More secondary weapons That's the intention, but it's up in the air when 09.09.2021 Dev Stream 09.09.2021
Equipment - Overclocks Ways to earn specific overclocks There was a discussion to add something like that with new overclocks, but no decision was reached; probably not with update 35 09.09.2021 Dev Stream 09.09.2021
Gameplay - Hazard Level Hazard 6 No plans 09.09.2021 Dev Stream 09.09.2021
Miscellaneous - Lore Story arc No plans, they're going for "vague enough that the community fills in the blanks" 09.09.2021 Dev Stream 09.09.2021
Miscellaneous - Lore Story of how the dwarves joined DRG No, they'll just keep adding small details here and there; beyond voice lines, adding personality to the classes is up to the players 09.09.2021 Dev Stream 09.09.2021
UI - Class Icons Custom character icons They want to keep the classes recognizable with a quick glance, so the portraits are kept static 09.09.2021 Dev Stream 09.09.2021
Biomes Bigger caves It's a balance; they used to have bigger caves but had to tone them down due to performance, especially for consoles 03.09.2021 Dev Stream 03.09.2021
Classes - Voice Lines More voice lines Yes, dwarves will be saying things in Update 35 03.09.2021 Dev Stream 03.09.2021
Enemies Acid Spitter queen It was an old prototype that evolved into the Menace 03.09.2021 Dev Stream 03.09.2021
Gameplay More radiation damage/effects Maybe with the new overclocks, who knows? 03.09.2021 Dev Stream 03.09.2021
Gameplay New types of damage No plans, not until it makes sense for a new weapon to deal a new type of damage 03.09.2021 Dev Stream 03.09.2021
Miscellaneous Discord bot announcing current missions Sounds like it's going to type a lot of things 03.09.2021 Dev Stream 03.09.2021
Progression - Promotions Change the promotion process Some aspects of it might be changed at some point (like having to be in a solo game), and they can probably add confetti or something 03.09.2021 Dev Stream 03.09.2021
Space Rig - Activities More lobby mini-games Would be fun, but will be worked on when they have time (which is not right now) 03.09.2021 Dev Stream 03.09.2021
Space Rig - Activities More Space Rig activities Would be cool, Monster Hunter does arm-wrestling in a fun way 03.09.2021 Dev Stream 03.09.2021
Technical Split-screen for local co-op No plans, it's not simple to add if the game hasn't been built with that in mind from the ground up 03.09.2021 Dev Stream 03.09.2021
Biomes - Appearance Refine the older biomes They definitely want to, but it'll happen when there's time for it, and the scale of the touch-up is not defined either 02.09.2021 Dev Stream 02.09.2021
Enemies - Variants Biome-specific enemy variants The designers want variants to add something to the gameplay rather than making variants for the sake of biome variety 02.09.2021 Dev Stream 02.09.2021
Features - Campaign Story mode Not something they're going to do, not in this game 02.09.2021 Dev Stream 02.09.2021
Features - Competitive PvP They kind of want to keep this a co-op game and aren't really interested in PvP 02.09.2021 Dev Stream 02.09.2021
Gameplay - Beer Beer dispenser during missions No plans, the Space Rig is for fun and games and the caves are for work 02.09.2021 Dev Stream 02.09.2021
Perks Expansion of the perk system The point is that there are too many points so you can skip the milestones you don't like 02.09.2021 Dev Stream 02.09.2021
UI - Load-Outs More load-out slots They're looking into it 02.09.2021 Dev Stream 02.09.2021
Enemies More bug types The ones they have are fine, but more types means more fun, so hopefully yes 27.08.2021 Dev Stream 27.08.2021
Equipment More grenade types No plans to add any more currently, but they'd like to revisit the idea in the future 27.08.2021 Dev Stream 27.08.2021
Technical - Crossplay Crossplay between Steam and MS store Possible, but involves many things that are hard to do, so they're not working on right now (and it changes the development process, too) 27.08.2021 Dev Stream 27.08.2021
Enemies More advanced elite versions of enemies Expanding how elites work requires systems that the game can't do yet, and that's part of the reason they're left as is 26.08.2021 Dev Stream 26.08.2021
Enemies - Variants Ghost Grabber for the Haunted Cave warning Something like this was drawn, but that was probably just an artistic rendition 26.08.2021 Dev Stream 26.08.2021
Gameplay More treasure hunts (e.g. Crates or Packs) Not soon and not before they think of something new to put in them, the item pools in those treasure hunts are separate 26.08.2021 Dev Stream 26.08.2021
Miscellaneous - Franchise Spin-off games in the DRG universe They thought about it, sure, but they're not currently working on any other titles and plan to continue working on DRG 26.08.2021 Dev Stream 26.08.2021
Soundtrack New music They're sticking with what they have for now; it's not impossible but it's also a lot of work 26.08.2021 Dev Stream 26.08.2021
Technical - Water Physics Water physics Probably out of scope for DRG, plus liquid physics being synced over computers online is its own whole problem 26.08.2021 Dev Stream 26.08.2021
Cosmetics - Dwarves More hair colors There might be, not sure when 20.08.2021 Dev Stream 20.08.2021
Equipment - Flare Gun More damage to the flare gun People might start using it as a weapon instead of a lighting tool, and that's not the intended design 20.08.2021 Dev Stream 20.08.2021
Missions - Deep Dives Crafting materials in Deep Dives No, you'd be able to farm them due to the Deep Dives being the same for a week 20.08.2021 Dev Stream 20.08.2021
Technical - Rendering Ray-tracing No plans of adding it, it's quite resource-intensive 20.08.2021 Dev Stream 20.08.2021
Biomes New biome They've just added two, don't be so greedy (but seriously though - probably at some undefined point in the future) 19.08.2021 Dev Stream 19.08.2021
Classes - 5th Class Fifth class No, that'd put the baseline balance between classes at risk 19.08.2021 Dev Stream 19.08.2021
Cosmetics - Machinery Native version of the Fabulous Molly mod for Lost Packs It's a very impressive mod, but they'll probably let it stay a mod 19.08.2021 Dev Stream 19.08.2021
Enemies - Mini-Bosses More mini-boss encounters Would be cool 19.08.2021 Dev Stream 19.08.2021
Equipment A gun that shoots beer Good, but maybe encouraging friendly fire isn't very nice 19.08.2021 Dev Stream 19.08.2021
Equipment New traversal tools Not planned, that'd jeopardize the co-op interaction; they don't want people getting mad at each other for picking the "right" tool 19.08.2021 Dev Stream 19.08.2021
Equipment - Flares Flare upgrades Flares used to have them, but later they were rolled into the base flare, bringing them back would require a redesign 19.08.2021 Dev Stream 19.08.2021
Equipment - Overclocks Second overclock slot Yeah, not sure that's in the cards 19.08.2021 Dev Stream 19.08.2021
Equipment - Plasma Carbine Charged shot overclock for the plasma carbine Nope, that's the EPC's thing 19.08.2021 Dev Stream 19.08.2021
Miscellaneous - Lore Lore about the DRG universe Not explicitly, they'd rather players piece it together themselves 19.08.2021 Dev Stream 19.08.2021
Soundtrack Soundtrack Vol. III Not out of the question, but they're not making any new music now 19.08.2021 Dev Stream 19.08.2021
UI Disable MC text boxes while keeping his voice That sounds like a reasonable request 19.08.2021 Dev Stream 19.08.2021
UI - Load-Outs New preset/load-out slots They might be looking into a solution 19.08.2021 Dev Stream 19.08.2021
Perks New perks They're not working on anything like that right now, but it's not improbable 06.08.2021 Dev Stream 06.08.2021
Technical - Platform PlayStation port No plans at this point 06.08.2021 Dev Stream 06.08.2021
Miscellaneous - Lore More lore They'll probably continue to add little tidbits with each update, but they're not interested in fleshing out a complete story 05.08.2021 Dev Stream 05.08.2021
Technical Aim assist on controllers Currently on controllers the sensitivity should become lower when you're aiming at something that is an enemy 05.08.2021 Dev Stream 05.08.2021
Technical - Crossplay Crossplay between the Steam and the MS versions Not in the pipeline; it's something they'd like to do but don't really have the resources to do 05.08.2021 Dev Stream 05.08.2021
Technical - VR VR support Not in the works; they had an internal test plug-in that allowed looking around, but it'd be a ton of work to get from there to a VR mode 05.08.2021 Dev Stream 05.08.2021
UI 3rd-person mode Probably not 05.08.2021 Dev Stream 05.08.2021
UI Chat before and after the mission Some technical limitations got in the way a while back; they're open to trying again, but not sure when 05.08.2021 Dev Stream 05.08.2021
Missions - Deep Dives Pipes as Deep Dive secondary objectives Doubtful, they don't mix well with missions that need/have Molly 09.07.2021 Dev Stream 09.07.2021
Progression - Endgame Less randomness in overclock drops They discussed it a lot and settled on "no"; if you play the game regularly you can deplete the pool pretty fast 09.07.2021 Dev Stream 09.07.2021
Cosmetics - Equipment Skins & overclocks for utility tools Skins aren't planned, overclocks are a "no" 08.07.2021 Dev Stream 08.07.2021
Cosmetics - Machinery Customizable Drop pod Isn't there a mod for that? (doesn't mean they won't do it, it's a matter of prioritization) 08.07.2021 Dev Stream 08.07.2021
Equipment - Overclocks Grenade overclocks They'd rather make more grenades than grenade overclocks 08.07.2021 Dev Stream 08.07.2021
Equipment - PGL Melee bonus for the RJ250 compound That might lead to a lot of people doing nothing but rocket-jumping, not really intended 08.07.2021 Dev Stream 08.07.2021
UI - Missions "Damage done" stat for the mission end screen They aren't looking for this kind of granularity, it's not a competition like that 08.07.2021 Dev Stream 08.07.2021
Classes - Voice Lines Special voice lines for elite enemies If they'd decided to allow them to spawn anywhere - yes, but now that they're contained in their own warning - not sure, maybe later 25.06.2021 Dev Stream 25.06.2021
Cosmetics - Dwarves Improvised/scavenged-themed cosmetics That sounds like something they would do 25.06.2021 Dev Stream 25.06.2021
Equipment Multi-class weapons Probably not 25.06.2021 Dev Stream 25.06.2021
Equipment - Flares Flare upgrades They're not sure if they're going to bring them back 25.06.2021 Dev Stream 25.06.2021
Equipment - Overclocks Remake movement overclocks as mods instead They can see the appeal, but those are made as overclocks for a reason; mods and overclocks fill different niches 25.06.2021 Dev Stream 25.06.2021
Features - Modding Steam Workshop integration Not at the moment, but they'll see what the future brings 25.06.2021 Dev Stream 25.06.2021
Miscellaneous - Merchandise Mugs from the game as real merch Mugs are kind of hard to produce, and besides the in-game models are prettier than they are functional, they wouldn't make great mugs 25.06.2021 Dev Stream 25.06.2021
Miscellaneous - Merchandise New merch There might be some cool stuff in the future 25.06.2021 Dev Stream 25.06.2021
Space Rig Growing breather plants in the Space Rig Would that be like the Zen Garden from Plants vs. Zombies? 25.06.2021 Dev Stream 25.06.2021
Technical Discord integration with the Win10 version of DRG The MS store version has to be consistent with the XBox version, and integrating Discord with XBox is harder than it sounds 25.06.2021 Dev Stream 25.06.2021
UI - Class Icons Custom dwarf profile pictures They'd rather keep them as they are for clarity's sake 25.06.2021 Dev Stream 25.06.2021
Biomes Explosions in the sand biome leaving glass behind If you wanted to put realism into this, it'd have to be a very hot explosion, like from a Fat Boy maybe 24.06.2021 Dev Stream 24.06.2021
Equipment Weapon appearance that changes with modifications They thought about it, but making weapon cosmetics is a big enough task as it is, expanding it would slow down weapon development 24.06.2021 Dev Stream 24.06.2021
Gameplay Walking on walls & ceilings That would kind of go against the whole concept of traversal tools the classes are built around 24.06.2021 Dev Stream 24.06.2021
Technical Mute while in background Probably something that can be done? 24.06.2021 Dev Stream 24.06.2021
Biomes - Surface Surface missions The current cave generation system isn't fit to create surface maps 18.06.2021 Dev Stream 18.06.2021
Equipment Stats on armors They'd rather keep armors purely cosmetic 18.06.2021 Dev Stream 18.06.2021
Perks - Beastmaster More types of glyphids to tame Probably not, they want to avoid making taming a bigger part of the game than other perks 18.06.2021 Dev Stream 18.06.2021
Progression - Endgame More ways to get matrix cores They'll see; it might be worthwhile with more overclocks entering the pool with U35 18.06.2021 Dev Stream 18.06.2021
Classes - Voice Lines Voice acting in different languages Not planned, they only employed one voice actor for the dwarves, and MC is voiced by the art director, Robert 17.06.2021 Dev Stream 17.06.2021
Enemies Wall leeches They tried those, put they just felt like an inferior version of the regular cave leech - easier to spot 17.06.2021 Dev Stream 17.06.2021
Equipment - Grappling Hook Add fall damage when grappling down to the ground No, that's not something they're going to change 17.06.2021 Dev Stream 17.06.2021
Biomes - Appearance Touch up older biomes to match newer ones They plan to do that, but it's not scheduled; new features often take priority 10.06.2021 Dev Stream 10.06.2021
Biomes - Surface Surface environment Would be cool, but no 10.06.2021 Dev Stream 10.06.2021
Biomes - Water Water No, it raises too many design issues with terrain, enemy behavior, etc. 10.06.2021 Dev Stream 10.06.2021
Classes - 5th Class New class No plans, they are happy with the four they have 10.06.2021 Dev Stream 10.06.2021
Cosmetics Cosmetics locked behind challenging tasks No, there are many players of different skill levels 10.06.2021 Dev Stream 10.06.2021
Cosmetics New cosmetics Yes 10.06.2021 Dev Stream 10.06.2021
Cosmetics - Equipment Skins/paintjobs for traversal tools It is possible to do, but it'd be quite a lot of work, and other things take priority 10.06.2021 Dev Stream 10.06.2021
Enemies Elite lootbugs It is an opportunity they chose not to take 10.06.2021 Dev Stream 10.06.2021
Enemies - Bosses Flying Dreadnought There's space for a hypothetical Mactera boss, but nothing planned; maybe one day 10.06.2021 Dev Stream 10.06.2021
Enemies - Variants Frozen/radioactive variants for Oppressors and Bulks They'd rather make new enemies; besides, those variations don't sound like they'd meaningfully change how you fight those enemies 10.06.2021 Dev Stream 10.06.2021
Equipment Alternate traversal tools They want players to be able to rely on a certain class bringing predictable tools to their missions 10.06.2021 Dev Stream 10.06.2021
Equipment - Overclocks More overclocks for existing weapons Yes 10.06.2021 Dev Stream 10.06.2021
Equipment - Overclocks Utility overclocks They've considered it, but there are no plans for those and they'd like to focus on weapon OCs instead (maybe in the future) 10.06.2021 Dev Stream 10.06.2021
Features - Team Size More than 4 players in a session No plans 10.06.2021 Dev Stream 10.06.2021
Gameplay Different types of ammo As a blanket system where any gun can have any type of ammo - no, that's not how they decided to make weapons for this game 10.06.2021 Dev Stream 10.06.2021
Gameplay - Bosco Multiple drone options along with Bosco Nope; that's what Bosco modification for 10.06.2021 Dev Stream 10.06.2021
Gameplay - Hazard Level Hazard 6 Not planned, modders can probably do a better job 10.06.2021 Dev Stream 10.06.2021
Gameplay - Molly Beer dispenser on Molly Mission Control wouldn't approve, drink before the mission if you have to 10.06.2021 Dev Stream 10.06.2021
Miscellaneous Cross-promotion armors with other games like Halo Not sure how that would work; "hi Microsoft, we are a small studio from Denmark, give us your IP license" 10.06.2021 Dev Stream 10.06.2021
Miscellaneous - Lore Lore/stories for each character No, but they try to add little world-building details here and there 10.06.2021 Dev Stream 10.06.2021
Missions - Mutators Bulk infestation mutator That already exists as a mod (or via Twitch spawns mod) 10.06.2021 Dev Stream 10.06.2021
Missions - Mutators Mode with no Nitra but a lot more lootbugs That'd force players to kill lootbugs, which is not the point of lootbugs 10.06.2021 Dev Stream 10.06.2021
Perks More perks Maybe, not planned but not out of the question either 10.06.2021 Dev Stream 10.06.2021
Perks - Beastmaster Steeve customization No, it's a perk, and as such must stay on the same scope as the rest of the perks, lest it becomes mandatory 10.06.2021 Dev Stream 10.06.2021
Progression - Endgame More endgame things, e.g. raids They'd like to keep exploring things like mission types and mini-bosses 10.06.2021 Dev Stream 10.06.2021
Progression - Promotions More promotion tiers It's just a number with a tiara anyway 10.06.2021 Dev Stream 10.06.2021
Classes First-person body model It can be done, but it's tricky to make it look good and not clip into terrain 04.06.2021 Dev Stream 04.06.2021
Gameplay Prevent enemies from attacking through the Mine Head Possible, but might have complications involving AI pathfinding 04.06.2021 Dev Stream 04.06.2021
Technical Dedicated servers Probably not going to happen 04.06.2021 Dev Stream 04.06.2021
Classes - Engineer Deployable limited version of Bosco for the Engineer If they replace the turret? dislike 03.06.2021 Dev Stream 03.06.2021
Cosmetics - Equipment More frameworks They're fairly sure that's a given 03.06.2021 Dev Stream 03.06.2021
Enemies - Mini-Bosses New minibosses Not out of the question 03.06.2021 Dev Stream 03.06.2021
Equipment Grenade upgrades They'd rather make new grenades than upgrades for existing ones 03.06.2021 Dev Stream 03.06.2021
Equipment - Melee Expanding the melee gameplay No plans 03.06.2021 Dev Stream 03.06.2021
Features - Modding Incorporating popular fan mods into the base game They won't simply add a fan mod wholesale, but make something inspired by it 03.06.2021 Dev Stream 03.06.2021
Gameplay - Bosco Playable Bosco Probably never, they prototyped it and it really didn't work with the way the game is built now 03.06.2021 Dev Stream 03.06.2021
Miscellaneous - Achievements Achievement for saving Doretta's head They discussed it and decided against it, you should only do it if you truly care about Doretta 03.06.2021 Dev Stream 03.06.2021
Missions - Escort Duty Endless escort mission The way the caves are currently generated, truly endless missions would cause RAM issues 03.06.2021 Dev Stream 03.06.2021
Perks - Beastmaster Steeve upgrades No upgrade or customizations, but there's space for improvement in making Steeve not get shot by teammates (accidentally) 03.06.2021 Dev Stream 03.06.2021
Progression - Endgame Extending the endgame with more overclocks, etc. They'll keep adding stuff to the game, but more OCs generate power creep and increase the workload to develop new weapons 03.06.2021 Dev Stream 03.06.2021
Technical - Rendering DLSS 2.0 and ray-tracing They tried ray-tracing; the reflections were cool but it made the caves look weird 03.06.2021 Dev Stream 03.06.2021
Cosmetics - Equipment New flare colors Probably no 28.05.2021 Dev Stream 28.05.2021
Gameplay - Call-Downs Pay Nitra to buy rails Nitra is supposed to be a resource only for ammo, plus pipes in all missions could make the gameplay experience a bit same-y 28.05.2021 Dev Stream 28.05.2021
Technical - Water Physics Water physics Too ambitious, would drive the minimum specs way up and require much of the game to be redesigned 28.05.2021 Dev Stream 28.05.2021
Biomes - Appearance Visual update to older biomes There's definitely an interest to do it 27.05.2021 Dev Stream 27.05.2021
Classes - Gender Female dwarves It's something that's been on their minds for a long time, but they haven't gotten around to do it yet 27.05.2021 Dev Stream 27.05.2021
Equipment Classes upgrading each other's tools Sounds really dumb (seriously though, expecting someone to improve your tools might be too much co-op for DRG) 27.05.2021 Dev Stream 27.05.2021
Equipment - EPC Revert EPC changes They don't think that's going to happen 27.05.2021 Dev Stream 27.05.2021
Missions Mini-M.U.L.E.s in all mission types Unlikely, they seem to break down really easily 27.05.2021 Dev Stream 27.05.2021
Perks Expansion of the perk system No, you're supposed to have more perk points to spend than perks to buy them with 27.05.2021 Dev Stream 27.05.2021
Space Rig - Shooting Range Firing range Not currently planned, the way the game is set up makes it almost as fast to simply load a mission and test a build 27.05.2021 Dev Stream 27.05.2021
Technical - Accessibility Colorblind mode They try to design for redundancy (so it's not just color, but also shape and sound); if something doesn't work for you, let them know, 27.05.2021 Dev Stream 27.05.2021
Technical - Crossplay Crossplay between the MS and Steam versions Possible, but difficult to do for a number of reasons, so it's not on the roadmap 27.05.2021 Dev Stream 27.05.2021
Classes - 5th Class New dwarves They'd rather expand on the existing dwarves than add new ones 20.05.2021 Dev Stream 20.05.2021
Enemies - Mini-Bosses Rework the reward for the Korlok Tyrant Weed The Korlok is supposed to be kind of bad; they're not sure they want the reward to be something that drives you to always engage it 20.05.2021 Dev Stream 20.05.2021
Equipment - Sentry Turret Turrets placeable on the Drilldozer Not likely, it's intentional that the Engineer can't place them on Doretta 20.05.2021 Dev Stream 20.05.2021
Features - Modding Modding SDK Not in the first release of mod support at least 20.05.2021 Dev Stream 20.05.2021
Technical - Accessibility Setting to reduce triggers for epilepsy That's something they try to do when they get specific feedback 07.05.2021 Dev Stream 07.05.2021
Biomes - Appearance Makeover for old biomes No concrete plans, but they talked about wanting to do it 29.04.2021 Dev Stream 29.04.2021
Equipment - Overclocks Overclocks for turrets, C4, drills, etc. Could happen, but no plans; the trick is that overclocks can't change a tool so much that it doesn't fulfill the basic role it was designed for 29.04.2021 Dev Stream 29.04.2021
Equipment - Pickaxe Different types of power attack It would be pretty safe to play around with, but it won't happen anytime soon 29.04.2021 Dev Stream 29.04.2021
Equipment - Sentry Turret Robot that follows the Engineer's and replaces turrets It's a cool idea; on the other hand, turrets are a part of Engineer's identity in DRG (plus it can't be that just one class gets an alt tool) 29.04.2021 Dev Stream 29.04.2021
Features Open world with building No 29.04.2021 Dev Stream 29.04.2021
Gameplay Slot machine for gambling nitra & gold Not sure any casinos have been on Hoxxes yet 29.04.2021 Dev Stream 29.04.2021
Gameplay - Machine Events More machine events They discussed it internally, no specifics yet 29.04.2021 Dev Stream 29.04.2021
Enemies More mechanics for elites Not planned, they'd like to focus on new enemies instead 23.04.2021 Dev Stream 23.04.2021
Features - Streaming Twitch integration For now they're pretty happy with how the mod for that works 23.04.2021 Dev Stream 23.04.2021
Gameplay - Objectives New secondary objectives No plans at the moment, but they're not off the table 23.04.2021 Dev Stream 23.04.2021
Classes - 5th Class New classes No plans (also read the stream FAQ) 22.04.2021 Dev Stream 22.04.2021
Cosmetics - Dwarves Eyewear customization slot No plans, but maybe someday, who knows? 22.04.2021 Dev Stream 22.04.2021
Equipment Crossbow with melee that procs the Vampire perk That's not how crossbows work 22.04.2021 Dev Stream 22.04.2021
Equipment - Pickaxe New pickaxe parts Likely 22.04.2021 Dev Stream 22.04.2021
Features - Modding Modded games just not giving any XP That's a way to solve the issue, but it doesn't work for all the mods that don't affect progression 22.04.2021 Dev Stream 22.04.2021
Features - Modding Steam Workshop integration They haven't decided on that yet, will look into it 22.04.2021 Dev Stream 22.04.2021
Gameplay - Machine Events OMEN lasers not destroying platforms No, that's on purpose 22.04.2021 Dev Stream 22.04.2021
Miscellaneous - Merchandise In-game mugs as physical merch They'd love to and will look into it, but the mugs in the game are designed to look nice, drinking from them might not be pleasant 22.04.2021 Dev Stream 22.04.2021
Missions - Mutators Dwarves carrying O2 on them No, it's highly volatile, have you seen the amount of friendly fire in this game? 22.04.2021 Dev Stream 22.04.2021
Space Rig - Activities Spacewalk barrel collection minigame That sounds like a game in and of itself 22.04.2021 Dev Stream 22.04.2021
Space Rig - Beer Change the Dark Morkite beer Probably no 22.04.2021 Dev Stream 22.04.2021
Space Rig - Beer Pots of Gold increasing pouch size No 22.04.2021 Dev Stream 22.04.2021
Technical - Crossplay Cross-platform lobbies Probably not possible in the near future (they would've done it already if they could) 22.04.2021 Dev Stream 22.04.2021
UI Filter to see only unmodded lobbies Yes, there will be such an option 22.04.2021 Dev Stream 22.04.2021
UI - Missions Teammates' shields visible on the HUD They didn't want to clutter up the UI with information that isn't really important to see at all times 22.04.2021 Dev Stream 22.04.2021
Features - Modding Dev-sanctioned mods They probably aren't going to do any whitelisting of the community mods 16.04.2021 Dev Stream 16.04.2021
Features - Modding Modding tools It's not set in stone yet 16.04.2021 Dev Stream 16.04.2021
Features - Streaming Twitch integration There's a mod for that (is that going to be the answer from now on?) 16.04.2021 Dev Stream 16.04.2021
Biomes More planets Nothing planned 15.04.2021 Dev Stream 15.04.2021
Classes - 5th Class More races Definitely not playable ones 15.04.2021 Dev Stream 15.04.2021
Equipment - Overclocks Turret overclocks Not planned 15.04.2021 Dev Stream 15.04.2021
Features - Streaming Twitch drops They don't know, maybe? 15.04.2021 Dev Stream 15.04.2021
Gameplay - Beer Beer effects during missions The intention is to keep the gag beers confined to the Space Rig 15.04.2021 Dev Stream 15.04.2021
Perks - Beastmaster Taming elite glyphids They tested it and elite glyphids were so blatantly OP that keeping them wasn't a good idea 15.04.2021 Dev Stream 15.04.2021
Perks - Points More uses for perk points Probably not, there's a surplus by design - so that you don't have to do all the milestones 15.04.2021 Dev Stream 15.04.2021
Features - Modding Community mods being made part of the base game They're not going to just lift community mods and put them in, but if they get inspired they might make something themselves 14.04.2021 Dev Stream 14.04.2021
Cosmetics New cosmetics Might not be in Update 34 09.04.2021 Dev Stream 09.04.2021
Equipment - Overclocks New guns & overclocks New guns in Update 35, and they'll come with their overclocks; not sure about new overclocks for old guns though 09.04.2021 Dev Stream 09.04.2021
Gameplay - Beer Placing beer in AFK teammates' hands The real issue here is having teammates who are AFK 09.04.2021 Dev Stream 09.04.2021
Soundtrack DRG OST on Spotify Possible 09.04.2021 Dev Stream 09.04.2021
Space Rig More Abyss Bar tip animations Not on the list of immediate things that the game needs 09.04.2021 Dev Stream 09.04.2021
Cosmetics - Equipment RGB flares Unlikely 08.04.2021 Dev Stream 08.04.2021
Equipment - Flares Flare upgrades There used to be, but they felt a bit weird and didn't make a whole lot of sense 08.04.2021 Dev Stream 08.04.2021
Gameplay - Molly Ban Molly from walking up walls during extraction That's no fun 08.04.2021 Dev Stream 08.04.2021
Perks - Beastmaster Customizable name for tamable glyphids No, their names are all Steeve 08.04.2021 Dev Stream 08.04.2021
Space Rig Steeves on the Space Rig The Space Rig is a no-glyphid zone 08.04.2021 Dev Stream 08.04.2021
Space Rig - Shooting Range Firing range It'd be hard to get any consistent results, and it'd take time to load, so it'd not be much better than loading a mission 08.04.2021 Dev Stream 08.04.2021
UI - Missions Display an icon for the Fear status It's something along the lines of "there's no icon because you can see the effect by looking at the enemy behavior" 08.04.2021 Dev Stream 08.04.2021
Missions - Deep Dives Previous Deep Dives playable again No plans (and even if the seeds are saved somewhere, updates can change what those seeds generate) 26.03.2021 Dev Stream 26.03.2021
Classes - Gender Female dwarves Addressed during the anniversary Q&A 25.03.2021 Dev Stream 25.03.2021
Gameplay - Hazard Level Hazard 6 No plans 25.03.2021 Dev Stream 25.03.2021
Classes - Voice Lines Steeve voice lines There are already a bunch of them, not sure about more 18.03.2021 Dev Stream 18.03.2021
Cosmetics - Machinery Molly skins Not in the works, maybe in the future there could be stickers that each dwarf places or something like that 18.03.2021 Dev Stream 18.03.2021
Equipment - Power Drills Twin Drills being able to mine minerals All classes are miners, none of them should be better at it (otherwise that class will be urged to be the only one who mines) 18.03.2021 Dev Stream 18.03.2021
Features - Modding Modding API For update 34 - no API, just the separation of modded and vanilla lobbies/save-files; helping modders comes later 18.03.2021 Dev Stream 18.03.2021
Missions - Mutators Mutator that doubles enemy spawn amounts They might not be able to do double spawns due to performance reasons, but feel free to mod the game at your own risk 18.03.2021 Dev Stream 18.03.2021
Technical Cross-save There's no cross-save between MS and Steam versions, but there are guides out there on how to carry over save files 18.03.2021 Dev Stream 18.03.2021
Cosmetics More cosmetics More cosmetics are coming, but it's a question where to put them (crates, matrix cores, etc.) 12.03.2021 Dev Stream 12.03.2021
Miscellaneous - Achievements New achievements Not planned 12.03.2021 Dev Stream 12.03.2021
UI Different rebind profiles No plans 12.03.2021 Dev Stream 12.03.2021
Classes - 5th Class Melee class The game's made to be a shooter; some parts of them experimenting with melee weapons turned into the Impact Axe 11.03.2021 Dev Stream 11.03.2021
Cosmetics - Dwarves Add Viking armor from Valheim If they add Lootbugs to Valheim 11.03.2021 Dev Stream 11.03.2021
Equipment - Flares Flare upgrades They're technically already fully-upgraded 11.03.2021 Dev Stream 11.03.2021
Equipment - Overclocks Grenade overclocks They'd rather make more grenades than add overclocks to existing ones 11.03.2021 Dev Stream 11.03.2021
Features - Modding Steam Workshop integration for mods That's the plan, but definitely not on the first iteration 11.03.2021 Dev Stream 11.03.2021
Features - Team Size Lobby for more than 4 players No plans 11.03.2021 Dev Stream 11.03.2021
Gameplay - Call-Downs More things to call down They want to keep it simple; Nitra is for ammo and that's it 11.03.2021 Dev Stream 11.03.2021
Miscellaneous - Franchise Deep Rock Galactic 2 They're not even done with the first one yet 11.03.2021 Dev Stream 11.03.2021
Perks More perks Not in the works, but maybe some day 11.03.2021 Dev Stream 11.03.2021
Progression Level requirement for Hazard 4 Level-gating it feels wrong; maybe players could see a warning when they try to join a H4 mission without upgrades 11.03.2021 Dev Stream 11.03.2021
Progression - Promotions New promotion banners Probably? 11.03.2021 Dev Stream 11.03.2021
Soundtrack More music for the OST Addressed during the anniversary Q&A 11.03.2021 Dev Stream 11.03.2021
Technical - Platform Switch port They've looked into it, the Switch has some hardware limitations they won't be able to work around 11.03.2021 Dev Stream 11.03.2021
Technical - Rendering DLSS Someone looked into it, but it was only for research purposes 11.03.2021 Dev Stream 11.03.2021
UI - Missions Teammates' Iron Will visible on your HUD Would be nice (and that should probably include the instant revive too) 11.03.2021 Dev Stream 11.03.2021
Equipment - Melee Class-specific melee weapons No melee weapons planned 05.03.2021 Dev Stream 05.03.2021
Gameplay - Machine Events New Machine Events Would be cool, but not currently on the roadmap 05.03.2021 Dev Stream 05.03.2021
Perks - Points Something to spend excess perk point on No, excess points are by design, so that players don't have to do every milestone to level all perks 05.03.2021 Dev Stream 05.03.2021
Perks - Points Spend perk points to reroll buff beers That'd be kind of counter-intuitive 05.03.2021 Dev Stream 05.03.2021
UI Chat during loading/mission end screen It's something they wanted to add, but couldn't due to technical issues at the time; probably something they'll revisit at some point 05.03.2021 Dev Stream 05.03.2021
Classes - Voice Lines More voice lines and flavor text Most likely, they usually come with new stuff 04.03.2021 Dev Stream 04.03.2021
Cosmetics - Machinery Doretta skins No 04.03.2021 Dev Stream 04.03.2021
Enemies Googly eyes for all enemies for April's Fools They wouldn't tell us even if that was the plan 04.03.2021 Dev Stream 04.03.2021
Enemies - Variants More Bulk Detonator variants There's a chance 04.03.2021 Dev Stream 04.03.2021
Enemies - Variants Nexus variant, but it's poo and leaves Mactera maggots What an awfully specific idea 04.03.2021 Dev Stream 04.03.2021
Equipment - Overclocks A way to catch up on overclocks for new weapons They might tweak the RNG a bit once they get there, not sure 04.03.2021 Dev Stream 04.03.2021
Equipment - Overclocks More mods & overclocks for equipment Number tweaks on mods are possible, but no new mods are planned; overclocks are not off the table 04.03.2021 Dev Stream 04.03.2021
Gameplay A way to know if a mission has ME/crates/lost packs That'd kind of ruin the point of randomly finding them (plus it might be that these features are generated only upon loading) 04.03.2021 Dev Stream 04.03.2021
Gameplay - Hazard Level Make hazard 5 harder No, that'd make even less people play it 04.03.2021 Dev Stream 04.03.2021
Space Rig Animated Bosco to salute in the Space Rig Would be kind of cool 04.03.2021 Dev Stream 04.03.2021
Space Rig Robo-Steeve Management probably doesn't acknowledge Steeves' existence 04.03.2021 Dev Stream 04.03.2021
Space Rig - Shooting Range Firing range Addressed during the anniversary Q&A 04.03.2021 Dev Stream 04.03.2021
UI - Missions Cave Leech counter Probably not something they want in the game, but it would make a good mod/Twitch extention 04.03.2021 Dev Stream 04.03.2021
Biomes More planets They decided to stick with one, one planet can fit all the diversity they need 26.02.2021 Dev Stream 26.02.2021
Biomes - Appearance Visual improvements for older biomes No plans now, but it's on their wishlist 26.02.2021 Dev Stream 26.02.2021
Biomes - Surface Zero-gravity mission/biome Same as water biome: it interferes too much with how traversal tools work, and those are a big deal in the game 26.02.2021 Dev Stream 26.02.2021
Biomes - Water Water biome Not happening 26.02.2021 Dev Stream 26.02.2021
Biomes - Water Water level That'll probably never happen 26.02.2021 Dev Stream 26.02.2021
Classes - 5th Class 5th class They'd rather expand on existing classes than add a new one 26.02.2021 Dev Stream 26.02.2021
Classes - Gender Female dwarves It's mainly a production issue of how much things need to be done; it's neither on or off the roadmap 26.02.2021 Dev Stream 26.02.2021
Cosmetics - Dwarves Barrel armor It was almost added as a joke a long time ago, but they didn't feel the armor was good enough; they've nothing against the concept 26.02.2021 Dev Stream 26.02.2021
Cosmetics - Dwarves Fingernails for dwarves Why would you want fingernails for your dwarves? 26.02.2021 Dev Stream 26.02.2021
Cosmetics - Dwarves Old event hats available again "No" for anniversary hats, "probably yes" for seasonal event hats 26.02.2021 Dev Stream 26.02.2021
Enemies Bug turf wars Lore-wise they are territorial, but probably not like in Monster Hunter where they randomly fight each other 26.02.2021 Dev Stream 26.02.2021
Enemies Rideable sandsharks They already take you for a ride, don't they? 26.02.2021 Dev Stream 26.02.2021
Enemies - Bosses Evolved Dreadnought form The dwarves are too good at their job 26.02.2021 Dev Stream 26.02.2021
Enemies - Mini-Bosses More Xynarch-based enemies No plans, but maybe 26.02.2021 Dev Stream 26.02.2021
Equipment Jump boots They were cut due to encroaching on traversal tools' territory; might come back as a mutator one day maybe 26.02.2021 Dev Stream 26.02.2021
Equipment - Flares Flare upgrades There used to be, but they were cut due to being unsatisfying 26.02.2021 Dev Stream 26.02.2021
Equipment - Impact Axe Axes retrievable from fallen enemies That's how it used to be originally, the gameplay centered too much around collecting all of your axes 26.02.2021 Dev Stream 26.02.2021
Equipment - Melee Melee weapons Not something they're focusing on, there's more to good melee combat than just applying damage 26.02.2021 Dev Stream 26.02.2021
Equipment - Overclocks Grenade overclocks They'd rather add new grenades than overclocks for existing ones 26.02.2021 Dev Stream 26.02.2021
Equipment - Overclocks Grenade overclocks They'd rather add new grenades than overclocks for existing ones 26.02.2021 Dev Stream 26.02.2021
Equipment - Overclocks Traversal tool overclocks Too many options could create friction between players, using someone's traversal tool should be predictable 26.02.2021 Dev Stream 26.02.2021
Features Loot & item/gear crafting DRG doesn't have to be a crafting game, and it doesn't have to appeal to everyone 26.02.2021 Dev Stream 26.02.2021
Features - Competitive PvPvE They already have friendly fire in the game 26.02.2021 Dev Stream 26.02.2021
Features - Streaming Twitch Prime rewards Maybe? Not sure how that would be set up 26.02.2021 Dev Stream 26.02.2021
Features - Team Size More than 4 players in a mission No plans, maybe through modders though (the host's machine needs to handle a lot of stuff) 26.02.2021 Dev Stream 26.02.2021
Gameplay - Beer Drinking beer/dancing during missions They'd like to separate the tone of activities in the Space Rig and down in the caves, so - no 26.02.2021 Dev Stream 26.02.2021
Gameplay - Beer Tiny/giant-dwarf effects from beers during missions No, the joke beers are strictly for the Space Rig 26.02.2021 Dev Stream 26.02.2021
Gameplay - Minerals Different gold types (e.g. pink gold) Is there pink gold in real life? 26.02.2021 Dev Stream 26.02.2021
Gameplay - Minerals Oil Shale and Morkite in all mission types Probably not 26.02.2021 Dev Stream 26.02.2021
Gameplay - Molly Drop Pod & Molly customization Some ideas have been thrown around (e.g. stickers) 26.02.2021 Dev Stream 26.02.2021
Miscellaneous Creator program Not planned 26.02.2021 Dev Stream 26.02.2021
Missions Endless mode There are technical limitations to that, not in the plans as of now 26.02.2021 Dev Stream 26.02.2021
Missions Larger mission selection It's a balancing act, maybe the system will get an update some time in the future 26.02.2021 Dev Stream 26.02.2021
Missions - Mutators More mutators Possible if an idea works well, but not many of them do 26.02.2021 Dev Stream 26.02.2021
Perks Perk rebalance / new perks No current plans 26.02.2021 Dev Stream 26.02.2021
Progression More things to upgrade Not currently planned 26.02.2021 Dev Stream 26.02.2021
Progression - Endgame More endgame progression Deep Dives and Machine events work pretty well, it already takes hundreds of hours to unlocks everything 26.02.2021 Dev Stream 26.02.2021
Soundtrack Jukebox music added to the OST No; a lot of it is licensed, they can't just sell it in a soundtrack volume 26.02.2021 Dev Stream 26.02.2021
Soundtrack Soundtrack Vol. III Could happen in the future, but not something they're working on 26.02.2021 Dev Stream 26.02.2021
Space Rig - Activities Darts game with Impact Axes That's a great idea 26.02.2021 Dev Stream 26.02.2021
Space Rig - Activities Snowball game as a permanent addition Probably not 26.02.2021 Dev Stream 26.02.2021
Space Rig - Beer More beers More gag beers are possible 26.02.2021 Dev Stream 26.02.2021
Space Rig - Shooting Range Shooting range No update on that as of now 26.02.2021 Dev Stream 26.02.2021
Space Rig - Shooting Range Shooting range The testing environment would get really complicated really fast, and wouldn't be much faster than loading up a mission anyway 26.02.2021 Dev Stream 26.02.2021
Technical - Accessibility Colorblind QoL options They're aware it's an issue for some people and keep an eye out 26.02.2021 Dev Stream 26.02.2021
Technical - VR VR support Could be fun, but it's not on the roadmap either 26.02.2021 Dev Stream 26.02.2021
UI Chat during the mission-end screen There are some limitations with how the chat is currently implemented, but it's not a hard "no" 26.02.2021 Dev Stream 26.02.2021
UI Emote/dance wheel There have been discussions about the emote wheel, but they were inconclusive ("no" to dances though) 26.02.2021 Dev Stream 26.02.2021
UI Profanity filter for voice lines No immediate plans, but modders could probably make that happen pretty easily 26.02.2021 Dev Stream 26.02.2021
UI - Load-Outs More load-out slots Makes sense to add more as the game offers more cosmetics, etc. 26.02.2021 Dev Stream 26.02.2021
UI - Load-Outs More preset slots They know it's a good idea to add more slots 26.02.2021 Dev Stream 26.02.2021
UI - Missions Disconnect boxes showing up on the terrain scanner That's probably a candidate for being added 26.02.2021 Dev Stream 26.02.2021
Classes - 5th Class 5th class They'd rather expand on existing classes than make a whole new class 25.02.2021 Dev Stream 25.02.2021
Classes - 5th Class New classes They'd rather expand on existing classes than add a new one 25.02.2021 Dev Stream 25.02.2021
Classes - Voice Lines Alternate/custom voice lines There is a lot of voice lines to replace, that's something modders could do faster and more easily 25.02.2021 Dev Stream 25.02.2021
Cosmetics Steampunk-themed cosmetics The art director might not be a fan of steampunk 25.02.2021 Dev Stream 25.02.2021
Cosmetics - Dwarves Beards for hypothetical female dwarves It's very likely beards would be optional for everyone 25.02.2021 Dev Stream 25.02.2021
Enemies Parasite that takes control of a player's dwarf The existing AI wouldn't handle that very well 25.02.2021 Dev Stream 25.02.2021
Equipment Alternate mobility tools There was a prototype of a climbing rope a long time ago, but it was cut because of reasons 25.02.2021 Dev Stream 25.02.2021
Equipment More variety of gunslinging animations Would be pretty neat 25.02.2021 Dev Stream 25.02.2021
Equipment - Satchel Charge Reduce friendly fire of satchel charges No 25.02.2021 Dev Stream 25.02.2021
Features - Competitive Players controlling Dreadnoughts Not happening 25.02.2021 Dev Stream 25.02.2021
Features - Competitive PvP They don't really have any interest in PvP gameplay for Deep Rock Galactic 25.02.2021 Dev Stream 25.02.2021
Features - Competitive Small-scale guilds & competitive activities Nothing like that has been discussed recently 25.02.2021 Dev Stream 25.02.2021
Gameplay More detailed Compressed Granite texture Probably not, they want to avoid adding textures to the game 25.02.2021 Dev Stream 25.02.2021
Missions - Deep Dives Endless Deep Dive They like the limited time-scope of the current endgame (Deep Dives), plus endless mode would struggle with technical limitations 25.02.2021 Dev Stream 25.02.2021
Perks Perks/overclocks overhaul Less so perks, but they’ll take a look at overclocks in a future update 25.02.2021 Dev Stream 25.02.2021
Perks - Beastmaster More control options for Beastmaster Do you really need more control options for Steeve? The perk shouldn't become too complicated to use 25.02.2021 Dev Stream 25.02.2021
Progression More diverse use for upgrades No plans 25.02.2021 Dev Stream 25.02.2021
Space Rig - Activities More minigames for the Space Rig Hard to say; probably something they'll work on if they have extra time 25.02.2021 Dev Stream 25.02.2021
Technical - Platform Upgrade for XBox Series X They might look at it at some point 25.02.2021 Dev Stream 25.02.2021
UI Kill counter for Maggots in the Manual They could add it, although kill counts for neutral creatures incentivize their needless slaughter 25.02.2021 Dev Stream 25.02.2021
UI Preview for Forge cosmetics They want to add that, but it's not being worked on right now 25.02.2021 Dev Stream 25.02.2021
Equipment - Overclocks Overclocks changing the Bulldog's visuals Not planned; there might be issues with the alternate meshes, plus if the OC is ever rebalanced, that modeling work might be wasted 19.02.2021 Dev Stream 19.02.2021
Equipment - Satchel Charge Ammo counter for the C4 and the shield It's on the wishlist, they haven't had the time to do it yet 19.02.2021 Dev Stream 19.02.2021
Miscellaneous Separate updates and cosmetic DLCs The plan is to release them together, because a content update is a good time to add cosmetic DLC 19.02.2021 Dev Stream 19.02.2021
Miscellaneous - DLC DLC with a 5th class They're not going to put a class behind a price tag 19.02.2021 Dev Stream 19.02.2021
Perks New perks or perk levels No plans at the moment 19.02.2021 Dev Stream 19.02.2021
UI - Missions Health visible with the HUD off Probably not going to happen 19.02.2021 Dev Stream 19.02.2021
Classes - 5th Class 5th class No plans currently 18.02.2021 Dev Stream 18.02.2021
Classes - Gender Girl dwarves They want to make them too 18.02.2021 Dev Stream 18.02.2021
Gameplay - Molly Destructible M.U.L.E. That must've been considered and rejected at some point 18.02.2021 Dev Stream 18.02.2021
Gameplay - Objectives Black box as a regular secondary objective Not sure that'd work, black boxes are an element of a primary objective 18.02.2021 Dev Stream 18.02.2021
Technical Cross-save between platforms If you own the game on one of them, you can manually move the save files 18.02.2021 Dev Stream 18.02.2021
Technical - Crossplay Crossplay between Steam and Microsoft Store They would do it if they could, but it's not currently in the plans 18.02.2021 Dev Stream 18.02.2021
Technical - Crossplay Crossplay between Steam and XBox/GamePass The reason it's not in yet is those ecosystems have completely different server back-ends that don't play nice with each other 18.02.2021 Dev Stream 18.02.2021
Biomes Minerals & secondaries more visible in Azure Weald They try to keep an eye on resource visibility, but in general it's fine if some resources are harder to see in some biomes 12.02.2021 Dev Stream 12.02.2021
Enemies - Bosses Dragon-type enemy Maybe if they find a really big pile of gold down there 12.02.2021 Dev Stream 12.02.2021
Miscellaneous - Stores 4-pack bundles on Steam They would if they could, but Valve discontinued those, it's not possible to sell packs of several copies anymore 12.02.2021 Dev Stream 12.02.2021
Missions - Deep Dives Crafting materials in Deep Dives The fact that Deeps Dives are seeded could lead to exploits like people farming DDs for minerals; plus, it'd split the playerbase 12.02.2021 Dev Stream 12.02.2021
Perks New perks No plans currently 12.02.2021 Dev Stream 12.02.2021
Biomes - Surface Surface of Hoxxes Just look out the window on the Space Rig (but it'll probably not happen, the game's about caves) 11.02.2021 Dev Stream 11.02.2021
Cosmetics - Equipment New weapon frameworks Very likely 11.02.2021 Dev Stream 11.02.2021
Equipment - Flares Flare upgrades They were taken out; flare upgrades were something that new players needed the most, and yet something only they didn't have 11.02.2021 Dev Stream 11.02.2021
Equipment - Flares Flare upgrades They were removed earlier and there are no plans to bring them back at this point 11.02.2021 Dev Stream 11.02.2021
Equipment - Power Drills Vertical angle indicator for the twin drills Jacob wants it 11.02.2021 Dev Stream 11.02.2021
Gameplay - Call-Downs More uses for Nitra There used to be more calldowns in the alpha version, but they were cut 11.02.2021 Dev Stream 11.02.2021
Miscellaneous - Merchandise In-game mugs as actual merch It has been discussed 11.02.2021 Dev Stream 11.02.2021
Progression Rewards for player ranks above 100 Nothing planned, they'd rather not put rewards too far from where progression starts because of how few people get to them 11.02.2021 Dev Stream 11.02.2021
Technical - Engine Upgrade to Unreal 5 Even if they did upgrade, the game would probably look largely the same, while new bugs are almost certain 11.02.2021 Dev Stream 11.02.2021
Classes - 5th Class New class No plans 05.02.2021 Dev Stream 05.02.2021
Classes - Voice Lines More voice lines for objects in old biomes They want to go back to older biomes, but no timelines or anything concrete, new content takes priority 05.02.2021 Dev Stream 05.02.2021
Cosmetics - Dwarves Custom color palettes for armors It was discussed internally, they want to maintain a certain level of creative control over how the dwarves look 05.02.2021 Dev Stream 05.02.2021
Cosmetics - Equipment Non-RNG-reliant way to unlock weapon cosmetics No plans right now, they might reconsider the rate at which cores can be unlocked after they add a new batch of weapons 05.02.2021 Dev Stream 05.02.2021
Cosmetics - Equipment Skins for support tools The idea was initially turned down because of the workload, maybe they'll come back to it 05.02.2021 Dev Stream 05.02.2021
Equipment More ways to upgrade weapons No things like a new mod tier are planned, balancing against power creep is a hard task 05.02.2021 Dev Stream 05.02.2021
Equipment - Flares Flare upgrades They used to have them, but it didn't make sense in terms of player progression, now everyone has good flares 05.02.2021 Dev Stream 05.02.2021
Equipment - Overclocks Overclocks being more game-changing Currently there are no plans to make them alter weapon behavior more than they do 05.02.2021 Dev Stream 05.02.2021
Equipment - Overclocks Overclocks for class items They have considered it and decided not to do it 05.02.2021 Dev Stream 05.02.2021
Equipment - Overclocks Overclocks for traversal tools The idea was considered and ultimately rejected 05.02.2021 Dev Stream 05.02.2021
Equipment - Platform Gun Platforms always being normal to the surface Consistency is also nice, and they way it works now you'll always be able to stand on a platform without sliding off 05.02.2021 Dev Stream 05.02.2021
Features - Modding Modding features It'll be very simple in the beginning, like separating modded & non-modded games, then they'll add more stuff it it's needed 05.02.2021 Dev Stream 05.02.2021
Features - Streaming Twitch integration For now they're pretty happy with how the unofficial mod for that works 05.02.2021 Dev Stream 05.02.2021
Gameplay Aiming down sights They don't intend to have an aim-down-sights mechanic 05.02.2021 Dev Stream 05.02.2021
Gameplay Rideable vehicles No plans for any vehicles (you can ride a Cave Angel though) 05.02.2021 Dev Stream 05.02.2021
Gameplay Thin terrain should block enemy attacks They thought about fixing it, just haven't gotten around to ityet 05.02.2021 Dev Stream 05.02.2021
Miscellaneous Voting system for suggestions If there was a feature like that, they'd rather vet the ideas themselves rather than go along with pure popularity vote 05.02.2021 Dev Stream 05.02.2021
Perks More perks Not planned right now, but could potentially happen 05.02.2021 Dev Stream 05.02.2021
Perks Perk that allows using enemies as weapons That sounds absolutely crazy, not sure whether in a good or a bad way 05.02.2021 Dev Stream 05.02.2021
Space Rig Cosmetic pets in lobbies No plans 05.02.2021 Dev Stream 05.02.2021
Space Rig - Activities Whack-a-mole with little bugs Anything's possible, but they're not planning to add such a game now 05.02.2021 Dev Stream 05.02.2021
Space Rig - Shooting Range Shooting range Currently on-hold 05.02.2021 Dev Stream 05.02.2021
Technical - Engine Transition to Unreal Engine 5 Unreal claims it's going to be as easy as updating within UE4, but even that can sometimes completely break your game, so it depends 05.02.2021 Dev Stream 05.02.2021
Technical - VR VR support Not planned 05.02.2021 Dev Stream 05.02.2021
Biomes - Surface Surface missions No, because then it'd be just Rock Galactic; this is a game about going down into caves 04.02.2021 Dev Stream 04.02.2021
Biomes - Water Water There are technical limitations when it comes to liquid physics in procedurally generated environments 04.02.2021 Dev Stream 04.02.2021
Classes - Gender Option to change gender They'd need more than one gender in the game in the first place, and they want to do it right 04.02.2021 Dev Stream 04.02.2021
Enemies More enemy types/mythical creatures Probably more alien species, but not humanoid enemies, as it's much more challenging to make an AI that acts humanoid 04.02.2021 Dev Stream 04.02.2021
Equipment - Melee Melee weapon They'd thought about it, and that's how Impact Axe came to be 04.02.2021 Dev Stream 04.02.2021
Features - Campaign Story mode No plans 04.02.2021 Dev Stream 04.02.2021
Gameplay Limb dismemberment This is partly present - when enemies explode, their limbs can fly away 04.02.2021 Dev Stream 04.02.2021
Missions Wave mode No plans 04.02.2021 Dev Stream 04.02.2021
Perks - Beastmaster Different players' Steeves having different # of "e"s This has been discussed internally, not sure if they reached any decision 04.02.2021 Dev Stream 04.02.2021
Perks - Points Uses for excess perk points No plans; maybe if they decide to add more perks, they'll cross that bridge once they get to it 04.02.2021 Dev Stream 04.02.2021
Space Rig - Beer Beer that turns you into a bug Probably not, but a fun suggestion 04.02.2021 Dev Stream 04.02.2021
Technical - Platform PS4 port No news 04.02.2021 Dev Stream 04.02.2021
Features - Streaming In-game rewards for watching Twitch streams They've talked about it, not sure about the specifics 22.01.2021 Dev Stream 22.01.2021
Miscellaneous - Achievements New achievements Not planned, and they can't really add new achievements for consoles anyway 22.01.2021 Dev Stream 22.01.2021
Soundtrack OST on Spotify They've talked to someone who can make it happen 22.01.2021 Dev Stream 22.01.2021
Biomes - Appearance More stuff for old biomes They're always on the lookout for that, but nothing concrete planned for now, ideas might get assigned to biomes as they appear 21.01.2021 Dev Stream 21.01.2021
Cosmetics - Machinery Cosmetics for Molly Have been discussed, but they're not working on them for now 21.01.2021 Dev Stream 21.01.2021
Equipment - Sentry Turret Automatic turrets for Engineer No plans, but also probably won't happen 21.01.2021 Dev Stream 21.01.2021
Gameplay - Minerals More ores Not planned (at least not new types of crafting minerals) 21.01.2021 Dev Stream 21.01.2021
Space Rig - Beer Beer for faster building speed Maybe, they have to be careful about how many things it would affect 21.01.2021 Dev Stream 21.01.2021
Enemies Enemy that mimics a lootbug They haven't discussed it 15.01.2021 Dev Stream 15.01.2021
Enemies - Variants Radioactive Bulk Detonator that leaves crystals How much work that'd be depends on how they want to implement it, probably not impossible 15.01.2021 Dev Stream 15.01.2021
Equipment More weapons It's on the roadmap (that's a "yes") 15.01.2021 Dev Stream 15.01.2021
Equipment - Flares Flare variants Not a definite "no", but it's not in the plans 15.01.2021 Dev Stream 15.01.2021
Features - Competitive Playing as a glyphid Probably not something they're interested in adding, doubly so if it means PvP 15.01.2021 Dev Stream 15.01.2021
Features - Modding Steam Workshop integration Baby steps, it's still undecided at the moment whether they want or can do it 15.01.2021 Dev Stream 15.01.2021
Features - Streaming Twitch partnership Might cause issues with streaming to multiple platforms like they currently do, need to look into it 15.01.2021 Dev Stream 15.01.2021
Gameplay Dwarf shanties That would be very cool 15.01.2021 Dev Stream 15.01.2021
Space Rig - Activities Darts board with an elf photo on it That would be cool 15.01.2021 Dev Stream 15.01.2021
Space Rig - Shooting Range Shooting range It was planned, but got put on hold, and they can't say when or if it's going to get made 15.01.2021 Dev Stream 15.01.2021
Technical - Crossplay Steam/console crossplay No plans at the moment 15.01.2021 Dev Stream 15.01.2021
Technical - Platform DRG on Switch They looked into it a while back and concluded that the console doesn't have enough memory 15.01.2021 Dev Stream 15.01.2021
Technical - Rendering Ray-tracing It's something they'd like to play around with, but no promises of implementation 15.01.2021 Dev Stream 15.01.2021
Classes Asymmetry in health/speed between classes This is already accomplished with traversal tools, weapon design, and perks 14.01.2021 Dev Stream 14.01.2021
Classes - 5th Class New class No plans, the more the game is developed, the more workit becomes to add a new class 14.01.2021 Dev Stream 14.01.2021
Cosmetics - Dwarves Cigar cosmetic Some countries' anti-smoking regulations would make it unacceptable to have in the game, and vaping is for elves 14.01.2021 Dev Stream 14.01.2021
Cosmetics - Dwarves Fourth relic armor Would be cool, but not planned 14.01.2021 Dev Stream 14.01.2021
Enemies - Bosses Mactera boss A cool idea that'll might happen in the future, but it's not planned for now 14.01.2021 Dev Stream 14.01.2021
Equipment - Flares Flare upgrades There used to be, but not anymore; they want to be careful with a basic tool like this, keeping the caves lit should not be easy 14.01.2021 Dev Stream 14.01.2021
Equipment - Overclocks More unique visuals/SFX for overclocks SFX are not off the table, but changing the looks is probably more work than it's worth, considering all the weapon mesh options 14.01.2021 Dev Stream 14.01.2021
Features Daily log-in bonus Probably not something they want to add; it's better for players to log in because they want to play, not because they feel they have to 14.01.2021 Dev Stream 14.01.2021
Features - Economy Rebalance to mod/overclock prices There are no plans for a price overhaul 14.01.2021 Dev Stream 14.01.2021
Features - Modding Modding API/SDK No announcements; the first step is separating modded & unmodded lobbies, then they’ll see what is most needed next 14.01.2021 Dev Stream 14.01.2021
Features - Streaming Twitch integration No plans currently, but there are mods that do that 14.01.2021 Dev Stream 14.01.2021
Miscellaneous More Steam emotes There are some in the point shop, more is possible but content updates are way more important 14.01.2021 Dev Stream 14.01.2021
Miscellaneous - DLC DLC with gameplay content Currently the plan is "no"; it splits the playerbase and makes it more expensive to enjoy the game fully 14.01.2021 Dev Stream 14.01.2021
Miscellaneous - Tutorial Tutorials for cargo crates & lost packs It's among the things they'd rather the players discover on their own, and there's already a lot of info to process for a fresh player 14.01.2021 Dev Stream 14.01.2021
Perks Move "It's a Bug Thing" to a beer effect It's meant to be a joke perk, they just put it there for laughs 14.01.2021 Dev Stream 14.01.2021
Perks - Beastmaster More glyphid types to tame They want to keep it simple, the current options are relatively balanced and it's likely to stay that way 14.01.2021 Dev Stream 14.01.2021
Progression - Promotions More promotion tiers Not planned, but if people keep playing the game they'll probably have to make more at some point 14.01.2021 Dev Stream 14.01.2021
Soundtrack OST on Spotify It's something they want to do, and there is some progress happening to make it happen 14.01.2021 Dev Stream 14.01.2021
Technical DX12 support You can opt-in for the experimental version of DX12 in the game's setting; there are still kinks to work out 14.01.2021 Dev Stream 14.01.2021
Biomes New planet Probably not a new planet, but new biomes on Hoxxes 08.01.2021 Dev Stream 08.01.2021
Cosmetics Cosmetics for Steeve or the turret Probably not for Steeve as it's a piece of content too specific to have cosmetic options 08.01.2021 Dev Stream 08.01.2021
Cosmetics - Equipment More frameworks Yes, but they're not sure when 08.01.2021 Dev Stream 08.01.2021
Cosmetics - Equipment More weapon paintjobs Most likely 08.01.2021 Dev Stream 08.01.2021
Equipment Alternative traversal items They like how the current set works, and new items could easily upset the balance of how much teamwork is required from each class 08.01.2021 Dev Stream 08.01.2021
Equipment - Flares Flare upgrades The game used to have them, now they're all baked into the default flares 08.01.2021 Dev Stream 08.01.2021
Equipment - Platform Gun Different kinds of platforms for the gun Not currently planned; there used to be upgrades that changed the shape, but the regular pancake turned out to be the most useful 08.01.2021 Dev Stream 08.01.2021
Gameplay Better ledge-grabbing There were discussions about some netcode improvements, but it's not clear if they'll happen or not 08.01.2021 Dev Stream 08.01.2021
Miscellaneous Collabs with youtubers It's happened before 08.01.2021 Dev Stream 08.01.2021
Miscellaneous - DLC New cosmetic DLCs Yes 08.01.2021 Dev Stream 08.01.2021
Perks More perks Not saying it won't happen, but currently there are no plans 08.01.2021 Dev Stream 08.01.2021
Space Rig - Shooting Range Shooting range They haven't forgotten about it, but it's on hold for as long as more important content is being developed 08.01.2021 Dev Stream 08.01.2021
Technical - Rendering Ray-tracing No plans to add it at this time, but it could be fun to experiment with it when they have time 08.01.2021 Dev Stream 08.01.2021
Technical - Water Physics Water physics No plans for any water physics 08.01.2021 Dev Stream 08.01.2021
UI - Load-Outs More load-out slots Not sure, probably not impossible 08.01.2021 Dev Stream 08.01.2021
Classes - 5th Class New classes Currently not planned, 4 classes work pretty well for a 4-player co-op game (plus it's a lot of work) 07.01.2021 Dev Stream 07.01.2021
Classes - 5th Class Support healer class There's not going to be a healer class 07.01.2021 Dev Stream 07.01.2021
Classes - Voice Lines New voice lines Fairly sure the new biomes will come with new voice lines 07.01.2021 Dev Stream 07.01.2021
Equipment - Overclocks New weapon overclocks Not planned, maybe someday; they have to be very careful about power creep, and each overclock needs to serve a specific purpose 07.01.2021 Dev Stream 07.01.2021
Features Crouching The dwarves are permanently crouching, it's uncrouching you should be asking about 07.01.2021 Dev Stream 07.01.2021
Features - Campaign Campaign mode Not in this game, a hypothetical sequel could maybe have it; the gist of DRG's story is that you mine minerals 07.01.2021 Dev Stream 07.01.2021
Features - Economy Tradable rare items Probably isn't going to happen, and blockchain sounds like a can of worms 07.01.2021 Dev Stream 07.01.2021
Features - Streaming Giveaway for watching partnered streamers It's probably something they want to experiment with in the future 07.01.2021 Dev Stream 07.01.2021
Features - Streaming Twitch voting for enemy spawns There's a mod for that, uses Bits or somesuch 07.01.2021 Dev Stream 07.01.2021
Miscellaneous - DLC DLC like Dark Future DLC cosmetics are supposed to be distinct and different from each other, there's enough marine-esque armors already 07.01.2021 Dev Stream 07.01.2021
Space Rig Space Rig improvement Probably not something they're going to promise - they want to do it, but it's not planned 07.01.2021 Dev Stream 07.01.2021
UI - Class Icons Portraits reflecting cosmetics Not sure - the static icons are there for class clarity and being able to quickly tell who's down and who's not 07.01.2021 Dev Stream 07.01.2021
Cosmetics - Dwarves Splattered versions of all the paintjobs Haven't thought about it 14.12.2020 Dev Stream 14.12.2020
Cosmetics - Equipment Skins & paintjobs for support tools Not planned 14.12.2020 Dev Stream 14.12.2020
Enemies Enemy types that are not alien bugs Maybe, but they'll probably stick to bug-type creatures 14.12.2020 Dev Stream 14.12.2020
Enemies - Variants Visual variance within the same enemy type There was a discussion about glyphids missing limbs visually, but it didn't get into the game for one reason or another 14.12.2020 Dev Stream 14.12.2020
Features - Modding Mod tools for cave generator/custom caves While it's a natural progression of mod support functionality, they'll need to see just how complicated it'd be to develop those tools 14.12.2020 Dev Stream 14.12.2020
Gameplay - Bosco Playable Bosco mode No plans for Bosco (or any other drone) to be player-controlled 14.12.2020 Dev Stream 14.12.2020
Gameplay - Molly Customizable M.U.L.E. Maybe like stickers or something along those lines, but nothing planned 14.12.2020 Dev Stream 14.12.2020
Features - Competitive Competitive mining/bug killing They want to keep the game as co-op focused as they can 10.12.2020 Dev Stream 10.12.2020
Features - Modding Mod support When they say "basic mod support" they're aiming at "being able to tell modded and non-modded games apart" as the baseline 10.12.2020 Dev Stream 10.12.2020
Gameplay Glory kills Probably can't add glory kills 10.12.2020 Dev Stream 10.12.2020
Gameplay - Beer Effects from joke beers as ingame mechanics They don't really want the silly beer effects to be present during missions 10.12.2020 Dev Stream 10.12.2020
Missions - Mutators More warnings & anomalies Not on the roadmap currently 10.12.2020 Dev Stream 10.12.2020
Perks More perks Possible, but not planned 10.12.2020 Dev Stream 10.12.2020
Perks Perk to pet lootbugs instead of killing them You never have to kill them anyway 10.12.2020 Dev Stream 10.12.2020
Space Rig Locker room customization/DLC No plans 10.12.2020 Dev Stream 10.12.2020
UI - Class Icons Class icons reflecting cosmetics They discussed it, but it runs the risk of hurting class recognition 10.12.2020 Dev Stream 10.12.2020
Technical Cross-save between platforms You can simply transfer the savefile from the MS Store version; there's a guide on their Discord and on the game's subreddit 04.12.2020 Dev Stream 04.12.2020
Technical - Crossplay Crossplay between Steam and XBox Game Pass The two platforms have different back-ends that are not easy to bridge 04.12.2020 Dev Stream 04.12.2020
Equipment - Flare Gun Scout flares sticking to enemies There was a discussion about flares impaling bugs at some point; wouldn't be impossible in theory 03.12.2020 Dev Stream 03.12.2020
Technical - Crossplay Steam/XBox crossplay like in Sea of Thieves Not as easy as it sounds, Steam & XBox use different back-ends, crossplay would also require changing the development pipeline 03.12.2020 Dev Stream 03.12.2020
Equipment More traversal tools They don't have any plans for adding more of those, they like how the current set works 27.11.2020 Dev Stream 27.11.2020
Missions - Mutators Stacking mutators for Deep Dives Not sure; at the beginning DDs could have two warnings at the same time, but there were too many combos to balance them feasibly 27.11.2020 Dev Stream 27.11.2020
Technical - Platform PlayStation port There is a possibility 27.11.2020 Dev Stream 27.11.2020
Technical - Platform PlayStation port Even if they had anything in the works, they wouldn't be able to talk about it, there is a bunch of NDAs surrounding PlayStation 27.11.2020 Dev Stream 27.11.2020
UI Communication wheel They discussed it, but ultimately decided against it 27.11.2020 Dev Stream 27.11.2020
Classes - 5th Class Melee class Probably not going to happen, the game is built around the idea of not being close to bugs 26.11.2020 Dev Stream 26.11.2020
Classes - 5th Class Playable Karl Maybe you're already Karl; maybe the real Karl was the friends you made along the way 26.11.2020 Dev Stream 26.11.2020
Enemies Bigger Bulk Detonator explosions Maybe that could be a veteran variant - blows up the whole cave and overheats your GPU 26.11.2020 Dev Stream 26.11.2020
Enemies New enemies New enemy types will come 26.11.2020 Dev Stream 26.11.2020
Enemies - Variants New Lootbug variants There is a golden lootbug, maybe there could be more 26.11.2020 Dev Stream 26.11.2020
Features - Competitive PvP They want to keep the game centered on co-op 26.11.2020 Dev Stream 26.11.2020
Features - Streaming Native Twitch integration Something they'll probably look into once they get to mod support, for now they're happy with how 3rd-party mods do it 26.11.2020 Dev Stream 26.11.2020
Gameplay - Minerals Higher spawn rates for Jadiz and Enor Pearl No 26.11.2020 Dev Stream 26.11.2020
Soundtrack Add "Diggy Diggy Hole" to the jukebox No, that'd probably cost money, and there're enough issues with Twitch's and YouTube's copyright strikes already 26.11.2020 Dev Stream 26.11.2020
Space Rig - Beer More drinks in the Abyss Bar It'll probably happen, but not planned right now 26.11.2020 Dev Stream 26.11.2020
Technical - Crossplay Crossplay between Steam and Microsoft Store Sorry, it's very hard to implement; Steam's and Microsoft's back-end architectures don't work with each other very well 26.11.2020 Dev Stream 26.11.2020
Cosmetics More cosmetics There will be more cosmetics 19.11.2020 Dev Stream 19.11.2020
Gameplay - Bosco Docking animation for Bosco Would be cool; maybe he can just float through space though 19.11.2020 Dev Stream 19.11.2020
Technical - Assets Exportable dwarf models for VRChat They can't really give away 3D models from the game 19.11.2020 Dev Stream 19.11.2020
Technical - Platform PlayStation port Definitely possible, but they can't say when 19.11.2020 Dev Stream 19.11.2020
Biomes - Surface Overworld/surface gameplay No plans, caves are pretty much half the gameplay, "deep" is in the game's name 13.11.2020 Dev Stream 13.11.2020
Classes - 5th Class New class Not planned, what is planned is to add stuff to existing classes 13.11.2020 Dev Stream 13.11.2020
Classes - Gunner Helicopter backpack for Gunner Not in the plans; there is an old prototype of a jetpack, but if it ever gets added, it won't be for a specific class 13.11.2020 Dev Stream 13.11.2020
Enemies - Humanoid Humanoid enemies Probably not, the idea doesn't really work well with the AI climbing walls, and writing new AI is a lot of work 13.11.2020 Dev Stream 13.11.2020
Features Gambling That's not a thing 13.11.2020 Dev Stream 13.11.2020
Features - Campaign Single-player campaign Maybe in Deep Rock 2 13.11.2020 Dev Stream 13.11.2020
Features - Competitive PvP Not looking to add it, and besides - Driller's already in the game 13.11.2020 Dev Stream 13.11.2020
Gameplay Mechanics to escape being grabbed Existing grabber-type enemies are intended to promote teamwork, the point is to have someone watching your back 13.11.2020 Dev Stream 13.11.2020
Gameplay - Molly M.U.L.E. customization Not in the plans currently 13.11.2020 Dev Stream 13.11.2020
Perks - Beastmaster More tameable enemy types Not like Steeve 13.11.2020 Dev Stream 13.11.2020
Classes - 5th Class New classes No plans, they'd prefer to expand on the existing four, and the more they expand, the more work it'd be to add a 5th class 12.11.2020 Dev Stream 12.11.2020
Cosmetics - Dwarves Beards on female dwarves DRG is a game about beards, so - hopefully; they could be knitted or even tattooed as an option maybe 12.11.2020 Dev Stream 12.11.2020
Cosmetics - Equipment Skins for traversal tools Nothing in the works so far 12.11.2020 Dev Stream 12.11.2020
Equipment More support/traversal tools instead of more weapons Not likely, the designers seem to be pretty happy with where those tools currently are 12.11.2020 Dev Stream 12.11.2020
Equipment - Melee Melee weapons The game isn't going to take the melee route 12.11.2020 Dev Stream 12.11.2020
Equipment - Overclocks Support/traversal tool overclocks Would be cool, but overclocks would have to be more than just upgrades (like mods are), and could easily upset the teammate interaction 12.11.2020 Dev Stream 12.11.2020
Equipment - Overclocks Weapon models showing mod/overclock setup Would be nice, but it'd be an enormous task for every mesh of every weapon; they'd rather add new weapons than visual options 12.11.2020 Dev Stream 12.11.2020
Features - Modding Mods by fans for fans Might happen, you'll have to wait and see 12.11.2020 Dev Stream 12.11.2020
Features - Streaming Viewer-spawned enemies Someday, maybe 12.11.2020 Dev Stream 12.11.2020
Miscellaneous - Tutorial Guide for weapon choices and playstyles They'd rather leave that to the better qualified content creators out there 12.11.2020 Dev Stream 12.11.2020
Technical - Crossplay Crossplay Not planned beyond what is already supported - not because they don't want to, but because it's very tricky 12.11.2020 Dev Stream 12.11.2020
Technical - Crossplay Crossplay between Steam and Xbox Possible, but also not an easy thing to do 12.11.2020 Dev Stream 12.11.2020
Technical - Platform Nintendo Switch release They looked into it and came to the conclusion that the device doesn't have enough memory 12.11.2020 Dev Stream 12.11.2020
Technical - VR VR support Not currently planned 12.11.2020 Dev Stream 12.11.2020
UI - Missions Indication whether Steeve is alive or dead It's something they've been thinking about adding 12.11.2020 Dev Stream 12.11.2020
Equipment - Sentry Turret Turrets on Doretta No 06.11.2020 Dev Stream 06.11.2020
Gameplay Updates to mission balance/XP/cave generation There will probably be more shapes added to the cave generation pool as the development goes on, but not right now 06.11.2020 Dev Stream 06.11.2020
Missions - On-Site Refinery Oxygen tanks on pumpjacks Sure feels useful when you're playing Low Oxygen Refinery 06.11.2020 Dev Stream 06.11.2020
Progression - Endgame Rewards from crates/packs when you have all items You still get resources with each cargo crate and lost pack; they'll likely add clearer indication for when you have every cosmetic part 06.11.2020 Dev Stream 06.11.2020
UI Setting which victory moves can play after a mission Would be kind of cool 06.11.2020 Dev Stream 06.11.2020
Biomes New planets New biomes - yes, but an entire new planet - probably not 05.11.2020 Dev Stream 05.11.2020
Classes - 5th Class More classes Not out of the question, but probably not 05.11.2020 Dev Stream 05.11.2020
Classes - 5th Class New classes/weapons Probably no new classes, new weapons are more likely 05.11.2020 Dev Stream 05.11.2020
Classes - Voice Lines Fuel canister salute lines Equipment-specific voice lines probably won't happen 05.11.2020 Dev Stream 05.11.2020
Cosmetics Minecraft cosmetics Not likely 05.11.2020 Dev Stream 05.11.2020
Cosmetics - Dwarves More victory moves They have some plans 05.11.2020 Dev Stream 05.11.2020
Enemies Long worm-type enemy Sounds like the Nayaka Trawler, but with carving 05.11.2020 Dev Stream 05.11.2020
Equipment Equipping two primary or two secondary weapons Sounds overpowered 05.11.2020 Dev Stream 05.11.2020
Equipment Increase flashlight strength No plans, and being able to look around without throwing flares sounds like cheating 05.11.2020 Dev Stream 05.11.2020
Equipment - Flares Flare upgrades They were removed, the new flares are as good as old flares with all upgrades 05.11.2020 Dev Stream 05.11.2020
Features Replay editor A dedicated editor is probably out of scope, but some camera tools are a possibility; saving maps might be a lot of data to store 05.11.2020 Dev Stream 05.11.2020
Features Replay editor Not currently in the plans 05.11.2020 Dev Stream 05.11.2020
Features - Competitive 4v4 mode That would bring in all the cheaters, DRG is fine as a pure co-op game 05.11.2020 Dev Stream 05.11.2020
Features - Economy Beer hops in the trade terminal Probably not going to be a part of the Mineral Trade Network, but not a bad suggestion 05.11.2020 Dev Stream 05.11.2020
Features - Economy Credit sinks for veteran players No special plans, but it's possible 05.11.2020 Dev Stream 05.11.2020
Features - Modding Steam Workshop support Not sure how that'd work, still on the planning phases 05.11.2020 Dev Stream 05.11.2020
Gameplay - Molly New models for Molly & resupply pods The art team enjoys touching up older models, but it's usually at the bottom of the priority list 05.11.2020 Dev Stream 05.11.2020
Miscellaneous - Tutorial More entries in the Miner's Manual Sure, new biomes and enemies will get their entries 05.11.2020 Dev Stream 05.11.2020
Missions - Mutators Lootbug infestation You monster (but also just play refinery missions) 05.11.2020 Dev Stream 05.11.2020
Progression - Endgame More ways to turn blank cores into overclocks No plans, keep fishing for machine events 05.11.2020 Dev Stream 05.11.2020
Space Rig - Beer New joke beers Not currently planned 05.11.2020 Dev Stream 05.11.2020
Technical - Crossplay Crossplay There is between the Windows Store and XBox, no plans for those and Steam 05.11.2020 Dev Stream 05.11.2020
Technical - Platform Linux support Not planned currently; people have said DRG works pretty well with Proton 05.11.2020 Dev Stream 05.11.2020
UI Pinging missions in a lobby as client A way to suggest missions would be a pretty useful QoL feature 05.11.2020 Dev Stream 05.11.2020
UI Reporting cheaters There's no reporting system, it's a p2p game; if they ever decide to make a blacklist system for consoles, it'll probably arrive to Steam too 05.11.2020 Dev Stream 05.11.2020
UI UI to show when you're talking in voice chat It's already there, it shows when your teammates are talking, but not when you are 05.11.2020 Dev Stream 05.11.2020
Enemies Lootbug mimics That sounds fun 30.10.2020 Dev Stream 30.10.2020
Enemies More enemy types They're working on some "veteran" versions of existing enemies 30.10.2020 Dev Stream 30.10.2020
Gameplay - Hazard Level Hazard 6&7 They want to revisit hazard levels at some point; maybe tools for self-imposed challenge, but no time is being spent on that right now 30.10.2020 Dev Stream 30.10.2020
Missions - Escort Duty Depositing minerals on Doretta No 30.10.2020 Dev Stream 30.10.2020
Classes - 5th Class Medic class Wow, that's a new suggestion that noone has heard before /s 29.10.2020 Dev Stream 29.10.2020
Enemies - Mini-Bosses Flying BET-C DRG wouldn't invest in a redesign only for the dwarves to shoot BET-C anyway 29.10.2020 Dev Stream 29.10.2020
Missions - Escort Duty Make Doretta faster The drilldozer has to be slow enough for the bugs to keep up with it 29.10.2020 Dev Stream 29.10.2020
Progression More titles for player ranks past 75 What would those even be? Karl's Best Friend? 29.10.2020 Dev Stream 29.10.2020
Technical - Platform Optimization for XBox Series X No plans, but they're told it's gonna run 29.10.2020 Dev Stream 29.10.2020
Equipment - Sentry Turret Turrets sticking to Doretta No weapons on the machines 23.10.2020 Dev Stream 23.10.2020
Miscellaneous - Achievements Achievement for Legendary rank They get why people want it, but there's a line beyond which it's just too much to ask from players 23.10.2020 Dev Stream 23.10.2020
Space Rig - Beer More beer variants No plans 23.10.2020 Dev Stream 23.10.2020
Classes - Engineer Faster pipe repair for Engineer While it might make sense in-fiction, it might not be a good design decision 22.10.2020 Dev Stream 22.10.2020
Classes - Voice Lines Change character voices No plans 22.10.2020 Dev Stream 22.10.2020
Cosmetics - Dwarves Blue hair color Pretty likely to happen, they want to expnad options for both hair and skin color 22.10.2020 Dev Stream 22.10.2020
Cosmetics - Dwarves Make old Halloween hats available There will be new themed cosmetics, but the witch hat and the pumpkin are not coming back 22.10.2020 Dev Stream 22.10.2020
Enemies Shellback should knock other bugs Not really possible with the way the game code is set up 22.10.2020 Dev Stream 22.10.2020
Enemies - Variants More biome-themed monster variations Still undecided 22.10.2020 Dev Stream 22.10.2020
Equipment More class weapons No current plans. It's a big task with all the mods and overclocks and meshes that would need to accompany a new weapon 22.10.2020 Dev Stream 22.10.2020
Equipment - Cryo Cannon Freeze mactera goo into slippery ice Sounds like a lot of fun 22.10.2020 Dev Stream 22.10.2020
Equipment - Overclocks New overclocks Not currently planned 22.10.2020 Dev Stream 22.10.2020
Equipment - Pickaxe Mechanical effects for pickaxe parts No plans; it was discussed, and more than likely a META pickaxe would emerge and everyone would just use that 22.10.2020 Dev Stream 22.10.2020
Equipment - Shield Gunner's shield customizations that change color Sould like a good idea, might get confusing though 22.10.2020 Dev Stream 22.10.2020
Features Crouching No plans 22.10.2020 Dev Stream 22.10.2020
Features - Team Size 8-player raids Management wouldn't pay for that big of a mining team 22.10.2020 Dev Stream 22.10.2020
Gameplay Ability to slap fester fleas Sounds like a very good idea 22.10.2020 Dev Stream 22.10.2020
Gameplay - Terrain Scanner Set markers/waypoints directly the map Drawing on the map sounds cool, but would make the game not so family-friendly real fast 22.10.2020 Dev Stream 22.10.2020
Miscellaneous - Lore More lore/story Not sure how much they intend to expand what's there, not everything has to be told; freedom of interpretation is valuable 22.10.2020 Dev Stream 22.10.2020
Miscellaneous - Merchandise Physical mugs as merch Would be epic 22.10.2020 Dev Stream 22.10.2020
Miscellaneous - Stores Steam bundle/4-pack Steam disabled bundle purchases some time ago, the ones that you see are a legacy from an earlier time 22.10.2020 Dev Stream 22.10.2020
Missions - Escort Duty Different sounds for Doretta drilling and bosses digging Yeah, agreed 22.10.2020 Dev Stream 22.10.2020
Missions - Escort Duty Remove Doretta's head for extraction The dwarves don't bring wrenches big enough; maybe they will 22.10.2020 Dev Stream 22.10.2020
Soundtrack More tunes in the jukebox Someone's working on something new, probably? 22.10.2020 Dev Stream 22.10.2020
Technical Controller rumble on/off toggle Coming for the Win10 and Xbox versions, probably possible for Steam 22.10.2020 Dev Stream 22.10.2020
Technical - Assets Release mug models for 3D-printing They can't just share game assets like that, copyright stuff 22.10.2020 Dev Stream 22.10.2020
Technical - Crossplay PC-console crossplay There is between the Windows Store and XBox, but no plans beyond that (it's complicated) 22.10.2020 Dev Stream 22.10.2020
UI Undo button for randomized cosmetics Not in the game yet, but they're aware it could be an issue 22.10.2020 Dev Stream 22.10.2020
Gameplay - Machine Events More machine events Nothing at this moment, maybe down the line 16.10.2020 Dev Stream 16.10.2020
Technical - Rendering DirectX 12 for the Steam version They're looking into it, but there are issues to be fixed 16.10.2020 Dev Stream 16.10.2020
Gameplay - Molly Fix Molly walking vertically up during escape The challenge of following Molly in that phase is a part of the game, no plans to change that (see link for tips) 15.10.2020 Dev Stream 15.10.2020
Missions - Mutators Carriable oxygen tanks Can you imagine how big of a work hazard that would be? You bump into something and BOOM! 15.10.2020 Dev Stream 15.10.2020
Classes - 5th Class New classes No plans 09.10.2020 Dev Stream 09.10.2020
Cosmetics Skins or mods for Steeve or Molly No plans; it's highly doubtful that Steeve is going to get any upgrades 09.10.2020 Dev Stream 09.10.2020
Cosmetics - Equipment New models for weapons & tools Not planned, but not out of the question either 09.10.2020 Dev Stream 09.10.2020
Equipment - Satchel Charge Add delay to C4 against accidental double-clicks If you accidentally blew yourself up with your own C4, you had it coming 09.10.2020 Dev Stream 09.10.2020
Features - Competitive Add PvP Why? Driller is already in the game (but even if it was added, it would be some sort of competition and not shooting each other) 09.10.2020 Dev Stream 09.10.2020
Features - Modding Official mod support There's no clear way to separate modded and non-modded games 09.10.2020 Dev Stream 09.10.2020
Miscellaneous - DLC Dwarfkini DLC No (but if there was, it'd be very, very expensive) 09.10.2020 Dev Stream 09.10.2020
Progression - Promotions New promotion ranks Not in Update 32 09.10.2020 Dev Stream 09.10.2020
Technical - Engine Graphics overhaul/engine switch The art team always tries to make the most of the engine and its updates, but remaking the game in a new one would be crazy 09.10.2020 Dev Stream 09.10.2020
Technical - Engine Upgrade to Unreal Engine 5 It's never as easy as they advertise - even just a version upgrade within UE4 can introduce bugs that make it not worth upgrading 09.10.2020 Dev Stream 09.10.2020
Technical - Rendering Ray-tracing Not sure 09.10.2020 Dev Stream 09.10.2020
Equipment New weapons Not against the idea, but it's a huge task 08.10.2020 Dev Stream 08.10.2020
Space Rig Renting bays at the Space Rig Would be cool, but not anytime soon (if it happen at all) 08.10.2020 Dev Stream 08.10.2020
Technical Linking/progress transfer between MS and Steam You can manually carry progress data over by fiddling with files, but the game doesn't store it anywhere between platforms 08.10.2020 Dev Stream 08.10.2020
Technical - Platform DRG on XBox GamePass No plans 08.10.2020 Dev Stream 08.10.2020
Biomes Caves where two biomes intersect Possible in theory, could be a lot of work though 02.10.2020 Dev Stream 02.10.2020
Cosmetics - Dwarves New armor paintjobs Probably, at some point 02.10.2020 Dev Stream 02.10.2020
Cosmetics - Dwarves Old hats available again No decision yet, they were supposed to be a reward for supporting the game during early access 02.10.2020 Dev Stream 02.10.2020
Equipment - Overclocks Overclocks on tools & flares Not planned, the traversal tool balance is pretty delicate 02.10.2020 Dev Stream 02.10.2020
Gameplay First-person spectator view while downed Possible, probably? depends on the networking code 02.10.2020 Dev Stream 02.10.2020
Gameplay - Beer Beer drops The joke beers are meant for the Space Rig 02.10.2020 Dev Stream 02.10.2020
Gameplay - Hazard Level Hazard 6 Not in the current plans, they're pretty happy with Hazard 5 02.10.2020 Dev Stream 02.10.2020
Gameplay - Terrain Scanner Ping system expansion No plans currently 02.10.2020 Dev Stream 02.10.2020
Soundtrack New music No plans right now 02.10.2020 Dev Stream 02.10.2020
Space Rig - Activities More activities for the Space Rig Not at the top of the list, but probably, as they go along 02.10.2020 Dev Stream 02.10.2020
Space Rig - Activities More stuff in the Space Rig They discussed it, but nothing major for now 02.10.2020 Dev Stream 02.10.2020
Technical - Platform DRG on GamePass or NextGen No announcements yet 02.10.2020 Dev Stream 02.10.2020
Technical - Platform Nintendo Switch release The Switch doesn't have enough memory 02.10.2020 Dev Stream 02.10.2020
Technical - VR VR support No immediate plans, maybe in the future 02.10.2020 Dev Stream 02.10.2020
Biomes - Water Water biome When we stop asking for it 29.09.2020 Dev Stream 29.09.2020
Classes - 5th Class New classes The focus is on expanding and improving the classes currently in the game 29.09.2020 Dev Stream 29.09.2020
Equipment - Satchel Charge C4 counter They want to do it, just super busy 29.09.2020 Dev Stream 29.09.2020
Miscellaneous Plans for advertisement Tell your friends about DRG 29.09.2020 Dev Stream 29.09.2020
Missions - Mutators New mutators Not for now, the focus is on the roadmap 29.09.2020 Dev Stream 29.09.2020
Space Rig - Beer New beers Who knows? 29.09.2020 Dev Stream 29.09.2020
Technical - Accessibility Colorblind mode They're looking into it 29.09.2020 Dev Stream 29.09.2020
UI Crosshair options Let them know if there's something wrong with the current ones; colors/opacity could be discussed 29.09.2020 Dev Stream 29.09.2020
UI - Missions Teammates' shields in the UI It's noisy as a UI element and not very actionable for the player, so the devs removed it 29.09.2020 Dev Stream 29.09.2020
Biomes New planets No, there's not really a reason for new biomes to exist outside of Hoxxes IV 25.09.2020 Dev Stream 25.09.2020
Classes - 5th Class New classes No plans, there are plenty of things to do that would benefit the game more than a new class 25.09.2020 Dev Stream 25.09.2020
Classes - Gender Female dwarves No immediate plans 25.09.2020 Dev Stream 25.09.2020
Enemies New alien species/enemy types It's nice to have new monsters, but they're designed when the devs are looking for a specific type of gameplay or role to be filled 25.09.2020 Dev Stream 25.09.2020
Enemies New alien species/enemy types Probably; mechanics come before species/type 25.09.2020 Dev Stream 25.09.2020
Enemies New alien species/enemy types "Solid maybe" for Update 33 25.09.2020 Dev Stream 25.09.2020
Enemies - Bosses Mactera breeder enemy They have some thoughts for distant future 25.09.2020 Dev Stream 25.09.2020
Enemies - Mini-Bosses Resource reward for beating BET-C Her alliance is supposed to be the reward 25.09.2020 Dev Stream 25.09.2020
Equipment - Cryo Cannon Cryo Cannon interaction with magma terrain Would be cool 25.09.2020 Dev Stream 25.09.2020
Equipment - Flares Flare upgrades No; there used to be, but they didn't feel impactful, especially for new players; the current flares are equal to fully-upgraded old flares 25.09.2020 Dev Stream 25.09.2020
Equipment - Melee Melee weapons No 25.09.2020 Dev Stream 25.09.2020
Equipment - Overclocks New weapons & overclocks At some point, yes, but not in the next months 25.09.2020 Dev Stream 25.09.2020
Features Daily missions No, people should be able to play only on certain days of the week and still finish all repeatable content 25.09.2020 Dev Stream 25.09.2020
Features Leaderboards No, this is a p2p game and they'd be easily hackable 25.09.2020 Dev Stream 25.09.2020
Features - Competitive Competitive elements It's likely that Deep Dive speedruns are the closest the game will ever get to competitive 25.09.2020 Dev Stream 25.09.2020
Features - Modding Mod support Not officially, there's a fine line between that and cheating (but would be cool some day?) 25.09.2020 Dev Stream 25.09.2020
Features - Team Size 5-player games No plans 25.09.2020 Dev Stream 25.09.2020
Gameplay - Hazard Level Hazard 6 No plans, Haz 5 is meant to be the highest difficulty 25.09.2020 Dev Stream 25.09.2020
Gameplay - Minerals New minerals Only if there's some mechanical niche that's not filled by existing resources 25.09.2020 Dev Stream 25.09.2020
Gameplay - Terrain Scanner More specific pings Might seem like a good idea, but the current system has advantages that the team wants to keep 25.09.2020 Dev Stream 25.09.2020
Miscellaneous Reddit & Discord The devs read them, and the things we say inspire them 25.09.2020 Dev Stream 25.09.2020
Missions Abandoned pipelines in the caves Nothing like that planned right now 25.09.2020 Dev Stream 25.09.2020
Missions - Mutators New mutators Enough for now, maybe later on 25.09.2020 Dev Stream 25.09.2020
Perks Active perks refilled by resupply pods No, their limited use is what allows to make them strong 25.09.2020 Dev Stream 25.09.2020
Perks Mission-specific perks No, maybe one for faster building in general 25.09.2020 Dev Stream 25.09.2020
Perks New perks Not currently planned 25.09.2020 Dev Stream 25.09.2020
Progression - Promotions New promotion tiers Not in Update 32 25.09.2020 Dev Stream 25.09.2020
Space Rig Space Rig expansion No plans right now, but it'll happen if the devs need a new area 25.09.2020 Dev Stream 25.09.2020
Space Rig - Shooting Range Shooting range Not a "no", but on the backburner 25.09.2020 Dev Stream 25.09.2020
Technical - Engine Unreal 5 transition Not anytime soon 25.09.2020 Dev Stream 25.09.2020
Technical - Rendering Ray-tracing No point to add it, wouldn't make a noticeable difference 25.09.2020 Dev Stream 25.09.2020
UI - Class Icons Cosmetics on class icons Not sure if it's a good idea 25.09.2020 Dev Stream 25.09.2020
UI - Load-Outs Copy-paste between load-outs/sets No plans so far, but sounds good 25.09.2020 Dev Stream 25.09.2020
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