Cave Vine

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Cave Vine
Cave Vine
Creature Details
Biome Radioactive Exclusion Zone
Category Neutral Critter
Attack(s) None
Base Health 100
Resistance(s) None
Weakness(es) None
Weakpoint None
Hot Cold
Burn T°C Freeze T°C
30° Heat -50° Cold
Douse Fire T°C Unfreeze T°C
Heat Cold
Cooling Rate Warming Rate
10°/s Heat 10°/s Cold

The Cave Vine is a passive mob that spawns exclusively in the Radioactive Exclusion Zone. It hangs from the roof of the cave and reaches its tendril feelers down to the ground, lazily hanging there.

Behaviour[edit | edit source]

When no dwarves are nearby, the Cave Vine will just hang directly down and sway slightly. When approached by a dwarf, it will reach out to them to feel / touch them and produce a strange sound effect. This doesn't affect the player in any way.

Health and Armor[edit | edit source]


Health Scaling

Hazard Level
Any Mission
1 to 5.5
Player Count Dwarfcount1.png to Dwarfcount4.png 100

Attacks[edit | edit source]

This creature cannot damage the player directly or indirectly. But it has the potential to be mistaken for a Cave Leech.

Gallery[edit | edit source]

Trivia[edit | edit source]

  • The feeler will always float directly above a portion of ground below the creature's "body", which can result in humorously long tendrils if spawned in large caves or if the ground is dug out below it.
  • The player can pet the end of a Cave Vine tentacle even though there is no on screen prompt to do so.