Deep Rock Galactic Wiki
m (→‎64px Mining: more fiddling)
(Untrue|Undo revision 24755 by Rostygold (talk))
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{{quote|Developed by R&D to support solo miners with mining, lighting, and fighting. The APD is not meant as a true replacement of a co-worker, but it is known to be a bit more reliable. The APD is popularly referred to as 'Bosco', but Management strongly disapproves of the use of nicknames for equipment. Personification is known to cause depression among workers in the event of malfunctioning equipment.|Item Description}}
 
{{quote|Developed by R&D to support solo miners with mining, lighting, and fighting. The APD is not meant as a true replacement of a co-worker, but it is known to be a bit more reliable. The APD is popularly referred to as 'Bosco', but Management strongly disapproves of the use of nicknames for equipment. Personification is known to cause depression among workers in the event of malfunctioning equipment.|Item Description}}
When starting a multiplayer match by yourself, or playing in Solo Mode, players are accompanied by a hovering All Purpose drone nicknamed '''Bosco'''. Bosco can be directed using the Shout button and the [[Laser Pointer]]. He can mine for minerals, fight off [[Creatures|enemies]], revive you when you're down, and helpfully light up locations using his spotlight.
+
When starting a multiplayer match by yourself, or playing in Solo Mode, players are accompanied by a hovering All Purpose drone nicknamed '''Bosco'''. Bosco can be directed using the [SHOUT] button and the [[Laser Pointer]]. He can mine for minerals, fight off [[Creatures|enemies]], revive you when you're down, and helpfully light up locations using his spotlight.
   
 
In Solo Mode, Bosco will remain with you for the entirety of the mission, but only appears when you are alone in a [[multiplayer]] match, immediately self destructing on the entry of another player into your game. However, if all players but the host leave the game, Bosco will re-spawn.
 
In Solo Mode, Bosco will remain with you for the entirety of the mission, but only appears when you are alone in a [[multiplayer]] match, immediately self destructing on the entry of another player into your game. However, if all players but the host leave the game, Bosco will re-spawn.
   
Pressing the [Shout] button ("X" by default) will make Bosco abandon his current task and come to your location.
+
Pressing the [SHOUT] button ("X" by default) will make Bosco abandon his current task and come to your location.
   
 
== Functions ==
 
== Functions ==
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Gold mined by Bosco is not affected by the [[Abyss_Bar#Today.27s_Special|Pots O' Gold Beer]], as its boost to gold acquisition only applies when using the pickaxe to mine.
 
Gold mined by Bosco is not affected by the [[Abyss_Bar#Today.27s_Special|Pots O' Gold Beer]], as its boost to gold acquisition only applies when using the pickaxe to mine.
   
Bosco can be directed to dig out and deliver large resources such as [[Aquarq]], [[Jadiz]], [[Alien Egg]]s or mini-M.U.L.E. legs - anything you can carry, Bosco can carry too. When directed to mine out a large object, he will emit a sound upon uncovering it, then automatically pick it up and start slowly moving towards you. If Bosco is within 10 meters and has line of sight to you while holding a object, pressing the [Shout] button (X) will direct him to throw it to you. Otherwise, he will simply drop it. In any case, you can catch the object with the default [Interact] button (E).<br>
+
Bosco can be directed to dig out and deliver large resources such as [[Aquarq]], [[Jadiz]], [[Alien Egg]]s or mini-M.U.L.E. legs - anything you can carry, Bosco can carry too. When directed to mine out a large object, he will emit a sound upon uncovering it, then automatically pick it up and start slowly moving towards you. If Bosco is within 10 meters and has line of sight to you while holding a object, pressing the [SHOUT] button will direct him to throw it to you. Otherwise, he will simply drop it. In any case, you can catch the object with the default [Interact] button (E).<br>
 
Bosco cannot deposit large minerals on his own; you'll have to pick up whatever he's carrying and deposit it in the [[M.U.L.E.]], [[Mine Head]], or [[Drop Pod]] yourself. He also cannot pick up small ore chunks or secondary objective resources - with the exception of [[Gunk Seed]]s, which Bosco can pick up and carry, but only after they've been freed from their sacs.
 
Bosco cannot deposit large minerals on his own; you'll have to pick up whatever he's carrying and deposit it in the [[M.U.L.E.]], [[Mine Head]], or [[Drop Pod]] yourself. He also cannot pick up small ore chunks or secondary objective resources - with the exception of [[Gunk Seed]]s, which Bosco can pick up and carry, but only after they've been freed from their sacs.
   
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====Close Range Combat====
 
====Close Range Combat====
Bosco is armed with a pair of submachine gun-type automatic weapons for close-range combat, and will automatically use them to engage threats he encounters, provided the threat is within a certain range of both Bosco and the Player. Bosco can use them to quickly kill off smaller Glyphids, leaving the player free to engage larger threats like [[Glyphid Praetorian]]s. If an enemy capable of incapacitating you, such as a [[Cave Leech]], [[Nayaka Trawler]] or [[Mactera Grabber]], ensnares you, Bosco can assist in rescuing you. You can have Bosco prioritize rescuing you by calling for him using the [Shout] button.
+
Bosco is armed with a pair of submachine gun-type automatic weapons for close-range combat, and will automatically use them to engage threats he encounters, provided the threat is within a certain range of both Bosco and the Player. Bosco can use them to quickly kill off smaller Glyphids, leaving the player free to engage larger threats. If a [[Cave Leech]], [[Nayaka Trawler]] or [[Mactera Grabber]] ensnares you, Bosco can assist in rescuing you. You can have Bosco prioritize rescuing you by calling for him using the [SHOUT] button.
   
 
When engaging an enemy (either by your command or under his own initiative), Bosco will display a hologram of a fist over his chassis/head, and his spotlight will turn red. To direct Bosco to attack a specific enemy, highlight them with the Laser Pointer.
 
When engaging an enemy (either by your command or under his own initiative), Bosco will display a hologram of a fist over his chassis/head, and his spotlight will turn red. To direct Bosco to attack a specific enemy, highlight them with the Laser Pointer.
   
 
====Rockets====
 
====Rockets====
After the Rockets modification has been purchased and equipped, Bosco will gain the ability to fire explosive missiles. Rockets are fired by clicking the right mouse button when using a keyboard and mouse or pressing the Left trigger on an Xbox One controller whilst holding the [[Laser Pointer]]. Bosco will fire a rocket at the creature or space you marked. Rockets will automatically regenerate over time, similar to [[Flare]]s.
+
After the Rockets modification has been purchased and equipped, Bosco will gain the ability to fire explosive missiles. Rockets are fired by clicking the right mouse button when using a keyboard and mouse or pressing the Left trigger on an Xbox One controller while holding the [[Laser Pointer]]. Bosco will fire a rocket at the creature or space you marked, although terrain obstacles in the direct path between Bosco and the designated target might be hit instead. Rockets will automatically regenerate over time, similar to [[Flare]]s.
   
 
Like any other explosive, they can destroy terrain. This gives them a potential, if unconventional, use for destroying terrain in hard-to-reach areas if necessary, such as freeing resource chunks that Bosco has mined.
 
Like any other explosive, they can destroy terrain. This gives them a potential, if unconventional, use for destroying terrain in hard-to-reach areas if necessary, such as freeing resource chunks that Bosco has mined.
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=== [[File:Icon Bosco Revive.png|64px]] Reviving ===
 
=== [[File:Icon Bosco Revive.png|64px]] Reviving ===
   
When the Player is incapacitated, Bosco can rescue the player by reviving them. Bosco will let out an electrical shock before reviving the player, which [[Fear|scares away]] any surrounding enemies. While Bosco will attempt to revive you automatically, you may want to call him over using the [Shout] button.
+
When the Player is incapacitated, Bosco can rescue the player by reviving them. Bosco will let out an electrical shock before reviving the player, which [[Fear|scares away]] any surrounding enemies. While Bosco will attempt to revive you automatically, you may want to call him over using the [SHOUT] button.
   
 
A display on the back of Bosco's chassis indicates how many revive charges he has left. The amount of charges is also displayed on the HUD, and can be increased using modifications. If the player is downed when Bosco is out of charges, the mission will fail.
 
A display on the back of Bosco's chassis indicates how many revive charges he has left. The amount of charges is also displayed on the HUD, and can be increased using modifications. If the player is downed when Bosco is out of charges, the mission will fail.
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=== [[File:Icon Bosco Light.png|64px]] Light ===
 
=== [[File:Icon Bosco Light.png|64px]] Light ===
   
When aiming at a location that isn't a mineable resource, dirt, or an enemy, using the Laser Pointer will direct Bosco to fly over to the target location and shine his spotlight on whatever you're aiming at. This can be useful if you want to light up the ceiling of a cavern.
+
When aiming at a location that isn't a mineable resource, dirt, or an enemy, using the Laser Pointer will direct Bosco to fly over to the target location and shine his spotlight on whatever you're aiming at for up to 20 seconds or until ordered otherwise.
   
 
=== [[File:Icon Bosco Repair.png|64px]] Repair ===
 
=== [[File:Icon Bosco Repair.png|64px]] Repair ===
   
Exclusive to [[On-site Refining]] missions, when selecting the buildable node of a pipeline in, Bosco will start building the pipeline until it is finished, or it will repair if it is leaking (it can be cancelled if the player makes a new order, or press the [SHOUT] key ("X key" by default)).
+
Exclusive to [[On-site Refining]] missions. When selecting the buildable node of a pipeline, Bosco will start constructing the pipeline until it is finished, or he will repair if it is leaking (it can be cancelled if the player makes a new order, or press the [SHOUT] button).
  +
  +
Note that Bosco cannot lay the pipeline frameworks - solving the pathing puzzle is entirely on you. Another thing to keep in mind when pinging pipes is that your marker must be close to the section that requires attention.
   
 
=== [[File:Icon Bosco Guard.png|64px]] Guard ===
 
=== [[File:Icon Bosco Guard.png|64px]] Guard ===
   
Exclusive to [[Escort Duty]] missions, When selecting the [[Drilldozer]], Bosco will focus on defending (it can be cancelled if the player makes a new order, or press the [SHOUT] key ("X key" by default)).
+
Exclusive to [[Escort Duty]] missions. When selecting the [[Drilldozer]], Bosco will focus on defending (it can be cancelled if the player makes a new order, or press the [SHOUT] button). This means that Bosco stops following the player and stays in the vicinity of the drilldozer until ordered otherwise.
   
 
== Modifications ==
 
== Modifications ==
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| The primary damage of the weapon is increased.
 
| The primary damage of the weapon is increased.
 
| {{Price table | width = 100%
 
| {{Price table | width = 100%
| credits = 400
+
| credits = 400
}}
+
}}
 
|-
 
|-
 
| style="padding:10px" | {{icon upgrade|PlusOne}}<br/>Extra Revive
 
| style="padding:10px" | {{icon upgrade|PlusOne}}<br/>Extra Revive
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| One extra revive kit to bring back to action an incapacitated dwarf.
 
| One extra revive kit to bring back to action an incapacitated dwarf.
 
| {{Price table | width = 100%
 
| {{Price table | width = 100%
| credits = 400
+
| credits = 400
}}
+
}}
 
|-
 
|-
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Digging}}<br/>Mining Expert
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Digging}}<br/>Mining Expert
| style="border-bottom-width: 3px;" | +100% Mining Expert (Mining speed)
+
| style="border-bottom-width: 3px;" | +100% Mining Expert (Mining speed)
 
| style="border-bottom-width: 3px;" | Improves Bosco's capabilities to mine minerals, dirt, or any kind of terrain.
 
| style="border-bottom-width: 3px;" | Improves Bosco's capabilities to mine minerals, dirt, or any kind of terrain.
 
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
 
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
| credits = 400
+
| credits = 400
}}
+
}}
 
|-
 
|-
 
! rowspan=1 style="border-bottom-width: 3px;" | Tier 2<br>{{rank}} 2
 
! rowspan=1 style="border-bottom-width: 3px;" | Tier 2<br>{{rank}} 2
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Special}}<br/>Rockets
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Special}}<br/>Rockets
| style="border-bottom-width: 3px;" | +2 Rocket Attacks<br/>+120 Rocket Area Damage<br/>+2.5m Rocket Damage Radius<br/>Rocket Regeneration Time: 90s
+
| style="border-bottom-width: 3px;" | +2 Rocket Attacks<br/>+120 Rocket Area Damage<br/>+2.5m Rocket Damage Radius<br/>Rocket Regeneration Time: 90s
 
| style="border-bottom-width: 3px;" | A secondary weapon that can shoot explosive rockets. Bosco's AI is not ready to handle this kind of weaponry, use the [[Laser Pointer]] for manual activation.
 
| style="border-bottom-width: 3px;" | A secondary weapon that can shoot explosive rockets. Bosco's AI is not ready to handle this kind of weaponry, use the [[Laser Pointer]] for manual activation.
 
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
 
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
| credits = 1200
+
| credits = 1200
| enor pearl = 20
+
| enor pearl = 20
}}
+
}}
 
|-
 
|-
 
! rowspan=3 style="border-bottom-width: 3px;" | Tier 3<br>{{rank}} 3
 
! rowspan=3 style="border-bottom-width: 3px;" | Tier 3<br>{{rank}} 3
 
| style="padding:10px" | {{icon upgrade|Light}}<br/>Let There Be Light
 
| style="padding:10px" | {{icon upgrade|Light}}<br/>Let There Be Light
| +20m Light Radius
+
| +20m Light Radius
 
| A significant lumens increase that can make the difference in some of the darkest caves.
 
| A significant lumens increase that can make the difference in some of the darkest caves.
 
| {{Price table | width = 100%
 
| {{Price table | width = 100%
| credits = 1000
+
| credits = 1000
| umanite = 10
+
| umanite = 10
}}
+
}}
 
|-
 
|-
 
| style="padding:10px" | {{icon upgrade|PlusOne}}<br/>Extra Revive
 
| style="padding:10px" | {{icon upgrade|PlusOne}}<br/>Extra Revive
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| One extra revive kit to bring back to action an incapacitated dwarf.
 
| One extra revive kit to bring back to action an incapacitated dwarf.
 
| {{Price table | width = 100%
 
| {{Price table | width = 100%
| credits = 1000
+
| credits = 1000
| bismor = 10
+
| bismor = 10
}}
+
}}
 
|-
 
|-
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Ammo}}<br/>Extra Rocket
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Ammo}}<br/>Extra Rocket
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| style="border-bottom-width: 3px;" | Increases the total amount of rockets Bosco can fire before regenerating.
 
| style="border-bottom-width: 3px;" | Increases the total amount of rockets Bosco can fire before regenerating.
 
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
 
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
| credits = 1000
+
| credits = 1000
| magnite = 10
+
| magnite = 10
}}
+
}}
 
|-
 
|-
 
! rowspan=3 style="border-bottom-width: 3px;" | Tier 4<br>{{rank}} 4
 
! rowspan=3 style="border-bottom-width: 3px;" | Tier 4<br>{{rank}} 4
 
| style="padding:10px" | {{icon upgrade|ScareEnemies}}<br/>Fear The Rocket
 
| style="padding:10px" | {{icon upgrade|ScareEnemies}}<br/>Fear The Rocket
| +50% Rocket [[Fear|Fear Factor]]
+
| +50% Rocket [[Fear|Fear Factor]]
 
| There is a chance to scare enemies away from the explosion of the rockets.
 
| There is a chance to scare enemies away from the explosion of the rockets.
 
| {{Price table | width = 100%
 
| {{Price table | width = 100%
| credits = 1800
+
| credits = 1800
| umanite = 30
+
| umanite = 30
}}
+
}}
 
|-
 
|-
 
| style="padding:10px" | {{icon upgrade|ArmorBreaking}}<br/>High Frequency Explosion
 
| style="padding:10px" | {{icon upgrade|ArmorBreaking}}<br/>High Frequency Explosion
| +600% Rocket Armor Breaking
+
| +600% Rocket Armor Breaking
 
| Higher chance for the rocket explosion to shatter armor.
 
| Higher chance for the rocket explosion to shatter armor.
 
| {{Price table | width = 100%
 
| {{Price table | width = 100%
| credits = 1800
+
| credits = 1800
| jadiz = 30
+
| jadiz = 30
}}
+
}}
 
|-
 
|-
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Cold}}<br/>Cryo Explosion
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Cold}}<br/>Cryo Explosion
| style="border-bottom-width: 3px;" | +Cryo Grenade<br/>+1m Rocket Effect Radius
+
| style="border-bottom-width: 3px;" | 100 Cold Damage (Explosive Damage is removed)<br>+1m Rocket Effect Radius<br/>Maximum Damage Radius: 3m
 
| style="border-bottom-width: 3px;" | Adds cryogenic liquid to the explosion of the rocket. Cold slows down enemies and can eventually freeze them. The explosion deals almost no damage, but the area of effect increases.
 
| style="border-bottom-width: 3px;" | Adds cryogenic liquid to the explosion of the rocket. Cold slows down enemies and can eventually freeze them. The explosion deals almost no damage, but the area of effect increases.
 
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
 
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
| credits = 1800
+
| credits = 1800
| enor pearl = 30
+
| enor pearl = 30
}}
+
}}
 
|-
 
|-
 
! rowspan=3 | Tier 5<br>{{rank}} 5
 
! rowspan=3 | Tier 5<br>{{rank}} 5
 
| style="padding:10px" | {{icon upgrade|Area}}<br/>Bigger Explosion
 
| style="padding:10px" | {{icon upgrade|Area}}<br/>Bigger Explosion
| +2m Rocket Effect Radius
+
| +2m Rocket Effect Radius
 
| Increased area of effect for the explosion of the rocket.
 
| Increased area of effect for the explosion of the rocket.
 
| {{Price table | width = 100%
 
| {{Price table | width = 100%
| credits = 2200
+
| credits = 2200
| croppa = 20
+
| croppa = 20
| magnite = 30
+
| magnite = 30
}}
+
}}
 
|-
 
|-
 
| style="padding:10px" | {{icon upgrade|ChargeUp}}<br/>Fast Regeneration
 
| style="padding:10px" | {{icon upgrade|ChargeUp}}<br/>Fast Regeneration
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| It takes less time for the rockets to be ready to shoot again.
 
| It takes less time for the rockets to be ready to shoot again.
 
| {{Price table | width = 100%
 
| {{Price table | width = 100%
| credits = 2200
+
| credits = 2200
| jadiz = 20
+
| jadiz = 20
| umanite = 30
+
| umanite = 30
}}
+
}}
 
|-
 
|-
 
| style="padding:10px" | {{icon upgrade|Electricity}}<br/>Overcharged Rounds
 
| style="padding:10px" | {{icon upgrade|Electricity}}<br/>Overcharged Rounds
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| Bullets coming out of the primary weapon have a chance to [[Electrocution|electrocute]].
 
| Bullets coming out of the primary weapon have a chance to [[Electrocution|electrocute]].
 
| {{Price table | width = 100%
 
| {{Price table | width = 100%
| credits = 2200
+
| credits = 2200
| magnite = 20
+
| magnite = 20
| bismor = 30
+
| bismor = 30
}}
+
}}
 
|}
 
|}
   
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<gallery widths="200px" heights="150px">
 
<gallery widths="200px" heights="150px">
File:Bosco_Idle.png|Bosco, idling.
+
File:Bosco Idle.png|Bosco, idling.
File:Bosco_Mining.png|Bosco mining [[Nitra]]. Note the blue pickaxe hologram above his chassis.
+
File:Bosco Mining.png|Bosco mining [[Nitra]]. Note the blue pickaxe hologram above his chassis.
File:Bosco_Saluting.PNG|Bosco returning the salute.
+
File:Bosco Saluting.PNG|Bosco returning the salute.
File:Bosco_Combat.PNG|Bosco in his aggressive state, preparing to fire at enemies.
+
File:Bosco Combat.PNG|Bosco in his aggressive state, preparing to fire at enemies.
 
</gallery>
 
</gallery>
   

Revision as of 20:42, 2 July 2021

Developed by R&D to support solo miners with mining, lighting, and fighting. The APD is not meant as a true replacement of a co-worker, but it is known to be a bit more reliable. The APD is popularly referred to as 'Bosco', but Management strongly disapproves of the use of nicknames for equipment. Personification is known to cause depression among workers in the event of malfunctioning equipment.
— Item Description

When starting a multiplayer match by yourself, or playing in Solo Mode, players are accompanied by a hovering All Purpose drone nicknamed Bosco. Bosco can be directed using the [SHOUT] button and the Laser Pointer. He can mine for minerals, fight off enemies, revive you when you're down, and helpfully light up locations using his spotlight.

In Solo Mode, Bosco will remain with you for the entirety of the mission, but only appears when you are alone in a multiplayer match, immediately self destructing on the entry of another player into your game. However, if all players but the host leave the game, Bosco will re-spawn.

Pressing the [SHOUT] button ("X" by default) will make Bosco abandon his current task and come to your location.

Functions

Icon Bosco Mine Mining

Bosco can be directed to mine out minerals and tunnel through compacted dirt. He can't be used to mine through common/solid rock unless you mark a wall with a large resource in it, where he will stop excavating the stone as soon as the resource is freed. Bosco must be manually ordered to mine deposits with the Laser Pointer; he won't automatically mine out anything by himself. When in mining mode, Bosco will ignore enemies. Equipping the Mining Expert modification greatly increases the speed that Bosco mines through ores, dirt, and terrain.

Gold mined by Bosco is not affected by the Pots O' Gold Beer, as its boost to gold acquisition only applies when using the pickaxe to mine.

Bosco can be directed to dig out and deliver large resources such as Aquarq, Jadiz, Alien Eggs or mini-M.U.L.E. legs - anything you can carry, Bosco can carry too. When directed to mine out a large object, he will emit a sound upon uncovering it, then automatically pick it up and start slowly moving towards you. If Bosco is within 10 meters and has line of sight to you while holding a object, pressing the [SHOUT] button will direct him to throw it to you. Otherwise, he will simply drop it. In any case, you can catch the object with the default [Interact] button (E).
Bosco cannot deposit large minerals on his own; you'll have to pick up whatever he's carrying and deposit it in the M.U.L.E., Mine Head, or Drop Pod yourself. He also cannot pick up small ore chunks or secondary objective resources - with the exception of Gunk Seeds, which Bosco can pick up and carry, but only after they've been freed from their sacs.

When directed to mine, a blue pickaxe will appear above Bosco for a few seconds. His spotlight will also turn blue.

Icon Bosco Fight Combat

Bosco HUD

Bosco's HUD.

Close Range Combat

Bosco is armed with a pair of submachine gun-type automatic weapons for close-range combat, and will automatically use them to engage threats he encounters, provided the threat is within a certain range of both Bosco and the Player. Bosco can use them to quickly kill off smaller Glyphids, leaving the player free to engage larger threats. If a Cave Leech, Nayaka Trawler or Mactera Grabber ensnares you, Bosco can assist in rescuing you. You can have Bosco prioritize rescuing you by calling for him using the [SHOUT] button.

When engaging an enemy (either by your command or under his own initiative), Bosco will display a hologram of a fist over his chassis/head, and his spotlight will turn red. To direct Bosco to attack a specific enemy, highlight them with the Laser Pointer.

Rockets

After the Rockets modification has been purchased and equipped, Bosco will gain the ability to fire explosive missiles. Rockets are fired by clicking the right mouse button when using a keyboard and mouse or pressing the Left trigger on an Xbox One controller while holding the Laser Pointer. Bosco will fire a rocket at the creature or space you marked, although terrain obstacles in the direct path between Bosco and the designated target might be hit instead. Rockets will automatically regenerate over time, similar to Flares.

Like any other explosive, they can destroy terrain. This gives them a potential, if unconventional, use for destroying terrain in hard-to-reach areas if necessary, such as freeing resource chunks that Bosco has mined.

Icon Bosco Revive Reviving

When the Player is incapacitated, Bosco can rescue the player by reviving them. Bosco will let out an electrical shock before reviving the player, which scares away any surrounding enemies. While Bosco will attempt to revive you automatically, you may want to call him over using the [SHOUT] button.

A display on the back of Bosco's chassis indicates how many revive charges he has left. The amount of charges is also displayed on the HUD, and can be increased using modifications. If the player is downed when Bosco is out of charges, the mission will fail.

Icon Bosco Light Light

When aiming at a location that isn't a mineable resource, dirt, or an enemy, using the Laser Pointer will direct Bosco to fly over to the target location and shine his spotlight on whatever you're aiming at for up to 20 seconds or until ordered otherwise.

Icon Bosco Repair Repair

Exclusive to On-site Refining missions. When selecting the buildable node of a pipeline, Bosco will start constructing the pipeline until it is finished, or he will repair if it is leaking (it can be cancelled if the player makes a new order, or press the [SHOUT] button).

Note that Bosco cannot lay the pipeline frameworks - solving the pathing puzzle is entirely on you. Another thing to keep in mind when pinging pipes is that your marker must be close to the section that requires attention.

Icon Bosco Guard Guard

Exclusive to Escort Duty missions. When selecting the Drilldozer, Bosco will focus on defending (it can be cancelled if the player makes a new order, or press the [SHOUT] button). This means that Bosco stops following the player and stays in the vicinity of the drilldozer until ordered otherwise.

Modifications

Since Update 20: Bigger, Better, Bosco, Bosco can be customized using modifications. Modifications can be purchased and equipped using a special terminal in the Space Rig.

Unlike other modifications, player rank is used instead of character level.

Initial Stats
Light Radius 10m
Max Revives 2
Mining expert +0%
Main Attack Stats
Damage 4 Typeless
Rate of Fire
(per second)
10
Burst Size 5-12
Burst Cooldown 0.4-1s
Rocket Stats
Area Damage 120 Explosive
Maximum Damage Radius 1.5m
Radius 2.5m
Minimum Damage 25%
Friendly Fire 10%
APD-B317 Modifications
Mod Description Effect Price
Tier 1 Icon Upgrade DamageGeneral
High Velocity Rounds
+2 Damage The primary damage of the weapon is increased.
Credit 400 Credits
Icon Upgrade PlusOne
Extra Revive
+1 Revive One extra revive kit to bring back to action an incapacitated dwarf.
Credit 400 Credits
Icon Upgrade Digging
Mining Expert
+100% Mining Expert (Mining speed) Improves Bosco's capabilities to mine minerals, dirt, or any kind of terrain.
Credit 400 Credits
Tier 2
Rank 2
Icon Upgrade Special
Rockets
+2 Rocket Attacks
+120 Rocket Area Damage
+2.5m Rocket Damage Radius
Rocket Regeneration Time: 90s
A secondary weapon that can shoot explosive rockets. Bosco's AI is not ready to handle this kind of weaponry, use the Laser Pointer for manual activation.
Credit 1200 Credits
Enor Pearl 20 Enor Pearl
Tier 3
Rank 3
Icon Upgrade Light
Let There Be Light
+20m Light Radius A significant lumens increase that can make the difference in some of the darkest caves.
Credit 1000 Credits
Umanite 10 Umanite
Icon Upgrade PlusOne
Extra Revive
+1 Revives One extra revive kit to bring back to action an incapacitated dwarf.
Credit 1000 Credits
Bismor 10 Bismor
Icon Upgrade Ammo
Extra Rocket
+1 Rocket Attacks Increases the total amount of rockets Bosco can fire before regenerating.
Credit 1000 Credits
Magnite 10 Magnite
Tier 4
Rank 4
Icon Upgrade ScareEnemies
Fear The Rocket
+50% Rocket Fear Factor There is a chance to scare enemies away from the explosion of the rockets.
Credit 1800 Credits
Umanite 30 Umanite
Icon Upgrade ArmorBreaking
High Frequency Explosion
+600% Rocket Armor Breaking Higher chance for the rocket explosion to shatter armor.
Credit 1800 Credits
Jadiz 30 Jadiz
Icon Upgrade Cold
Cryo Explosion
100 Cold Damage (Explosive Damage is removed)
+1m Rocket Effect Radius
Maximum Damage Radius: 3m
Adds cryogenic liquid to the explosion of the rocket. Cold slows down enemies and can eventually freeze them. The explosion deals almost no damage, but the area of effect increases.
Credit 1800 Credits
Enor Pearl 30 Enor Pearl
Tier 5
Rank 5
Icon Upgrade Area
Bigger Explosion
+2m Rocket Effect Radius Increased area of effect for the explosion of the rocket.
Credit 2200 Credits
Croppa 20 Croppa
Magnite 30 Magnite
Icon Upgrade ChargeUp
Fast Regeneration
-50s Rocket Regeneration Time It takes less time for the rockets to be ready to shoot again.
Credit 2200 Credits
Jadiz 20 Jadiz
Umanite 30 Umanite
Icon Upgrade Electricity
Overcharged Rounds
+30% Electrocution Chance Bullets coming out of the primary weapon have a chance to electrocute.
Credit 2200 Credits
Magnite 20 Magnite
Bismor 30 Bismor

Mastery

Each modification that is purchased advances a mastery bar by one unit.

Mastery unlocks:

  • Three modifications – Abyssal Frost Bosco Paintjob Icon Skin APD Abyssal Frost
  • Five modifications – Corporate Mint Bosco Paintjob Icon Skin APD Corporate Mint
  • Seven modifications – War Veteran Bosco Framework Bosco WarVeteran
  • Nine modifications – Scorched Bosco Paintjob Icon Skin APD Scorched
  • Eleven modifications – Primal Blood Bosco Paintjob Icon Skin Primal Blood
  • All (13) modifications – Cyber Ninja Bosco Framework Bosco CyberNinja

Cosmetics

Bosco has a small array of different Frameworks and Paintjobs that can be unlocked as progression rewards as more modifications are purchased.

  • Framework
  • Paintjob

The Cyber Ninja and War Veteran skins first were added in Update 26, then a plethora of different paintjobs were added in the 2020 Anniversary Update as additional progression rewards, along with a Supporter Upgrade DLC exclusive Gilded paintjob.

Gallery

Trivia

  • According to the item description, Deep Rock Galactic Corporation advises against the personification of robots because of decreased morale in the event of a malfunction.
  • Pressing the [Salute] button ("V" by default) will make Bosco return it with a salute of his own and a robotic bark.

See also