|"Bulldog" Heavy Revolver|
|“||A custom revolver firing rounds so large it only holds 4 shots. More or less nothing can stand before a direct hit from one of these 26mm monstrosities.||„|
|~ Item Description|
The "Bulldog" Heavy Revolver is the Gunner's default sidearm. It is a revolver handgun with a huge foregrip that never gets used. Its 26mm bullets are so huge that only four can be held in the cylinder at once; fortunately, cylinders are discarded and new ones inserted as opposed to requiring players to load each cartridge individually.
The Revolver deals high damages and has a high stun chance.
|Explosive Rounds Stats|
There are five tiers of modifications and each tier has two to three upgrades. Only one modification can be equipped per tier.
Overclock calculations happen after modifiers.
- Neurotoxin Chance: 50%
- Damage: 12 Poison
- Duration: 10s
- Tick Interval: 0.75 - 1.25s
- Movement speed: x0.7
Chain Hit is a Clean Overclock
Whenever a bullet hits the weakpoint of a creature, it has a 75% chance to ricochet, up to 5 meters, to the closest creature (non hostile creatures are ignored, excluding Huuli Hoarders). Bullets do full damage before a ricochet.
Magic Bullets is an Unstable Overclock
Whenever a bullet hits terrain, it has a 100% chance to ricochet, up to 5 meters, to the closest creature (non hostile creatures are ignored, excluding Huuli Hoarders, targets that were hit via blowthrough will also be ignored). It will not ricochet if it hits a creature.
Each modification that is purchased advances a mastery bar by one unit.
Full gallery of skins can be seen at Weapon Skins.