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The Creatures of Hoxxes
Creatures page

Hoxxes IV is home to a variety of flora and fauna, and many of them pose a great threat to invaders. They are part of the reason why Deep Rock Galactic was once the only mining corporation willing to operate on Hoxxes IV.

Most notable is a species known as Glyphids. They are similar to both arachnids and arthropods in appearance, given their eight legs, like spiders, and caste system, like ants, have a variety of subspecies, all being extremely hostile. Glyphids can be encountered in small groups while roaming the caves, and periodically build up to attack in concentrated waves. When they decide to swarm the Dwarves, Mission Control will warn the players of the attack in advance.

Along with Glyphids there are various other species found on Hoxxes IV. Macteras are a winged species that primarily use ranged attacks while airborne. Naedocyte are a species similar to jellyfish, and serve as the airborne counterpart to Glyphid Swarmers. There are also a variety of creatures on Hoxxes IV that do not belong to any of the more commonly encountered species such as the Spitball Infector, Xynarch Charge-Sucker, Q'ronar Shellback, and Nayaka Trawler. While most of these creatures are hostile, there are a few that remain passive around the Dwarves.

Hostile creatures will only attack Dwarves, LUREs, tamed grunts, broken pipes, pheromoned enemies, or Doretta, ignoring Bosco, M.U.L.E., BET-C, sentries, Minehead and the Mobile Refinery.

Scaling & Hazard Levels[]

In addition to increasing the number of enemies during the mission and swarms, the hazard level also increases:

  • Creature Health
  • Creature Damage
  • Creature Movement Speed
  • Creature Attack Frequency
  • Creature Projectile Speed from Ranged Attacks (for higher difficulties)

The total amount of players connected will also affect these mechanics, and are calculated along with Hazard Levels

  • Creature Spawns
  • Creature Resistance
  • Creature Damage

The increased resistance of each enemy to damage is represented here as eHP, or effective Health Point, simplified as Health in this page. In reality, the creatures' actual health will not change, but their resistance to all damage increases with hazard level and the number of players. eHP is thusly used as it’s more convenient to consider the creature having more health than the weapons doing less damage.
You can see the base health of each creature directly displayed in the tables below, by clicking on the health number, you’ll be able to see the full scaling for that creature.

For more information on scaling, see Hazard Level.

Elite Threat Warning Elite Enemies[]

Elite enemies are stronger variants of some regular enemies that can only spawn with the Elite Threat warning.
They resist more damage, more status effects, move faster, and gain other bonuses, including different behavior for some. Elite enemies can be distinguished from regular enemies by their larger size, distinct aura of vertical red lines, and "Elite" title above their health bar and name when looked at.

 • List of enemies that have an Elite variant: Glyphid Guard, Glyphid Slasher, Glyphid Praetorian, Glyphid Acid Spitter, Glyphid Menace, Mactera Spawn, Mactera Brundle, Mactera Tri-Jaw, Mactera Grabber and Glyphid Bulk Detonator.

Hostile Creatures[]

Much of the fauna and some of the flora on Hoxxes IV poses a threat to players.

Note that enemy damage and health varies based on a mission's Hazard Level and number of players.

Land Creatures[]

Glyphid[]

Glyphids are the most common enemies found in Hoxxes IV. They appear in every biome, and their weaker variants will make up the majority of most swarms. They loosely resemble arachnids, all possessing eight legs, exoskeletons, and bodies split into three main segments. All Glyphids have a significantly larger pair of front legs as compared to the rest, lack any visible eyes, and (excluding the Glyphid Menace) have a large mouth with jagged, pointed teeth, and a lower jaw which can split along the middle. All Glyphids are capable of climbing along or hanging onto walls and ceilings, and the majority burrow up out of natural terrain when they spawn.

Icon Name Base Health Variants Resistances Armor
Weakpoints
Glyphid Spawn Glyphid Spawn
5 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 3.5 5 5.5 6 6 5.5 5.5 6 6 6
No variant No Resistances None No armor.
No weakpoint
Glyphid Swarmer Glyphid Swarmer
12 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 8.4 12 13.2 14.4 14.4 13.2 13.2 14.4 14.4 14.4
Common No Resistances None No armor.
No weakpoint
Glacial Strata
Fire Resistance
 -25%
Frost Resistance
 25%
Radioactive Exclusion Zone
Radiation Resistance
 100%
Glyphid Grunt Glyphid Grunt
90 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 63 90 99 108 108 99 99 108 108 108
Common No Resistances Light Light armor: -20% damage taken.
Mouth: x2
Glacial Strata
Fire Resistance
 -25%
Frost Resistance
 25%
Radioactive Exclusion Zone
Radiation Resistance
 50%
Glyphid Grunt Slasher Glyphid Grunt Slasher
148 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 103.6 148 162.8 177.6 177.6 162.8 162.8 177.6 177.6 177.6
Common
Explosive Resistance
 -30%
Light Light armor: -20% damage taken.
Mouth: x2
Glacial Strata
Fire Resistance
 -25%
Frost Resistance
 25%
Explosive Resistance
 -30%
Radioactive Exclusion Zone
Explosive Resistance
 -30%
Radiation Resistance
 50%
Glyphid Grunt Guard Glyphid Grunt Guard
270 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 189 270 297 324 324 297 297 324 324 324
Common
Fire Resistance
 25%
Frost Resistance
 30%
Explosive Resistance
 30%
Corrosive Resistance
 30%
Light Light armor: -20% damage taken.

Heavy Heavy armor
Mouth: x2

Glacial Strata
Fire Resistance
 -25%
Frost Resistance
 25%
Explosive Resistance
 30%
Corrosive Resistance
 30%
Radioactive Exclusion Zone
Explosive Resistance
 30%
Radiation Resistance
 50%
Corrosive Resistance
 30%
Glyphid Stingtail Glyphid Stingtail
600 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 420 600 660 720 720 660 660 720 720 720
No variant No Resistances Heavy Heavy armor: Block all damage until broken.
Mouth: ×2
Back: x2
Glyphid Praetorian Glyphid Praetorian
750 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 337.5 487.5 600 750 900 600 637.5 825 900 975
Dwarfcount2 412.5 562.5 675 750 900 675 712.5 825 900 975
Dwarfcount3 525 675 750 900 1050 750 825 975 1050 1125
Dwarfcount4 637.5 750 825 975 1125 825 900 1050 1125 1200
Common No Resistances Heavy Heavy armor: Block all damage until broken.
Back: x1
Glacial Strata No Resistances
Radioactive Exclusion Zone
Radiation Resistance
 100%
Glyphid Warden Glyphid Warden
800 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 360 520 640 800 960 640 680 880 960 1040
Dwarfcount2 440 600 720 800 960 720 760 880 960 1040
Dwarfcount3 560 720 800 960 1120 800 880 1040 1120 1200
Dwarfcount4 680 800 880 1040 1200 880 960 1120 1200 1280
No variant No Resistances Heavy Heavy armor: Block all damage until broken.
Spherical Spore-emiter organ: x3
Mouth: x2
Glyphid Oppressor Glyphid Oppressor
900 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 405 585 720 900 1080 720 765 990 1080 1170
Dwarfcount2 495 675 810 900 1080 810 855 990 1080 1170
Dwarfcount3 630 810 900 1080 1260 900 990 1170 1260 1350
Dwarfcount4 765 900 990 1170 1350 990 1080 1260 1350 1440
No variant
Fire Resistance
 66%
Frost Resistance
 50%
Electricity Resistance
 25%
Explosive Resistance
 66%
Melee Resistance
 -50%
Corrosive Resistance
 66%
Unbreakable Unbreakable armor: Block all damage.
Back: x1
Glyphid Dreadnought Glyphid Dreadnought
5000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 1000 1500 2500 3500 3750 2500 3000 3500 3750 3750 Health
Dwarfcount2 2000 2000 2750 3750 4000 2750 3250 3750 4000 4000
Dwarfcount3 3000 3500 4500 5000 6000 4500 4750 5500 6000 6000
Dwarfcount4 4000 5000 6000 8000 8500 6000 7000 8000 8000 8500
Player Count Dwarfcount1 340 510 850 1190 1190 850 1020 1190 1190 1190 Shell
Dwarfcount2 680 680 935 1275 1360 935 1020 1190 1360 1190
Dwarfcount3 1020 1190 1530 1700 2040 1530 1700 1870 2040 1870
Dwarfcount4 1360 1700 2040 2720 2890 2040 2380 2720 2890 2720
Shell phase
Fire Resistance
 30%
Frost Resistance
 20%
Electricity Resistance
 50%
Explosive Resistance
 40%
Corrosive Resistance
 50%
Unbreakable Unbreakable armor: Block all damage.
Back: x2
(Health phase only)
Health phase
Fire Resistance
 50%
Frost Resistance
 20%
Electricity Resistance
 60%
Explosive Resistance
 40%
Corrosive Resistance
 50%
Dreadnought Hiveguard Dreadnought Hiveguard
5000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 1000 1500 2500 3500 3750 2500 3000 3500 3750 3750
Dwarfcount2 2000 2000 2750 3750 4000 2750 3250 3750 4000 4000
Dwarfcount3 3000 3500 4500 5000 6000 4500 4750 5500 6000 6000
Dwarfcount4 4000 5000 6000 8000 8500 6000 7000 8000 8000 8500
Protrusion phase
Fire Resistance
 40%
Frost Resistance
 20%
Electricity Resistance
 50%
Explosive Resistance
 40%
Corrosive Resistance
 50%
Radial Resistance
 50%
Unbreakable Unbreakable armor: Block all damage.
Back: x1.5
(Health phase only)
Health phase
Fire Resistance
 50%
Frost Resistance
 20%
Electricity Resistance
 60%
Explosive Resistance
 40%
Corrosive Resistance
 50%
Glyphid Dreadnought Twins Glyphid Dreadnought Twins
4500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 900 1350 2250 3150 3375 2250 2700 3150 3375 3375
Dwarfcount2 1800 1800 2475 3375 3600 2475 2925 3375 3600 3600
Dwarfcount3 2700 3150 4050 4500 5400 4050 4275 4950 5400 5400
Dwarfcount4 3600 4500 5400 7200 7650 5400 6300 7200 7200 7650
Arbalest
Fire Resistance
 40%
Frost Resistance
 10%
Electricity Resistance
 50%
Explosive Resistance
 30%
Corrosive Resistance
 40%
Heavy Heavy armor: Block all damage until broken.
Back: x1
Lacerator
Fire Resistance
 40%
Frost Resistance
 10%
Electricity Resistance
 50%
Explosive Resistance
 30%
Corrosive Resistance
 40%
Glyphid Exploder Glyphid Exploder
20 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 14 20 22 24 24 22 22 24 24 24
Common
Melee Resistance
 -25%
None No armor.
Mouth: x2
Radioactive Exclusion Zone
Melee Resistance
 -25%
Glyphid Bulk Detonator Glyphid Bulk Detonator
4000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 1800 2600 3200 4000 4800 3200 3400 4400 4800 5200
Dwarfcount2 2200 3000 3600 4000 4800 3600 3800 4400 4800 5200
Dwarfcount3 2800 3600 4000 4800 5600 4000 4400 5200 5600 6000
Dwarfcount4 3400 4000 4400 5200 6000 4400 4800 5600 6000 6400
No variant
Explosive Resistance
 50%
None No armor.
Bulbs: x3
Glyphid Crassus Detonator Glyphid Crassus Detonator
6000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 2700 3900 4800 6000 7200 4800 5100 6600 7200 7800
Dwarfcount2 3300 4500 5400 6000 7200 5400 5700 6600 7200 7800
Dwarfcount3 4200 5400 6000 7200 8400 6000 6600 7800 8400 9000
Dwarfcount4 5100 6000 6600 7800 9000 6600 7200 8400 9000 9600
No variant
Explosive Resistance
 50%
Medium Medium armor: -60% damage taken
Bulbs: x3
Glyphid Web Spitter Glyphid Web Spitter
39.9 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 27.93 39.9 43.89 47.88 47.88 43.89 43.89 47.88 47.88 47.88
No variant No Resistances Light Light armor: -20% damage taken.
Mouth: x2
Glyphid Acid Spitter Glyphid Acid Spitter
120 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 84 120 132 144 144 132 132 144 144 144
No variant
Electricity Resistance
 -10%
Light Light armor: -20% damage taken.
Mouth: x2
Glyphid Septic Spreader Glyphid Septic Spreader
270 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 189 270 297 324 324 297 297 324 324 324
No variant No Resistances Light Light armor: -20% damage taken.
Head: ×2
Sac: x2
Glyphid Menace Glyphid Menace
700 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 315 455 560 700 840 560 595 770 840 910
Dwarfcount2 385 525 630 700 840 630 665 770 840 910
Dwarfcount3 490 630 700 840 980 700 770 910 980 1050
Dwarfcount4 595 700 770 910 1050 770 840 980 1050 1120
No variant No Resistances Heavy Heavy armor: Block all damage until broken.
Mouth: x2
Side Sacks: x2


Other[]

These creatures lack any broad group of species they can be sorted into, but they present a threat to the player all the same. Many of them happen to be somewhat rare, being limited to particular biomes or mission modifiers, or simply having a low chance to spawn in any mission.

Icon Name Base Health Variants Resistances Armor
Weakpoints
Carnivorous Larva Carnivorous Larva
10 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 7 10 11 12 12 11 11 12 12 12
No variant No Resistances None No armor.
No weakpoint
Nayaka Trawler Nayaka Trawler
300 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 210 300 330 360 360 330 330 360 360 360
No variant No Resistances None No armor.
Abdomen: x3
Q'ronar Youngling Q'ronar Youngling
100 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 45 65 80 100 120 80 85 110 120 130
Dwarfcount2 55 75 90 100 120 90 95 110 120 130
Dwarfcount3 70 90 100 120 140 100 110 130 140 150
Dwarfcount4 85 100 110 130 150 110 120 140 150 160
When rolling or standing up
Fire Resistance
 30%
Frost Resistance
 30%
Electricity Resistance
 75%
Explosive Resistance
 75%
Corrosive Resistance
 -50%
Medium Medium armor: -50% damage taken
Eyes: x2
Tail’s tip: x2
When standing up with its mouth opened
Fire Resistance
 -50%
Frost Resistance
 -70%
Corrosive Resistance
 -50%
Q'ronar Shellback Q'ronar Shellback
450 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 202.5 292.5 360 450 540 360 382.5 495 540 585
Dwarfcount2 247.5 337.5 405 450 540 405 427.5 495 540 585
Dwarfcount3 315 405 450 540 630 450 495 585 630 675
Dwarfcount4 382.5 450 495 585 675 495 540 630 675 720
When rolling
Fire Resistance
 30%
Frost Resistance
 30%
Electricity Resistance
 100%
Explosive Resistance
 80%
Corrosive Resistance
 30%
Heavy Heavy armor: Block all damage until broken.
Eyes: x2
Mouth: x2
Tail’s tip: x2
When standing up
Fire Resistance
 -50%
Frost Resistance
 -70%
Corrosive Resistance
 -50%
Xynarch Charge-Sucker Xynarch Charge-Sucker
1300 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 260 390 650 910 975 650 780 910 975 975
Dwarfcount2 520 520 715 975 1040 715 845 975 1040 1040
Dwarfcount3 780 910 1170 1300 1560 1170 1235 1430 1560 1560
Dwarfcount4 1040 1300 1560 2080 2210 1560 1820 2080 2080 2210
No variant
Fire Resistance
 20%
Explosive Resistance
 80%
None No armor.
No weakpoint
Korlok Sprout Korlok Sprout
550 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 247.5 357.5 440 550 660 440 467.5 605 660 715
Dwarfcount2 302.5 412.5 495 550 660 495 522.5 605 660 715
Dwarfcount3 385 495 550 660 770 550 605 715 770 825
Dwarfcount4 467.5 550 605 715 825 605 660 770 825 880
No variant
Fire Resistance
 -30%
Frost Resistance
 -30%
Electricity Resistance
 20%
Explosive Resistance
 20%
Melee Resistance
 -100%
None No armor.
Head: ×2
Korlok Healing Pod Korlok Healing Pod
250 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 112.5 162.5 200 250 300 200 212.5 275 300 325
Dwarfcount2 137.5 187.5 225 250 300 225 237.5 275 300 325
Dwarfcount3 175 225 250 300 350 250 275 325 350 375
Dwarfcount4 212.5 250 275 325 375 275 300 350 375 400
No variant
Electricity Resistance
 20%
Explosive Resistance
 20%
Melee Resistance
 -50%
None No armor.
No weakpoint
Korlok Tyrant-Weed Korlok Tyrant-Weed
3000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 600 900 1500 2100 2100 1500 1800 2100 2100 2100
Dwarfcount2 1200 1200 1500 2100 2100 1500 1800 2100 2100 2100
Dwarfcount3 1800 2100 2700 3000 3000 2700 3000 3300 3000 3300
Dwarfcount4 2400 3000 3300 3900 3900 3300 3600 3900 3900 3900
No variant
Electricity Resistance
 50%
Explosive Resistance
 30%
Melee Resistance
 -20%
Unbreakable Unbreakable armor: Block all damage.
No weakpoint
Flying Rock Flying Rock
250 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 112.5 162.5 200 250 300 200 212.5 275 300 325
Dwarfcount2 137.5 187.5 225 250 300 225 237.5 275 300 325
Dwarfcount3 175 225 250 300 350 250 275 325 350 375
Dwarfcount4 212.5 250 275 325 375 275 300 350 375 400
No variant No Resistances None No armor.
No weakpoint



Air Creatures[]

Mactera[]

Macteras are flying insectoids, and are generally the most common breed of hostile creatures other than Glyphids. Macteras that enter the mission area after the Drop Pod arrives, by means of swarm or otherwise, will do so by simply appearing wherever there is enough room to fly.

Icon Name Base Health Variants Resistances Armor
Weakpoints
Mactera Spawn Mactera Spawn
223 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 156.1 223 245.3 267.6 267.6 245.3 245.3 267.6 267.6 267.6
No variant
Fire Resistance
 -100%
Electricity Resistance
 -50%
Explosive Resistance
 -100%
Melee Resistance
 -100%
Corrosive Resistance
 -100%
None No armor.
Abdomen: x3
Mactera Grabber Mactera Grabber
500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 225 325 400 500 600 400 425 550 600 650
Dwarfcount2 275 375 450 500 600 450 475 550 600 650
Dwarfcount3 350 450 500 600 700 500 550 650 700 750
Dwarfcount4 425 500 550 650 750 550 600 700 750 800
No variant No Resistances None No armor.
Abdomen’s Tip: x3
Mactera Goo Bomber Mactera Goo Bomber
800 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 360 520 640 800 960 640 680 880 960 1040
Dwarfcount2 440 600 720 800 960 720 760 880 960 1040
Dwarfcount3 560 720 800 960 1120 800 880 1040 1120 1200
Dwarfcount4 680 800 880 1040 1200 880 960 1120 1200 1280
Mactera Goo Bomber
Fire Resistance
 -20%
Melee Resistance
 -50%
Corrosive Resistance
 -50%
None No armor.
Sacs: x3
Mactera Frost Bomber
Fire Resistance
 -20%
Melee Resistance
 -50%
Corrosive Resistance
 -50%
Mactera Tri-Jaw Mactera Tri-Jaw
350 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 245 350 385 420 420 385 385 420 420 420
No variant
Fire Resistance
 -100%
Electricity Resistance
 -50%
Explosive Resistance
 -100%
Melee Resistance
 -100%
Corrosive Resistance
 -100%
None No armor.
Abdomen: x3
Mactera Brundle Mactera Brundle
600 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 420 600 660 720 720 660 660 720 720 720
No variant
Fire Resistance
 -100%
Electricity Resistance
 -50%
Explosive Resistance
 -100%
Melee Resistance
 -100%
Corrosive Resistance
 -100%
Heavy Heavy armor: Block all damage until broken.
Abdomen: x3


Naedocyte[]

Naedocytes make up a small caste of floating creatures, split between the Naedocyte Breeders and their Roe and Hatchlings, as well as the naturally spawning Naedocyte Shocker. The Naedocyte Hatchlings and Shockers are small, fragile, jellyfish-like creatures which flock to players in groups before stinging them. Like Macteras, the Naedocytes Shockers can show up mid-mission by appearing as a cluster near the players. The Naedocyte Hatchlings hatch out of the Roe laid by the Naedocyte Breeders.

Icon Name Base Health Variants Resistances Armor
Weakpoints
Naedocyte Shocker Naedocyte Shocker
5 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 3.5 5 5.5 6 6 5.5 5.5 6 6 6
No variant No Resistances None No armor.
No weakpoint
Naedocyte Hatchling Naedocyte Hatchling
5 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 3.5 5 5.5 6 6 5.5 5.5 6 6 6
No variant No Resistances None No armor.
No weakpoint
Naedocyte Roe Naedocyte Roe
120 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 84 120 132 144 144 132 132 144 144 144
No variant No Resistances None No armor.
No weakpoint
Naedocyte Breeder Naedocyte Breeder
1500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 675 975 1200 1500 1800 1200 1275 1650 1800 1950
Dwarfcount2 825 1125 1350 1500 1800 1350 1425 1650 1800 1950
Dwarfcount3 1050 1350 1500 1800 2100 1500 1650 1950 2100 2250
Dwarfcount4 1275 1500 1650 1950 2250 1650 1800 2100 2250 2400
No variant No Resistances None No armor.
Mouth: x3


Stationary Threats[]

While many of the threats on Hoxxes IV are mobile, there are also several stationary threats on Hoxxes IV.

Icon Name Base Health Variants Resistances Armor
Weakpoints
Cave Leech Cave Leech
100 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 70 100 110 120 120 110 110 120 120 120
No variant No Resistances None No armor.
No weakpoint
Deeptora Honeycomb Deeptora Honeycomb
400 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 280 400 440 480 480 440 440 480 480 480
No variant
Fire Resistance
 -100%
None No armor.
No weakpoint
Spitball Infector Spitball Infector
800 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 360 520 640 800 960 640 680 880 960 1040
Dwarfcount2 440 600 720 800 960 720 760 880 960 1040
Dwarfcount3 560 720 800 960 1120 800 880 1040 1120 1200
Dwarfcount4 680 800 880 1040 1200 880 960 1120 1200 1280
No variant
Fire Resistance
 -100%
None No armor.
Bulbs: x2
Glyphid Brood Nexus Glyphid Brood Nexus
1800 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 810 1170 1440 1800 2160 1440 1530 1980 2160 2340
Dwarfcount2 990 1350 1620 1800 2160 1620 1710 1980 2160 2340
Dwarfcount3 1260 1620 1800 2160 2520 1800 1980 2340 2520 2700
Dwarfcount4 1530 1800 1980 2340 2700 1980 2160 2520 2700 2880
No variant No Resistances None No armor.
Eyes: x2
Stabber Vine Stabber Vine
300 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 300
No variant No Resistances None No armor.
Yellow Spot: x3
Deeptora Bough Wasp Nest Deeptora Bough Wasp Nest
400 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 280 400 440 480 480 440 440 480 480 480
No variant
Fire Resistance
 -100%
None No armor.
No weakpoint


Rival Tech[]

Rival Tech are fully automated robotic entities. In addition to the resistances listed here, all of these entities will instantly die when fully lit on fire, regardless of remaining health. The Caretaker and Prospector cannot be fully ignited.

Icon Name Base Health Variants Resistances Armor
Weakpoints
Patrol Bot Patrol Bot
900 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 405 585 720 900 1080 720 765 990 1080 1170
Dwarfcount2 495 675 810 900 1080 810 855 990 1080 1170
Dwarfcount3 630 810 900 1080 1260 900 990 1170 1260 1350
Dwarfcount4 765 900 990 1170 1350 990 1080 1260 1350 1440
No variant
Frost Resistance
 -100%
Electricity Resistance
 -30%
Explosive Resistance
 -100%
Melee Resistance
 -200%
Poison Resistance
 100%
Corrosive Resistance
 -100%
None No armor.
Head: x3
Shredder Shredder
35 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 24.5 35 38.5 42 42 38.5 38.5 42 42 42
No variant
Electricity Resistance
 -30%
Explosive Resistance
 -100%
Melee Resistance
 -200%
Poison Resistance
 100%
None No armor.
Caretaker Caretaker
5500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 1100 1650 2750 3850 4125 2750 3300 3850 4125 4125
Dwarfcount2 2200 2200 3025 4125 4400 3025 3575 4125 4400 4400
Dwarfcount3 3300 3850 4950 5500 6600 4950 5225 6050 6600 6600
Dwarfcount4 4400 5500 6600 8800 9350 6600 7700 8800 8800 9350
No variant
Explosive Resistance
 45%
Poison Resistance
 100%
None No armor.
Eye: x1
Burst Turret Burst Turret
750 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 337.5 487.5 600 750 900 600 637.5 825 900 975
Dwarfcount2 412.5 562.5 675 750 900 675 712.5 825 900 975
Dwarfcount3 525 675 750 900 1050 750 825 975 1050 1125
Dwarfcount4 637.5 750 825 975 1125 825 900 1050 1125 1200
No variant
Frost Resistance
 -100%
Electricity Resistance
 -30%
Explosive Resistance
 -100%
Melee Resistance
 -200%
Poison Resistance
 100%
Corrosive Resistance
 -150%
None No armor.
Glowing Parts: x2.5
Sniper Turret Sniper Turret
300 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 300
No variant
Frost Resistance
 -100%
Electricity Resistance
 -30%
Explosive Resistance
 -100%
Melee Resistance
 -500%
Poison Resistance
 100%
Corrosive Resistance
 -100%
None No armor.
Glowing Parts: x2.5
Repulsion Turret Repulsion Turret
600 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 600
No variant
Frost Resistance
 -100%
Electricity Resistance
 -30%
Explosive Resistance
 -100%
Melee Resistance
 -200%
Poison Resistance
 100%
Corrosive Resistance
 -100%
None No armor.
Glowing Parts: 2.5x
Prospector Drone Prospector Drone
3000 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 600 900 1500 2100 2250 1500 1800 2100 2250 2250
Dwarfcount2 1200 1200 1650 2250 2400 1650 1950 2250 2400 2400
Dwarfcount3 1800 2100 2700 3000 3600 2700 2850 3300 3600 3600
Dwarfcount4 2400 3000 3600 4800 5100 3600 4200 4800 4800 5100
No variant
Frost Resistance
 -100%
Electricity Resistance
 -30%
Explosive Resistance
 -100%
Melee Resistance
 -200%
Poison Resistance
 100%
Corrosive Resistance
 -100%
None No armor.
Side Engines: x3
Nemesis Nemesis
3500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 700 1050 1750 2450 2625 1750 2100 2450 2625 2625
Dwarfcount2 1400 1400 1925 2625 2800 1925 2275 2625 2800 2800
Dwarfcount3 2100 2450 3150 3500 4200 3150 3325 3850 4200 4200
Dwarfcount4 2800 3500 4200 5600 5950 4200 4900 5600 5600 5950
No variant
Poison Resistance
 100%
Heavy Heavy armor: Block all damage until broken.
Exposed Internals: 2x

Side Panels: 2x


Lithophage Infection[]

Lithophage Infection is a plague of mutagenic Rockpox that spreads itself once a Lithophage meteorite crash lands on Hoxxes. All Rockpox-infected creatures deals a build-up of the Rockpox Infection status effect.


Icon Name Base Health Variants Resistances Armor
Weakpoints
Rockpox Larva Rockpox Larva
10 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 4.5 6.5 8 10 12 8 8.5 11 12 13
Dwarfcount2 5.5 7.5 9 10 12 9 9.5 11 12 13
Dwarfcount3 7 9 10 12 14 10 11 13 14 15
Dwarfcount4 8.5 10 11 13 15 11 12 14 15 16
No variant No Resistances None No armor.
None
Rockpox Grunt Rockpox Grunt
90 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 40.5 58.5 72 90 108 72 76.5 99 108 117
Dwarfcount2 49.5 67.5 81 90 108 81 85.5 99 108 117
Dwarfcount3 63 81 90 108 126 90 99 117 126 135
Dwarfcount4 76.5 90 99 117 135 99 108 126 135 144
No variant No Resistances None No armor.
Blisters: 25%
Rockpox Exploder Rockpox Exploder
20 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 9 13 16 20 24 16 17 22 24 26
Dwarfcount2 11 15 18 20 24 18 19 22 24 26
Dwarfcount3 14 18 20 24 28 20 22 26 28 30
Dwarfcount4 17 20 22 26 30 22 24 28 30 32
No variant No Resistances None No armor.
Blisters: 50%
Rockpox Spitter Rockpox Spitter
120 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 54 78 96 120 144 96 102 132 144 156
Dwarfcount2 66 90 108 120 144 108 114 132 144 156
Dwarfcount3 84 108 120 144 168 120 132 156 168 180
Dwarfcount4 102 120 132 156 180 132 144 168 180 192
No variant No Resistances None No armor.
Blisters: 33%
Rockpox Praetorian Rockpox Praetorian
750 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 337.5 487.5 600 750 900 600 637.5 825 900 975
Dwarfcount2 412.5 562.5 675 750 900 675 712.5 825 900 975
Dwarfcount3 525 675 750 900 1050 750 825 975 1050 1125
Dwarfcount4 637.5 750 825 975 1125 825 900 1050 1125 1200
No variant No Resistances Heavy Heavy armor: Block all damage until broken.
Blisters: 16.6%
Rockpox Goo Bomber Rockpox Goo Bomber
800 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 360 520 640 800 960 640 680 880 960 1040
Dwarfcount2 440 600 720 800 960 720 760 880 960 1040
Dwarfcount3 560 720 800 960 1120 800 880 1040 1120 1200
Dwarfcount4 680 800 880 1040 1200 880 960 1120 1200 1280
No variant No Resistances None No armor.
Blisters: 16.6%
Rockpox Naedocyte Breeder Rockpox Naedocyte Breeder
1500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 675 975 1200 1500 1800 1200 1275 1650 1800 1950
Dwarfcount2 825 1125 1350 1500 1800 1350 1425 1650 1800 1950
Dwarfcount3 1050 1350 1500 1800 2100 1500 1650 1950 2100 2250
Dwarfcount4 1275 1500 1650 1950 2250 1650 1800 2100 2250 2400
No variant No Resistances None No armor.
Blisters: 12.5%
Lithophage Corruptor Lithophage Corruptor
7200 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 3240 4680 5760 7200 8640 5760 6120 7920 8640 9360
Dwarfcount2 3960 5400 6480 7200 8640 6480 6840 7920 8640 9360
Dwarfcount3 5040 6480 7200 8640 10080 7200 7920 9360 10080 10800
Dwarfcount4 6120 7200 7920 9360 10800 7920 8640 10080 10800 11520
No variant No Resistances Unbreakable Unbreakable armor: Block all damage.
Blisters: 33%



Passive Creatures[]

While a large part of Hoxxes IV's wildlife is hostile or dangerous, there are some passive creatures within the caves.

Icon Name Base Health Variants Resistances Armor
Weakpoints
Loot Bug Loot Bug
100 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 100
No variant No Resistances None No armor.
No weakpoint
Golden Loot Bug Golden Loot Bug
200 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 200
No variant No Resistances None No armor.
No weakpoint
Huuli Hoarder Huuli Hoarder
1500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 675 975 1200 1500 1800 1200 1275 1650 1800 1950
Dwarfcount2 825 1125 1350 1500 1800 1350 1425 1650 1800 1950
Dwarfcount3 1050 1350 1500 1800 2100 1500 1650 1950 2100 2250
Dwarfcount4 1275 1500 1650 1950 2250 1650 1800 2100 2250 2400
No variant
Electricity Resistance
 80%
None No armor.
No weakpoint
Maggot Maggot
1 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 1
Maggot No Resistances None No armor.
No weakpoint
Red Maggot No Resistances
Green Maggot No Resistances
Naedocyte Cave Cruiser Naedocyte Cave Cruiser
35 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 35
No variant No Resistances None No armor.
No weakpoint
Cave Vine Cave Vine
100 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 100
No variant No Resistances None No armor.
No weakpoint
Silicate Harvester Silicate Harvester
250 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 250
No variant No Resistances None No armor.
No weakpoint
Mobula Cave Angel Mobula Cave Angel
100 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 70 100 110 120 120 110 110 120 120 120
No variant No Resistances None No armor.
No weakpoint
Hexawing Gniffer Hexawing Gniffer
80 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 56 80 88 96 96 88 88 96 96 96
No variant No Resistances None No armor.
No weakpoint
Fester Flea Fester Flea
80 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 to Dwarfcount4 56 80 88 96 96 88 88 96 96 96
No variant No Resistances None No armor.
No weakpoint


Machine Event Creatures[]

Event organisms spawn when corresponding Machine Events are activated.

Icon Name Base Health Variants Resistances Armor
Weakpoints
Kursite Preatorian Kursite Preatorian
750 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 337.5 487.5 600 750 900 600 637.5 825 900 975
Dwarfcount2 412.5 562.5 675 750 900 675 712.5 825 900 975
Dwarfcount3 525 675 750 900 1050 750 825 975 1050 1125
Dwarfcount4 637.5 750 825 975 1125 825 900 1050 1125 1200
No variant No Resistances Heavy Heavy armor: Block all damage until broken.
Abdomen: x1
Kursite Acid Spitter Kursite Acid Spitter
120 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 54 78 96 120 144 96 102 132 144 156
Dwarfcount2 66 90 108 120 144 108 114 132 144 156
Dwarfcount3 84 108 120 144 168 120 132 156 168 180
Dwarfcount4 102 120 132 156 180 132 144 168 180 192
No variant
Electricity Resistance
 10%
None No armor.
Mouth: ×2
kursite Mactera Spawn kursite Mactera Spawn
223 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 100.35 144.95 178.4 223 267.6 178.4 189.55 245.3 267.6 289.9
Dwarfcount2 122.65 167.25 200.7 223 267.6 200.7 211.85 245.3 267.6 289.9
Dwarfcount3 156.1 200.7 223 267.6 312.2 223 245.3 289.9 312.2 334.5
Dwarfcount4 189.55 223 245.3 289.9 334.5 245.3 267.6 312.2 334.5 356.8
No variant
Fire Resistance
 -100%
Electricity Resistance
 -50%
Explosive Resistance
 -100%
Melee Resistance
 -100%
Corrosive Resistance
 -100%
None No armor.
Abdomen: ×3
Ebonite Praetorian Ebonite Praetorian
750 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 337.5 487.5 600 750 900 600 637.5 825 900 975
Dwarfcount2 412.5 562.5 675 750 900 675 712.5 825 900 975
Dwarfcount3 525 675 750 900 1050 750 825 975 1050 1125
Dwarfcount4 637.5 750 825 975 1125 825 900 1050 1125 1200
No variant
Melee Resistance
 100%
None No armor.
No weakpoint
Ebonite Grunt Ebonite Grunt
90 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 40.5 58.5 72 90 108 72 76.5 99 108 117
Dwarfcount2 49.5 67.5 81 90 108 81 85.5 99 108 117
Dwarfcount3 63 81 90 108 126 90 99 117 126 135
Dwarfcount4 76.5 90 99 117 135 99 108 126 135 144
No variant
Melee Resistance
 100%
None No armor.
No weakpoint
Omen Modular Extermination Tower Omen Modular Extermination Tower
1500 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 675 975 1200 1500 1800 1200 1275 1650 1800 1950
Dwarfcount2 825 1125 1350 1500 1800 1350 1425 1650 1800 1950
Dwarfcount3 1050 1350 1500 1800 2100 1500 1650 1950 2100 2250
Dwarfcount4 1275 1500 1650 1950 2250 1650 1800 2100 2250 2400
No variant
Fire Resistance
 70%
Frost Resistance
 70%
Explosive Resistance
 70%

Cooling Tanks: ×1
Homing Drone Homing Drone
20 Health Health Points

Effective

Health Scaling

Hazard Level
Normal Mission DD EDD
1 2 3 4 5 3 3.5 4.5 5 5.5
Player Count Dwarfcount1 9 13 16 20 24 16 17 22 24 26
Dwarfcount2 11 15 18 20 24 18 19 22 24 26
Dwarfcount3 14 18 20 24 28 20 22 26 28 30
Dwarfcount4 17 20 22 26 30 22 24 28 30 32
No variant No Resistances None No armor.
No weakpoint


Special Event Creatures[]

Creatures that only appears during Seasonal Events. Very rare and elusive, but grants additional bonuses if defeated.


Icon Name Base Health Variants Resistances Armor
Weakpoints
Yuletide Elf Yuletide Elf
750 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 750
No variant No Resistances None No armor.
No weakpoint
Spring Bunny Spring Bunny
750 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 750
No variant No Resistances None No armor.
No weakpoint
Halloween Skull Halloween Skull
750 Health Health Points

Effective

Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1 to Dwarfcount4 750
No variant No Resistances None No armor.
No weakpoint


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