Unlocked through an assignment. |
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Requires Engineer 21
Purchased for: |
“ | Para impedir que explote como si fueran 400 kg de dinamita, el fragmodifractador solo podrá lanzar cortas ráfagas controladas. Pero no dejes que eso te deprima, ya que su fuente de energía es un trozo de corarroca de ommoran de 5 kg, que es más que suficiente para vomitar un amplio rayo de energía pura que reducirá lo que encuentre a cenizas en poco tiempo. | „ |
~ Descripción del juego |
The Fragmodifractador is an unlockable secondary weapon for the Engineer. It is an intricately designed laser cannon consisting of various electrical and mechanical components. A shard of Ommoran Heartstone rests in a central chamber and is surrounded by three plasma torches rigged with wiring. Upon using the weapon, the shard becomes superheated which emits a beam of destructive energy that incinerates enemies.
In addition to having infinite range, the Shard Diffractor inflicts continuous damage onto any target impacted by the beam along with anything surrounding the impact point. The beam will also cause an enemy's temperature to rise, eventually resulting in them being ignited. As the weapon description claims, slain enemies will be reduced to a rapidly-dispersing cloud of ash, preventing some on-death effects (such as the Praetorian's gas cloud) from occurring.
The Shard Diffractor also features a battery with a maximum charge capacity rather than a conventional magazine; firing the weapon drains the battery while releasing the trigger will automatically recharge the battery, which draws from the weapon's total capacity. Furthermore, the battery must be fully charged in between uses and there is a brief spinup delay before the weapon can begin firing.
Mods[]
Mods del fragmodifractador | ||||
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Mod | Efecto | Descripción del juego | Precio | |
Nivel 1 | Zona de efecto del impacto |
+2 Area Damage | "Al soltar un tornillo del mecanismo de seguridad del estabilizador hace que el rayo expanda su efecto de ruptura al impactar, aumentando el daño en área." | Plantilla:Price table |
Densidad energética aumentada |
+2 al daño directo | "La densidad energética del haz se ha aumentado, mejorando el daño directo." | Plantilla:Price table | |
Batería más grande |
+100 Total Capacity | "I+D te ha personalizado el arma con una batería más grande, que aumentará su capacidad máxima." | Plantilla:Price table | |
Nivel 2
6 |
Disrupción de tejido blando |
+33% Weakpoint Damage Bonus | "¡Golpéalos donde les duele! ¡Literalmente! Hemos aumentado el daño que podrás infligir a las criaturas con trozos de carne blanda. De nada." | Plantilla:Price table |
Salpicado de partículas |
+0.8m Effect Radius | "Una lente deslumbrante especial que, al ajustarse al arma, hace que su haz emita una potente luz infrarroja al impactar, ralentizando a los enemigos en la zona afectada." | Plantilla:Price table | |
Nivel 3
10 |
Artilugio casero con papel de aluminio |
+50 a la capacidad de carga | "Colocar simplemente una bola de papel de aluminio entre la batería y el condensador principal ha sido suficiente para transferir mucho más "daka" a cada carga. ¿Quién necesita a los de I+D?" | Plantilla:Price table |
Batería de carcasa abierta |
-0.8s Charge Time | "Añadiéndole un nuevo material experimental a la estructura de una batería, se ha conseguido una carga mucho más rápida." | Plantilla:Price table | |
Nivel 4
14 |
Calor de alta intensidad |
+75% Direct target heating | "El uso de un oscilador de rayo modificado permite aumentar la intensidad de las ondas expansivas termales causadas por impactos directos, transfiriendo más calor al objetivo." | Plantilla:Price table |
Vaporizador de nitrógeno |
+400% armor breaking | "Redireccionando el gas nitrógeno a través del rayo, se aumentará la presión ejercida permitiendo al arma derretir placas de blindaje." | Plantilla:Price table | |
Nivel 5
18 |
Ruptura de hidrógeno |
+33 % de daño adicional frente a enemigos electrocutados | "Al añadir hidrógeno a la mezcla gaseosa, las moléculas del haz se separarán violentamente al impactar con enemigos electrocutados, aumentando el daño infligido." | Plantilla:Price table |
Convertidor de biomasa |
+Bio-mass Converter | "Un invento para hacer de la guerra un evento algo más sostenible. Este modificador de lujo permite que tu arma aumente la duración del rayo actual con cada muerte que consigue." | Plantilla:Price table | |
Módulo de deslumbramiento |
+80 % de ralentización de movimiento al impactar | "Una lente deslumbrante especial que, al ajustarse al arma, hace que su haz emita una potente luz infrarroja al impactar, ralentizando a los enemigos en la zona afectada." | Plantilla:Price table |
Pirateos[]
Plantilla:OC Notice Plantilla:Overclock table shard diffractor
Stats Breakdown[]
Understanding the Weapon[]
- Damage is how much damage is dealt upon direct impact of the beam.
- Damage Type: 25% Fire, 75% Disintegrate
- Material Flags: Weakpoint, Frozen
- Area Damage is how much damage is dealt in addition to the direct damage within the damage radius around the impact.
- Damage Type: 25% Fire, 75% Disintegrate
- Area Damage Behavior: Radial
- Material Flags: none
- Charge Up Time: 0.2s
- Recharge Time: 1.6 seconds
- Recharge Time is reduced by a % relative to the charge capacity left when the trigger is released.
- Movement Speed While Using: 50%
Unique Modifications[]
Bio-mass Converter[]
Bio-mass Converter is a Nivel 5 modification that refunds 3 ammo each time an enemy is killed.
Cooldown: 0.25s
Excluded enemies include:
- Glyphid Swarmers
Unique Overclocks[]
Feedback Loop[]
Feedback Loop is a balanced overclock. For every second that the beam is continuously held, the weapon will gain a stack that grants:
- +1 Area Damage
- +0.3m Radius
There is no limit to the amount of stacks that can accrue over time and all stacks will reset once the Shard Diffractor stops firing.
Volatile Impact Reactor[]
Volatile Impact Reactor is a balanced overclock. Whenever the beam touches the ground, it will be turned into hot magma for 7 seconds in a 0.3m radius. The magma deals 5 Fire and 5 Heat damage every 0.1-0.15 seconds, equating to 40 DPS + 15 DPS from the On Fire status effect. The magma also slows any enemy in its radius by 0.7x (30%).
Plastcrete Catalyst[]
Plastcrete Catalyst is an unstable overclock. When shooting any platforms, the splash damage and radius of the Shard Diffractor's beam is doubled. After shooting at platform material for one uninterrupted second the beam will trigger an explosion centered on the point of contact that deals tremendous damage and carves a small amount of terrain.
Explosion Damage:
- Damage: 300 Explosive
- Damage Radius: 5m
- Max Damage Radius: 3.5m
- Fear Factor: 100%
- Armor Damage: 50%
- Friendly Fire Multiplier: 25%
- Self Damage Multiplier: 25%
Overdrive Booster[]
Overdrive Booster is an unstable overclock. Pressing the reload button while firing will activate Overdrive Booster, which will do the following:
- Set movement speed to 0
- Increase ammo consumption by 1
- Multiply damage output by x2.5
- Cause the beam to continuously fire
- Require an extra 1.5s to recharge
Similar to Automated Beam Controller, manually stopping the beam by swapping to another weapon or using the pickaxe will consume 50% of the remaining charge.
Información adicional[]
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