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== Combat == |
== Combat == |
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+ | Spawning from a pile of black or dark brown goo that forms after killing a mediun or larger enemy in groups of 1-3 (medium) or 3-5 (larger), they jump up off of whatever serface the goo was on, then land back on it. They then slither towards the dwarf they are targeting, jumping at them, dealing damage on contact, and exploding on contact dealing additional damage in a small area. |
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+ | Because of their low health and usually appering in large numbers, they can tipicaly be treated like slightly healthier [[Glyphid Swarmer|Swarmer]]<nowiki/>s. Because of this, any form of croud control, other than freeze, is effective at dispaching them quickly. |
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=== Health and Armor === |
=== Health and Armor === |
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| minAreaDamage = 25 |
| minAreaDamage = 25 |
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+ | <br /> |
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+ | == Trivia == |
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+ | Although they will spawn when killing a Gyphid Bulk Detonator or Glyphid Crassus Detonator, they are not fast enough to avoid the explosion and will always die. |
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Revision as of 17:41, 6 December 2021
“ | It's everyone for themselves on Hoxxes, and life is cheap. Whatever foul mind dreamt up these things is truly deranged, though. These invasive larvae will burrow into practically anything biological given half a chance, and will multiply aggressively once they do find a nice nest. Take out the carriers and larvae themselves with extreme prejudice. The stories we've heard from our predecessors on Hoxxes are not for children. |
— Miner's Manual Description |
Carnivorous Larva, also known as Parasites, are hostile creatures found during missions in any region with the Parasites Warning. They appear to burst out when killing medium or larger enemies and flail around, gnashing at the Dwarves.
The HP of the Larva is not linked with its host, meaning overpenetration will not kill the Larvae along with the host.
Combat
Spawning from a pile of black or dark brown goo that forms after killing a mediun or larger enemy in groups of 1-3 (medium) or 3-5 (larger), they jump up off of whatever serface the goo was on, then land back on it. They then slither towards the dwarf they are targeting, jumping at them, dealing damage on contact, and exploding on contact dealing additional damage in a small area.
Because of their low health and usually appering in large numbers, they can tipicaly be treated like slightly healthier Swarmers. Because of this, any form of croud control, other than freeze, is effective at dispaching them quickly.
Health and Armor
Effective
Health Scaling |
Hazard Level | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | to | 7 | 10 | 11 | 12 | 12 | 11 | 11 | 12 | 12 | 12 |
Attacks
Direct Attack | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage Amount | Hazard Level | ||||||||||||
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 1 | 1.4 | 2.4 | 4 | 5.6 | 2.4 | 3 | 4.6 | 5.6 | 6 | |||
1 | 1.6 | 2.6 | 4.3 | 6 | 2.6 | 3.2 | 4.9 | 6 | 6.4 | ||||
1 | 1.8 | 2.8 | 4.6 | 6.4 | 2.8 | 3.4 | 5.2 | 6.4 | 6.8 | ||||
1 | 2 | 3 | 5 | 6.8 | 3 | 3.6 | 5.6 | 6.8 | 7.2 | ||||
Details | |||||||||||||
Damage Type | Poison | ||||||||||||
AoE Attack | |||||||||||||
Area Damage | Hazard Level | ||||||||||||
Normal Mission | DD | EDD | |||||||||||
1 | 2 | 3 | 4 | 5 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 4 | 5.6 | 9.6 | 16 | 22.4 | 9.6 | 12 | 18.4 | 22.4 | 24 | |||
4 | 6.4 | 10.4 | 17.2 | 24 | 10.4 | 12.8 | 19.6 | 24 | 25.6 | ||||
4 | 7.2 | 11.2 | 18.4 | 25.6 | 11.2 | 13.6 | 20.8 | 25.6 | 27.2 | ||||
4 | 8 | 12 | 20 | 27.2 | 12 | 14.4 | 22.4 | 27.2 | 28.8 | ||||
Details | |||||||||||||
Damage Type | Poison | Radius: 1 m |
Trivia
Although they will spawn when killing a Gyphid Bulk Detonator or Glyphid Crassus Detonator, they are not fast enough to avoid the explosion and will always die.
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