Deep Rock Galactic Wiki
Deep Rock Galactic Wiki
(→‎Combat: Grammar adjustment)
Tag: Visual edit
(→‎Modifications: Changed Template:Equipment stats table to use 'ammo' fields instead of 'custom1'.)
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|{{Equipment stats
|{{Equipment stats
| damage = 4
| damage = 4
| custom1 name = Revives
| ammo = 2
| custom1 = 2
| ammo type = Revives
| radius = 10
| radius = 10
| radius type = Light
| radius type = Light

Revision as of 11:16, 13 July 2020

Developed by R&D to support solo miners with mining, lighting, and fighting. The APD is not meant as a true replacement of a co-worker, but it is known to be a bit more reliable. The APD is popularly referred to as 'Bosco', but Management strongly disapproves of the use of nicknames for equipment. Personification is known to cause depression among workers in the event of malfunctioning equipment.
— Item Description

When starting a multiplayer match by yourself, or playing in Solo Mode, players are accompanied by a hovering All Purpose drone nicknamed Bosco. Bosco can be directed using the Shout button and the Laser Pointer. He can mine for minerals, fight off enemies, revive you when you're down, and helpfully light up locations using his spotlight.

In Solo Mode, Bosco will remain with you for the entirety of the mission, but only appears when you are alone in a multiplayer match, immediately self destructing on the entry of another player into your game. However, if all players but the host leave the game, Bosco will re-spawn.

You can use your emote button to get Bosco to return your salute with a salute of his own and a robotic bark.


Bosco can be directed to mine out minerals and tunnel through compacted dirt. He can't be used to mine through common/solid rock unless you mark a wall with a gem chunk in it, where he will stop excavating the stone as soon as the gem is freed. Bosco must be manually ordered to mine deposits with the laser pointer; he won't automatically mine out anything by himself. When in mining mode, Bosco will ignore enemies. Equipping the Mining Expert modification will greatly increase the speed that Bosco will mine through ores, dirt and terrain.

Bosco can carry large resources (such as Jadiz, Compressed Gold, etc.) but cannot deposit on its own; you'll have to pick up whatever he's carrying and deposit it in the M.U.L.E. yourself. However Bosco cannot pick up small ore chunks or secondary objective resources, the player will have to collect these manually.

When directed to mine, a blue pickaxe will appear above Bosco for a few seconds. His spotlight will also turn blue.


Bosco's HUD.

Close Range Combat
Bosco is armed with a pair of submachine gun-type automatic weapons for close-range combat, and will automatically use them to engage threats he encounters, provided the threat is within a certain range of both Bosco and the Player. Bosco can use them to quickly kill off smaller Glyphids, leaving the player free to engage larger threats like Glyphid Praetorians. If an enemy capable of incapacitating you, such as a Cave Leech, Nayaka Trawler or Mactera Grabber, ensnares you, Bosco can assist in rescuing you. You can have Bosco prioritize rescuing you by calling for him using the Shout button.

When engaging an enemy (either by your command or under his own initiative), Bosco will display a hologram of a fist over his chassis/head, and his spotlight will turn red. To direct Bosco to attack a specific enemy, highlight them with the Laser Pointer.

After the Rockets modification has been purchased and equipped, Bosco will gain the ability to fire explosive missiles. Rockets are fired by clicking the right mouse button when using a keyboard and mouse or pressing the Left trigger on an Xbox One controller whilst holding the Laser Pointer. Bosco will fire a rocket at the creature or space you marked. Rockets will automatically regenerate over time, similar to Flares.


When the Player is incapacitated, Bosco can rescue the player by reviving them. Bosco will let out an electrical shock before reviving the player, which scares away any surrounding enemies. While Bosco will attempt to revive you automatically, you may want to call him over using the Shout button.

A display on the back of Bosco's chassis indicates how many revive charges he has left. The amount of charges is also displayed on the HUD, and can be increased using modifications. If the player is downed when Bosco is out of charges, the mission will fail.


When aiming at a location that isn't a mineable resource, dirt, or an enemy, using the Laser Pointer will direct Bosco to fly over to the target location and shine his spotlight on whatever you're aiming at. This can be useful if you want to light up the ceiling of a cavern.


Since Update 20: Bigger, Better, Bosco, Bosco can be customized using modifications. Modifications can be purchased and equipped using a special terminal in the Space Rig.

Initial Stats
Damage 4
Light Radius 10
Max Revives 2
APD-B317 Upgrades
Mod Description Effect Price
Tier 1 Icon Upgrade DamageGeneral.png
High Velocity Rounds
+2 Damage The overall damage of its weapon is increased.
Credit.png 400 Credits
Icon Upgrade PlusOne.png
Extra Revive
+1 Revive One extra revive kit to bring back to action an incapacitated dwarf.
Credit.png 400 Credits
Icon Upgrade Digging.png
Mining Expert
+100% Dig Speed Mining Expert Improves Bosco's capabilities to mine minerals, dirt, or any kind of terrain.
Credit.png 400 Credits
Tier 2
Rank 2
Icon Upgrade Bosco Rocket Upgrade.png
+2 Rocket Attacks
+120 Rocket Area Damage
+2.5 Rocket Damage Radius
Rocket Regeneration Time: 90s
A secondary weapon that can shoot explosive rockets. Bosco's AI is not ready to handle this kind of weaponry, use the Laser Pointer for manual activation.
Credit.png 1200 Credits
Enor Pearl 20 Enor Pearl
Tier 3
Rank 3
Icon Upgrade Light.png
Let There Be Light
+20 Light Radius A significant lumens increase that can make the difference in some of the darkest caves.
Credit.png 1000 Credits
Umanite 10 Umanite
Icon Upgrade PlusOne.png
Extra Revive
+1 Revives One extra revive kit to bring back to action an incapacitated dwarf.
Credit.png 1000 Credits
Bismor 10 Bismor
Icon Upgrade Ammo.png
Extra Rocket
+1 Rocket Attacks Increases the total amount of rockets Bosco can fire before regenerating.
Credit.png 1000 Credits
Magnite 10 Magnite
Tier 4
Rank 4
Icon Upgrade ScareEnemies.png
Fear The Rocket
+50% Rocket Fear Factor There is a chance to scare enemies away from the explosion of the rockets.
Credit.png 1800 Credits
Umanite 30 Umanite
Icon Upgrade ArmorBreaking.png
High Frequency Explosion
+600% Rocket Armor Break Bonus Higher chance for the rocket to shatter armor.
Credit.png 1800 Credits
Jadiz 30 Jadiz
Icon Upgrade Cold.png
Cryo Explosion
+ Cryo Rocket
+1 Rocket Damage Radius
Adds cryogenic liquid to the explosion of the rocket. Cold slows down enemies and can eventually freeze them. The rocket deals almost no damage, but the area of effect increases.
Credit.png 1800 Credits
Enor Pearl 30 Enor Pearl
Tier 5
Rank 5
Icon Upgrade Area.png
Bigger Explosion
+2 Rocket Damage Radius Increased area of effect for the explosion of the rocket.
Credit.png 2200 Credits
Croppa 20 Croppa
Magnite 30 Magnite
Icon Upgrade ChargeUp.png
Fast Regeneration
-50s Rocket Regeneration Time It takes half the time for the rockets to be ready to shoot again.
Credit.png 2200 Credits
Jadiz 20 Jadiz
Umanite 30 Umanite
Icon Upgrade Electricity.png
Overcharged Rounds
+30% Electrocution Chance Bullets coming out of the primary weapon have a chance to electrocute.
Credit.png 2200 Credits
Magnite 20 Magnite
Bismor 30 Bismor


Bosco has a small array of different Framework and Paintjob that can be unlocked as progression rewards as more modifications are purchased.

  • Framework
  • Paintjob

The Cyber Ninja and War Veteran skins first were added in Update 26, then a plethora of different paintjobs were added in the 2020 Anniversary Update as additional progression rewards, along with a Supporter Upgrade DLC exclusive Gilded paintjob.



  • According to the item description, Deep Rock Galactic Corporation advises against the personification of robots because of decreased morale in the event of a malfunction.

See also