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{{stub}}{{Updated|U34}}
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<div class="InvisibleAlignmentBox" style="margin-left:10px;">
 
{{equipment infobox
 
{{equipment infobox
| name = Heavy Drill Suit
+
| name = "Mole" Armor Rig
 
| image = Armor.png
 
| image = Armor.png
| size = 250px
+
| type = Armor Undersuit
| type = Armor
 
 
| used = [[Driller]]
 
| used = [[Driller]]
 
| slot = armor
 
| slot = armor
 
| availability = 1
 
| availability = 1
 
}}
 
}}
 
{| class="wikitable" style="float:right;"
{{quote|Some armor.|Item Description}}
 
=== About ===
 
The Heavy Drill Suit is the Drillers piece of armor. It can be upgraded to improve its resistance against fire damage.
 
 
{| class="wikitable"
 
 
! Initial Stats
 
! Initial Stats
 
|-
 
|-
|{{Equipment stats
+
| {{Equipment stats
 
| shield = 25
 
| shield = 25
 
| resistance type= fire
 
| resistance type= fire
 
| resistance = 0
 
| resistance = 0
  +
| recharge delay = 5.5
  +
| custom1 name = Health
 
| custom1 = 110
  +
| custom2 name = Regeneration Rate
  +
| custom2 = 100%
  +
| custom3 name = Revive Invulnerability
  +
| custom3 = 3s
  +
| custom4 name = Carry Capacity
  +
| custom4 = 40
 
}}
 
}}
 
|}
 
|}
  +
</div>
  +
{{quote|Each set of DRG issue armor is mounted on a highly modifiable undersuit, capable of transforming the capabilities of the armor considerably. Regrettably, R&D has as yet proven unable to utilize the suit's stillsuit capacity towards onboard production of alcohol.|Item Description}}
   
 
The "Mole" Armor Rig is the Driller's piece of undersuit armor. It can be upgraded to improve its resistance against fire damage.
=== Modifications ===
 
  +
There's currently three tiers and a single possible mod per class.
 
  +
<div style="float:left;">
  +
__TOC__
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</div>
  +
  +
{{clear}}
 
== Modifications ==
  +
{{Mod notice|Equipment4tier}}
 
{| class="wikitable" width="100%" style="text-align:center"
 
{| class="wikitable" width="100%" style="text-align:center"
 
! colspan=5 | Driller Upgrades
 
! colspan=5 | Driller Upgrades
 
|-
 
|-
  +
! width="45px" |
!
 
! Mod
+
! width="20%" | Mod
  +
! width="20%" | Effect
 
! Description
 
! Description
  +
! width="150px" | Price
! Effect
 
! Price
 
 
|-
 
|-
! rowspan=1| Tier 1
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! rowspan=3 style="border-bottom-width: 3px;" | Tier 1
| style="padding:5px" | [[File:Icon_Upgrade_DefenseOne.png|45px]]<br/>Improved Shield Generator
+
| style="padding:10px" | {{icon upgrade|Duration}}<br/>Improved Generator
  +
| -1s Regeneration Delay
| Your shield can resist more damage.
 
  +
| Shield begins to regenerate sooner.
| +2.5 Shield
 
  +
| {{Price table | width = 100%
| {{credits}} 1900 Credits
+
| credits = 1400
  +
| bismor = 10
  +
}}
 
|-
 
|-
  +
| style="padding:10px" | {{icon upgrade|ChargeUp}}<br/>Boosted Converter
! rowspan=1| Tier 2
 
  +
| +2s Regeneration Delay<br/>+100% Regeneration Rate
| style="padding:5px" | [[File:Icon_Upgrade_DefenseOne.png|45px]]<br/>Overcharged Shield Generator
 
  +
| Shield regenerates at a much faster rate but after a longer initial delay.
| Your shield can resist even more damage.
 
  +
| {{Price table | width = 100%
| +2.5 Shield
 
| {{credits}} 2100 Credits
+
| credits = 1400
  +
| jadiz = 10
{{icon resource|croppa}} 130 Croppa
 
  +
}}
 
|-
 
|-
  +
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Capacity}}<br/>Bigger Mineral Bag
! rowspan=1| Tier 3<br/>{{level}} 2
 
  +
| style="border-bottom-width: 3px;" | +5 Carry Capacity
| style="padding:5px" | [[File:Icon Upgrade Fire Resistance.png|45px]]<br/>Fire Resistant Coating
 
  +
| style="border-bottom-width: 3px;" | You can collect more of each mineral before needing to deposit.
| For those prefer it medium rare. Flames will inflict half as much damage.
 
  +
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
| +50% Fire Resistance
 
| {{credits}} 1900 Credits
+
| credits = 1400
{{icon resource|enor pearl}} 180 Enor Pearl<br/>
+
| enor pearl = 10
  +
}}
{{icon resource|croppa}} 130 Croppa
 
 
|-
 
|-
  +
! rowspan=2 style="border-bottom-width: 3px;" | Tier 2<br/>{{level}} 5
  +
| style="padding:10px" | {{icon upgrade|Resistance}}<br/>Overcharger
 
| +5 Shield
 
| Your shield can absorb more damage before breaking.
  +
| {{Price table | width = 100%
  +
| credits = 1800
  +
| enor pearl = 15
  +
}}
  +
|-
  +
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Resistance}}<br/>Healthy
  +
| style="border-bottom-width: 3px;" | ×1.18 Health
  +
| style="border-bottom-width: 3px;" | Max health increased.
  +
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
  +
| credits = 1800
  +
| croppa = 15
  +
}}
  +
|-
 
! rowspan=1 style="border-bottom-width: 3px;" | Tier 3<br/>{{level}} 10
  +
| style="border-bottom-width: 3px; padding: 10px;" | {{icon upgrade|Fire_Resistance}}<br/>Temperature Insulation
  +
| style="border-bottom-width: 3px;" | +50% Fire Resistance
 
| style="border-bottom-width: 3px;" | For those who prefer it medium rare. Flames will inflict half as much damage.
  +
| style="border-bottom-width: 3px;" | {{Price table | width = 100%
  +
| credits = 2060
  +
| umanite = 10
  +
}}
  +
|-
 
! rowspan=3| Tier 4<br/>{{level}} 15
  +
| style="padding:5px" | {{icon upgrade|Area_Damage}}<br/>Shockwave
  +
| + AoE Damage on Shield Break
  +
| Your shield breaks violently, damaging all enemies around you in the process.
  +
| {{Price table | width = 100%
  +
| credits = 2150
  +
| magnite = 22
  +
| enor pearl = 14
  +
}}
  +
|-
  +
| style="padding:5px" | {{icon upgrade|Electricity}}<br/>Static Discharge
  +
| + AoE Stun on Shield Break
  +
| Whenever your shield breaks it releases a static discharge that has a chance to stun nearby enemies.
  +
| {{Price table | width = 100%
  +
| credits = 2150
  +
| jadiz = 14
  +
| bismor = 22
  +
}}
  +
|-
  +
| style="padding:5px" | {{icon upgrade|Revive}}<br/>Breathing Room
  +
| +3s Revive Invulnerability
  +
| Temporary invulnerability after being revived.
  +
| {{Price table | width = 100%
  +
| credits = 2150
  +
| enor pearl = 22
  +
| bismor = 14
  +
}}
 
|}
 
|}
   
=== Trivia ===
+
=== Mastery ===
  +
Each modification that is purchased advances a mastery bar by one unit.
*
 
  +
<br>
 
  +
Mastery unlocks:
  +
* Three upgrades &ndash; ×1.0455 Health (+5.01 HP| +5.71 HP with Healthy Mod)
  +
* Four upgrades &ndash; Chocolate Reign Armor Paintjob [[File:Icon_Skin_Armor_Chocolate_Reign.png|20px]]
  +
* Six upgrades &ndash; ×1.0455 Health (+5.23 HP| +6.17 HP with Healthy Mod)
  +
* Seven upgrades &ndash; Chalkbuster Armor Paintjob [[File:Icon_Skin_Armor_Chalkbuster.png|20px]]
  +
* Nine upgrades &ndash; ×1.0455 Health (+5.47 HP| +6.46 HP with Healthy Mod)
  +
  +
== Stats breakdown ==
  +
=== Unique Modifications ===
 
==== Shockwave ====
  +
[[File:Icon_Upgrade_Area_Damage.png|64px|left]]'''Shockwave'''{{Clear}}
  +
* Damage: 8-16
  +
* Damage Type: Explosive
  +
* Radius: 5 m
  +
  +
==== Static Discharge ====
  +
[[File:Icon_Upgrade_Electricity.png|64px|left]]'''Static Discharge'''{{Clear}}
  +
* Damage: 0.2 per tick
  +
* Damage Type: Electric
  +
* Interval: 0.2
  +
* Duration: 2s
  +
* Total Damage: 2
  +
* Radius: 2 m
  +
* Status Effect: Electrocution (Movement Speed ×0.2)
   
  +
== Armor Paintjob ==
  +
{{main|Armor Skins#Driller}}
   
 
{{equipment nav}}
 
{{equipment nav}}
   
 
[[Category:Equipment]]
 
[[Category:Equipment]]
  +
[[es:Exoesqueleto "Mole"]]

Revision as of 16:42, 21 May 2021

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This page is possibly not up to date.
This page is possibly not up to date. It was last updated for Update 34: Modest Expectations

Initial Stats
Shield 25
Recharge Delay 5.5s
Fire Resistance 0%
Health 110
Regeneration Rate 100%
Revive Invulnerability 3s
Carry Capacity 40
Each set of DRG issue armor is mounted on a highly modifiable undersuit, capable of transforming the capabilities of the armor considerably. Regrettably, R&D has as yet proven unable to utilize the suit's stillsuit capacity towards onboard production of alcohol.
— Item Description

The "Mole" Armor Rig is the Driller's piece of undersuit armor. It can be upgraded to improve its resistance against fire damage.

Modifications

There are four tiers of modifications and each tier has one to three upgrades. Only one modification can be equipped per tier.

Driller Upgrades
Mod Effect Description Price
Tier 1 Icon Upgrade Duration
Improved Generator
-1s Regeneration Delay Shield begins to regenerate sooner.
Credit 1400 Credits
Bismor 10 Bismor
Icon Upgrade ChargeUp
Boosted Converter
+2s Regeneration Delay
+100% Regeneration Rate
Shield regenerates at a much faster rate but after a longer initial delay.
Credit 1400 Credits
Jadiz 10 Jadiz
Icon Upgrade Capacity
Bigger Mineral Bag
+5 Carry Capacity You can collect more of each mineral before needing to deposit.
Credit 1400 Credits
Enor Pearl 10 Enor Pearl
Tier 2
Level 5
Icon Upgrade Resistance
Overcharger
+5 Shield Your shield can absorb more damage before breaking.
Credit 1800 Credits
Enor Pearl 15 Enor Pearl
Icon Upgrade Resistance
Healthy
×1.18 Health Max health increased.
Credit 1800 Credits
Croppa 15 Croppa
Tier 3
Level 10
Icon Upgrade Fire Resistance
Temperature Insulation
+50% Fire Resistance For those who prefer it medium rare. Flames will inflict half as much damage.
Credit 2060 Credits
Umanite 10 Umanite
Tier 4
Level 15
Icon Upgrade Area Damage
Shockwave
+ AoE Damage on Shield Break Your shield breaks violently, damaging all enemies around you in the process.
Credit 2150 Credits
Magnite 22 Magnite
Enor Pearl 14 Enor Pearl
Icon Upgrade Electricity
Static Discharge
+ AoE Stun on Shield Break Whenever your shield breaks it releases a static discharge that has a chance to stun nearby enemies.
Credit 2150 Credits
Jadiz 14 Jadiz
Bismor 22 Bismor
Icon Upgrade Revive
Breathing Room
+3s Revive Invulnerability Temporary invulnerability after being revived.
Credit 2150 Credits
Enor Pearl 22 Enor Pearl
Bismor 14 Bismor

Mastery

Each modification that is purchased advances a mastery bar by one unit.

Mastery unlocks:

  • Three upgrades – ×1.0455 Health (+5.01 HP| +5.71 HP with Healthy Mod)
  • Four upgrades – Chocolate Reign Armor Paintjob Icon Skin Armor Chocolate Reign
  • Six upgrades – ×1.0455 Health (+5.23 HP| +6.17 HP with Healthy Mod)
  • Seven upgrades – Chalkbuster Armor Paintjob Icon Skin Armor Chalkbuster
  • Nine upgrades – ×1.0455 Health (+5.47 HP| +6.46 HP with Healthy Mod)

Stats breakdown

Unique Modifications

Shockwave

Icon Upgrade Area Damage

Shockwave

  • Damage: 8-16
  • Damage Type: Explosive
  • Radius: 5 m

Static Discharge

Icon Upgrade Electricity

Static Discharge

  • Damage: 0.2 per tick
  • Damage Type: Electric
  • Interval: 0.2
  • Duration: 2s
  • Total Damage: 2
  • Radius: 2 m
  • Status Effect: Electrocution (Movement Speed ×0.2)

Armor Paintjob

Main article: Armor Skins#Driller