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{{stub}}
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{{equipment infobox
 
{{equipment infobox
 
| name = BRT7 Burst Fire Gun
 
| name = BRT7 Burst Fire Gun
Line 6: Line 8:
 
| slot = 2
 
| slot = 2
 
| availability = 2
 
| availability = 2
  +
|hitscan=Yes}}
}}
 
 
{{quote|More precise than an SMG, with the stopping power of a small shotgun, the BRT (or "Burt", as it's sometimes called) is highly prized among collectors and connoisseurs alike.|Item Description}}
 
{{quote|More precise than an SMG, with the stopping power of a small shotgun, the BRT (or "Burt", as it's sometimes called) is highly prized among collectors and connoisseurs alike.|Item Description}}
=== About ===
 
The '''{{PAGENAME}}''' is the [[Gunner|Gunner's]] alternative secondary weapon, firing a burst of three bullets in quick succession when fired. While generally dealing less damage per shot than its [["Bulldog" Heavy Revolver]] counterpart, the BRT7 boasts higher stability and ammo count.
 
   
 
== About ==
   
  +
The '''{{PAGENAME}}''' (also known as the '''"BRT"''') is the [[Gunner|Gunner's]] alternative secondary weapon. It is a handgun with a long barrel and a slender profile. The weapon's magazines are stored internally, and the port is accessed by pulling the knob above the weapon's handle to reveal it.
This item can only be unlocked through an assignment. After the corresponding assignment is completed this weapon can be purchased for {{credits}} 8200 Credits, {{icon resource|Umanite}} 120 Umanite {{icon resource|Magnite}} 80 Magnite in the Equipment Terminal.
 
  +
{| class="wikitable"
 
  +
The Burt fires three bullets in a rapid burst with one pull of the trigger. One burst of bullets all follow the same spread pattern, though rapid fire with the weapon will cause bursts to fly in random directions. At base level, eight bursts can be fired before needing to reload.
  +
  +
<br clear="all">
  +
{| class="wikitable" width="300px" align="right" style="display: inline-table; text-align:center;"
 
|-
  +
! [[File:Icons Campaign.png|20px|link=]] Unlocked through an [[assignment#Equipment_Licenses|assignment]].
 
|-
  +
| style="padding: 5px;" | Requires [[Gunner]] {{level}} 15
  +
-----
  +
Purchased for: </br> {{Price table | width = 150px
  +
| credits = 8200
  +
| magnite = 80
  +
| umanite = 120
 
}}
  +
|}
  +
{| class="wikitable" style="display: inline-table;"
 
! Initial Stats
 
! Initial Stats
 
|-
 
|-
 
|{{Equipment stats
 
|{{Equipment stats
| damage = 14
+
| damage = 21 Kinetic
| ammo = 144
+
| ammo = 120
| clip = 18
+
| clip = 24
| firerate = 2.5
+
| firerate = 3
 
| reload = 2.2
 
| reload = 2.2
 
| custom3 name = Armor Breaking Penality
| bonus = 70
 
  +
| custom3 = 50%
| bonus type = Armor Breaking
 
 
| custom1 name = Burst Size
 
| custom1 name = Burst Size
 
| custom1 = 3
 
| custom1 = 3
 
| custom2 name = Burst Speed
 
| custom2 name = Burst Speed
| custom2 = 0.05 (U24)
+
| custom2 = 0.08
 
}}
 
}}
 
|}
 
|}
   
=== Modifications ===
+
== Modifications ==
  +
There are five tiers and each tier has up to three upgrades, only one upgrade can be equipped per tier.
 
  +
{{Mod notice|Weapon}}
 
{| class="wikitable" width="100%" style="text-align:center"
 
{| class="wikitable" width="100%" style="text-align:center"
! colspan=5 | Gunner Upgrades
+
! colspan=5 | BRT7 Burst Fire Gun Modifications
 
|-
 
|-
 
! width="45px" |
!
 
! Mod
+
! width="20%" | Mod
  +
! width="20%" | Effect
 
! Description
 
! Description
  +
! width="150px" | Price
! Effect
 
! width=125 | Price
 
 
|-
 
|-
! rowspan=2 style="border-bottom-width: 3px;" | Tier 1
+
! rowspan="3" style="border-bottom-width: 3px;" | Tier 1
| style="padding:10px" | [[File:Icon_Upgrade_DamageGeneral.png|45px]]<br/>High Velocity Rounds
+
| style="padding:10px" | {{icon upgrade|DamageGeneral}}<br/>High Velocity Rounds
 
| +3 Damage
 
| The good folk in R&D have been busy. The overall damage of your weapon is increased.
 
| The good folk in R&D have been busy. The overall damage of your weapon is increased.
  +
| {{Price table | width = 100%
| +2 Damage
 
| {{credits}} 1000 Credits <br>
+
| credits = 1000
  +
| enor pearl = 20
{{icon resource|Enor_Pearl}} 20 Enor Pearl
 
  +
}}
 
|-
 
|-
  +
|{{icon upgrade|Aim}}<br />Floating Barrel
| style="border-bottom-width: 3px; padding: 10px;" | [[File:Icon_Upgrade_FireRate.png|45px]]<br/>Disabled Safety
 
  +
| x0.7 Base Spread
| style="border-bottom-width: 3px;" | Shorter Delay between bursts
 
 
x0.6 Spread Per Shot
| style="border-bottom-width: 3px;" | +3 Rate of Fire
 
 
|Sweet, sweet optimization. We called in a few friends and managed to significantly improve the stability of this gun.
| style="border-bottom-width: 3px;" | {{credits}} 1000 Credits <br>
 
  +
| {{Price table | width = 100%
{{icon resource|Bismor}} 20 Bismor
 
  +
| credits = 1000
  +
| croppa = 20
  +
}}
 
|-
 
|-
! rowspan=3 style="border-bottom-width: 3px;" | Tier 2<br>{{level}} 6
+
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|BulletPenetration}}<br />Blowthrough Rounds
  +
| style="border-bottom-width: 3px;" | +1 Max Penetrations
| style="padding:10px" | [[File:Icon_Upgrade_Aim.png|45px]]<br/>Floating Barrel
 
  +
| style="border-bottom-width: 3px;" | Shaped projectiles designed to over-penetrate targets with a minimal loss of energy. In other words: Fire straight through an enemy!
| Sweet, sweet optimization. We called in a few friends and managed to significantly improve the stability of this gun.
 
  +
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
| -42% Spread Per Shot
 
| {{credits}} 1800 Credits <br>
+
| credits = 1000
  +
| umanite = 20
{{icon resource|Jadiz}} 12 Jadiz <br>
 
  +
}}
{{icon resource|Croppa}} 18 Croppa
 
 
|-
 
|-
 
! rowspan="3" |Tier 2<br>{{level}} 6
| style="padding:10px" | [[File:Icon_Upgrade_Recoil.png|45px]]<br/>Recoil Dampener
+
| style="padding:10px" | {{icon upgrade|Recoil}}<br/>Recoil Dampener
| Quality engineering, the best laser cut parts, the tender loving care of a dedicated R&D Department. The recoil of your gun is drastically reduced.
 
 
| x0.5 Recoil
 
| x0.5 Recoil
 
| Quality engineering, the best lasercut parts, the tender loving care of a dedicated R&D Department. The recoil of your gun is drastically reduced.
| {{credits}} 1800 Credits <br>
 
  +
| {{Price table | width = 100%
{{icon resource|enor Pearl}} 12 Enor Pearl <br>
 
 
| credits = 1800
{{icon resource|bismor}} 18 Bismor
 
  +
| enor pearl = 12
  +
| bismor = 18
  +
}}
 
|-
 
|-
| style="border-bottom-width: 3px; padding: 10px;" | [[File:Icon_Upgrade_Speed.png|45px]]<br/>Quickfire Ejector
+
| style="padding: 10px;" | {{icon upgrade|Speed}}<br/>Quickfire Ejector
  +
| -0.7s Reload Time
| style="border-bottom-width: 3px;" | Experience, training, and a couple of under-the-table design "adjustments" means your gun can be reloaded significantly faster.
+
|Experience, training, and a couple of under-the-table design "adjustments" means your gun can be reloaded significantly faster.
| style="border-bottom-width: 3px;" | -0.5 Reload Time
 
  +
| {{Price table | width = 100%
| style="border-bottom-width: 3px;" | {{credits}} 1800 Credits <br>
 
  +
| credits = 1800
{{icon resource|croppa}} 12 Croppa <br>
 
  +
| croppa = 12
{{icon resource|jadiz}} 18 Jadiz
 
  +
| jadiz = 18
  +
}}
 
|-
 
|-
! rowspan=2 style="border-bottom-width: 3px;" | Tier 3<br>{{level}} 10
+
| style="border-bottom-width: 3px;padding:10px" |{{icon upgrade|FireRate}}<br />Disabled Safety
 
|style="border-bottom-width: 3px;" | +2 Rate of Fire
| style="padding:10px" | [[File:Icon_Upgrade_ClipSize.png|45px]]<br/>High Capacity Magazine
 
 
|style="border-bottom-width: 3px;" | Shorter delay between bursts
| The good thing about clips, magazines, ammo drums, fuel tanks... You can always get bigger variants.
 
 
|style="border-bottom-width: 3px;" | {{Price table | width = 100%
| +12 Clip Size
 
| {{credits}} 2200 Credits <br>
+
| credits = 1800
  +
| umanite = 12
{{icon resource|Croppa}} 20 Croppa <br>
 
  +
| bismor = 18
{{icon resource|Jadiz}} 30 Jadiz
 
  +
}}
 
|-
 
|-
| style="border-bottom-width: 3px; padding: 10px;" | [[File:Icon_Upgrade_DamageGeneral.png|45px]]<br/>Increased Caliber Rounds
+
! rowspan=2 style="border-bottom-width: 3px;" style="border-bottom-width: 3px;" | Tier 3<br>{{level}} 10
 
| style="padding:10px" | {{icon upgrade|ClipSize}}<br/>High Capacity Magazine
| style="border-bottom-width: 3px;" | The good folk in R&D have been busy. The overall damage of your weapon is increased.
 
 
| +12 Magazine Size
 
| The good thing about clips, magazines, ammo drums, fuel tanks ...you can always get bigger variants.
  +
| {{Price table | width = 100%
  +
| credits = 2200
  +
| croppa = 20
  +
| jadiz = 30
  +
}}
  +
|-
  +
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|DamageGeneral}}<br/>Increased Caliber Rounds
 
| style="border-bottom-width: 3px;" | +3 Damage
 
| style="border-bottom-width: 3px;" | +3 Damage
| style="border-bottom-width: 3px;" | {{credits}} 2200 Credits <br>
+
| style="border-bottom-width: 3px;" | The good folk in R&D have been busy. The overall damage of your weapon is increased.
  +
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
{{icon resource|enor pearl}} 20 Enor Pearl <br>
 
  +
| credits = 2200
{{icon resource|magnite}} 30 Magnite
 
  +
| magnite = 30
  +
| enor pearl = 20
  +
}}
 
|-
 
|-
 
! rowspan=3 style="border-bottom-width: 3px;" | Tier 4<br>{{level}} 14
 
! rowspan=3 style="border-bottom-width: 3px;" | Tier 4<br>{{level}} 14
| style="padding:10px" | [[File:Icon_Upgrade_ArmorBreaking.png|45px]]<br/>Penetrating Rounds
+
| style="padding:10px" | {{icon upgrade|ArmorBreaking}}<br/>Hardened Rounds
| We're proud of this one. Armor shredding. Tear through that high-impact plating of those big buggers like butter. What could be finer?
 
 
| +200% Armor Break Bonus
 
| +200% Armor Break Bonus
 
| We're proud of this one. Armor shredding. Tear through that high-impact plating of those big buggers like butter. What could be finer?
| {{credits}} 3800 Credits <br>
 
  +
| {{Price table | width = 100%
{{icon resource|jadiz}} 15 Jadiz <br>
 
 
| credits = 3800
{{icon resource|magnite}} 25 Magnite <br>
 
  +
| jadiz = 15
{{icon resource|bismor}} 36 Bismor
 
  +
| magnite = 25
  +
| bismor = 36
  +
}}
 
|-
 
|-
| style="padding:10px" | [[File:Icon_Upgrade_Ammo.png|45px]]<br/>Expanded Ammo Bags
+
| style="padding:10px" | {{icon upgrade|Ammo}}<br/>Expanded Ammo Bags
| You had to give up some sandwich-storage, but your total ammo capacity is increased!
 
 
| +72 Max Ammo
 
| +72 Max Ammo
 
| You had to give up some sandwich-storage, but your total ammo capacity is increased!
| {{credits}} 3800 Credits <br>
 
  +
| {{Price table | width = 100%
{{icon resource|enor pearl}} 15 Enor Pearl <br>
 
 
| credits = 3800
{{icon resource|croppa}} 25 Croppa <br>
 
  +
| croppa = 25
{{icon resource|umanite}} 36 Umanite
 
  +
| umanite = 36
|-
 
  +
| enor pearl = 15
| style="border-bottom-width: 3px; padding: 10px;" | [[File:Icon_Upgrade_Weakspot.png|45px]]<br/>Hollow-Point Bullets
 
  +
}}
| style="border-bottom-width: 3px;" | Hit 'em where it hurts! Literally! We've upped the damage you'll be able to do to any creatures fleshy bits. You're welcome.
 
| style="border-bottom-width: 3px;" | +40% Weakspot Damage Bonus
 
| style="border-bottom-width: 3px;" | {{credits}} 3800 Credits <br>
 
{{icon resource|magnite}} 15 Magnite <br>
 
{{icon resource|jadiz}} 26 Jadiz <br>
 
{{icon resource|enor pearl}} 36 Enor Pearl
 
 
|-
 
|-
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Weakspot}}<br/>Hollow-Point Bullets
! rowspan=3 | Tier 5<br>{{level}} 18
 
 
| style="border-bottom-width: 3px;" | +40% Weakspot Damage Bonus
| style="padding:10px" | [[File:Icon_Upgrade_DamageGeneral.png|45px]]<br/>Burst Damage
 
 
| style="border-bottom-width: 3px;" | Hit 'em where it hurts! Literally! We've upped the damage you'll be able to do to any creature's fleshy bits. You're welcome.
| Damage bonus on last bullet if the first two hit
 
  +
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
| +10 Burst Damage
 
| {{credits}} 4400 Credits <br>
+
| credits = 3800
  +
| jadiz = 25
{{icon resource|croppa}} 40 Croppa <br>
 
  +
| magnite = 15
{{icon resource|umanite}} 60 Umanite <br>
 
  +
| enor pearl = 36
{{icon resource|jadiz}} 110 Jadiz
 
  +
}}
 
|-
 
|-
  +
! rowspan="2" |Tier 5<br>{{level}} 18
| style="padding:10px" | [[File:Icon_Upgrade_Stun.png|45px]]<br/>Burst Stun
 
 
| style="padding:10px" | {{icon upgrade|Stun}}<br />Burst Stun
 
| +4s Burst Stun Duration
 
| Stun target if all shots in a burst hit
 
| Stun target if all shots in a burst hit
  +
| {{Price table | width = 100%
| +3 Burst Stun Duration
 
| {{credits}} 4400 Credits <br>
+
| credits = 4400
  +
| croppa = 60
{{icon resource|bismor}} 40 Bismor <br>
 
  +
| magnite = 110
{{icon resource|croppa}} 60 Croppa <br>
 
  +
| bismor = 40
{{icon resource|magnite}} 110 Magnite
 
  +
}}
|-
 
| style="padding:10px" | [[File:Icon_Upgrade_FireRate.png|45px]]<br/>Longer Burst
 
| Fire more rounds in each burst
 
| +3 Burst Size
 
| {{credits}} 4400 Credits <br>
 
{{icon resource|jadiz}} 40 Jadiz <br>
 
{{icon resource|bismor}} 60 Bismor <br>
 
{{icon resource|enor pearl}} 110 Enor Pearl
 
 
|-
 
|-
 
| style="padding:10px" | {{icon upgrade|FireRate}}<br/>Longer Burst
  +
| {{Hoverover|+3 Burst Size|Also reduces Burst Speed by 0.02s|underline=yes}}
 
| More bullets, faster! Fire more rounds at a higher rate in each burst.
  +
| {{Price table | width = 100%
 
| credits = 4400
  +
| jadiz = 40
  +
| enor pearl = 110
  +
| bismor = 60
  +
}}
 
|}
 
|}
   
=== Trivia ===
+
== Overclocks ==
  +
{{OC Notice}}
*
 
  +
{{Overclock table brt7}}
<br><br>
 
{{equipment nav}}
 
   
  +
== Stats Breakdown ==
  +
  +
=== Understanding the Weapon ===
  +
  +
=== Unique Modifications ===
  +
  +
=== Unique Overclocks ===
  +
  +
==== Electro Minelets ====
  +
{{Icon overclock full |Unstable|Electricity}}
  +
'''Electro Minelets''' is an Unstable Overclock <br>Each Bullet that touches a surface automatically turns into a Minelet after 0.1 sec, and arms for detonation after 0.8 sec. Creatures that go near it will trigger the Minelet and get 6 seconds of [[Electrocution]] (3 Electric Damage every 0.25s, and x0.2 Movement speed), each Minelet can only be triggered once. By having the mod "Blowthrough Rounds" it is possible to shoot through Creatures to hit a surface, otherwise the Bullets will not turn into a Minelet.
  +
<div style="clear:both;"></div>
  +
  +
== Mastery ==
  +
Each modification that is purchased advances a mastery bar by one unit.
  +
  +
Mastery unlocks:
  +
* Three modifications &ndash; '''First Stripe''' Weapon Paintjob [[File:Icon_Skin_First_Stripe.png|20px]]
  +
* Seven modifications &ndash; '''Deepcore''' Weapon Paintjob [[File:Icon_Skin_Deepcore.png|20px]]
  +
* All (13) modifications &ndash; '''The Company Special''' Weapon Paintjob [[File:Icon_Skin_The_Company_Special.png|20px]]
  +
== Skins ==
  +
  +
Full gallery of skins can be seen at [[Weapon Skins#BRT7 Burst Fire Gun|Weapon Skins]].
  +
  +
== Gallery ==
  +
  +
[[File:BRT7 Burst Fire Gun Animations.webm]]
  +
  +
== Trivia ==
  +
* When the 7 in "BRT7" is interpreted as a second T, it can be read as "BRTT". This is an [[wikipedia:Onomatopoeia|onomatopoeia]] of the weapon's firing sound.
  +
  +
 
{{equipment nav}}
  +
{{Updated|U34}}
 
[[Category:Equipment]]
 
[[Category:Equipment]]
 
[[Category:Secondary Weapons]]
 
[[Category:Secondary Weapons]]
  +
[[es:Pistola de ráfaga BRT7]]

Revision as of 15:23, 11 May 2021

This article is a stub. You can help Deep Rock Galactic Wiki by expanding it.

More precise than an SMG, with the stopping power of a small shotgun, the BRT (or "Burt", as it's sometimes called) is highly prized among collectors and connoisseurs alike.
— Item Description

About

The BRT7 Burst Fire Gun (also known as the "BRT") is the Gunner's alternative secondary weapon. It is a handgun with a long barrel and a slender profile. The weapon's magazines are stored internally, and the port is accessed by pulling the knob above the weapon's handle to reveal it.

The Burt fires three bullets in a rapid burst with one pull of the trigger. One burst of bullets all follow the same spread pattern, though rapid fire with the weapon will cause bursts to fly in random directions. At base level, eight bursts can be fired before needing to reload.


Icons Campaign Unlocked through an assignment.
Requires Gunner Level 15
Purchased for:
Credit 8200 Credits
Magnite 80 Magnite
Umanite 120 Umanite
Initial Stats
Damage 21 Kinetic
Magazine Size 24
Max Ammo 120
Rate of Fire
(per second)
3
Reload Time 2.2s
Burst Size 3
Burst Speed 0.08
Armor Breaking Penality 50%

Modifications

There are five tiers of modifications and each tier has two to three upgrades. Only one modification can be equipped per tier.

BRT7 Burst Fire Gun Modifications
Mod Effect Description Price
Tier 1 Icon Upgrade DamageGeneral
High Velocity Rounds
+3 Damage The good folk in R&D have been busy. The overall damage of your weapon is increased.
Credit 1000 Credits
Enor Pearl 20 Enor Pearl
Icon Upgrade Aim
Floating Barrel
x0.7 Base Spread

x0.6 Spread Per Shot

Sweet, sweet optimization. We called in a few friends and managed to significantly improve the stability of this gun.
Credit 1000 Credits
Croppa 20 Croppa
Icon Upgrade BulletPenetration
Blowthrough Rounds
+1 Max Penetrations Shaped projectiles designed to over-penetrate targets with a minimal loss of energy. In other words: Fire straight through an enemy!
Credit 1000 Credits
Umanite 20 Umanite
Tier 2
Level 6
Icon Upgrade Recoil
Recoil Dampener
x0.5 Recoil Quality engineering, the best lasercut parts, the tender loving care of a dedicated R&D Department. The recoil of your gun is drastically reduced.
Credit 1800 Credits
Enor Pearl 12 Enor Pearl
Bismor 18 Bismor
Icon Upgrade Speed
Quickfire Ejector
-0.7s Reload Time Experience, training, and a couple of under-the-table design "adjustments" means your gun can be reloaded significantly faster.
Credit 1800 Credits
Croppa 12 Croppa
Jadiz 18 Jadiz
Icon Upgrade FireRate
Disabled Safety
+2 Rate of Fire Shorter delay between bursts
Credit 1800 Credits
Umanite 12 Umanite
Bismor 18 Bismor
Tier 3
Level 10
Icon Upgrade ClipSize
High Capacity Magazine
+12 Magazine Size The good thing about clips, magazines, ammo drums, fuel tanks ...you can always get bigger variants.
Credit 2200 Credits
Croppa 20 Croppa
Jadiz 30 Jadiz
Icon Upgrade DamageGeneral
Increased Caliber Rounds
+3 Damage The good folk in R&D have been busy. The overall damage of your weapon is increased.
Credit 2200 Credits
Magnite 30 Magnite
Enor Pearl 20 Enor Pearl
Tier 4
Level 14
Icon Upgrade ArmorBreaking
Hardened Rounds
+200% Armor Break Bonus We're proud of this one. Armor shredding. Tear through that high-impact plating of those big buggers like butter. What could be finer?
Credit 3800 Credits
Jadiz 15 Jadiz
Magnite 25 Magnite
Bismor 36 Bismor
Icon Upgrade Ammo
Expanded Ammo Bags
+72 Max Ammo You had to give up some sandwich-storage, but your total ammo capacity is increased!
Credit 3800 Credits
Croppa 25 Croppa
Umanite 36 Umanite
Enor Pearl 15 Enor Pearl
Icon Upgrade Weakspot
Hollow-Point Bullets
+40% Weakspot Damage Bonus Hit 'em where it hurts! Literally! We've upped the damage you'll be able to do to any creature's fleshy bits. You're welcome.
Credit 3800 Credits
Jadiz 25 Jadiz
Magnite 15 Magnite
Enor Pearl 36 Enor Pearl
Tier 5
Level 18
Icon Upgrade Stun
Burst Stun
+4s Burst Stun Duration Stun target if all shots in a burst hit
Credit 4400 Credits
Croppa 60 Croppa
Magnite 110 Magnite
Bismor 40 Bismor
Icon Upgrade FireRate
Longer Burst
+3 Burst Size More bullets, faster! Fire more rounds at a higher rate in each burst.
Credit 4400 Credits
Jadiz 40 Jadiz
Enor Pearl 110 Enor Pearl
Bismor 60 Bismor

Overclocks

Overclock calculations happen after modifiers.

Burst pistol BRT7 Burst Fire Gun [Expand/Collapse]
Overclock Effect In Game Description Price
Composite Casings
Frame Overclock Clean
Icon Upgrade FireRate

Pos +36 Max Ammo
Pos +1 Rate of Fire

"Lighter rounds that permit a shorter delay between bursts and you can carry a few more of them as well. What's not to like?"
Credit 7950 Credits
Croppa 140 Croppa
Magnite 100 Magnite
Enor Pearl 75 Enor Pearl
Full Chamber Seal
Frame Overclock Clean
Icon Upgrade DamageGeneral

Pos +1 Damage
Pos -0.2s Reload Time

"Meticulous sealing lets you get a bit more power out of each round and the attention to detail improves how easily the magazine slots in."
Credit 7850 Credits
Jadiz 75 Jadiz
Magnite 110 Magnite
Bismor 120 Bismor
Compact Mags
Frame Overclock Balanced
Icon Upgrade Ammo

Pos +84 Max Ammo
Neg -1 Rate of Fire
Neg +0.4s Reload Time

"You can carry even more ammo but the rate of fire needs to be toned back to avoid a jam and please take more care while reloading."
Credit 7350 Credits
Jadiz 75 Jadiz
Magnite 135 Magnite
Umanite 105 Umanite
Experimental Rounds
Frame Overclock Balanced
Icon Upgrade DamageGeneral

Pos +9 Damage
Neg -30 Max Ammo
Neg -6 Magazine Size

"A new shape to the bullet delivers a lot more damage but it's odd size means fewer rounds in the clip and a bit less ammo overall."
Credit 8550 Credits
Jadiz 75 Jadiz
Magnite 130 Magnite
Enor Pearl 100 Enor Pearl
Electro Minelets
Frame Overclock Unstable
Icon Upgrade Electricity

Pos +Electro Minelets
Neg -2 Damage
Neg -12 Magazine Size

"After impacting terrain, these high-tech bullets convert in to electro-minelets that will electrocute anything unfortunate enough to come close. However they don't last forever and the rounds themselves take more space in the clip and deal less direct damage."
Credit 7450 Credits
Jadiz 95 Jadiz
Umanite 120 Umanite
Enor Pearl 80 Enor Pearl
Micro Flechettes
Frame Overclock Unstable
Icon Overclock SmallBullets

Pos x2 Max Ammo
Pos +30 Magazine Size
Pos x0.5 Recoil
Pos x0.5 Spread per Shot
Neg -11 Damage

"Convert the BRT to fire small flechettes instead of slugs. Increases overall ammo and magazine size as well as reducing recoil but at the cost of raw damage."
Credit 7650 Credits
Jadiz 100 Jadiz
Magnite 130 Magnite
Bismor 80 Bismor
Lead Spray
Frame Overclock Unstable
Icon Upgrade Special

Pos x1.5 Damage
Neg x4 Base Spread

"It ain't pretty but this overclock will tear apart anything that gets close, though it gets a bit iffy at range."
Credit 8050 Credits
Magnite 75 Magnite
Umanite 105 Umanite
Bismor 125 Bismor


Stats Breakdown

Understanding the Weapon

Unique Modifications

Unique Overclocks

Electro Minelets

Frame Overclock Unstable
Icon Upgrade Electricity

Electro Minelets is an Unstable Overclock
Each Bullet that touches a surface automatically turns into a Minelet after 0.1 sec, and arms for detonation after 0.8 sec. Creatures that go near it will trigger the Minelet and get 6 seconds of Electrocution (3 Electric Damage every 0.25s, and x0.2 Movement speed), each Minelet can only be triggered once. By having the mod "Blowthrough Rounds" it is possible to shoot through Creatures to hit a surface, otherwise the Bullets will not turn into a Minelet.

Mastery

Each modification that is purchased advances a mastery bar by one unit.

Mastery unlocks:

  • Three modifications – First Stripe Weapon Paintjob Icon Skin First Stripe
  • Seven modifications – Deepcore Weapon Paintjob Icon Skin Deepcore
  • All (13) modifications – The Company Special Weapon Paintjob Icon Skin The Company Special

Skins

Full gallery of skins can be seen at Weapon Skins.

Gallery

Trivia

  • When the 7 in "BRT7" is interpreted as a second T, it can be read as "BRTT". This is an onomatopoeia of the weapon's firing sound.




This page is possibly not up to date.
This page is possibly not up to date. It was last updated for Update 34: Modest Expectations