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Initial Stats
Damage 15 Kinetic
Weakpoint Stun Duration 1.5s
Magazine Size 25
Max Ammo 375
Rate of Fire
(per second)
7
Reload Time 1.8s
Weakpoint Stun Chance 10%
Weakpoint Damage Bonus 10%

A dependable, hefty weapon. Usually not the first choice of proper Dwarves, but the combination of heft, weight, and satisfying boom makes it worthwhile all the same.

— Item Description

The Deepcore GK2 assault rifle is the Scout's default primary weapon. It is a bulky assault rifle built out of dark-colored metals. The weapon's stubby barrel is contained within a heatshield, resting above a huge foregrip. The weapon's ironsights, while visible, are not used. When reloading the Scout knocks the spent magazine out of the receiver with a new magazine, before slamming it into the weapon.

The GK2 is a standard automatic assault rifle.


Modifications[]

There are five tiers of modifications and each tier has two to three upgrades. Only one modification can be equipped per tier.

Deepcore GK2 Modifications
Mod Effect In Game Description Price
Tier 1 Icon Upgrade Aim.png
Gyro Stabilisation
x0 Base Spread (First Shot) "Base accuracy improvement with pin-point accuracy on first shot."
Credit.png 1200 Credits
Bismor 25 Bismor
Icon Upgrade FireRate.png
Supercharged Feed Mechanism
+2 Rate of Fire "We overclocked your gun. It fires faster. Don't ask. Just enjoy. Also probably don't tell Management, please."
Credit.png 1200 Credits
Enor Pearl 25 Enor Pearl
Tier 2
Level 4
Icon Upgrade DamageGeneral.png
Increased Caliber Rounds
+2 Damage "The good folk in R&D have been busy. The overall damage of your weapon is increased."
Credit.png 2000 Credits
Magnite 15 Magnite
Enor Pearl 24 Enor Pearl
Icon Upgrade Ammo.png
Expanded Ammo Bags
+100 Max Ammo "You had to give up some sandwich-storage, but your total ammo capacity is increased!"
Credit.png 2000 Credits
Umanite 15 Umanite
Bismor 24 Bismor
Tier 3
Level 8
Icon Upgrade Recoil.png
Floating Barrel
x0.5 Recoil
--0.65 Spread per Shot
"Sweet, sweet optimization. We called in a few friends and managed to significantly improve the stability of this gun."
Credit.png 2800 Credits
Croppa 35 Croppa
Bismor 50 Bismor
Icon Upgrade DamageGeneral.png
Improved Propellant
+1 Damage "The good folk in R&D have been busy. The overall damage of your weapon is increased."
Credit.png 2800 Credits
Jadiz 35 Jadiz
Magnite 50 Magnite
Icon Upgrade ClipSize.png
High Capacity Magazine
+10 Magazine Size "The good thing about clips, magazines, ammo drums, fuel tanks ...you can always get bigger variants."
Credit.png 2800 Credits
Croppa 50 Croppa
Bismor 35 Bismor
Tier 4
Level 12
Icon Upgrade Weakspot.png
Hollow-Point Bullets
+20% Weakspot Damage Bonus "Hit 'em where it hurts! Literally! We've upped the damage you'll be able to do to any creature's fleshy bits. You're welcome."
Credit.png 4800 Credits
Croppa 50 Croppa
Jadiz 48 Jadiz
Bismor 72 Bismor
Icon Upgrade ArmorBreaking.png
Hardened Rounds
+500% Armor Break Bonus "We're proud of this one. Armor shredding. Tear through that high-impact plating of those big buggers like butter. What could be finer?"
Credit.png 4800 Credits
Croppa 72 Croppa
Jadiz 50 Jadiz
Enor Pearl 48 Enor Pearl
Icon Upgrade FireRate.png
Improved Gas System
+2 Rate of Fire "We overclocked your gun. It fires faster. Don't ask. Just enjoy. Also probably don't tell Management, please."
Credit.png 4800 Credits
Jadiz 50 Jadiz
Magnite 48 Magnite
Umanite 72 Umanite
Tier 5
Level 16
Icon Upgrade MovementSpeed.png
Battle Frenzy
+Battle Frenzy "Move faster for a short time after killing an enemy"
Credit.png 5600 Credits
Croppa 70 Croppa
Umanite 140 Umanite
Bismor 64 Bismor
Icon Upgrade Aim.png
Battle Cool
+Battle Cool
×12.5 Spread Recovery Speed for 1.5s
"Killing an enemy increases accuracy"
Credit.png 5600 Credits
Croppa 140 Croppa
Jadiz 70 Jadiz
Magnite 64 Magnite
Icon Upgrade Stun.png
Stun
+30% Stun Chance "Increased chance to stun the target on a weakpoint hit"
Credit.png 5600 Credits
Magnite 64 Magnite
Umanite 140 Umanite
Bismor 70 Bismor

Overclocks[]

Overclock calculations happen after modifiers.

Assault-rifle.png Deepcore GK2 [Expand/Collapse]
Overclock Effect In Game Description Price
Compact Ammo
Frame Overclock Clean.png
Icon Upgrade ClipSize.png

Pos.svg +5 Magazine Size
Pos.svg x0.7 Recoil

"Stuff a few more of these compact rounds into each magazine and they have a bit less recoil as well."
Credit.png 7250 Credits
Jadiz 105 Jadiz
Enor Pearl 80 Enor Pearl
Bismor 125 Bismor
Gas Rerouting
Frame Overclock Clean.png
Icon Upgrade FireRate.png

Pos.svg +1 Rate of Fire
Pos.svg -0.3s Reload Time

"Increases the weapon's rate of fire without affecting performance and helps with magazine ejection as well."
Credit.png 7800 Credits
Croppa 60 Croppa
Jadiz 125 Jadiz
Magnite 105 Magnite
Homebrew Powder
Frame Overclock Clean.png
Icon Overclock ChangeOfHigherDamage.png

Pos.svg +Randomized Damage
   (between x0.8 and x1.4 damage)

"More damage on average but it's a bit inconsistent."
Credit.png 8100 Credits
Jadiz 140 Jadiz
Umanite 65 Umanite
Bismor 95 Bismor
Overclocked Firing Mechanism
Frame Overclock Balanced.png
Icon Upgrade FireRate.png

Pos.svg +3 Rate of Fire
Neg.svg x2 Recoil

"More bullets faster and it kicks like a mule."
Credit.png 7950 Credits
Magnite 65 Magnite
Enor Pearl 120 Enor Pearl
Bismor 95 Bismor
Bullets of Mercy
Frame Overclock Balanced.png
Icon Upgrade DamageGeneral.png

Pos.svg +33% Bonus Damage to Afflicted Targets
   (On Fire/Stun/Electrocution/Frozen/Neurotoxin)
Neg.svg -5 Magazine Size

"Deal bonus damage to burning, stunned, electrocuted, frozen, or poisoned targets."
Credit.png 8100 Credits
Croppa 80 Croppa
Magnite 125 Magnite
Bismor 90 Bismor
AI Stability Engine
Frame Overclock Unstable.png
Icon Upgrade Aim.png

Pos.svg x0 Recoil
Pos.svg x9 Spread Recovery Speed
Pos.svg +40% Weakpoint Damage Bonus
Neg.svg -2 Damage
Neg.svg -2 Rate of Fire

"It's like it knows what you are going to do before you do it, compensating for all recoil and bullet spread. The system requires a lower rate of fire and the fin-stabilized rounds do less direct damage but give a bonus to weakpoint hits."
Credit.png 8250 Credits
Croppa 60 Croppa
Umanite 100 Umanite
Enor Pearl 125 Enor Pearl
Electrifying Reload
Frame Overclock Unstable.png
Icon Overclock Special Magazine.png

Pos.svg +Electric Reload (100% chance)
Neg.svg -2 Damage
Neg.svg -5 Magazine Size

"Embedded capacitors electrocute targets from the inside when you reload. However all that tech reduces the raw damage of the bullets and takes up some space in the magazines."
Credit.png 7750 Credits
Magnite 65 Magnite
Umanite 135 Umanite
Bismor 105 Bismor

Stats Breakdown[]

Unique Modifications[]

Battle Frenzy[]

Icon Upgrade MovementSpeed.png

Battle Frenzy gives the scout a 50% movement speed increase for three seconds after destroying any creature or object with the GK2. Only the killing blow needs to be dealt with the GK2, and the Scout does not have to have the weapon out to keep the speed bonus in effect. The speed bonus will stack with all other speed bonuses, except itself, and the Grappling Gun's Momentum upgrade. Getting another kill with the GK2 will simply reset the timer.

Battle Cool[]

Icon Upgrade Aim.png

Battle Cool prevents bloom from accumulating when firing the GK2 for 1.5 seconds after destroying any creature or object with the GK2. Bloom from previous shots will continue to decay until the GK2 returns to its base accuracy. Base accuracy is affected by the Gyro Stabilisation upgrade. Recoil is not reduced by this bonus. Only the killing blow needs to be dealt with the GK2 to trigger the bonus.

Getting another kill with the GK2 will simply reset the timer, meaning that chaining kills together will make the weapon laser-accurate.

Unique Overclocks[]

Bullets of Mercy[]

Frame Overclock Balanced.png
Icon Upgrade DamageGeneral.png

Bullets of Mercy will multiply the damage of the GK2 by 1.33x whenever it is dealing damage to an enemy with one of several different status effects. The multiplier will only apply one time even if a creature is affected by multiple status effects.

Applicable Status Effects:

  • Stunned
  • On Fire
  • Frozen
  • Electrocution
  • Neurotoxin
  • Radiation (only from Fat Man and Gamma Contamination)
  • Pheromone Darts (but not the Pheromone Canisters)
  • Chemical Explosion (the DoT)
  • Taser Bolts (the proximity DoT, not the electric beam)
  • IFG
  • Electric Crystals (from the Crystaline Caverns)
  • Neuro-Lasso
  • Dazzler Module
  • Coil Gun Trail
  • Coil Gun Electric Trail
  • Hellfire Trail
  • Densification ray

Notable Status Effects that DO NOT apply:

  • Taser Bolt Electric Beam
  • Turret Arc Electric Beam
  • Pheromone Canisters
  • Corrosion
  • Corrosive Puddles
  • Sticky Flames
  • Plasma Trail
  • Persistent Plasma (both from the EPC and Explosive Goodbye)
  • Radiation (from Exploders, Praetorians, and Crystals in the Radioactive Exclusion Zone)
  • Acid/Poison (from Acid Spitters and Praetorians)
  • Sticky Goo

Electrifying Reload[]

Frame Overclock Unstable.png
Icon Overclock Special Magazine.png

Electrifying Reload is an Unstable Overclock

Every creature that was damaged by the weapon will get a 100% chance of receiving Electrocution status (3 Electric Damage every 0.25s for 6s, and x0.2 Movement speed) when the weapon is reloaded.

  • Bullets stay through Born Ready activation but can still be activated on next reload.
  • A full reload is not necessary to activate Electrifying Reload. It will trigger at the beginning of the animation. Canceling the reload, by switching weapon for example, will still activate the effect.

Mastery[]

Each modification that is purchased advances a mastery bar by one unit.

Mastery unlocks:

  • Three modifications – First Stripe Weapon Paintjob Icon Skin First Stripe.png
  • Seven modifications – Deepcore Weapon Paintjob Icon Skin Deepcore.png
  • All (13) modifications – The Company Special Weapon Paintjob Icon Skin The Company Special.png

Skins[]

Full gallery of skins can be seen at Weapon Skins.

Gallery[]

Trivia[]

  • In earlier versions of the game, the GK2 had a much more realistic design with a longer barrel, smaller foregrip, and a more shapely stock.



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