"Bulldog" Heavy Revolver

"A custom revolver firing rounds so large it only holds 4 shots. More or less nothing can stand before a direct hit from one of these 26mm monstrosities."

- Item Description

About
The "Bulldog" Heavy Revolver is the Gunner's default sidearm. It is a revolver handgun with a huge foregrip that never gets used. Its 26mm bullets are so huge that only four can be held in the cylinder at once; fortunately, cylinders are discarded and new ones inserted as opposed to requiring players to load each cartridge individually.

The Revolver deals high damages and has a high stun chance.

Neurotoxin Coating

 * Neurotoxin Chance: 50%
 * Damage: 12 Poison
 * Duration: 10s
 * Tick Interval: 0.75 - 1.25s
 * Movement speed: x0.7

Chain Hit
Chain Hit is a Clean Overclock Whenever a bullet hits the weakpoint of a creature, it has a 75% chance to ricochet, up to 5 meters, to the closest creature (non hostile creatures are ignored, excluding Huuli Hoarders). Bullets do full damage before a ricochet.

Magic Bullets
Magic Bullets is an Unstable Overclock Whenever a bullet hits terrain, it has a 100% chance to ricochet, up to 5 meters, to the closest creature (non hostile creatures are ignored, excluding Huuli Hoarders, targets that were hit via blowthrough will also be ignored). It will not ricochet if it hits a creature.

Mastery
Each modification that is purchased advances a mastery bar by one unit.

Mastery unlocks:
 * Three modifications – First Stripe Weapon Paintjob Icon_Skin_First_Stripe.png
 * Seven modifications – Deepcore Weapon Paintjob Icon_Skin_Deepcore.png
 * All (12) modifications – The Company Special Weapon Paintjob Icon_Skin_The_Company_Special.png

Skins
Full gallery of skins can be seen at Weapon Skins.