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Some say 'talk softly and carry a big stick.' I say 'shout loudly and BE the big stick!'
— The Breaker


Breaker
Class Details
Icon Breaker
Voice Pitch Unknown

The Breaker is one of the five playable dwarves of Deep Rock Galatic.

His primary weapon set consists of the "Mjolnir" Kinetic Maul, the "Echo-Smasher" Sonic Projector, and the "Quake Cannon" Tectonic Disruptor while his secondaries consist of the "Spike Driver" Rivet Gun, the "Shrapnel Volley" Pistol, and the Focused Demolition Charge. He has the Terra-Forming Gauntlets, the Resonance Emitter Array, and the "Colossus" Armor Rig as his equipment and the Concussion Grenade, the Limpet Armor Cracker, the Seismic Pulse Charge, and the Shatterfield Mine as his throwables.

About[]

When brute force ain't enough, you bring MORE brute force! As the BREAKER, you specialize in shattering defenses and shaking the very foundations of Hoxxes. Your TERRA-FORMING GAUNTLETS let you reshape the battlefield on the fly, while your RESONANCE EMITTER ARRAY softens up the toughest hides for you and your team. If it's big, armored, or just plain in the way, you're the dwarf for the job!
— Class Description


The Breaker excels at frontline disruption and armor stripping, making tough enemies vulnerable for the rest of the team. He's a force of nature, capable of altering terrain to create cover or chokepoints with his Terra-Forming Gauntlets, and deploying a Resonance Emitter Array to weaken enemy carapaces or even temporarily stun them with potent sonic waves. While not as mobile as the Scout or as dedicated to area denial as the Engineer, the Breaker carves his own path through sheer force and tactical ground manipulation.

His primary weapons are built for impact: the "Mjolnir" Kinetic Maul delivers devastating close-range blows that can send shockwaves through enemy ranks, the "Echo-Smasher" Sonic Projector fires focused sonic blasts that penetrate targets and can fracture rock, and the "Quake Cannon" Tectonic Disruptor launches projectiles that create localized tremors, cracking armor and stunning foes.

The Breaker has four throwables to choose from: the Concussion Grenade which disorients and stuns groups of enemies with a powerful blast, the Limpet Armor Cracker which sticks to a target before detonating to severely damage or remove armor, the Seismic Pulse Charge which unleashes a ground-level shockwave to knock enemies off their feet, and the Shatterfield Mine which, upon detonation, scatters high-velocity shrapnel particularly effective against unarmored targets.

Equipment[]

All classes have twelve pieces of gear, each of which can be individually upgraded using Credits and crafting resources. There are currently four unlockable weapons per class. Each weapon has its own assignment. Once an assignment for a weapon has been completed it can then be purchased from the upgrade terminal.


Primary
File:Breaker Kinetic Maul.png
"Mjolnir" Kinetic Maul
Impact Weapon

"Echo-Smasher" Sonic Projector
Sonic Projector

"Quake Cannon" Tectonic Disruptor
Tectonic Weapon
Secondary

"Spike Driver" Rivet Gun
Heavy Pistol
File:Breaker Shrapnel Volley.png
"Shrapnel Volley" Pistol
Burst Pistol

Focused Demolition Charge
Demolition Charge
Equipment

Terra-Forming Gauntlets
Support Tool

Resonance Emitter Array
Support Device

"Colossus" Armor Rig
Armor Undersuit
Throwables
File:Breaker Concussion Grenade.png
Concussion Grenade
Throwable

Limpet Armor Cracker
Throwable

Seismic Pulse Charge
Throwable
File:Breaker Shatterfield Mine.png
Shatterfield Mine
Throwable


Voice Responses[]

Class Selected/Joining an Active Mission[]
  • "Time to make some room!"
  • "If it ain't broke, I'll break it!"
  • "Let's crack this cave open!"
  • "Breaker ready to make some rubble!"
  • "Need something smashed? You called the right dwarf!"
  • "They don't call me Breaker for nothin'!"
  • "Armor? What armor?"
  • "Prepare for percussive maintenance!"
  • "Let's shake things up!"
  • "Show me the rocks, and I'll show 'em who's boss!"
Arriving on Hoxxes via Drop Pod[]

(Note: these responses may be heard even if no Breaker is present on the team.)

  • "Alright, Hoxxes, let's see what you've got for me to smash!"
  • "Hope these caves are sturdy, 'cause I'm not!"
  • "Time to make some noise and crack some skulls!"
  • "Let's get down there and rearrange the furniture!"
  • "This rig better be reinforced!"
  • "Feel the rumble? That's me, eager to get started!"
  • "If there's a wall, I'm goin' through it!"
  • "Let's turn this cave system into a gravel pit!"
  • "Hope the bugs brought their earplugs!"
  • "Just point me at the biggest thing you find!"
  • "Let's get to breakin'!"
  • "Another day, another demolition job!"
Terra-Forming Gauntlets[]
  • "Sculpting a bit of cover!"
  • "Need a step up? Coming right up!"
  • "Reshaping the landscape, one punch at a time."
  • "Rock and Stone... and more rock!"
  • "Making a path!"
  • "Instant fortification!"
  • "Eat your heart out, Driller! This is finesse!"
  • "A little terrain modification here..."
  • "Who needs a pickaxe when you've got these?"
  • "Creating some tactical advantage!"

Trivia[]

  • The Breaker frequently receives memos from R&D regarding "unnecessary geological restructuring" during missions.
  • It's said the Breaker's booming laughter can sometimes be mistaken for seismic activity.
  • They have a friendly rivalry with Drillers over who is the true master of rock manipulation, often leading to "constructive debates" back on the Space Rig.
  • The "Colossus" Armor Rig was specifically designed after the Breaker managed to wear out three standard rigs through sheer "enthusiastic field testing."