Resources

Ores are a type of mineable resource in Deep Rock Galactic. There are numerous different Ores scattered across the caverns of Hoxxes IV, some of which are required to unlock upgrades, while others are mission-related.

Mission-Related
These resources are required to complete primary and/or secondary objectives. They are not added to your gathered resources at the end of a mission, unlike the crafting resources below.

Primary Objectives
These items are required in order to finish the current mission.

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Alien egg icon.png Alien Egg
Alien Eggs are mysterious, yellow eggs with pink, veiny ridges found in walls, similar to large resources such as Aquarq. They are marked by pulsating red/purple orbs and organic "tubes" on the wall. They must be found and deposited in order to complete the primary objective during Egg Hunt mission types. Depending on the length of the mission, the team will have to collect 4, 6 or 8 eggs in total to complete the primary objective. Alien eggs are always found embedded within dull, fleshy Organic Material and appear as yellowish spheroids on the Terrain Scanner.
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Aquarq icon.png Aquarq
Encountered solely in Point Extraction as the primary objective, Aquarq takes the form of large blue crystals embedded in the rock. It can be located via smaller blue crystal formations on the surface, as well as a faint blue glow if they're near the surface.
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Morkite icon.png Morkite
A dark cyan-blue mineral found in wall surface veins, Morkite is the primary Mining Expedition objective, and only appears during these missions. The party will typically have to mine between 200 and 400 Morkite, depending on mission length and complexity. Once the quota has been filled, the M.U.L.E. will enable the recall function.
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Loose Morkite takes a roughly cuboid shape.

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MinimuleLeg.png Mini-M.U.L.E. Leg
Encountered solely in Salvage Operation, Mini-M.U.L.E. Legs are used to repair 2 or 3 broken Mini-M.U.L.E.s. Four of them will generate slightly embedded in the ground around a nearby broken Mini-M.U.L.E. Three are needed to repair a Mini-M.U.L.E. They cannot be deposited.
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Oilshale icon.png Oil Shale
Encountered solely in Escort Duty, Oil Shale are used to refuel the Drilldozer. It has to be collected with the Fuel Canisters mining laser. It cannot be deposited.
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Ommoran icon.png Ommoran Heartstone Core
Encountered in Escort Duty, Ommoran Heartstone Core is the primary objective to be collected when the Drilldozer cracks the Ommoran Heartstone.
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Secondary Objectives
These are not mission-critical, but will give a credit and XP bonus if collected before the end of the mission.

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Fossil icon.png Alien Fossil
A fossil of an Ammonite that can be picked up from the wall. The secondary objective will usually require 10 of these to be collected.
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Apoca bloom icon.png Apoca Bloom
Apoca Blooms are a secondary mission objective. They grow on the walls and floors of caves and tunnels, and must be collected to complete the secondary objective. Their petals are bioluminescent and can be seen in the darkness, making them easy to see at a distance.
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Boolo cap icon.png Boolo Cap
Boolo Caps are a secondary mission objective. They grow on the walls and floors of caves and tunnels, and must be collected to complete the secondary objective. Their purple caps are bioluminescent and can be seen in the darkness, making them easy to see at a distance.
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Dystrum icon.png Dystrum
A blue-tinted metallic mineral found in wall surface veins, Dystrum is a secondary objective resource exclusive to Point Extraction and On-site Refining missions. It is not as bright as other minerals when light shines on it, so you may have to make a few passes to find it all.
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Ebonut icon.png Ebonut
The Ebonut is a type of Secondary Objective which can appear in any mission type. The Dwarves can collect Ebonuts to be rewarded with a bonus payout of Credits and Experience upon level completion.
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Fleas icon.png Fester Flea
The Fester Flea is a passive Creature found on Hoxxes. It is only found in missions with the "Exterminate Fester Flea" Secondary Objective. The Dwarves can kill a set amount of Fester Fleas to be rewarded with a bonus payout of Credits and Experience upon mission completion.
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Gunk seed icon.png Gunk Seed
The Gunk Seed is a type of Secondary Objective which can appear in any mission type or biome. The Dwarves can collect a set amount of Gunk Seeds to be rewarded with a bonus payout of Credits and Experience upon mission completion.
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Hollomite icon.png Hollomite
Found as dark blue-purple (almost black) formations within tunnels and caves, Hollomite is a secondary objective resource. The secondary objective will usually require 25 chunks to be deposited.
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Minerals
These resources are not required for mission objectives, but are required to craft upgrades and cosmetics. As such, it's generally worth gathering them whenever they're discovered. They are permanently added to your inventory when the mission completes.

Bismor icon.png Bismor
Bismor is found as large yellowish cubes with dark brown nodules dotting on each six faces. It is always located on the floor of caverns, making it an easy mineral to find and mine.

Croppa icon.png Croppa
Croppa is a pale green metallic ore adorned with small purple spikes. It is found in surface deposits much like Morkite and Gold, although it slightly juts out of the walls and may spawn higher up than other crafting minerals.

Enor pearl icon.png Enor Pearl
Enor Pearls are glowing white pearls available as large spheroids embedded into the terrain or loose tetrahedral pieces. They can be located by the clusters of smaller pearls on the surface nearby.

Loose Enor Pearl takes a roughly tetrahedral shape.

Jadiz icon.png Jadiz
Jadiz is found as large green crystals embedded into the rock, and can be identified by the smaller green crystal clusters on the surface around it.

Magnite icon.png Magnite
Found as reddish mineral clusters with grey-black protrusions that look a little like metal bolts, Magnite is a rare crafting resource located in some of the most hostile regions of Hoxxes.

Umanite icon.png Umanite
Taking the form of bright green mineral clusters, Umanite is found jutting out of the floors of caverns and tunnels, much like Hollomite.

Hops
Hops are used for crafting beers in the Abyss Bar. Each plant can appear with one to four branches with a product, with the exception of the Barley Bulb which always only has one bulb.

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Barley bulb icon.png Barley Bulb
Barley Bulb is an ingredient used to create Today's Special drinks or acquire Today's Special's Beer License in the Abyss Bar.
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Malt star icon.png Malt Star
Malt Star is an ingredient used to create Craftable drinks or acquire Beer Licenses in the Abyss Bar.
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Starch nut icon.png Starch Nut
Starch Nut is an ingredient used to create Craftable drinks or acquire Beer Licenses in the Abyss Bar. It is the most common beer ingredient.
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Yeast cone icon.png Yeast Cone
Yeast Cone is an ingredient used to create Craftable drinks or acquire Beer Licenses in the Abyss Bar. It is fairly rare.
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Other
These resources are not essential to mission completion, but are nevertheless important to gameplay. They do not carry over between missions, and are converted into gold and/or XP at the end of the mission.

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Nitra icon.png Nitra
A bright red mineral found in wall surface veins, Nitra is used to call in resupply pods. It costs 80 Nitra per pod, and each resupply pod has four supply racks, each restoring 50% health and ammo to the user by default.
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Loose Nitra takes a roughly tetrahedral shape.

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Red sugar icon.png Red Sugar
Red Sugar takes the form of bright red crystal and glowing formations scattered throughout the caves. It's vital to your survival, as Red Sugar is the only way to recover lost health besides calling for a Supply Pod (which costs Nitra) or using the Vampire perk.
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Gold icon.png Gold
A lustrous metal found in wall surface veins and embedded into the terrain as massive chunks, Gold's primary function is to provide a boost to credits earned when extracted.
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Compressed gold icon.png Compressed Gold
Compressed Gold are massive chunks of Gold that can be found embedded into the rock. Look for flakes of gold on the walls and floor to find them. Each chunk is worth 150-250 units of gold.
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Gold chunks have a 1/3 chance to spawn.


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Bittergem icon.png Bittergem
A brilliant magenta mineral only available as massive chunks embedded into the terrain, Bittergem can be found by looking for clusters of magenta crystals on the surfaces nearby. Once extracted, the chunk can be deposited into the M.U.L.E. and will be worth a very healthy amount of credits at the end of the mission.
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It is quite rare, only spawning with a 1/21 chance. Upon mission completion, the Bittergem will award 1000 - 1500 credits.

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Unknown artifact icon.png ERR://23¤Y%/
A strange black Rubik's cube-esque object with pulsating white grooves. It is a very rare resource that is not listed on any biome, and its uses are currently unknown.
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This 'mineral' (though it might better be described as an artifact) can be located by the presence of bright gray and glowing spikes on the surrounding rock. These spikes seem to pulse with energy, though once the artifact has been removed from the deposit the spikes fade to dull, lifeless grey. When examined, the characters will comment on its bizarre nature and strange appearance.

It has a 1/26 chance to appear. Upon mission completion, the error cube will award 2000 experience.


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Tyrant shard icon.png Tyrant Shard
Tyrant Shards are massive chunks of plant material that drop from the Korlok Tyrant-Weed event. Upon defeating the mini-boss, the main bulb itself will drop 3 tyrant shards which provide 350 credits as well as 500 experience per shard.
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Recursos