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{{Updated|U34}}
{{quote|Living up to its name, this pig of a weapon never fails to satisfy. Holds four(sic) wide-spread slugs for rapid-fire death dealing.|Weapon description}}{{equipment infobox
 
  +
<div class="InvisibleAlignmentBox" style="margin-left:10px;">
 
{{equipment infobox
 
| name = "Warthog" Auto 210
 
| name = "Warthog" Auto 210
 
| image = GearGraphic CombatShotgun.png
 
| image = GearGraphic CombatShotgun.png
Line 6: Line 8:
 
| slot = 1
 
| slot = 1
 
| availability = 1
 
| availability = 1
  +
| hitscan=Yes
 
}}
 
}}
 
{| class="wikitable" style="float:right;"
== About ==
 
The '''"Warthog" Auto 210''' is a primary weapon for the Engineer. It is a typical pump-action shotgun with a large barrel and a sleek profile. Unlike most shotguns, this one operates using a magazine and so it can reload its full capacity much faster than loading the shells individually.
 
 
A reliable self-defence option for dealing with [[Creatures|anything]] that gets past the Engineer's [[LMG Gun Platform|turrets]] and [[Deepcore 40mm PGL|powerful]] [[Breach Cutter|secondaries]]. Although the Warthog is a pump-action weapon, it fires so fast that it may as well be a semi-auto shotgun. Its fast firing speed and generously high amount of reserve ammo make it a great option in the hands of greenbeards and veterans alike, and it also has a decent base chance of stunning enemies (which can be improved upon further with mods). All of these factors combined make the Warthog an excellent self-defence tool, often capable of one-shotting most enemies when aiming for their weak spots.
 
 
Despite its numerous advantages the Warthog does suffer with some problems. As a shotgun it is obviously limited by range and struggles to reliably damage distant foes. Enemies such as Glyphid Webspitters and Mactera Spawn can easily keep their distance while firing back upon the Engineer. The weapon also suffers somewhat with damage - on higher difficulties it may fail to one-shot enemies even when aiming directly for their weakpoints. For this reason the Warthog should primarily be used as a self-defence weapon for protecting the Engineer himself.
 
{| class="wikitable"
 
 
! Initial Stats
 
! Initial Stats
 
|-
 
|-
|{{Equipment stats
+
| {{Equipment stats
| damage = 6
+
| damage = 7 Kinetic
| bullets = 8
+
| bullets = 8
| clip = 6
+
| clip = 6
| ammo = 90
+
| ammo = 90
| firerate = 1.6
+
| firerate = 2
| reload = 2.0
+
| reload = 2
| chance = +10
+
| custom1 name = Weakpoint Stun Chance Per Pellet
| chance type = Weakpoint Stun
+
| custom1 = 10%
| duration = 2
+
| duration = 3
| duration type = Stun
+
| duration type = Stun
 
}}
 
}}
 
|}
 
|}
 
</div>
  +
 
{{quote|Living up to its name, this pig of a weapon never fails to satisfy. Holds six wide-spread shells for rapid-fire death dealing.|Weapon description}}
  +
  +
The '''{{PAGENAME}}''' is a primary weapon for the [[Engineer]]. It is a sleek and powerful semi-automatic shotgun (its pump-action mechanism is only used to cycle the action during a reload) that performs best at close range, though it is serviceable at mid to long range. It is magazine-fed, meaning that reloading is quick and consistent, as dwarves do not need to load shells one by one. Overall, it is a great option in the hands of greenbeards and veterans alike.
  +
  +
It has a decent base chance of stunning enemies (which can be improved upon further with mods) which can help players keep glyphids at bay.
  +
  +
<div style="float:left;">
  +
__TOC__
 
</div>
   
  +
{{clear}}
 
== Modifications ==
 
== Modifications ==
There are five tiers and each tier has up to three upgrades, only one upgrade can be equipped per tier.
 
   
  +
{{Mod notice|Weapon}}
 
{| class="wikitable" width="100%" style="text-align:center"
 
{| class="wikitable" width="100%" style="text-align:center"
! colspan=5 | Engineer Upgrades
+
! colspan=5 | "Warthog" Auto 210 Modifications
 
|-
 
|-
 
! width="45px" |
 
! width="45px" |
Line 40: Line 49:
 
! width="20%" | Effect
 
! width="20%" | Effect
 
! Description
 
! Description
! width="120px" | Price
+
! width="150px" | Price
 
|-
 
|-
 
! rowspan=2 style="border-bottom-width: 3px;" | Tier 1
 
! rowspan=2 style="border-bottom-width: 3px;" | Tier 1
| style="padding:10px" | {{icon upgrade|FireRate}}<br/>Supercharged Feed Mechanism
+
| style="padding:10px" | {{icon upgrade|FireRate}} <br/> Supercharged Feed Mechanism
| +0.8 Rate of Fire
+
| +1 Rate of Fire
| We overclocked your gun. It fires faster. Don't ask, just enjoy. Also probably don't tell Management, please.
+
| We overclocked your gun. It fires faster. Don't ask. Just enjoy. Also probably don't tell Management, please.
  +
| {{Price table | width = 100%
| {{credits}} 1200 Credits
+
| credits = 1200
{{icon resource|bismor}} 25 Bismor
 
  +
| bismor = 25
  +
}}
 
|-
 
|-
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|ClipSize}}<br/>Overstuffed Magazine
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|ClipSize}}<br/>Overstuffed Magazine
 
| style="border-bottom-width: 3px;" | +2 Clip Size
 
| style="border-bottom-width: 3px;" | +2 Clip Size
| style="border-bottom-width: 3px;" | The good thing about clips, magazines, ammo drums, fuel tanks... You can always get bigger variants.
+
| style="border-bottom-width: 3px;" | The good thing about clips, magazines, ammo drums, fuel tanks ...you can always get bigger variants.
| style="border-bottom-width: 3px;" | {{credits}} 1200 Credits
+
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
 
| credits = 1200
{{icon resource|enor pearl}} 25 Enor Pearl
 
  +
| enor pearl = 25
  +
}}
 
|-
 
|-
 
! rowspan=3 style="border-bottom-width: 3px;" | Tier 2<br>{{level}} 4
 
! rowspan=3 style="border-bottom-width: 3px;" | Tier 2<br>{{level}} 4
 
| style="padding:10px" | {{icon upgrade|Ammo}}<br/>Expanded Ammo Bags
 
| style="padding:10px" | {{icon upgrade|Ammo}}<br/>Expanded Ammo Bags
| +40 Max Ammo
+
| +42 Max Ammo
 
| You had to give up some sandwich-storage, but your total ammo capacity is increased!
 
| You had to give up some sandwich-storage, but your total ammo capacity is increased!
  +
| {{Price table | width = 100%
| {{credits}} 2000 Credits
 
 
| credits = 2000
{{icon resource|enor pearl}} 15 Enor Pearl
 
  +
| enor pearl = 15
  +
| croppa = 24
  +
}}
 
|-
 
|-
 
| style="padding:10px" | {{icon upgrade|Shotgun Pellet}}<br/>Loaded Shells
 
| style="padding:10px" | {{icon upgrade|Shotgun Pellet}}<br/>Loaded Shells
| +2 Bullets
+
| +2 Pellets
 
| More pellets in each shell
 
| More pellets in each shell
  +
| {{Price table | width = 100%
| {{credits}} 2000 Credits
 
 
| credits = 2000
{{icon resource|enor pearl}} 15 Enor Pearl<br/>
 
{{icon resource|jadiz}} 24 Jadiz
+
| jadiz = 24
  +
| enor pearl = 15
  +
}}
 
|-
 
|-
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Aim}}<br/>Choke
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Aim}}<br/>Choke
 
| style="border-bottom-width: 3px;" | x0.5 Base Spread
 
| style="border-bottom-width: 3px;" | x0.5 Base Spread
 
| style="border-bottom-width: 3px;" | Decreased shot spread
 
| style="border-bottom-width: 3px;" | Decreased shot spread
| style="border-bottom-width: 3px;" | {{credits}} 2800 Credits
+
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
 
| credits = 2000
{{icon resource|umanite}} 35 Umanite<br/>
 
{{icon resource|magnite}} 50 Magnite
+
| magnite = 24
  +
| umanite = 15
  +
}}
 
|-
 
|-
 
! rowspan=3 style="border-bottom-width: 3px;" | Tier 3<br>{{level}} 8
 
! rowspan=3 style="border-bottom-width: 3px;" | Tier 3<br>{{level}} 8
 
| style="padding:10px" | {{icon upgrade|Recoil}}<br/>Recoil Dampener
 
| style="padding:10px" | {{icon upgrade|Recoil}}<br/>Recoil Dampener
 
| x0.4 Recoil
 
| x0.4 Recoil
| Quality engineering, the best lasercut parts, the tender loving care of a dedicated R&D Department, The recoil of your gun is drastically reduced.
+
| Quality engineering, the best lasercut parts, the tender loving care of a dedicated R&D Department. The recoil of your gun is drastically reduced.
  +
| {{Price table | width = 100%
| {{credits}} 2800 Credits
 
 
| credits = 2800
{{icon resource|croppa}} 35 Croppa<br>
 
  +
| croppa = 35
{{icon resource|jadiz}} 50 Jadiz
 
  +
| jadiz = 50
  +
}}
 
|-
 
|-
 
| padding: 10px;" | {{icon upgrade|Speed}}<br/>Quickfire Ejector
 
| padding: 10px;" | {{icon upgrade|Speed}}<br/>Quickfire Ejector
| -0.5 Reload Time
+
| -0.5s Reload Time
| Experience, training, and a couple of under-the-table "adjustments" means your gun can be reloaded significantly faster.
+
| Experience, training, and a couple of under-the-table design "adjustments" means your gun can be reloaded significantly faster.
  +
| {{Price table | width = 100%
| {{credits}} 2800 Credits
 
 
| credits = 2800
{{icon resource|magnite}} 35 Magnite<br/>
 
  +
| magnite = 35
{{icon resource|enor pearl}} 50 Enor Pearl
 
  +
| enor pearl = 50
  +
}}
 
|-
 
|-
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|ClipSize}}<br/>High Capacity Magazine
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|ClipSize}}<br/>High Capacity Magazine
| style="border-bottom-width: 3px;" | +3 Clip Size
+
| style="border-bottom-width: 3px;" | +2 Clip Size
| style="border-bottom-width: 3px;" | The good thing about clips, magazines, ammo drums, fuel tanks... You can always get bigger variants.
+
| style="border-bottom-width: 3px;" | The good thing about clips, magazines, ammo drums, fuel tanks ...you can always get bigger variants.
| style="border-bottom-width: 3px;" | {{credits}} 2000 Credits
+
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
 
| credits = 2800
{{icon resource|enor pearl}} 15 Enor Pearl<br/>
 
  +
| enor pearl = 35
{{icon resource|bismor}} 24 Bismor
 
  +
| bismor = 50
  +
}}
 
|-
 
|-
! rowspan=3 style="border-bottom-width: 3px;" | Tier 4<br>{{level}} 12
+
! rowspan=2 style="border-bottom-width: 3px;" | Tier 4<br>{{level}} 12
 
| style="padding:10px" | {{icon upgrade|ArmorBreaking}}<br/>Tungsten Coated Buckshot
 
| style="padding:10px" | {{icon upgrade|ArmorBreaking}}<br/>Tungsten Coated Buckshot
 
| +400% Armor Break Bonus
 
| +400% Armor Break Bonus
 
| We're proud of this one. Armor shredding. Tear through that high-impact plating of those big buggers like butter. What could be finer?
 
| We're proud of this one. Armor shredding. Tear through that high-impact plating of those big buggers like butter. What could be finer?
  +
| {{Price table | width = 100%
| {{credits}} 4800 Credits
 
 
| credits = 4800
{{icon resource|magnite}} 48 Magnite<br/>
 
  +
| jadiz = 72
{{icon resource|enor pearl}} 50 Enor Pearl<br/>
 
  +
| magnite = 48
{{icon resource|jadiz}} 72 Jadiz
 
  +
| enor pearl = 50
|-
 
  +
}}
| style="padding:10px" | {{icon upgrade|Stun}}<br/>Stun Duration
 
| +20% Weakpoint Stun Chance </br> +1 Stun Duration
 
| Stunned enemies are incapacitated for a longer period of time.
 
| {{credits}} 4800 Credits
 
{{icon resource|umanite}} 48 Umanite<br>
 
{{icon resource|magnite}} 50 Magnite<br>
 
{{icon resource|jadiz}} 72 Jadiz
 
 
|-
 
|-
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|DamageGeneral}}<br/>Bigger Pellets
 
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|DamageGeneral}}<br/>Bigger Pellets
| style="border-bottom-width: 3px;" | +2 Damage
+
| style="border-bottom-width: 3px;" | +1 Damage
 
| style="border-bottom-width: 3px;" | The good folk in R&D have been busy. The overall damage of your weapon is increased.
 
| style="border-bottom-width: 3px;" | The good folk in R&D have been busy. The overall damage of your weapon is increased.
| style="border-bottom-width: 3px;" | {{credits}} 4800 Credits
+
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
  +
| credits = 4800
{{icon resource|croppa}} 48 Croppa<br/>
 
  +
| croppa = 48
{{icon resource|enor pearl}} 50 Enor Pearl<br/>
 
  +
| enor pearl = 50
{{icon resource|bismor}} 72 Bismor
 
  +
| bismor = 72
  +
}}
 
|-
 
|-
 
! rowspan=2 | Tier 5<br>{{level}} 16
 
! rowspan=2 | Tier 5<br>{{level}} 16
 
| style="padding:10px" | {{icon upgrade|Special}}<br/>Turret Whip
 
| style="padding:10px" | {{icon upgrade|Special}}<br/>Turret Whip
| +Turret Whip
+
| +Turret Whip<br>
  +
(160 Explosive damage)
| Shoot your turrets to make them create an overcharged shot
+
| Shoot your turrets to make them create an overloaded shot
| {{credits}} 5600 Credits
 
  +
| {{Price table | width = 100%
{{icon resource|croppa}} 64 Croppa<br/>
 
  +
| credits = 5600
{{icon resource|enor pearl}} 70 Enor Pearl<br/>
 
  +
| croppa = 64
{{icon resource|jadiz}} 140 Jadiz
 
  +
| jadiz = 140
  +
| enor pearl = 70
  +
}}
 
|-
 
|-
 
| style="padding:10px" | {{icon upgrade|FireRate}}<br/>Miner Adjustments
 
| style="padding:10px" | {{icon upgrade|FireRate}}<br/>Miner Adjustments
| +1.2 Rate of Fire </br> +Automatic Fire
+
| +0.5 Rate of Fire </br> +Automatic Fire
 
| Fully automatic with an increased rate of fire
 
| Fully automatic with an increased rate of fire
  +
| {{Price table | width = 100%
| {{credits}} 5600 Credits
 
  +
| credits = 5600
{{icon resource|magnite}} 64 Magnite<br/>
 
  +
| croppa = 140
{{icon resource|bismor}} 70 Bismor<br/>
 
  +
| magnite = 64
{{icon resource|croppa}} 140 Croppa
 
  +
| bismor = 70
  +
}}
  +
|}
  +
 
== Overclocks ==
  +
{{OC Notice}}
 
{{Overclock table warthog auto 210}}
  +
  +
== Stats Breakdown ==
  +
  +
=== Understanding the Weapon ===
  +
Due to Weapon's stun Chance being per Pellet, the chance of a stun happening (before considering any resistances) increases when more Pellets hit a target.
  +
  +
{| class="wikitable"
 
|-
 
|-
  +
! Pellets
  +
! 1
  +
! 2
  +
! 3
  +
! 4
  +
! 5
  +
! 6
  +
! 7
  +
! 8
  +
! 9
  +
! 10
 
|-
  +
|Stun Chance
  +
| style="padding:10px" | {{Hoverover|10%|0.1|underline=yes}}
  +
| style="padding:10px" | {{Hoverover|19%|0.19|underline=yes}}
  +
| style="padding:10px" | {{Hoverover|27.1%|0.271|underline=yes}}
  +
| style="padding:10px" | {{Hoverover|34.39%|0.3439|underline=yes}}
  +
| style="padding:10px" | {{Hoverover|40.95%|0.40951|underline=yes}}
  +
| style="padding:10px" | {{Hoverover|46.85%|0.468559|underline=yes}}
  +
| style="padding:10px" | {{Hoverover|52.17%|0.5217031|underline=yes}}
  +
| style="padding:10px" | {{Hoverover|56.95%|0.56953279|underline=yes}}
  +
| style="padding:10px" | {{Hoverover|61.25%|0.612579511|underline=yes}}
  +
| style="padding:10px" | {{Hoverover|65.13%|0.6513215599|underline=yes}}
 
|}
 
|}
   
 
=== Unique Modifications ===
 
=== Unique Modifications ===
  +
 
==== Turret Whip ====
 
==== Turret Whip ====
[[File:Icon_Upgrade_Special.png|64px|left]]<nowiki> </nowiki>'''Turret Whip''' is an upgrade for the Warthog that allows the [[Engineer]] to manually fire a powerful shot from a [[LMG Gun Platform|Sentry]]. If a single pellet from a shotgun with this upgrade hits a Sentry, it will cause the Sentry to consume 10 ammo from its reserves to fire a fast-moving projectile in the direction it is currently facing. If the Sentry does not have 10 ammo, it will not fire. The Sentry does not need to be targeting an enemy for this projectile to fire, and can be shot from the barrel while the Sentry is in its idle sweep. The projectile deals 120 damage and has a 1m blast radius. It can deal friendly fire to allies and to the Engineer that fired it. Turret Whip can be triggered by any Engineer in the party.
 
   
 
{{icon upgrade|Special|64px|extra=left}}<nowiki> </nowiki>'''Turret Whip''' is an upgrade for the Warthog that allows the [[Engineer]] to manually fire a powerful shot from a [[LMG Gun Platform|Sentry]]. If a single pellet from a shotgun with this upgrade hits a Sentry, it will cause the Sentry to consume 5 ammo from its reserves to fire a fast-moving projectile in the direction it is currently facing. If the Sentry does not have 5 ammo, it will not fire. The Sentry does not need to be targeting an enemy for this projectile to fire, and can be shot from the barrel while the Sentry is in its idle sweep. Turret Whip can be triggered on any Turret by any Engineer in the party that has the upgrade equipped.
==== Miner Adjustments ====
 
  +
[[File:Icon_Upgrade_FireRate.png|64px|left]]<nowiki> </nowiki>'''Miner adjustments''' is an upgrade for the Warthog that transforms it into an automatic shotgun (from a semi-auto). It visibly increases the fire rate by 1.2; it also allows the user to continuously fire by simply holding down the fire button instead of needing to tap it.
 
  +
* Damage: 160 Explosive
<br>
 
  +
* [[Area Damage|Maximum Damage Radius]]: 1.5m
  +
* [[Area Damage|Radius]]: 2m
  +
* Stun Chance: 100%
  +
* Stun Duration: 1.5s
  +
*[[Fear|Fear Factor: 100%]]
  +
* Friendly Fire: 50%
  +
* Armor Break: 200%
  +
* Cooldown: 3s
  +
=== Unique Overclocks ===
  +
 
== Mastery ==
  +
Each modification that is purchased advances a mastery bar by one unit.
  +
  +
Mastery unlocks:
  +
* Three modifications &ndash; '''First Stripe''' Weapon Paintjob [[File:Icon_Skin_First_Stripe.png|20px]]
  +
* Seven modifications &ndash; '''Deepcore''' Weapon Paintjob [[File:Icon_Skin_Deepcore.png|20px]]
  +
* All (12) modifications &ndash; '''The Company Special''' Weapon Paintjob [[File:Icon_Skin_The_Company_Special.png|20px]]
   
== Overclocks ==
 
{{Overclock table warthog auto 210}}
 
</br>
 
 
== Skins ==
 
== Skins ==
  +
 
Full gallery of skins can be seen at [[Weapon Skins#"Warthog" Auto 210|Weapon Skins]].
 
Full gallery of skins can be seen at [[Weapon Skins#"Warthog" Auto 210|Weapon Skins]].
</br>
 
== Trivia ==
 
*
 
<br>
 
   
 
== Gallery ==
{{equipment nav}}
 
   
  +
[[File:Warthog Auto 210 Animations.webm]]
  +
  +
{{equipment nav}}
 
[[Category:Equipment]]
 
[[Category:Equipment]]
 
[[Category:Primary Weapons]]
 
[[Category:Primary Weapons]]
  +
[[es:"Warthog" Auto 210]]

Revision as of 17:03, 21 May 2021

This page is possibly not up to date.
This page is possibly not up to date. It was last updated for Update 34: Modest Expectations

Initial Stats
Damage 7 Kinetic
Bullets
(per shot)
8
Stun Duration 3s
Magazine Size 6
Max Ammo 90
Rate of Fire
(per second)
2
Reload Time 2s
Weakpoint Stun Chance Per Pellet 10%
Living up to its name, this pig of a weapon never fails to satisfy. Holds six wide-spread shells for rapid-fire death dealing.
— Weapon description

The "Warthog" Auto 210 is a primary weapon for the Engineer. It is a sleek and powerful semi-automatic shotgun (its pump-action mechanism is only used to cycle the action during a reload) that performs best at close range, though it is serviceable at mid to long range. It is magazine-fed, meaning that reloading is quick and consistent, as dwarves do not need to load shells one by one. Overall, it is a great option in the hands of greenbeards and veterans alike.

It has a decent base chance of stunning enemies (which can be improved upon further with mods) which can help players keep glyphids at bay.

Modifications

There are five tiers of modifications and each tier has two to three upgrades. Only one modification can be equipped per tier.

"Warthog" Auto 210 Modifications
Mod Effect Description Price
Tier 1 Icon Upgrade FireRate
Supercharged Feed Mechanism
+1 Rate of Fire We overclocked your gun. It fires faster. Don't ask. Just enjoy. Also probably don't tell Management, please.
Credit 1200 Credits
Bismor 25 Bismor
Icon Upgrade ClipSize
Overstuffed Magazine
+2 Clip Size The good thing about clips, magazines, ammo drums, fuel tanks ...you can always get bigger variants.
Credit 1200 Credits
Enor Pearl 25 Enor Pearl
Tier 2
Level 4
Icon Upgrade Ammo
Expanded Ammo Bags
+42 Max Ammo You had to give up some sandwich-storage, but your total ammo capacity is increased!
Credit 2000 Credits
Croppa 24 Croppa
Enor Pearl 15 Enor Pearl
Icon Upgrade Shotgun Pellet
Loaded Shells
+2 Pellets More pellets in each shell
Credit 2000 Credits
Jadiz 24 Jadiz
Enor Pearl 15 Enor Pearl
Icon Upgrade Aim
Choke
x0.5 Base Spread Decreased shot spread
Credit 2000 Credits
Magnite 24 Magnite
Umanite 15 Umanite
Tier 3
Level 8
Icon Upgrade Recoil
Recoil Dampener
x0.4 Recoil Quality engineering, the best lasercut parts, the tender loving care of a dedicated R&D Department. The recoil of your gun is drastically reduced.
Credit 2800 Credits
Croppa 35 Croppa
Jadiz 50 Jadiz
Icon Upgrade Speed
Quickfire Ejector
-0.5s Reload Time Experience, training, and a couple of under-the-table design "adjustments" means your gun can be reloaded significantly faster.
Credit 2800 Credits
Magnite 35 Magnite
Enor Pearl 50 Enor Pearl
Icon Upgrade ClipSize
High Capacity Magazine
+2 Clip Size The good thing about clips, magazines, ammo drums, fuel tanks ...you can always get bigger variants.
Credit 2800 Credits
Enor Pearl 35 Enor Pearl
Bismor 50 Bismor
Tier 4
Level 12
Icon Upgrade ArmorBreaking
Tungsten Coated Buckshot
+400% Armor Break Bonus We're proud of this one. Armor shredding. Tear through that high-impact plating of those big buggers like butter. What could be finer?
Credit 4800 Credits
Jadiz 72 Jadiz
Magnite 48 Magnite
Enor Pearl 50 Enor Pearl
Icon Upgrade DamageGeneral
Bigger Pellets
+1 Damage The good folk in R&D have been busy. The overall damage of your weapon is increased.
Credit 4800 Credits
Croppa 48 Croppa
Enor Pearl 50 Enor Pearl
Bismor 72 Bismor
Tier 5
Level 16
Icon Upgrade Special
Turret Whip
+Turret Whip

(160 Explosive damage)

Shoot your turrets to make them create an overloaded shot
Credit 5600 Credits
Croppa 64 Croppa
Jadiz 140 Jadiz
Enor Pearl 70 Enor Pearl
Icon Upgrade FireRate
Miner Adjustments
+0.5 Rate of Fire
+Automatic Fire
Fully automatic with an increased rate of fire
Credit 5600 Credits
Croppa 140 Croppa
Magnite 64 Magnite
Bismor 70 Bismor

Overclocks

Overclock calculations happen after modifiers.

Shotgun "Warthog" Auto 210 [Expand/Collapse]
Overclock Effect In Game Description Price
Stunner
Frame Overclock Clean
Icon Upgrade Stun

Pos +Stun Chance occurs on all body parts
Pos +Bonus Damage Vs Stunned
   (+30% Kinetic damage)

"Heavier rounds allow for Stun chance on all body parts, not just weakpoints. Shooting already stunned enemies with this overclock will deal extra damage."
Credit 7350 Credits
Jadiz 135 Jadiz
Magnite 60 Magnite
Bismor 100 Bismor
Light-Weight Magazines
Frame Overclock Clean
Icon Upgrade Ammo

Pos +18 Max Ammo
Pos -0.4s Reload Time

"It's amazing how much material can be removed without affecting anything and lighter magazines means more magazines and faster reloading."
Credit 7250 Credits
Croppa 125 Croppa
Magnite 105 Magnite
Umanite 60 Umanite
Magnetic Pellet Alignment
Frame Overclock Balanced
Icon Upgrade Aim

Pos x0.5 Base Spread
Pos +30% Weakpoint Damage Bonus
Neg x0.75 Rate of Fire

"Electromagnets in the chamber greatly reduces shot spread and increases weakpoint damage at the cost of a slower rate of fire."
Credit 7900 Credits
Jadiz 105 Jadiz
Umanite 75 Umanite
Enor Pearl 120 Enor Pearl
Cycle Overload
Frame Overclock Unstable
Icon Upgrade FireRate

Pos +1 Damage
Pos +2 Rate of Fire
Neg +0.5s Reload Time
Neg x1.5 Base Spread

"Heavy modification to the chamber greatly increases the maximum rate of fire and increases raw damage but reduces the weapon's accuracy and reload speed as a consequence."
Credit 8050 Credits
Croppa 100 Croppa
Umanite 80 Umanite
Bismor 125 Bismor
Mini Shells
Frame Overclock Unstable
Icon Overclock SmallBullets

Pos +78 Max Ammo
Pos +6 Magazine Size
Pos x0.5 Recoil
Neg -2 Damage
Neg -10% Stun Chance
Neg x0 Stun Duration

"Smaller shells designed around a new charge type reduce recoil and increase overall ammo and magazine capacity at the cost of raw damage."
Credit 7700 Credits
Croppa 125 Croppa
Magnite 90 Magnite
Enor Pearl 65 Enor Pearl


Stats Breakdown

Understanding the Weapon

Due to Weapon's stun Chance being per Pellet, the chance of a stun happening (before considering any resistances) increases when more Pellets hit a target.

Pellets 1 2 3 4 5 6 7 8 9 10
Stun Chance 10% 19% 27.1% 34.39% 40.95% 46.85% 52.17% 56.95% 61.25% 65.13%

Unique Modifications

Turret Whip

Icon Upgrade Special

Turret Whip is an upgrade for the Warthog that allows the Engineer to manually fire a powerful shot from a Sentry. If a single pellet from a shotgun with this upgrade hits a Sentry, it will cause the Sentry to consume 5 ammo from its reserves to fire a fast-moving projectile in the direction it is currently facing. If the Sentry does not have 5 ammo, it will not fire. The Sentry does not need to be targeting an enemy for this projectile to fire, and can be shot from the barrel while the Sentry is in its idle sweep. Turret Whip can be triggered on any Turret by any Engineer in the party that has the upgrade equipped.

Unique Overclocks

Mastery

Each modification that is purchased advances a mastery bar by one unit.

Mastery unlocks:

  • Three modifications – First Stripe Weapon Paintjob Icon Skin First Stripe
  • Seven modifications – Deepcore Weapon Paintjob Icon Skin Deepcore
  • All (12) modifications – The Company Special Weapon Paintjob Icon Skin The Company Special

Skins

Full gallery of skins can be seen at Weapon Skins.

Gallery