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{{equipment infobox |
{{equipment infobox |
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| name = BRT7 Burst Fire Gun |
| name = BRT7 Burst Fire Gun |
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| slot = 2 |
| slot = 2 |
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| availability = 2 |
| availability = 2 |
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+ | |hitscan=Yes}} |
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{{quote|More precise than an SMG, with the stopping power of a small shotgun, the BRT (or "Burt", as it's sometimes called) is highly prized among collectors and connoisseurs alike.|Item Description}} |
{{quote|More precise than an SMG, with the stopping power of a small shotgun, the BRT (or "Burt", as it's sometimes called) is highly prized among collectors and connoisseurs alike.|Item Description}} |
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− | The '''{{PAGENAME}}''' is the [[Gunner|Gunner's]] alternative secondary weapon, firing a burst of three bullets in quick succession when fired. While generally dealing less damage per shot than its [["Bulldog" Heavy Revolver]] counterpart, the BRT7 boasts higher stability and ammo count. |
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+ | The '''{{PAGENAME}}''' (also known as the '''"BRT"''') is the [[Gunner|Gunner's]] alternative secondary weapon. It is a handgun with a long barrel and a slender profile. The weapon's magazines are stored internally, and the port is accessed by pulling the knob above the weapon's handle to reveal it. |
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− | This item can only be unlocked through an assignment. After the corresponding assignment is completed this weapon can be purchased for {{credits}} 8200 Credits, {{icon resource|Umanite}} 120 Umanite {{icon resource|Magnite}} 80 Magnite in the Equipment Terminal. |
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+ | |||
− | {| class="wikitable" |
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+ | The Burt fires three bullets in a rapid burst with one pull of the trigger. One burst of bullets all follow the same spread pattern, though rapid fire with the weapon will cause bursts to fly in random directions. At base level, eight bursts can be fired before needing to reload. |
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+ | |||
+ | <br clear="all"> |
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+ | {| class="wikitable" width="300px" align="right" style="display: inline-table; text-align:center;" |
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+ | ! [[File:Icons Campaign.png|20px|link=]] Unlocked through an [[assignment#Equipment_Licenses|assignment]]. |
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+ | | style="padding: 5px;" | Requires [[Gunner]] {{level}} 15 |
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+ | ----- |
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+ | Purchased for: </br> {{Price table | width = 150px |
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+ | | credits = 8200 |
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+ | | magnite = 80 |
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+ | | umanite = 120 |
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+ | |} |
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+ | {| class="wikitable" style="display: inline-table;" |
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! Initial Stats |
! Initial Stats |
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|- |
|- |
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|{{Equipment stats |
|{{Equipment stats |
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− | | damage = |
+ | | damage = 21 Kinetic |
− | | ammo = |
+ | | ammo = 120 |
− | | clip = |
+ | | clip = 24 |
− | | firerate = |
+ | | firerate = 3 |
| reload = 2.2 |
| reload = 2.2 |
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⚫ | |||
− | | bonus = 70 |
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+ | | custom3 = 50% |
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⚫ | |||
| custom1 name = Burst Size |
| custom1 name = Burst Size |
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| custom1 = 3 |
| custom1 = 3 |
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| custom2 name = Burst Speed |
| custom2 name = Burst Speed |
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− | | custom2 = 0. |
+ | | custom2 = 0.08 |
}} |
}} |
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|} |
|} |
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− | + | == Modifications == |
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+ | |||
− | There are five tiers and each tier has up to three upgrades, only one upgrade can be equipped per tier. |
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+ | {{Mod notice|Weapon}} |
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{| class="wikitable" width="100%" style="text-align:center" |
{| class="wikitable" width="100%" style="text-align:center" |
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− | ! colspan=5 | |
+ | ! colspan=5 | BRT7 Burst Fire Gun Modifications |
|- |
|- |
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− | ! |
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− | ! Mod |
+ | ! width="20%" | Mod |
+ | ! width="20%" | Effect |
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! Description |
! Description |
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+ | ! width="150px" | Price |
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− | ! Effect |
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|- |
|- |
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− | ! rowspan= |
+ | ! rowspan="3" style="border-bottom-width: 3px;" | Tier 1 |
− | | style="padding:10px" | |
+ | | style="padding:10px" | {{icon upgrade|DamageGeneral}}<br/>High Velocity Rounds |
⚫ | |||
| The good folk in R&D have been busy. The overall damage of your weapon is increased. |
| The good folk in R&D have been busy. The overall damage of your weapon is increased. |
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+ | | {{Price table | width = 100% |
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− | | |
+ | | credits = 1000 |
+ | | enor pearl = 20 |
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− | {{icon resource|Enor_Pearl}} 20 Enor Pearl |
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+ | }} |
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|- |
|- |
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+ | |{{icon upgrade|Aim}}<br />Floating Barrel |
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+ | | x0.7 Base Spread |
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+ | | {{Price table | width = 100% |
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− | {{icon resource|Bismor}} 20 Bismor |
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+ | | credits = 1000 |
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+ | | croppa = 20 |
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+ | }} |
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|- |
|- |
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− | + | | style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|BulletPenetration}}<br />Blowthrough Rounds |
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+ | | style="border-bottom-width: 3px;" | +1 Max Penetrations |
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− | | style="padding:10px" | [[File:Icon_Upgrade_Aim.png|45px]]<br/>Floating Barrel |
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+ | | style="border-bottom-width: 3px;" | Shaped projectiles designed to over-penetrate targets with a minimal loss of energy. In other words: Fire straight through an enemy! |
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+ | | style="border-bottom-width: 3px;" | {{Price table | width = 100% |
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− | | |
+ | | credits = 1000 |
+ | | umanite = 20 |
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− | {{icon resource|Jadiz}} 12 Jadiz <br> |
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+ | }} |
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− | {{icon resource|Croppa}} 18 Croppa |
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|- |
|- |
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− | | style="padding:10px" | |
+ | | style="padding:10px" | {{icon upgrade|Recoil}}<br/>Recoil Dampener |
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| x0.5 Recoil |
| x0.5 Recoil |
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+ | | {{Price table | width = 100% |
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− | {{icon resource|enor Pearl}} 12 Enor Pearl <br> |
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− | {{icon resource|bismor}} 18 Bismor |
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+ | | enor pearl = 12 |
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+ | | bismor = 18 |
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+ | }} |
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|- |
|- |
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− | | style=" |
+ | | style="padding: 10px;" | {{icon upgrade|Speed}}<br/>Quickfire Ejector |
+ | | -0.7s Reload Time |
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− | | |
+ | |Experience, training, and a couple of under-the-table design "adjustments" means your gun can be reloaded significantly faster. |
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+ | | {{Price table | width = 100% |
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+ | | credits = 1800 |
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− | {{icon resource|croppa}} 12 Croppa <br> |
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+ | | croppa = 12 |
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− | {{icon resource|jadiz}} 18 Jadiz |
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+ | | jadiz = 18 |
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+ | }} |
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|- |
|- |
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− | + | | style="border-bottom-width: 3px;padding:10px" |{{icon upgrade|FireRate}}<br />Disabled Safety |
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− | | |
+ | | credits = 1800 |
+ | | umanite = 12 |
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− | {{icon resource|Croppa}} 20 Croppa <br> |
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+ | | bismor = 18 |
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− | {{icon resource|Jadiz}} 30 Jadiz |
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+ | }} |
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|- |
|- |
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− | + | ! rowspan=2 style="border-bottom-width: 3px;" style="border-bottom-width: 3px;" | Tier 3<br>{{level}} 10 |
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− | | style="border-bottom-width: 3px;" | The good folk in R&D have been busy. The overall damage of your weapon is increased. |
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⚫ | |||
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+ | | {{Price table | width = 100% |
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+ | | credits = 2200 |
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+ | | croppa = 20 |
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+ | | jadiz = 30 |
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+ | }} |
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+ | |- |
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+ | | style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|DamageGeneral}}<br/>Increased Caliber Rounds |
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| style="border-bottom-width: 3px;" | +3 Damage |
| style="border-bottom-width: 3px;" | +3 Damage |
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− | | style="border-bottom-width: 3px;" | |
+ | | style="border-bottom-width: 3px;" | The good folk in R&D have been busy. The overall damage of your weapon is increased. |
+ | | style="border-bottom-width: 3px;" | {{Price table | width = 100% |
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− | {{icon resource|enor pearl}} 20 Enor Pearl <br> |
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+ | | credits = 2200 |
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− | {{icon resource|magnite}} 30 Magnite |
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+ | | magnite = 30 |
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+ | | enor pearl = 20 |
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+ | }} |
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|- |
|- |
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! rowspan=3 style="border-bottom-width: 3px;" | Tier 4<br>{{level}} 14 |
! rowspan=3 style="border-bottom-width: 3px;" | Tier 4<br>{{level}} 14 |
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− | | style="padding:10px" | |
+ | | style="padding:10px" | {{icon upgrade|ArmorBreaking}}<br/>Hardened Rounds |
⚫ | |||
| +200% Armor Break Bonus |
| +200% Armor Break Bonus |
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+ | | {{Price table | width = 100% |
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− | {{icon resource|jadiz}} 15 Jadiz <br> |
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− | {{icon resource|magnite}} 25 Magnite <br> |
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+ | | jadiz = 15 |
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− | {{icon resource|bismor}} 36 Bismor |
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+ | | magnite = 25 |
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+ | | bismor = 36 |
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+ | }} |
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|- |
|- |
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− | | style="padding:10px" | |
+ | | style="padding:10px" | {{icon upgrade|Ammo}}<br/>Expanded Ammo Bags |
⚫ | |||
| +72 Max Ammo |
| +72 Max Ammo |
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+ | | {{Price table | width = 100% |
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− | {{icon resource|enor pearl}} 15 Enor Pearl <br> |
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− | {{icon resource|croppa}} 25 Croppa <br> |
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+ | | croppa = 25 |
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− | {{icon resource|umanite}} 36 Umanite |
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+ | | umanite = 36 |
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+ | | enor pearl = 15 |
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⚫ | |||
+ | }} |
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− | {{icon resource|magnite}} 15 Magnite <br> |
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− | {{icon resource|jadiz}} 26 Jadiz <br> |
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− | {{icon resource|enor pearl}} 36 Enor Pearl |
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|- |
|- |
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− | | Damage bonus on last bullet if the first two hit |
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+ | | style="border-bottom-width: 3px;" | {{Price table | width = 100% |
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− | | +10 Burst Damage |
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− | | |
+ | | credits = 3800 |
+ | | jadiz = 25 |
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− | {{icon resource|croppa}} 40 Croppa <br> |
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+ | | magnite = 15 |
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− | {{icon resource|umanite}} 60 Umanite <br> |
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+ | | enor pearl = 36 |
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− | {{icon resource|jadiz}} 110 Jadiz |
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+ | }} |
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|- |
|- |
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+ | ! rowspan="2" |Tier 5<br>{{level}} 18 |
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− | | style="padding:10px" | [[File:Icon_Upgrade_Stun.png|45px]]<br/>Burst Stun |
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⚫ | |||
⚫ | |||
| Stun target if all shots in a burst hit |
| Stun target if all shots in a burst hit |
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+ | | {{Price table | width = 100% |
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⚫ | |||
− | | |
+ | | credits = 4400 |
+ | | croppa = 60 |
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− | {{icon resource|bismor}} 40 Bismor <br> |
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+ | | magnite = 110 |
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− | {{icon resource|croppa}} 60 Croppa <br> |
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+ | | bismor = 40 |
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− | {{icon resource|magnite}} 110 Magnite |
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+ | }} |
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⚫ | |||
⚫ | |||
⚫ | |||
− | | +3 Burst Size |
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⚫ | |||
− | {{icon resource|jadiz}} 40 Jadiz <br> |
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− | {{icon resource|bismor}} 60 Bismor <br> |
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− | {{icon resource|enor pearl}} 110 Enor Pearl |
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|- |
|- |
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⚫ | |||
+ | | {{Hoverover|+3 Burst Size|Also reduces Burst Speed by 0.02s|underline=yes}} |
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⚫ | |||
+ | | {{Price table | width = 100% |
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+ | | jadiz = 40 |
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+ | | enor pearl = 110 |
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+ | | bismor = 60 |
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+ | }} |
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|} |
|} |
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− | + | == Overclocks == |
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+ | {{OC Notice}} |
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− | * |
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+ | {{Overclock table brt7}} |
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− | <br><br> |
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⚫ | |||
+ | == Stats Breakdown == |
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+ | |||
+ | === Understanding the Weapon === |
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+ | |||
+ | === Unique Modifications === |
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+ | |||
+ | === Unique Overclocks === |
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+ | |||
+ | ==== Electro Minelets ==== |
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+ | {{Icon overclock full |Unstable|Electricity}} |
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+ | '''Electro Minelets''' is an Unstable Overclock <br>Each Bullet that touches a surface automatically turns into a Minelet after 0.1 sec, and arms for detonation after 0.8 sec. Creatures that go near it will trigger the Minelet and get 6 seconds of [[Electrocution]] (3 Electric Damage every 0.25s, and x0.2 Movement speed), each Minelet can only be triggered once. By having the mod "Blowthrough Rounds" it is possible to shoot through Creatures to hit a surface, otherwise the Bullets will not turn into a Minelet. |
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+ | <div style="clear:both;"></div> |
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+ | |||
+ | == Mastery == |
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+ | Each modification that is purchased advances a mastery bar by one unit. |
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+ | |||
+ | Mastery unlocks: |
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+ | * Three modifications – '''First Stripe''' Weapon Paintjob [[File:Icon_Skin_First_Stripe.png|20px]] |
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+ | * Seven modifications – '''Deepcore''' Weapon Paintjob [[File:Icon_Skin_Deepcore.png|20px]] |
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+ | * All (13) modifications – '''The Company Special''' Weapon Paintjob [[File:Icon_Skin_The_Company_Special.png|20px]] |
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+ | == Skins == |
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+ | |||
+ | Full gallery of skins can be seen at [[Weapon Skins#BRT7 Burst Fire Gun|Weapon Skins]]. |
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+ | |||
+ | == Gallery == |
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+ | |||
+ | [[File:BRT7 Burst Fire Gun Animations.webm]] |
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+ | |||
+ | == Trivia == |
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+ | * When the 7 in "BRT7" is interpreted as a second T, it can be read as "BRTT". This is an [[wikipedia:Onomatopoeia|onomatopoeia]] of the weapon's firing sound. |
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+ | |||
+ | |||
⚫ | |||
+ | {{Updated|U34}} |
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[[Category:Equipment]] |
[[Category:Equipment]] |
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[[Category:Secondary Weapons]] |
[[Category:Secondary Weapons]] |
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+ | [[es:Pistola de ráfaga BRT7]] |
Revision as of 15:23, 11 May 2021
This article is a stub. You can help Deep Rock Galactic Wiki by expanding it. |
“ | More precise than an SMG, with the stopping power of a small shotgun, the BRT (or "Burt", as it's sometimes called) is highly prized among collectors and connoisseurs alike. |
— Item Description |
About
The BRT7 Burst Fire Gun (also known as the "BRT") is the Gunner's alternative secondary weapon. It is a handgun with a long barrel and a slender profile. The weapon's magazines are stored internally, and the port is accessed by pulling the knob above the weapon's handle to reveal it.
The Burt fires three bullets in a rapid burst with one pull of the trigger. One burst of bullets all follow the same spread pattern, though rapid fire with the weapon will cause bursts to fly in random directions. At base level, eight bursts can be fired before needing to reload.
Unlocked through an assignment. |
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Requires Gunner 15
Purchased for: |
Initial Stats | ||||||||||||||||
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Modifications
There are five tiers of modifications and each tier has two to three upgrades. Only one modification can be equipped per tier.
Overclocks
Overclock calculations happen after modifiers.
BRT7 Burst Fire Gun [Expand/Collapse] | ||||
---|---|---|---|---|
Overclock | Effect | In Game Description | Price | |
Composite Casings
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"Lighter rounds that permit a shorter delay between bursts and you can carry a few more of them as well. What's not to like?" | |||
Full Chamber Seal
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"Meticulous sealing lets you get a bit more power out of each round and the attention to detail improves how easily the magazine slots in." | |||
Compact Mags
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"You can carry even more ammo but the rate of fire needs to be toned back to avoid a jam and please take more care while reloading." | |||
Experimental Rounds
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"A new shape to the bullet delivers a lot more damage but it's odd size means fewer rounds in the clip and a bit less ammo overall." | |||
Electro Minelets
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"After impacting terrain, these high-tech bullets convert in to electro-minelets that will electrocute anything unfortunate enough to come close. However they don't last forever and the rounds themselves take more space in the clip and deal less direct damage." | |||
Micro Flechettes
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x2 Max Ammo |
"Convert the BRT to fire small flechettes instead of slugs. Increases overall ammo and magazine size as well as reducing recoil but at the cost of raw damage." | ||
Lead Spray
|
"It ain't pretty but this overclock will tear apart anything that gets close, though it gets a bit iffy at range." |
Stats Breakdown
Understanding the Weapon
Unique Modifications
Unique Overclocks
Electro Minelets
Electro Minelets is an Unstable Overclock
Each Bullet that touches a surface automatically turns into a Minelet after 0.1 sec, and arms for detonation after 0.8 sec. Creatures that go near it will trigger the Minelet and get 6 seconds of Electrocution (3 Electric Damage every 0.25s, and x0.2 Movement speed), each Minelet can only be triggered once. By having the mod "Blowthrough Rounds" it is possible to shoot through Creatures to hit a surface, otherwise the Bullets will not turn into a Minelet.
Mastery
Each modification that is purchased advances a mastery bar by one unit.
Mastery unlocks:
- Three modifications – First Stripe Weapon Paintjob
- Seven modifications – Deepcore Weapon Paintjob
- All (13) modifications – The Company Special Weapon Paintjob
Skins
Full gallery of skins can be seen at Weapon Skins.
Gallery
Trivia
- When the 7 in "BRT7" is interpreted as a second T, it can be read as "BRTT". This is an onomatopoeia of the weapon's firing sound.
|